Some cleanup in Gstreamer Audio, should be finished 100% now! Please test
Frames are now pulled in a thread for better performance. We still need to grab the right frame from the Framebuffer and we might need to switch Gstreamer's Frame stepping API. refs #1
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@@ -11,7 +11,7 @@ using namespace std;
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static LogCallback Log;
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struct ApplicationFrame {
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guint8* buffer;
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guint8* data;
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int size;
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int width;
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int height;
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