diff --git a/Output/Themes/Ambient/Screens/ScreenOptionsLyrics.xml b/Output/Themes/Ambient/Screens/ScreenOptionsLyrics.xml index 72cd3bdb..0276de59 100644 --- a/Output/Themes/Ambient/Screens/ScreenOptionsLyrics.xml +++ b/Output/Themes/Ambient/Screens/ScreenOptionsLyrics.xml @@ -1,7 +1,7 @@  - 1 + 2 Video @@ -111,7 +111,7 @@ Outline - TR_SCREENOLYRICS_ONTOP + TR_SCREENOLYRICS_POSITION @@ -240,7 +240,7 @@ 4 - + Invisible @@ -306,6 +306,6 @@ Bold 2 - + - \ No newline at end of file + diff --git a/Output/Themes/Changelog/Changelog_ScreenOptionsLyrics.txt b/Output/Themes/Changelog/Changelog_ScreenOptionsLyrics.txt index 8af47a1e..2c584a57 100644 --- a/Output/Themes/Changelog/Changelog_ScreenOptionsLyrics.txt +++ b/Output/Themes/Changelog/Changelog_ScreenOptionsLyrics.txt @@ -1,5 +1,7 @@ ScreenOptionsSound - +++++++++++ +Version 2: +Rename to ++++++++++ Version 1: diff --git a/Vocaluxe/Base/CConfig.cs b/Vocaluxe/Base/CConfig.cs index 01fcfac2..7a939e8d 100644 --- a/Vocaluxe/Base/CConfig.cs +++ b/Vocaluxe/Base/CConfig.cs @@ -94,7 +94,7 @@ namespace Vocaluxe.Base public static int NumPlayer = 2; public static EOffOn Tabs = EOffOn.TR_CONFIG_OFF; public static string Language = "English"; - public static EOffOn LyricsOnTop = EOffOn.TR_CONFIG_OFF; + public static ELyricsPosition LyricsPosition = ELyricsPosition.TR_CONFIG_LYRICSPOSITION_BOTTOM; public static readonly string[] Players = new string[CSettings.MaxNumPlayer]; public static float MinLineBreakTime = 0.1f; //Minimum time to show the text before it is (to be) sung (if possible) @@ -222,7 +222,7 @@ namespace Vocaluxe.Base xmlReader.TryGetIntValue("//root/Game/NumPlayer", ref NumPlayer); xmlReader.TryGetEnumValue("//root/Game/Tabs", ref Tabs); xmlReader.GetValue("//root/Game/Language", out Language, Language); - xmlReader.TryGetEnumValue("//root/Game/LyricsOnTop", ref LyricsOnTop); + xmlReader.TryGetEnumValue("//root/Game/LyricsOnTop", ref LyricsPosition); xmlReader.TryGetFloatValue("//root/Game/MinLineBreakTime", ref MinLineBreakTime); if ((ScoreAnimationTime > 0 && ScoreAnimationTime < 1) || ScoreAnimationTime < 0) @@ -461,8 +461,8 @@ namespace Vocaluxe.Base writer.WriteComment("Order songs in tabs: " + CHelper.ListStrings(Enum.GetNames(typeof(EOffOn)))); writer.WriteElementString("Tabs", Enum.GetName(typeof(EOffOn), Tabs)); - writer.WriteComment("Lyrics also on Top of screen: " + CHelper.ListStrings(Enum.GetNames(typeof(EOffOn)))); - writer.WriteElementString("LyricsOnTop", Enum.GetName(typeof(EOffOn), LyricsOnTop)); + writer.WriteComment("Lyrics also on Top of screen: " + CHelper.ListStrings(Enum.GetNames(typeof(ELyricsPosition)))); + writer.WriteElementString("LyricsOnTop", Enum.GetName(typeof(ELyricsPosition), LyricsPosition)); writer.WriteComment("MinLineBreakTime: Value >= 0 in s. Minimum time the text is shown before it is to be sung"); writer.WriteElementString("MinLineBreakTime", MinLineBreakTime.ToString()); diff --git a/Vocaluxe/Screens/CScreenHighscore.cs b/Vocaluxe/Screens/CScreenHighscore.cs index 0f3bb0c4..3dc5ef1e 100644 --- a/Vocaluxe/Screens/CScreenHighscore.cs +++ b/Vocaluxe/Screens/CScreenHighscore.cs @@ -255,7 +255,7 @@ namespace Vocaluxe.Screens if (points.NumRounds > 1) _Texts[_TextSongName].Text += " (" + (_Round + 1) + "/" + points.NumRounds + ")"; - switch (CGame.GetGameMode(_Round)) + switch (CGame.GetGameMode(_Round + 1)) { case EGameMode.TR_GAMEMODE_NORMAL: _Texts[_TextSongMode].Text = "TR_GAMEMODE_NORMAL"; diff --git a/Vocaluxe/Screens/CScreenNames.cs b/Vocaluxe/Screens/CScreenNames.cs index 9f7fc909..99006246 100644 --- a/Vocaluxe/Screens/CScreenNames.cs +++ b/Vocaluxe/Screens/CScreenNames.cs @@ -56,9 +56,10 @@ namespace Vocaluxe.Screens private readonly STexture[] _OriginalPlayerAvatarTextures = new STexture[CSettings.MaxNumPlayer]; private bool _SelectingKeyboardActive; - private bool _SelectingKeyboardUnendless; - private int _SelectingKeyboardPlayerNr; - private int _SelectedPlayerNr; + private bool _SelectingFast; + private int _SelectingSwitchNr = -1; + private int _SelectingFastPlayerNr = 0; + private int _SelectedPlayerNr = -1; public override void Init() { @@ -137,16 +138,17 @@ namespace Vocaluxe.Screens case Keys.P: if (!_SelectingKeyboardActive) { - _SelectingKeyboardPlayerNr = 1; - _SelectingKeyboardUnendless = true; + _SelectingFastPlayerNr = 1; + _SelectingFast = true; + _ResetPlayerSelections(); } else { - if (_SelectingKeyboardPlayerNr + 1 <= CGame.NumPlayer) - _SelectingKeyboardPlayerNr++; + if (_SelectingFastPlayerNr + 1 <= CGame.NumPlayer) + _SelectingFastPlayerNr++; else - _SelectingKeyboardPlayerNr = 1; - _NameSelections[_NameSelection].KeyboardSelection(true, _SelectingKeyboardPlayerNr); + _SelectingFastPlayerNr = 1; + _NameSelections[_NameSelection].FastSelection(true, _SelectingFastPlayerNr); } break; } @@ -165,13 +167,13 @@ namespace Vocaluxe.Screens { _SelectedPlayerNr = _NameSelections[_NameSelection].Selection; //Update Game-infos with new player - CGame.Players[_SelectingKeyboardPlayerNr - 1].ProfileID = _SelectedPlayerNr; + CGame.Players[_SelectingFastPlayerNr - 1].ProfileID = _SelectedPlayerNr; //Update config for default players. - CConfig.Players[_SelectingKeyboardPlayerNr - 1] = CProfiles.Profiles[_SelectedPlayerNr].ProfileFile; + CConfig.Players[_SelectingFastPlayerNr - 1] = CProfiles.Profiles[_SelectedPlayerNr].ProfileFile; CConfig.SaveConfig(); //Update texture and name - _Statics[_StaticPlayerAvatar[_SelectingKeyboardPlayerNr - 1]].Texture = CProfiles.Profiles[_SelectedPlayerNr].Avatar.Texture; - _Texts[_TextPlayer[_SelectingKeyboardPlayerNr - 1]].Text = CProfiles.Profiles[_SelectedPlayerNr].PlayerName; + _Statics[_StaticPlayerAvatar[_SelectingFastPlayerNr - 1]].Texture = CProfiles.Profiles[_SelectedPlayerNr].Avatar.Texture; + _Texts[_TextPlayer[_SelectingFastPlayerNr - 1]].Text = CProfiles.Profiles[_SelectedPlayerNr].PlayerName; //Update profile-warning _CheckPlayers(); //Update Tiles-List @@ -179,14 +181,14 @@ namespace Vocaluxe.Screens _SetInteractionToButton(_Buttons[_ButtonStart]); } //Started selecting with 'P' - if (_SelectingKeyboardUnendless) + if (_SelectingFast) { - if (_SelectingKeyboardPlayerNr == CGame.NumPlayer) + if (_SelectingFastPlayerNr == CGame.NumPlayer) resetSelection = true; else { - _SelectingKeyboardPlayerNr++; - _NameSelections[_NameSelection].KeyboardSelection(true, _SelectingKeyboardPlayerNr); + _SelectingFastPlayerNr++; + _NameSelections[_NameSelection].FastSelection(true, _SelectingFastPlayerNr); } } else @@ -224,19 +226,19 @@ namespace Vocaluxe.Screens case Keys.Delete: //Delete profile-selection - CGame.Players[_SelectingKeyboardPlayerNr - 1].ProfileID = -1; + CGame.Players[_SelectingFastPlayerNr - 1].ProfileID = -1; //Update config for default players. - CConfig.Players[_SelectingKeyboardPlayerNr - 1] = String.Empty; + CConfig.Players[_SelectingFastPlayerNr - 1] = String.Empty; CConfig.SaveConfig(); //Update texture and name - _Statics[_StaticPlayerAvatar[_SelectingKeyboardPlayerNr - 1]].Texture = _OriginalPlayerAvatarTextures[_SelectingKeyboardPlayerNr - 1]; - _Texts[_TextPlayer[_SelectingKeyboardPlayerNr - 1]].Text = CProfiles.GetPlayerName(-1, _SelectingKeyboardPlayerNr); + _Statics[_StaticPlayerAvatar[_SelectingFastPlayerNr - 1]].Texture = _OriginalPlayerAvatarTextures[_SelectingFastPlayerNr - 1]; + _Texts[_TextPlayer[_SelectingFastPlayerNr - 1]].Text = CProfiles.GetPlayerName(-1, _SelectingFastPlayerNr); //Update profile-warning _CheckPlayers(); //Reset all values - _SelectingKeyboardPlayerNr = 0; + _SelectingFastPlayerNr = 0; _SelectingKeyboardActive = false; - _NameSelections[_NameSelection].KeyboardSelection(false, -1); + _NameSelections[_NameSelection].FastSelection(false, -1); //Update Tiles-List _NameSelections[_NameSelection].UpdateList(); break; @@ -244,32 +246,32 @@ namespace Vocaluxe.Screens case Keys.F10: if (CGame.GetNumSongs() == 1 && CGame.GetSong(1).IsDuet) { - CSelectSlide selectSlideDuetPart = _SelectSlides[_SelectSlideDuetPlayer[_SelectingKeyboardPlayerNr - 1]]; + CSelectSlide selectSlideDuetPart = _SelectSlides[_SelectSlideDuetPlayer[_SelectingFastPlayerNr - 1]]; selectSlideDuetPart.Selection = (selectSlideDuetPart.Selection + 1) % 2; //Reset all values - _SelectingKeyboardPlayerNr = 0; + _SelectingFastPlayerNr = 0; _SelectingKeyboardActive = false; - _SelectingKeyboardUnendless = false; - _NameSelections[_NameSelection].KeyboardSelection(false, -1); + _SelectingFast = false; + _NameSelections[_NameSelection].FastSelection(false, -1); _SetInteractionToButton(_Buttons[_ButtonStart]); } break; } if (numberPressed > 0 || resetSelection) { - if (numberPressed == _SelectingKeyboardPlayerNr || resetSelection) + if (numberPressed == _SelectingFastPlayerNr || resetSelection) { //Reset all values - _SelectingKeyboardPlayerNr = 0; + _SelectingFastPlayerNr = 0; _SelectingKeyboardActive = false; - _NameSelections[_NameSelection].KeyboardSelection(false, -1); + _NameSelections[_NameSelection].FastSelection(false, -1); } else if (numberPressed <= CConfig.NumPlayer) { - _SelectingKeyboardPlayerNr = numberPressed; - _NameSelections[_NameSelection].KeyboardSelection(true, numberPressed); + _SelectingFastPlayerNr = numberPressed; + _NameSelections[_NameSelection].FastSelection(true, numberPressed); } - _SelectingKeyboardUnendless = false; + _SelectingFast = false; } } //Normal Keyboard handling @@ -294,32 +296,32 @@ namespace Vocaluxe.Screens case Keys.D1: case Keys.NumPad1: - _SelectingKeyboardPlayerNr = 1; + _SelectingFastPlayerNr = 1; break; case Keys.D2: case Keys.NumPad2: - _SelectingKeyboardPlayerNr = 2; + _SelectingFastPlayerNr = 2; break; case Keys.D3: case Keys.NumPad3: - _SelectingKeyboardPlayerNr = 3; + _SelectingFastPlayerNr = 3; break; case Keys.D4: case Keys.NumPad4: - _SelectingKeyboardPlayerNr = 4; + _SelectingFastPlayerNr = 4; break; case Keys.D5: case Keys.NumPad5: - _SelectingKeyboardPlayerNr = 5; + _SelectingFastPlayerNr = 5; break; case Keys.D6: case Keys.NumPad6: - _SelectingKeyboardPlayerNr = 6; + _SelectingFastPlayerNr = 6; break; default: _UpdatePlayerNumber(); @@ -327,10 +329,10 @@ namespace Vocaluxe.Screens } - if (_SelectingKeyboardPlayerNr > 0 && _SelectingKeyboardPlayerNr <= CConfig.NumPlayer) + if (_SelectingFastPlayerNr > 0 && _SelectingFastPlayerNr <= CConfig.NumPlayer) { _SelectingKeyboardActive = true; - _NameSelections[_NameSelection].KeyboardSelection(true, _SelectingKeyboardPlayerNr); + _NameSelections[_NameSelection].FastSelection(true, _SelectingFastPlayerNr); } } @@ -339,10 +341,15 @@ namespace Vocaluxe.Screens public override bool HandleMouse(SMouseEvent mouseEvent) { - base.HandleMouse(mouseEvent); + bool stopSelectingFast = false; + + if (_SelectingFast) + _NameSelections[_NameSelection].HandleMouse(mouseEvent); + else + base.HandleMouse(mouseEvent); //Check if LeftButton is hold and Select-Mode inactive - if (mouseEvent.LBH && _SelectedPlayerNr < 0) + if (mouseEvent.LBH && _SelectedPlayerNr < 0 && !_SelectingFast) { //Save mouse-coords _OldMouseX = mouseEvent.X; @@ -363,10 +370,29 @@ namespace Vocaluxe.Screens _ChooseAvatarStatic.Texture = selectedPlayer.Texture; } } + else + { + for (int i = 0; i < CGame.NumPlayer; i++) + { + if (CHelper.IsInBounds(_Statics[_StaticPlayer[i]].Rect, mouseEvent)) + { + _SelectingSwitchNr = i; + _SelectedPlayerNr = CGame.Players[i].ProfileID; + //Update of Drag/Drop-Texture + CStatic selectedPlayer = _Statics[_StaticPlayerAvatar[i]]; + _ChooseAvatarStatic.Visible = true; + _ChooseAvatarStatic.Rect = selectedPlayer.Rect; + _ChooseAvatarStatic.Rect.Z = CSettings.ZNear; + _ChooseAvatarStatic.Color = new SColorF(1, 1, 1, 1); + _ChooseAvatarStatic.Texture = selectedPlayer.Texture; + break; + } + } + } } //Check if LeftButton is hold and Select-Mode active - if (mouseEvent.LBH && _SelectedPlayerNr >= 0) + if (mouseEvent.LBH && _SelectedPlayerNr >= 0 && !_SelectingFast) { //Update coords for Drag/Drop-Texture _ChooseAvatarStatic.Rect.X += mouseEvent.X - _OldMouseX; @@ -374,8 +400,8 @@ namespace Vocaluxe.Screens _OldMouseX = mouseEvent.X; _OldMouseY = mouseEvent.Y; } - // LeftButton isn't hold anymore, but Selec-Mode is still active -> "Drop" of Avatar - else if (_SelectedPlayerNr >= 0) + // LeftButton isn't hold anymore, but Select-Mode is still active -> "Drop" of Avatar + else if (_SelectedPlayerNr >= 0 && !_SelectingFast) { //Foreach Drop-Area for (int i = 0; i < _StaticPlayer.Length; i++) @@ -386,6 +412,26 @@ namespace Vocaluxe.Screens //Check if Mouse is in area if (CHelper.IsInBounds(_Statics[_StaticPlayer[i]].Rect, mouseEvent)) { + if (_SelectingSwitchNr > -1 && CGame.Players[i].ProfileID > -1) + { + //Update Game-infos with new player + CGame.Players[_SelectingSwitchNr].ProfileID = CGame.Players[i].ProfileID; + //Update config for default players. + CConfig.Players[_SelectingSwitchNr] = CProfiles.Profiles[i].ProfileFile; + //Update texture and name + _Statics[_StaticPlayerAvatar[_SelectingSwitchNr]].Texture = CProfiles.Profiles[CGame.Players[i].ProfileID].Avatar.Texture; + _Texts[_TextPlayer[_SelectingSwitchNr]].Text = CProfiles.Profiles[CGame.Players[i].ProfileID].PlayerName; + } + else if (_SelectingSwitchNr > -1) + { + //Update Game-infos with new player + CGame.Players[_SelectingSwitchNr].ProfileID = -1; + //Update config for default players. + CConfig.Players[_SelectingSwitchNr] = string.Empty; + //Update texture and name + _Statics[_StaticPlayerAvatar[_SelectingSwitchNr]].Texture = _OriginalPlayerAvatarTextures[_SelectingSwitchNr]; + _Texts[_TextPlayer[_SelectingSwitchNr]].Text = CProfiles.GetPlayerName(-1, (_SelectingSwitchNr+1)); + } //Update Game-infos with new player CGame.Players[i].ProfileID = _SelectedPlayerNr; //Update config for default players. @@ -398,14 +444,57 @@ namespace Vocaluxe.Screens _CheckPlayers(); //Update Tiles-List _NameSelections[_NameSelection].UpdateList(); + break; + } + //Selected player is dropped out of area + else if (_SelectingSwitchNr > -1) + { + //Update Game-infos with new player + CGame.Players[_SelectingSwitchNr].ProfileID = -1; + //Update config for default players. + CConfig.Players[_SelectingSwitchNr] = string.Empty; + //Update texture and name + _Statics[_StaticPlayerAvatar[_SelectingSwitchNr]].Texture = _OriginalPlayerAvatarTextures[_SelectingSwitchNr]; + _Texts[_TextPlayer[_SelectingSwitchNr]].Text = CProfiles.GetPlayerName(-1, (_SelectingSwitchNr + 1)); } } + _SelectingSwitchNr = -1; _SelectedPlayerNr = -1; //Reset variables _ChooseAvatarStatic.Visible = false; } - if (mouseEvent.LB && _IsMouseOver(mouseEvent)) + if (mouseEvent.LB && _SelectingFast) + { + if (_NameSelections[_NameSelection].IsOverTile(mouseEvent)) + { + //Get player-number of tile + _SelectedPlayerNr = _NameSelections[_NameSelection].TilePlayerNr(mouseEvent); + if (_SelectedPlayerNr != -1) + { + //Update Game-infos with new player + CGame.Players[_SelectingFastPlayerNr - 1].ProfileID = _SelectedPlayerNr; + //Update config for default players. + CConfig.Players[_SelectingFastPlayerNr - 1] = CProfiles.Profiles[_SelectedPlayerNr].ProfileFile; + CConfig.SaveConfig(); + //Update texture and name + _Statics[_StaticPlayerAvatar[_SelectingFastPlayerNr - 1]].Texture = CProfiles.Profiles[_SelectedPlayerNr].Avatar.Texture; + _Texts[_TextPlayer[_SelectingFastPlayerNr - 1]].Text = CProfiles.Profiles[_SelectedPlayerNr].PlayerName; + //Update profile-warning + _CheckPlayers(); + //Update Tiles-List + _NameSelections[_NameSelection].UpdateList(); + _SelectingFastPlayerNr++; + if (_SelectingFastPlayerNr <= CGame.NumPlayer) + _NameSelections[_NameSelection].FastSelection(true, _SelectingFastPlayerNr); + else + stopSelectingFast = true; + } + else + stopSelectingFast = true; + } + } + else if (mouseEvent.LB && _IsMouseOver(mouseEvent)) { if (_Buttons[_ButtonBack].Selected) CGraphics.FadeTo(EScreens.ScreenSong); @@ -417,7 +506,36 @@ namespace Vocaluxe.Screens _NameSelections[_NameSelection].UpdateList(); } - if (mouseEvent.RB) + if (mouseEvent.LD && _NameSelections[_NameSelection].IsOverTile(mouseEvent) && !_SelectingFast) + { + _SelectedPlayerNr = _NameSelections[_NameSelection].TilePlayerNr(mouseEvent); + if (_SelectedPlayerNr > -1) + { + for (int i = 0; i < CGame.NumPlayer; i++) + { + if (CGame.Players[i].ProfileID == -1) + { + //Update Game-infos with new player + CGame.Players[i].ProfileID = _SelectedPlayerNr; + //Update config for default players. + CConfig.Players[i] = CProfiles.Profiles[_SelectedPlayerNr].ProfileFile; + CConfig.SaveConfig(); + //Update texture and name + _Statics[_StaticPlayerAvatar[i]].Texture = CProfiles.Profiles[_SelectedPlayerNr].Avatar.Texture; + _Texts[_TextPlayer[i]].Text = CProfiles.Profiles[_SelectedPlayerNr].PlayerName; + //Update profile-warning + _CheckPlayers(); + //Update Tiles-List + _NameSelections[_NameSelection].UpdateList(); + break; + } + } + } + } + + if (mouseEvent.RB && _SelectingFast) + stopSelectingFast = true; + else if (mouseEvent.RB) { bool exit = true; //Remove profile-selection @@ -443,6 +561,23 @@ namespace Vocaluxe.Screens CGraphics.FadeTo(EScreens.ScreenSong); } + if (mouseEvent.MB && _SelectingFast) + { + _SelectingFastPlayerNr++; + if (_SelectingFastPlayerNr <= CGame.NumPlayer) + _NameSelections[_NameSelection].FastSelection(true, _SelectingFastPlayerNr); + else + stopSelectingFast = true; + } + else if(mouseEvent.MB) + { + _ResetPlayerSelections(); + _SelectingFast = true; + _SelectingFastPlayerNr = 1; + _SelectingKeyboardActive = true; + _NameSelections[_NameSelection].FastSelection(true, _SelectingFastPlayerNr); + } + //Check mouse-wheel for scrolling if (mouseEvent.Wheel != 0) { @@ -452,6 +587,14 @@ namespace Vocaluxe.Screens _NameSelections[_NameSelection].UpdateList(offset); } } + + if (stopSelectingFast) + { + _SelectingFast = false; + _SelectingFastPlayerNr = 0; + _SelectingKeyboardActive = false; + _NameSelections[_NameSelection].FastSelection(false, -1); + } return true; } @@ -565,6 +708,21 @@ namespace Vocaluxe.Screens _CheckPlayers(); } + private void _ResetPlayerSelections() + { + for (int i = 0; i < CGame.NumPlayer; i++) + { + CGame.Players[i].ProfileID = -1; + //Update config for default players. + CConfig.Players[i] = String.Empty; + //Update texture and name + _Statics[_StaticPlayerAvatar[i]].Texture = _OriginalPlayerAvatarTextures[i]; + _Texts[_TextPlayer[i]].Text = CProfiles.GetPlayerName(-1, i + 1); + } + _NameSelections[_NameSelection].UpdateList(); + CConfig.SaveConfig(); + } + private void _CheckMics() { List playerWithoutMicro = new List(); diff --git a/Vocaluxe/Screens/CScreenOptionsLyrics.cs b/Vocaluxe/Screens/CScreenOptionsLyrics.cs index 718b9b2d..029923e2 100644 --- a/Vocaluxe/Screens/CScreenOptionsLyrics.cs +++ b/Vocaluxe/Screens/CScreenOptionsLyrics.cs @@ -28,11 +28,11 @@ namespace Vocaluxe.Screens // Version number for theme files. Increment it, if you've changed something on the theme files! protected override int _ScreenVersion { - get { return 1; } + get { return 2; } } private const string _SelectSlideLyricStyle = "SelectSlideLyricStyle"; - private const string _SelectSlideLyricsOnTop = "SelectSlideLyricsOnTop"; + private const string _SelectSlideLyricsPosition = "SelectSlideLyricsPosition"; private const string _ButtonExit = "ButtonExit"; @@ -41,14 +41,14 @@ namespace Vocaluxe.Screens base.Init(); _ThemeButtons = new string[] {_ButtonExit}; - _ThemeSelectSlides = new string[] {_SelectSlideLyricStyle, _SelectSlideLyricsOnTop}; + _ThemeSelectSlides = new string[] {_SelectSlideLyricStyle, _SelectSlideLyricsPosition}; } public override void LoadTheme(string xmlPath) { base.LoadTheme(xmlPath); _SelectSlides[_SelectSlideLyricStyle].SetValues((int)CConfig.LyricStyle); - _SelectSlides[_SelectSlideLyricsOnTop].SetValues((int)CConfig.LyricsOnTop); + _SelectSlides[_SelectSlideLyricsPosition].SetValues((int)CConfig.LyricsPosition); } public override bool HandleInput(SKeyEvent keyEvent) @@ -122,7 +122,7 @@ namespace Vocaluxe.Screens private void _SaveConfig() { - CConfig.LyricsOnTop = (EOffOn)_SelectSlides[_SelectSlideLyricsOnTop].Selection; + CConfig.LyricsPosition = (ELyricsPosition)_SelectSlides[_SelectSlideLyricsPosition].Selection; CConfig.LyricStyle = (ELyricStyle)_SelectSlides[_SelectSlideLyricStyle].Selection; CConfig.SaveConfig(); } diff --git a/Vocaluxe/Screens/CScreenParty.cs b/Vocaluxe/Screens/CScreenParty.cs index 79d12cad..6b31fab1 100644 --- a/Vocaluxe/Screens/CScreenParty.cs +++ b/Vocaluxe/Screens/CScreenParty.cs @@ -180,6 +180,12 @@ namespace Vocaluxe.Screens _Texts[_TextError].Text = "TR_SCREENPARTY_ERROR"; _Texts[_TextError].Visible = true; } + else if (CConfig.GetMaxNumMics() == 0) + { + _Buttons[_ButtonStart].Visible = false; + _Texts[_TextError].Text = "TR_SCREENPARTY_ERROR_MICS"; + _Texts[_TextError].Visible = true; + } else { _Buttons[_ButtonStart].Visible = true; @@ -198,13 +204,6 @@ namespace Vocaluxe.Screens _Buttons[_ButtonStart].Visible = false; _Texts[_TextError].Text = "TR_SCREENPARTY_ERROR"; _Texts[_TextError].Visible = true; - } - - if (CConfig.GetMaxNumMics() == 0) - { - _Buttons[_ButtonStart].Visible = false; - _Texts[_TextError].Text = CLanguage.Translate("TR_SCREENNAMES_WARNING_MICS_PL").Replace("%v", ""); - _Texts[_TextError].Visible = true; return; } diff --git a/Vocaluxe/Screens/CScreenProfiles.cs b/Vocaluxe/Screens/CScreenProfiles.cs index 87ff1d71..b3c3740e 100644 --- a/Vocaluxe/Screens/CScreenProfiles.cs +++ b/Vocaluxe/Screens/CScreenProfiles.cs @@ -314,11 +314,9 @@ namespace Vocaluxe.Screens { if (_Snapshot == null) CWebcam.GetFrame(ref _WebcamTexture); - _Statics[_StaticAvatar].Texture = _WebcamTexture; - RectangleF bounds = new RectangleF(_WebcamTexture.Rect.X, _WebcamTexture.Rect.Y, _WebcamTexture.Rect.W, _WebcamTexture.Rect.H); - RectangleF rect = new RectangleF(0f, 0f, _WebcamTexture.Rect.W, _WebcamTexture.Rect.H); - CHelper.SetRect(bounds, out rect, rect.Width / rect.Height, EAspect.Crop); + _Statics[_StaticAvatar].Aspect = EAspect.Crop; + _Statics[_StaticAvatar].Texture = _WebcamTexture; } else _Statics[_StaticAvatar].Texture = CProfiles.Avatars[avatarNr].Texture; diff --git a/Vocaluxe/Screens/CScreenSing.cs b/Vocaluxe/Screens/CScreenSing.cs index 4a93a260..f85934f9 100644 --- a/Vocaluxe/Screens/CScreenSing.cs +++ b/Vocaluxe/Screens/CScreenSing.cs @@ -651,6 +651,7 @@ namespace Vocaluxe.Screens } } _SetDuetLyricsVisibility(song.IsDuet); + _SetNormalLyricsVisibility(); for (int p = 0; p < CGame.NumPlayer; p++) _NoteLines[p] = _SingNotes[_SingBars].AddPlayer(_SingNotes[_SingBars].BarPos[p, CGame.NumPlayer - 1], CTheme.GetPlayerColor(p + 1), p); @@ -690,13 +691,23 @@ namespace Vocaluxe.Screens } else { - bool lyricsOnTop = (CGame.NumPlayer != 1) && CConfig.LyricsOnTop == EOffOn.TR_CONFIG_ON; + bool lyricsOnTop = CConfig.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_TOP + || CConfig.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_BOTH + || (CConfig.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_DYNAMIC && (CGame.NumPlayer > 2 && CGame.NumPlayer != 4)); _Lyrics[_LyricMainTop].Visible = lyricsOnTop; _Lyrics[_LyricSubTop].Visible = lyricsOnTop; _Statics[_StaticLyricsTop].Visible = lyricsOnTop; } } + private void _SetNormalLyricsVisibility() + { + bool visible = CConfig.LyricsPosition != ELyricsPosition.TR_CONFIG_LYRICSPOSITION_TOP; + _Lyrics[_LyricMain].Visible = visible; + _Lyrics[_LyricSub].Visible = visible; + _Statics[_StaticLyrics].Visible = visible; + } + private void _StartSong() { _PrepareTimeLine(); @@ -1001,27 +1012,30 @@ namespace Vocaluxe.Screens if (time > totaltime) time = totaltime; - SRectF rect = _Statics[_StaticLyricHelper].Rect; - SColorF color = new SColorF( - _Statics[_StaticLyricHelper].Color.R, - _Statics[_StaticLyricHelper].Color.G, - _Statics[_StaticLyricHelper].Color.B, - _Statics[_StaticLyricHelper].Color.A * _Statics[_StaticLyricHelper].Alpha * alpha); + if (_Statics[_StaticLyrics].Visible) + { + SRectF rect = _Statics[_StaticLyricHelper].Rect; + SColorF color = new SColorF( + _Statics[_StaticLyricHelper].Color.R, + _Statics[_StaticLyricHelper].Color.G, + _Statics[_StaticLyricHelper].Color.B, + _Statics[_StaticLyricHelper].Color.A * _Statics[_StaticLyricHelper].Alpha * alpha); - float distance = _Lyrics[_LyricMain].GetCurrentLyricPosX() - rect.X - rect.W; - CDraw.DrawTexture(_Statics[_StaticLyricHelper].Texture, - new SRectF(rect.X + distance * (1f - time / totaltime), rect.Y, rect.W, rect.H, rect.Z), color); + float distance = _Lyrics[_LyricMain].GetCurrentLyricPosX() - rect.X - rect.W; + CDraw.DrawTexture(_Statics[_StaticLyricHelper].Texture, + new SRectF(rect.X + distance * (1f - time / totaltime), rect.Y, rect.W, rect.H, rect.Z), color); + } if (_Statics[_StaticLyricsTop].Visible) { - rect = _Statics[_StaticLyricHelperTop].Rect; - color = new SColorF( + SRectF rect = _Statics[_StaticLyricHelperTop].Rect; + SColorF color = new SColorF( _Statics[_StaticLyricHelperTop].Color.R, _Statics[_StaticLyricHelperTop].Color.G, _Statics[_StaticLyricHelperTop].Color.B, _Statics[_StaticLyricHelperTop].Color.A * _Statics[_StaticLyricHelper].Alpha * alpha); - distance = _Lyrics[_LyricMainTop].GetCurrentLyricPosX() - rect.X - rect.W; + float distance = _Lyrics[_LyricMainTop].GetCurrentLyricPosX() - rect.X - rect.W; CDraw.DrawTexture(_Statics[_StaticLyricHelperTop].Texture, new SRectF(rect.X + distance * (1f - time / totaltime), rect.Y, rect.W, rect.H, rect.Z), color); } diff --git a/Vocaluxe/Screens/CScreenSong.cs b/Vocaluxe/Screens/CScreenSong.cs index a9de0f7d..e04ad980 100644 --- a/Vocaluxe/Screens/CScreenSong.cs +++ b/Vocaluxe/Screens/CScreenSong.cs @@ -1196,7 +1196,7 @@ namespace Vocaluxe.Screens private void _OpenPlaylist(int playlistID) { - if (CPlaylists.Playlists.Length > playlistID && playlistID >= 0) + if (CPlaylists.Playlists.Length > playlistID && playlistID >= 0 && _Playlists[_Playlist].ActivePlaylistID != playlistID) { _Playlists[_Playlist].LoadPlaylist(playlistID); _SongMenus[_SongMenu].SetSmallView(true); diff --git a/VocaluxeLib/Menu/CNameSelection.cs b/VocaluxeLib/Menu/CNameSelection.cs index aeea2e33..2888d8ea 100644 --- a/VocaluxeLib/Menu/CNameSelection.cs +++ b/VocaluxeLib/Menu/CNameSelection.cs @@ -346,7 +346,23 @@ namespace VocaluxeLib.Menu Selection = -1; } - public void KeyboardSelection(bool active, int player) + public void HandleMouse(SMouseEvent mevent) + { + for (int i = 0; i < _Tiles.Count; i++ ) + { + if (CHelper.IsInBounds(_Tiles[i].Avatar.Rect, mevent)) + { + _ActualSelection = i; + + if (Offset * _Tiles.Count + _ActualSelection < _VisibleProfiles.Count) + Selection = _VisibleProfiles[Offset * _Tiles.Count + _ActualSelection]; + else + Selection = -1; + } + } + } + + public void FastSelection(bool active, int player) { //Overwrite player-selection; Same profile, but other player if (active && Selection != -1) diff --git a/VocaluxeLib/Menu/CPlaylist.cs b/VocaluxeLib/Menu/CPlaylist.cs index 95f02019..29bb1943 100644 --- a/VocaluxeLib/Menu/CPlaylist.cs +++ b/VocaluxeLib/Menu/CPlaylist.cs @@ -1138,8 +1138,8 @@ namespace VocaluxeLib.Menu { if (playlistID > -1 && playlistID < CBase.Playlist.GetNumPlaylists()) { - _Theme.ButtonPlaylistName.Text.Text = CBase.Playlist.GetPlaylistName(ActivePlaylistID); ActivePlaylistID = playlistID; + _Theme.ButtonPlaylistName.Text.Text = CBase.Playlist.GetPlaylistName(ActivePlaylistID); _PlaylistElementContents.Clear(); for (int i = 0; i < CBase.Playlist.GetPlaylistSongCount(ActivePlaylistID); i++) { diff --git a/VocaluxeLib/Menu/Enums.cs b/VocaluxeLib/Menu/Enums.cs index 29babf1e..126575ce 100644 --- a/VocaluxeLib/Menu/Enums.cs +++ b/VocaluxeLib/Menu/Enums.cs @@ -272,6 +272,14 @@ namespace VocaluxeLib.Menu // ReSharper restore InconsistentNaming } + public enum ELyricsPosition + { + TR_CONFIG_LYRICSPOSITION_BOTTOM, + TR_CONFIG_LYRICSPOSITION_TOP, + TR_CONFIG_LYRICSPOSITION_BOTH, + TR_CONFIG_LYRICSPOSITION_DYNAMIC + } + public enum ELyricStyle { Fill,