Fixed dropFrames count

This commit is contained in:
Flamefire committed 2013-05-26 01:18:43 +02:00
1 parent acb8862361
commit b493a1f3d7
1 file changed
+3 -3
+3 -3
View File
@@ -286,7 +286,7 @@ namespace Vocaluxe.Lib.Video.Acinerella
private void _Decode() private void _Decode()
{ {
const int framedropcount = 4; const int minFrameDropCount = 4;
if (_Paused || _NoMoreFrames) if (_Paused || _NoMoreFrames)
return; return;
@@ -294,7 +294,7 @@ namespace Vocaluxe.Lib.Video.Acinerella
float myTime = _Time + _Gap; float myTime = _Time + _Gap;
float timeDifference = myTime - _LastDecodedTime; float timeDifference = myTime - _LastDecodedTime;
bool dropFrame = timeDifference >= (framedropcount - 1) * _FrameDuration; bool dropFrame = timeDifference >= (minFrameDropCount - 1) * _FrameDuration;
if (_Terminated) if (_Terminated)
return; return;
@@ -304,7 +304,7 @@ namespace Vocaluxe.Lib.Video.Acinerella
{ {
try try
{ {
frameFinished = CAcinerella.AcSkipFrames(_Instance, _Videodecoder, framedropcount - 1); frameFinished = CAcinerella.AcSkipFrames(_Instance, _Videodecoder, (int)(timeDifference / _FrameDuration));
} }
catch (Exception) catch (Exception)
{ {