More refactoring (mainly LINQ)

This commit is contained in:
Flamefire committed 2013-04-24 00:41:08 +02:00
1 parent 181490fa87
commit b1e28ae7bc
43 files changed
+488 -662

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@@ -20,6 +20,7 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Windows.Forms;
using VocaluxeLib.PartyModes;
@@ -180,15 +181,7 @@ namespace VocaluxeLib.Menu.SongMenu
keyEvent.Key == Keys.PageDown || keyEvent.Key == Keys.PageUp))
return;
bool sel = false;
foreach (CStatic tile in _Tiles)
{
if (tile.Selected)
{
sel = true;
break;
}
}
bool sel = _Tiles.Any(tile => tile.Selected);
if ((_Locked == -1 || !sel) &&
(keyEvent.Key != Keys.Escape && keyEvent.Key != Keys.Back && keyEvent.Key != Keys.PageUp && keyEvent.Key != Keys.PageDown))
@@ -500,15 +493,7 @@ namespace VocaluxeLib.Menu.SongMenu
protected void _SetSelectedTile(int itemNr)
{
bool sel = false;
foreach (CStatic tile in _Tiles)
{
if (tile.Selected)
{
sel = true;
break;
}
}
bool sel = _Tiles.Any(tile => tile.Selected);
if (_Locked == -1 || !sel)
{