More refactoring (mainly LINQ)
This commit is contained in:
1 parent
181490fa87
commit
b1e28ae7bc
43 files changed
+488
-662
No files matched your search
@@ -55,7 +55,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
|
||||
private const int _PlayerChooseButtonsFirstY = 105;
|
||||
private const int _PlayerChooseButtonsSpaceH = 15;
|
||||
private const int _PlayerChooseButtonsSpaceW = 25;
|
||||
private int _PlayerChooseButtonsOffset = 0;
|
||||
private const int _PlayerChooseButtonsOffset = 0;
|
||||
|
||||
private CStatic _ChooseAvatarStatic;
|
||||
private bool _SelectingMouseActive;
|
||||
@@ -88,7 +88,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
|
||||
_ThemeButtons = new string[] {_ButtonBack, _ButtonNext, _ButtonPlayerDestination, _ButtonPlayerChoose};
|
||||
|
||||
_Data = new SDataFromScreen();
|
||||
SFromScreenNames names = new SFromScreenNames {FadeToConfig = false, FadeToMain = false, ProfileIDs = new List<int>()};
|
||||
SFromScreenNames names = new SFromScreenNames {FadeToConfig = false, ProfileIDs = new List<int>()};
|
||||
_Data.ScreenNames = names;
|
||||
}
|
||||
|
||||
@@ -339,7 +339,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
|
||||
|
||||
private void _UpdateButtonPlayerChoose(int offset)
|
||||
{
|
||||
int numButtonPlayerChoose = _PlayerChooseButtonsNumW * _PlayerChooseButtonsNumH;
|
||||
const int numButtonPlayerChoose = _PlayerChooseButtonsNumW * _PlayerChooseButtonsNumH;
|
||||
if (offset < 0)
|
||||
offset = 0;
|
||||
|
||||
@@ -501,14 +501,12 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
|
||||
private void _Back()
|
||||
{
|
||||
_Data.ScreenNames.FadeToConfig = true;
|
||||
_Data.ScreenNames.FadeToMain = false;
|
||||
_PartyMode.DataFromScreen(ThemeName, _Data);
|
||||
}
|
||||
|
||||
private void _Next()
|
||||
{
|
||||
_Data.ScreenNames.FadeToConfig = false;
|
||||
_Data.ScreenNames.FadeToMain = true;
|
||||
_PartyMode.DataFromScreen(ThemeName, _Data);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user