Allow #ENDSHORT tags
Detect where Preview and ShortEnd came from Introduce a function to check whether a given GameMode is available for a song
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@@ -22,6 +22,7 @@ using System.IO;
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using System.Xml;
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using VocaluxeLib.Draw;
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using VocaluxeLib.PartyModes;
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using VocaluxeLib.Songs;
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namespace VocaluxeLib.Menu.SongMenu
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{
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@@ -101,7 +102,7 @@ namespace VocaluxeLib.Menu.SongMenu
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private readonly Stopwatch _Timer = new Stopwatch();
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private readonly Stopwatch _VideoFadeTimer = new Stopwatch();
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private readonly List<int> _Streams = new List<int>();
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private int _Actsong = -1;
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private int _ActSongId = -1;
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private int _Actsongstream = -1;
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protected CTexture _Vidtex;
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@@ -186,7 +187,7 @@ namespace VocaluxeLib.Menu.SongMenu
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protected int _ActSong
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{
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get { return _Actsong; }
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get { return _ActSongId; }
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}
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public SRectF Rect
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@@ -206,7 +207,7 @@ namespace VocaluxeLib.Menu.SongMenu
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public virtual int GetActualSelection()
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{
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return _Actsong;
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return _ActSongId;
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}
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private bool _Selected;
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@@ -434,7 +435,7 @@ namespace VocaluxeLib.Menu.SongMenu
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if (!_Initialized)
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return;
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if (_Actsong != _PreviewSelected)
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if (_ActSongId != _PreviewSelected)
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_SelectSong(_PreviewSelected);
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if (_Streams.Count <= 0 || _Video == -1)
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@@ -607,7 +608,7 @@ namespace VocaluxeLib.Menu.SongMenu
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protected void _SelectSong(int nr)
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{
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if (CBase.Songs.IsInCategory() && (CBase.Songs.GetNumSongsVisible() > 0) && (nr >= 0) && ((_Actsong != nr) || (_Streams.Count == 0)))
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if (CBase.Songs.IsInCategory() && (CBase.Songs.GetNumSongsVisible() > 0) && (nr >= 0) && ((_ActSongId != nr) || (_Streams.Count == 0)))
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{
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_Streams.ForEach(soundStream => CBase.Sound.FadeAndStop(soundStream, 0f, 1f));
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_Streams.Clear();
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@@ -617,18 +618,19 @@ namespace VocaluxeLib.Menu.SongMenu
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CBase.Drawing.RemoveTexture(ref _Vidtex);
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_Actsong = nr;
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if (_Actsong >= CBase.Songs.GetNumSongsVisible())
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_Actsong = 0;
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_ActSongId = nr;
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if (_ActSongId >= CBase.Songs.GetNumSongsVisible())
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_ActSongId = 0;
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int stream = CBase.Sound.Load(Path.Combine(CBase.Songs.GetVisibleSong(_Actsong).Folder, CBase.Songs.GetVisibleSong(_Actsong).MP3FileName), true);
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CSong actSong = CBase.Songs.GetVisibleSong(_ActSongId);
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int stream = CBase.Sound.Load(Path.Combine(actSong.Folder, actSong.MP3FileName), true);
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CBase.Sound.SetStreamVolumeMax(stream, _MaxVolume);
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CBase.Sound.SetStreamVolume(stream, 0f);
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float startposition = CBase.Songs.GetVisibleSong(_Actsong).PreviewStart;
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float startposition = actSong.Preview.StartTime;
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if (Math.Abs(startposition) < 0.001)
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if (actSong.Preview.Source == EDataSource.None)
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startposition = CBase.Sound.GetLength(stream) / 4f;
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if (startposition >= 0.5f)
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@@ -640,12 +642,12 @@ namespace VocaluxeLib.Menu.SongMenu
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_Streams.Add(stream);
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_Actsongstream = stream;
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if (CBase.Songs.GetVisibleSong(_Actsong).VideoFileName != "" && CBase.Config.GetVideoPreview() == EOffOn.TR_CONFIG_ON)
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if (actSong.VideoFileName != "" && CBase.Config.GetVideoPreview() == EOffOn.TR_CONFIG_ON)
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{
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_Video = CBase.Video.Load(Path.Combine(CBase.Songs.GetVisibleSong(_Actsong).Folder, CBase.Songs.GetVisibleSong(_Actsong).VideoFileName));
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_Video = CBase.Video.Load(Path.Combine(actSong.Folder, actSong.VideoFileName));
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if (_Video == -1)
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return;
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CBase.Video.Skip(_Video, startposition, CBase.Songs.GetVisibleSong(_Actsong).VideoGap);
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CBase.Video.Skip(_Video, startposition, actSong.VideoGap);
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_VideoFadeTimer.Stop();
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_VideoFadeTimer.Reset();
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_VideoFadeTimer.Start();
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@@ -413,8 +413,8 @@ namespace VocaluxeLib.Menu.SongMenu
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_Title.Text = song.Title;
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_DuetIcon.Visible = song.IsDuet;
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_VideoIcon.Visible = song.VideoFileName != "";
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_MedleyCalcIcon.Visible = song.Medley.Source == EMedleySource.Calculated;
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_MedleyTagIcon.Visible = song.Medley.Source == EMedleySource.Tag;
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_MedleyCalcIcon.Visible = song.Medley.Source == EDataSource.Calculated;
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_MedleyTagIcon.Visible = song.Medley.Source == EDataSource.Tag;
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float time = CBase.Sound.GetLength(_SongStream);
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if (Math.Abs(song.Finish) > 0.001)
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