added stats table to challenge main screen. there is a problem with guest profiles.

This commit is contained in:
Alexander Eckart committed 2012-12-18 23:50:05 +01:00
1 parent 74f1158d99
commit abc00ebd4a
8 files changed
+358 -7

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@@ -58,6 +58,209 @@
<!-- <Space>: Reflection Space-->
<!-- <Height>: Reflection Height-->
</Text1>
<TextPosition>
<!--<X>, <Y>: Text position-->
<X>100</X>
<Y>100</Y>
<!--<Z>: Text position-->
<Z>0,00</Z>
<!--<H>: Text height-->
<H>37</H>
<!--<MaxW>: Maximum text width (if exists)-->
<!--<Color>: Text color from ColorScheme (high priority)-->
<!--or <R>, <G>, <B>, <A> (lower priority)-->
<Color>StaticColor</Color>
<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
<SColor>TextSColor</SColor>
<!--<Align>: Text align horizontal: Left, Center, Right-->
<Align>Right</Align>
<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
<HAlign>Center</HAlign>
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
<Style>Bold</Style>
<!--<Font>: Text font name-->
<Font>Outline</Font>
<!--<Text>: Nothing or translation tag-->
<Text>TR_SCREENMAIN_TABLE_POS</Text>
<!--<Reflection> If exists:-->
<!-- <Space>: Reflection Space-->
<!-- <Height>: Reflection Height-->
</TextPosition>
<TextPlayerName>
<!--<X>, <Y>: Text position-->
<X>110</X>
<Y>100</Y>
<!--<Z>: Text position-->
<Z>0,00</Z>
<!--<H>: Text height-->
<H>37</H>
<!--<MaxW>: Maximum text width (if exists)-->
<!--<Color>: Text color from ColorScheme (high priority)-->
<!--or <R>, <G>, <B>, <A> (lower priority)-->
<Color>StaticColor</Color>
<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
<SColor>TextSColor</SColor>
<!--<Align>: Text align horizontal: Left, Center, Right-->
<Align>Left</Align>
<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
<HAlign>Center</HAlign>
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
<Style>Bold</Style>
<!--<Font>: Text font name-->
<Font>Outline</Font>
<!--<Text>: Nothing or translation tag-->
<Text>TR_SCREENMAIN_TABLE_PLAYERNAME</Text>
<!--<Reflection> If exists:-->
<!-- <Space>: Reflection Space-->
<!-- <Height>: Reflection Height-->
</TextPlayerName>
<TextWon>
<!--<X>, <Y>: Text position-->
<X>400</X>
<Y>100</Y>
<!--<Z>: Text position-->
<Z>0,00</Z>
<!--<H>: Text height-->
<H>37</H>
<!--<MaxW>: Maximum text width (if exists)-->
<!--<Color>: Text color from ColorScheme (high priority)-->
<!--or <R>, <G>, <B>, <A> (lower priority)-->
<Color>StaticColor</Color>
<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
<SColor>TextSColor</SColor>
<!--<Align>: Text align horizontal: Left, Center, Right-->
<Align>Right</Align>
<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
<HAlign>Center</HAlign>
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
<Style>Bold</Style>
<!--<Font>: Text font name-->
<Font>Outline</Font>
<!--<Text>: Nothing or translation tag-->
<Text>TR_SCREENMAIN_TABLE_WON</Text>
<!--<Reflection> If exists:-->
<!-- <Space>: Reflection Space-->
<!-- <Height>: Reflection Height-->
</TextWon>
<TextDrawn>
<!--<X>, <Y>: Text position-->
<X>475</X>
<Y>100</Y>
<!--<Z>: Text position-->
<Z>0,00</Z>
<!--<H>: Text height-->
<H>37</H>
<!--<MaxW>: Maximum text width (if exists)-->
<!--<Color>: Text color from ColorScheme (high priority)-->
<!--or <R>, <G>, <B>, <A> (lower priority)-->
<Color>StaticColor</Color>
<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
<SColor>TextSColor</SColor>
<!--<Align>: Text align horizontal: Left, Center, Right-->
<Align>Right</Align>
<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
<HAlign>Center</HAlign>
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
<Style>Bold</Style>
<!--<Font>: Text font name-->
<Font>Outline</Font>
<!--<Text>: Nothing or translation tag-->
<Text>TR_SCREENMAIN_TABLE_DRAWN</Text>
<!--<Reflection> If exists:-->
<!-- <Space>: Reflection Space-->
<!-- <Height>: Reflection Height-->
</TextDrawn>
<TextLost>
<!--<X>, <Y>: Text position-->
<X>550</X>
<Y>100</Y>
<!--<Z>: Text position-->
<Z>0,00</Z>
<!--<H>: Text height-->
<H>37</H>
<!--<MaxW>: Maximum text width (if exists)-->
<!--<Color>: Text color from ColorScheme (high priority)-->
<!--or <R>, <G>, <B>, <A> (lower priority)-->
<Color>StaticColor</Color>
<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
<SColor>TextSColor</SColor>
<!--<Align>: Text align horizontal: Left, Center, Right-->
<Align>Right</Align>
<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
<HAlign>Center</HAlign>
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
<Style>Bold</Style>
<!--<Font>: Text font name-->
<Font>Outline</Font>
<!--<Text>: Nothing or translation tag-->
<Text>TR_SCREENMAIN_TABLE_LOST</Text>
<!--<Reflection> If exists:-->
<!-- <Space>: Reflection Space-->
<!-- <Height>: Reflection Height-->
</TextLost>
<TextSingPoints>
<!--<X>, <Y>: Text position-->
<X>750</X>
<Y>100</Y>
<!--<Z>: Text position-->
<Z>0,00</Z>
<!--<H>: Text height-->
<H>37</H>
<!--<MaxW>: Maximum text width (if exists)-->
<!--<Color>: Text color from ColorScheme (high priority)-->
<!--or <R>, <G>, <B>, <A> (lower priority)-->
<Color>StaticColor</Color>
<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
<SColor>TextSColor</SColor>
<!--<Align>: Text align horizontal: Left, Center, Right-->
<Align>Right</Align>
<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
<HAlign>Center</HAlign>
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
<Style>Bold</Style>
<!--<Font>: Text font name-->
<Font>Outline</Font>
<!--<Text>: Nothing or translation tag-->
<Text>TR_SCREENMAIN_TABLE_SINGPOINTS</Text>
<!--<Reflection> If exists:-->
<!-- <Space>: Reflection Space-->
<!-- <Height>: Reflection Height-->
</TextSingPoints>
<TextGamePoints>
<!--<X>, <Y>: Text position-->
<X>850</X>
<Y>100</Y>
<!--<Z>: Text position-->
<Z>0,00</Z>
<!--<H>: Text height-->
<H>37</H>
<!--<MaxW>: Maximum text width (if exists)-->
<!--<Color>: Text color from ColorScheme (high priority)-->
<!--or <R>, <G>, <B>, <A> (lower priority)-->
<Color>StaticColor</Color>
<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
<SColor>TextSColor</SColor>
<!--<Align>: Text align horizontal: Left, Center, Right-->
<Align>Right</Align>
<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
<HAlign>Center</HAlign>
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
<Style>Bold</Style>
<!--<Font>: Text font name-->
<Font>Outline</Font>
<!--<Text>: Nothing or translation tag-->
<Text>TR_SCREENMAIN_TABLE_GAMEPOINTS</Text>
<!--<Reflection> If exists:-->
<!-- <Space>: Reflection Space-->
<!-- <Height>: Reflection Height-->
</TextGamePoints>
<ButtonNextRound>
<!--<Skin>: Texture name-->
<Skin>Button</Skin>