PlayerNames: Change player/team-num on NamesScreen. TODO: Theme-stuff and remove options from config screen.
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@@ -172,6 +172,202 @@
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<Height>26</Height>
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<Height>26</Height>
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</SReflection>
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</SReflection>
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</ButtonBack>
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</ButtonBack>
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<ButtonIncreasePlayer>
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<!--<Skin>: Texture name-->
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<Skin>Plus</Skin>
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<!--<SkinSelected>: Texture name for selected button-->
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<SkinSelected>Plus</SkinSelected>
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<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
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<X>145</X>
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<Y>1200</Y>
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<Z>0,00</Z>
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<W>40</W>
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<H>40</H>
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<!--<Color>: Button color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>ButtonColor</Color>
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<!--<SColor>: Selected button color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>ButtonSColor</SColor>
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<Text>
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<!--<X>, <Y>: Text position-->
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<X>75</X>
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<Y>10</Y>
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<!--<H>: Text height-->
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<H>27</H>
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<!--<MaxW>: Maximum text width (if exists)-->
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<MaxW>142</MaxW>
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<!--<Color>: Text color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>ButtonTextColor</Color>
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<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>ButtonTextSColor</SColor>
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<!--<Align>: Text align horizontal: Left, Center, Right-->
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<Align>Center</Align>
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<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
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<HAlign>Center</HAlign>
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<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
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<Style>Bold</Style>
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Text>: Nothing or translation tag-->
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<Text />
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</Text>
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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<!--<SReflection> If exists:-->
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<!-- <Space>: Reflection Space of selected button-->
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<!-- <Height>: Reflection Height of selected button-->
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</ButtonIncreasePlayer>
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<ButtonDecreasePlayer>
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<!--<Skin>: Texture name-->
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<Skin>Minus</Skin>
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<!--<SkinSelected>: Texture name for selected button-->
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<SkinSelected>Minus</SkinSelected>
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<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
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<X>145</X>
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<Y>1200</Y>
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<Z>0,00</Z>
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<W>40</W>
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<H>40</H>
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<!--<Color>: Button color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>ButtonColor</Color>
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<!--<SColor>: Selected button color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>ButtonSColor</SColor>
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<Text>
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<!--<X>, <Y>: Text position-->
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<X>75</X>
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<Y>10</Y>
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<!--<H>: Text height-->
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<H>27</H>
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<!--<MaxW>: Maximum text width (if exists)-->
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<MaxW>142</MaxW>
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<!--<Color>: Text color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>ButtonTextColor</Color>
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<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>ButtonTextSColor</SColor>
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<!--<Align>: Text align horizontal: Left, Center, Right-->
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<Align>Center</Align>
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<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
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<HAlign>Center</HAlign>
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<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
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<Style>Bold</Style>
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Text>: Nothing or translation tag-->
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<Text />
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</Text>
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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<!--<SReflection> If exists:-->
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<!-- <Space>: Reflection Space of selected button-->
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<!-- <Height>: Reflection Height of selected button-->
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</ButtonDecreasePlayer>
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<ButtonIncreaseTeams>
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<!--<Skin>: Texture name-->
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<Skin>Plus</Skin>
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<!--<SkinSelected>: Texture name for selected button-->
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<SkinSelected>Plus</SkinSelected>
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<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
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<X>145</X>
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<Y>1200</Y>
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<Z>0,00</Z>
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<W>40</W>
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<H>40</H>
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<!--<Color>: Button color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>ButtonColor</Color>
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<!--<SColor>: Selected button color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>ButtonSColor</SColor>
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<Text>
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<!--<X>, <Y>: Text position-->
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<X>75</X>
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<Y>10</Y>
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<!--<H>: Text height-->
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<H>27</H>
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<!--<MaxW>: Maximum text width (if exists)-->
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<MaxW>142</MaxW>
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<!--<Color>: Text color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>ButtonTextColor</Color>
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<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>ButtonTextSColor</SColor>
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<!--<Align>: Text align horizontal: Left, Center, Right-->
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<Align>Center</Align>
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<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
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<HAlign>Center</HAlign>
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<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
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<Style>Bold</Style>
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Text>: Nothing or translation tag-->
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<Text />
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</Text>
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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<!--<SReflection> If exists:-->
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<!-- <Space>: Reflection Space of selected button-->
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<!-- <Height>: Reflection Height of selected button-->
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</ButtonIncreaseTeams>
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<ButtonDecreaseTeams>
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<!--<Skin>: Texture name-->
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<Skin>Minus</Skin>
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<!--<SkinSelected>: Texture name for selected button-->
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<SkinSelected>Minus</SkinSelected>
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<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
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<X>145</X>
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<Y>1200</Y>
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<Z>0,00</Z>
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<W>40</W>
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<H>40</H>
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<!--<Color>: Button color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>ButtonColor</Color>
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<!--<SColor>: Selected button color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>ButtonSColor</SColor>
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<Text>
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<!--<X>, <Y>: Text position-->
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<X>75</X>
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<Y>10</Y>
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<!--<H>: Text height-->
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<H>27</H>
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<!--<MaxW>: Maximum text width (if exists)-->
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<MaxW>142</MaxW>
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<!--<Color>: Text color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>ButtonTextColor</Color>
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<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>ButtonTextSColor</SColor>
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<!--<Align>: Text align horizontal: Left, Center, Right-->
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<Align>Center</Align>
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<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
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<HAlign>Center</HAlign>
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<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
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<Style>Bold</Style>
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Text>: Nothing or translation tag-->
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<Text />
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</Text>
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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<!--<SReflection> If exists:-->
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<!-- <Space>: Reflection Space of selected button-->
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<!-- <Height>: Reflection Height of selected button-->
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</ButtonDecreaseTeams>
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<SelectSlideTeams>
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<SelectSlideTeams>
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<!--<Skin>: Texture name-->
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<!--<Skin>: Texture name-->
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<Skin>Invisible</Skin>
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<Skin>Invisible</Skin>
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Binary file not shown.
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After Width: | Height: | Size: 3.0 KiB |
Binary file not shown.
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After Width: | Height: | Size: 6.2 KiB |
@@ -149,6 +149,8 @@
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<ScrollDown>ScrollDown.png</ScrollDown>
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<ScrollDown>ScrollDown.png</ScrollDown>
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<Invisible>Invisible.png</Invisible>
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<Invisible>Invisible.png</Invisible>
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<PlayerSelector>PlayerSelector.png</PlayerSelector>
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<PlayerSelector>PlayerSelector.png</PlayerSelector>
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<Plus>Plus.png</Plus>
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<Minus>Minus.png</Minus>
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</Skins>
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</Skins>
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<Videos>
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<Videos>
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<BG_Video>[Blue]BG_Video.mp4</BG_Video>
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<BG_Video>[Blue]BG_Video.mp4</BG_Video>
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@@ -172,6 +172,202 @@
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<Height>26</Height>
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<Height>26</Height>
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</SReflection>
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</SReflection>
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</ButtonBack>
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</ButtonBack>
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<ButtonIncreasePlayer>
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<!--<Skin>: Texture name-->
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<Skin>Plus</Skin>
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<!--<SkinSelected>: Texture name for selected button-->
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<SkinSelected>Plus</SkinSelected>
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<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
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<X>145</X>
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<Y>1200</Y>
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<Z>0,00</Z>
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<W>40</W>
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<H>40</H>
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<!--<Color>: Button color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>ButtonColor</Color>
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<!--<SColor>: Selected button color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>ButtonSColor</SColor>
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<Text>
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<!--<X>, <Y>: Text position-->
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<X>75</X>
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<Y>10</Y>
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<!--<H>: Text height-->
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<H>27</H>
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<!--<MaxW>: Maximum text width (if exists)-->
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<MaxW>142</MaxW>
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<!--<Color>: Text color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>ButtonTextColor</Color>
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<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>ButtonTextSColor</SColor>
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<!--<Align>: Text align horizontal: Left, Center, Right-->
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<Align>Center</Align>
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<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
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<HAlign>Center</HAlign>
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<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
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<Style>Bold</Style>
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Text>: Nothing or translation tag-->
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<Text />
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</Text>
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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<!--<SReflection> If exists:-->
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<!-- <Space>: Reflection Space of selected button-->
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<!-- <Height>: Reflection Height of selected button-->
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</ButtonIncreasePlayer>
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<ButtonDecreasePlayer>
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<!--<Skin>: Texture name-->
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<Skin>Minus</Skin>
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<!--<SkinSelected>: Texture name for selected button-->
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<SkinSelected>Minus</SkinSelected>
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<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
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|
<X>145</X>
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<Y>1200</Y>
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<Z>0,00</Z>
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<W>40</W>
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<H>40</H>
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<!--<Color>: Button color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>ButtonColor</Color>
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<!--<SColor>: Selected button color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>ButtonSColor</SColor>
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<Text>
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<!--<X>, <Y>: Text position-->
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<X>75</X>
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<Y>10</Y>
|
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|
<!--<H>: Text height-->
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||||||
|
<H>27</H>
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||||||
|
<!--<MaxW>: Maximum text width (if exists)-->
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||||||
|
<MaxW>142</MaxW>
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<!--<Color>: Text color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>ButtonTextColor</Color>
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<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>ButtonTextSColor</SColor>
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<!--<Align>: Text align horizontal: Left, Center, Right-->
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<Align>Center</Align>
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<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
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<HAlign>Center</HAlign>
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<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
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<Style>Bold</Style>
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Text>: Nothing or translation tag-->
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<Text />
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</Text>
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||||||
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<!--<Reflection> If exists:-->
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||||||
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<!-- <Space>: Reflection Space-->
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||||||
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<!-- <Height>: Reflection Height-->
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||||||
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<!--<SReflection> If exists:-->
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||||||
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<!-- <Space>: Reflection Space of selected button-->
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||||||
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<!-- <Height>: Reflection Height of selected button-->
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</ButtonDecreasePlayer>
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<ButtonIncreaseTeams>
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<!--<Skin>: Texture name-->
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<Skin>Plus</Skin>
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<!--<SkinSelected>: Texture name for selected button-->
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<SkinSelected>Plus</SkinSelected>
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<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
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||||||
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<X>145</X>
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||||||
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<Y>1200</Y>
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||||||
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<Z>0,00</Z>
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<W>40</W>
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<H>40</H>
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||||||
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<!--<Color>: Button color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>ButtonColor</Color>
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<!--<SColor>: Selected button color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>ButtonSColor</SColor>
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||||||
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<Text>
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||||||
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<!--<X>, <Y>: Text position-->
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||||||
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<X>75</X>
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||||||
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<Y>10</Y>
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||||||
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<!--<H>: Text height-->
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||||||
|
<H>27</H>
|
||||||
|
<!--<MaxW>: Maximum text width (if exists)-->
|
||||||
|
<MaxW>142</MaxW>
|
||||||
|
<!--<Color>: Text color from ColorScheme (high priority)-->
|
||||||
|
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||||
|
<Color>ButtonTextColor</Color>
|
||||||
|
<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
|
||||||
|
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||||
|
<SColor>ButtonTextSColor</SColor>
|
||||||
|
<!--<Align>: Text align horizontal: Left, Center, Right-->
|
||||||
|
<Align>Center</Align>
|
||||||
|
<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
|
||||||
|
<HAlign>Center</HAlign>
|
||||||
|
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
|
||||||
|
<Style>Bold</Style>
|
||||||
|
<!--<Font>: Text font name-->
|
||||||
|
<Font>Outline</Font>
|
||||||
|
<!--<Text>: Nothing or translation tag-->
|
||||||
|
<Text />
|
||||||
|
</Text>
|
||||||
|
<!--<Reflection> If exists:-->
|
||||||
|
<!-- <Space>: Reflection Space-->
|
||||||
|
<!-- <Height>: Reflection Height-->
|
||||||
|
<!--<SReflection> If exists:-->
|
||||||
|
<!-- <Space>: Reflection Space of selected button-->
|
||||||
|
<!-- <Height>: Reflection Height of selected button-->
|
||||||
|
</ButtonIncreaseTeams>
|
||||||
|
<ButtonDecreaseTeams>
|
||||||
|
<!--<Skin>: Texture name-->
|
||||||
|
<Skin>Minus</Skin>
|
||||||
|
<!--<SkinSelected>: Texture name for selected button-->
|
||||||
|
<SkinSelected>Minus</SkinSelected>
|
||||||
|
<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
|
||||||
|
<X>145</X>
|
||||||
|
<Y>1200</Y>
|
||||||
|
<Z>0,00</Z>
|
||||||
|
<W>40</W>
|
||||||
|
<H>40</H>
|
||||||
|
<!--<Color>: Button color from ColorScheme (high priority)-->
|
||||||
|
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||||
|
<Color>ButtonColor</Color>
|
||||||
|
<!--<SColor>: Selected button color from ColorScheme (high priority)-->
|
||||||
|
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||||
|
<SColor>ButtonSColor</SColor>
|
||||||
|
<Text>
|
||||||
|
<!--<X>, <Y>: Text position-->
|
||||||
|
<X>75</X>
|
||||||
|
<Y>10</Y>
|
||||||
|
<!--<H>: Text height-->
|
||||||
|
<H>27</H>
|
||||||
|
<!--<MaxW>: Maximum text width (if exists)-->
|
||||||
|
<MaxW>142</MaxW>
|
||||||
|
<!--<Color>: Text color from ColorScheme (high priority)-->
|
||||||
|
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||||
|
<Color>ButtonTextColor</Color>
|
||||||
|
<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
|
||||||
|
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||||
|
<SColor>ButtonTextSColor</SColor>
|
||||||
|
<!--<Align>: Text align horizontal: Left, Center, Right-->
|
||||||
|
<Align>Center</Align>
|
||||||
|
<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
|
||||||
|
<HAlign>Center</HAlign>
|
||||||
|
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
|
||||||
|
<Style>Bold</Style>
|
||||||
|
<!--<Font>: Text font name-->
|
||||||
|
<Font>Outline</Font>
|
||||||
|
<!--<Text>: Nothing or translation tag-->
|
||||||
|
<Text />
|
||||||
|
</Text>
|
||||||
|
<!--<Reflection> If exists:-->
|
||||||
|
<!-- <Space>: Reflection Space-->
|
||||||
|
<!-- <Height>: Reflection Height-->
|
||||||
|
<!--<SReflection> If exists:-->
|
||||||
|
<!-- <Space>: Reflection Space of selected button-->
|
||||||
|
<!-- <Height>: Reflection Height of selected button-->
|
||||||
|
</ButtonDecreaseTeams>
|
||||||
<SelectSlideTeams>
|
<SelectSlideTeams>
|
||||||
<!--<Skin>: Texture name-->
|
<!--<Skin>: Texture name-->
|
||||||
<Skin>Invisible</Skin>
|
<Skin>Invisible</Skin>
|
||||||
|
|||||||
Binary file not shown.
|
After Width: | Height: | Size: 3.0 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 6.2 KiB |
@@ -223,6 +223,8 @@
|
|||||||
<ScrollDown>ScrollDown.png</ScrollDown>
|
<ScrollDown>ScrollDown.png</ScrollDown>
|
||||||
<Invisible>Invisible.png</Invisible>
|
<Invisible>Invisible.png</Invisible>
|
||||||
<PlayerSelector>PlayerSelector.png</PlayerSelector>
|
<PlayerSelector>PlayerSelector.png</PlayerSelector>
|
||||||
|
<Plus>Plus.png</Plus>
|
||||||
|
<Minus>Minus.png</Minus>
|
||||||
</Skins>
|
</Skins>
|
||||||
<Videos>
|
<Videos>
|
||||||
<BG_Video>[Blue]BG_Video.mp4</BG_Video>
|
<BG_Video>[Blue]BG_Video.mp4</BG_Video>
|
||||||
|
|||||||
@@ -135,6 +135,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
|||||||
private const int _MinPlayer = 2;
|
private const int _MinPlayer = 2;
|
||||||
private const int _MaxTeams = 2;
|
private const int _MaxTeams = 2;
|
||||||
private const int _MinTeams = 2;
|
private const int _MinTeams = 2;
|
||||||
|
private const int _MinPlayerPerTeam = 1;
|
||||||
|
private const int _MaxPlayerPerTeam = 10;
|
||||||
private const int _NumFields = 9;
|
private const int _NumFields = 9;
|
||||||
|
|
||||||
private enum EStage
|
private enum EStage
|
||||||
@@ -480,6 +482,16 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
|||||||
return _MinTeams;
|
return _MinTeams;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override int GetMinPlayerPerTeam()
|
||||||
|
{
|
||||||
|
return _MinPlayerPerTeam;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override int GetMaxPlayerPerTeam()
|
||||||
|
{
|
||||||
|
return _MaxPlayerPerTeam;
|
||||||
|
}
|
||||||
|
|
||||||
public override int GetMaxNumRounds()
|
public override int GetMaxNumRounds()
|
||||||
{
|
{
|
||||||
return _NumFields;
|
return _NumFields;
|
||||||
|
|||||||
@@ -31,6 +31,9 @@ namespace VocaluxeLib.Menu
|
|||||||
protected int _NumTeams = -1;
|
protected int _NumTeams = -1;
|
||||||
protected int _NumPlayer = -1;
|
protected int _NumPlayer = -1;
|
||||||
protected int[] _NumPlayerTeams;
|
protected int[] _NumPlayerTeams;
|
||||||
|
protected bool _AllowChangePlayerNum = true;
|
||||||
|
protected bool _AllowChangeTeamNum = true;
|
||||||
|
protected bool _ChangePlayerNumDynamic = true;
|
||||||
private int _CurrentTeam = 0;
|
private int _CurrentTeam = 0;
|
||||||
|
|
||||||
private bool _AvatarsChanged;
|
private bool _AvatarsChanged;
|
||||||
@@ -48,6 +51,10 @@ namespace VocaluxeLib.Menu
|
|||||||
|
|
||||||
private const string _ButtonNext = "ButtonNext";
|
private const string _ButtonNext = "ButtonNext";
|
||||||
private const string _ButtonBack = "ButtonBack";
|
private const string _ButtonBack = "ButtonBack";
|
||||||
|
private const string _ButtonIncreaseTeams = "ButtonIncreaseTeams";
|
||||||
|
private const string _ButtonDecreaseTeams = "ButtonDecreaseTeams";
|
||||||
|
private const string _ButtonIncreasePlayer = "ButtonIncreasePlayer";
|
||||||
|
private const string _ButtonDecreasePlayer = "ButtonDecreasePlayer";
|
||||||
private const string _SelectSlideTeams = "SelectSlideTeams";
|
private const string _SelectSlideTeams = "SelectSlideTeams";
|
||||||
private const string _SelectSlidePlayer = "SelectSlidePlayer";
|
private const string _SelectSlidePlayer = "SelectSlidePlayer";
|
||||||
private const string _NameSelection = "NameSelection";
|
private const string _NameSelection = "NameSelection";
|
||||||
@@ -59,7 +66,7 @@ namespace VocaluxeLib.Menu
|
|||||||
base.Init();
|
base.Init();
|
||||||
_Teams = _PartyMode.GetMinTeams() > 0;
|
_Teams = _PartyMode.GetMinTeams() > 0;
|
||||||
|
|
||||||
_ThemeButtons = new string[] { _ButtonBack, _ButtonNext };
|
_ThemeButtons = new string[] { _ButtonBack, _ButtonNext, _ButtonIncreaseTeams, _ButtonDecreaseTeams, _ButtonIncreasePlayer, _ButtonDecreasePlayer };
|
||||||
_ThemeSelectSlides = new string[] { _SelectSlideTeams, _SelectSlidePlayer };
|
_ThemeSelectSlides = new string[] { _SelectSlideTeams, _SelectSlidePlayer };
|
||||||
_ThemeNameSelections = new string[] { _NameSelection };
|
_ThemeNameSelections = new string[] { _NameSelection };
|
||||||
|
|
||||||
@@ -120,8 +127,12 @@ namespace VocaluxeLib.Menu
|
|||||||
_AddPlayer(_CurrentTeam, _SelectedProfileID);
|
_AddPlayer(_CurrentTeam, _SelectedProfileID);
|
||||||
}
|
}
|
||||||
//Started selecting with 'P'
|
//Started selecting with 'P'
|
||||||
if (_SelectingFast &&_SelectSlides[_SelectSlidePlayer].NumValues == _NumPlayerTeams[_CurrentTeam])
|
if (_SelectingFast) {
|
||||||
|
if (!_ChangePlayerNumDynamic && _TeamList[_CurrentTeam].Count == _NumPlayerTeams[_CurrentTeam])
|
||||||
resetSelection = true;
|
resetSelection = true;
|
||||||
|
else if (_TeamList[_CurrentTeam].Count == _PartyMode.GetMaxPlayerPerTeam())
|
||||||
|
resetSelection = true;
|
||||||
|
}
|
||||||
else if(!_SelectingFast)
|
else if(!_SelectingFast)
|
||||||
resetSelection = true;
|
resetSelection = true;
|
||||||
break;
|
break;
|
||||||
@@ -166,6 +177,18 @@ namespace VocaluxeLib.Menu
|
|||||||
if (_Buttons[_ButtonNext].Selected)
|
if (_Buttons[_ButtonNext].Selected)
|
||||||
Next();
|
Next();
|
||||||
|
|
||||||
|
if (_Buttons[_ButtonIncreaseTeams].Selected)
|
||||||
|
IncreaseTeamNum();
|
||||||
|
|
||||||
|
if (_Buttons[_ButtonDecreaseTeams].Selected)
|
||||||
|
DecreaseTeamNum();
|
||||||
|
|
||||||
|
if (_Buttons[_ButtonIncreasePlayer].Selected)
|
||||||
|
IncreasePlayerNum(_CurrentTeam);
|
||||||
|
|
||||||
|
if (_Buttons[_ButtonDecreasePlayer].Selected)
|
||||||
|
DecreasePlayerNum(_CurrentTeam);
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Keys.Delete:
|
case Keys.Delete:
|
||||||
@@ -272,7 +295,9 @@ namespace VocaluxeLib.Menu
|
|||||||
|
|
||||||
_AddPlayer(_CurrentTeam, _SelectedProfileID);
|
_AddPlayer(_CurrentTeam, _SelectedProfileID);
|
||||||
|
|
||||||
if (_SelectSlides[_SelectSlidePlayer].NumValues == _NumPlayerTeams[_CurrentTeam])
|
if (!_ChangePlayerNumDynamic && _TeamList[_CurrentTeam].Count == _NumPlayerTeams[_CurrentTeam])
|
||||||
|
stopSelectingFast = true;
|
||||||
|
else if (_TeamList[_CurrentTeam].Count == _PartyMode.GetMaxPlayerPerTeam())
|
||||||
stopSelectingFast = true;
|
stopSelectingFast = true;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -288,6 +313,18 @@ namespace VocaluxeLib.Menu
|
|||||||
if (_Buttons[_ButtonNext].Selected)
|
if (_Buttons[_ButtonNext].Selected)
|
||||||
Next();
|
Next();
|
||||||
|
|
||||||
|
if (_Buttons[_ButtonIncreaseTeams].Selected)
|
||||||
|
IncreaseTeamNum();
|
||||||
|
|
||||||
|
if (_Buttons[_ButtonDecreaseTeams].Selected)
|
||||||
|
DecreaseTeamNum();
|
||||||
|
|
||||||
|
if (_Buttons[_ButtonIncreasePlayer].Selected)
|
||||||
|
IncreasePlayerNum(_CurrentTeam);
|
||||||
|
|
||||||
|
if (_Buttons[_ButtonDecreasePlayer].Selected)
|
||||||
|
DecreasePlayerNum(_CurrentTeam);
|
||||||
|
|
||||||
if (_SelectSlides[_SelectSlideTeams].Selected)
|
if (_SelectSlides[_SelectSlideTeams].Selected)
|
||||||
_OnChangeTeamSlide();
|
_OnChangeTeamSlide();
|
||||||
|
|
||||||
@@ -327,7 +364,9 @@ namespace VocaluxeLib.Menu
|
|||||||
|
|
||||||
if (mouseEvent.MB && _SelectingFast)
|
if (mouseEvent.MB && _SelectingFast)
|
||||||
{
|
{
|
||||||
if (_SelectSlides[_SelectSlidePlayer].NumValues == _NumPlayerTeams[_CurrentTeam])
|
if (!_ChangePlayerNumDynamic && _TeamList[_CurrentTeam].Count == _NumPlayerTeams[_CurrentTeam])
|
||||||
|
stopSelectingFast = true;
|
||||||
|
else if (_TeamList[_CurrentTeam].Count == _PartyMode.GetMaxPlayerPerTeam())
|
||||||
stopSelectingFast = true;
|
stopSelectingFast = true;
|
||||||
}
|
}
|
||||||
else if (mouseEvent.MB)
|
else if (mouseEvent.MB)
|
||||||
@@ -364,6 +403,10 @@ namespace VocaluxeLib.Menu
|
|||||||
_SelectSlides[_SelectSlidePlayer].WithTextures = true;
|
_SelectSlides[_SelectSlidePlayer].WithTextures = true;
|
||||||
_SelectSlides[_SelectSlidePlayer].SelectionByHover = true;
|
_SelectSlides[_SelectSlidePlayer].SelectionByHover = true;
|
||||||
_SelectSlides[_SelectSlideTeams].Visible = _Teams;
|
_SelectSlides[_SelectSlideTeams].Visible = _Teams;
|
||||||
|
_Buttons[_ButtonIncreaseTeams].Visible = _AllowChangePlayerNum && _Teams;
|
||||||
|
_Buttons[_ButtonDecreaseTeams].Visible = _AllowChangePlayerNum && _Teams;
|
||||||
|
_Buttons[_ButtonIncreasePlayer].Visible = _AllowChangePlayerNum;
|
||||||
|
_Buttons[_ButtonDecreasePlayer].Visible = _AllowChangePlayerNum;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool UpdateGame()
|
public override bool UpdateGame()
|
||||||
@@ -405,6 +448,72 @@ namespace VocaluxeLib.Menu
|
|||||||
{
|
{
|
||||||
return _TeamList;
|
return _TeamList;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void IncreaseTeamNum()
|
||||||
|
{
|
||||||
|
if (!_AllowChangeTeamNum)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (_NumTeams + 1 <= _PartyMode.GetMaxTeams())
|
||||||
|
{
|
||||||
|
_NumTeams++;
|
||||||
|
int[] numPlayerTeams = _NumPlayerTeams;
|
||||||
|
List<int>[] teamList = _TeamList;
|
||||||
|
_NumPlayerTeams = new int[_NumTeams];
|
||||||
|
_TeamList = new List<int>[_NumTeams];
|
||||||
|
for (int i = 0; i < _NumPlayerTeams.Length; i++)
|
||||||
|
{
|
||||||
|
if (i < numPlayerTeams.Length)
|
||||||
|
{
|
||||||
|
_NumPlayerTeams[i] = numPlayerTeams[i];
|
||||||
|
_TeamList[i] = teamList[i];
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_NumPlayerTeams[i] = _NumPlayer;
|
||||||
|
_TeamList[i] = new List<int>();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void DecreaseTeamNum()
|
||||||
|
{
|
||||||
|
if (!_AllowChangeTeamNum)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (_NumTeams - 1 >= _PartyMode.GetMinTeams())
|
||||||
|
{
|
||||||
|
_NumTeams--;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void IncreasePlayerNum(int team)
|
||||||
|
{
|
||||||
|
if (!_AllowChangePlayerNum)
|
||||||
|
return;
|
||||||
|
if (_NumPlayerTeams.Length < team)
|
||||||
|
{
|
||||||
|
if (_NumPlayerTeams[team] + 1 <= _PartyMode.GetMaxPlayerPerTeam())
|
||||||
|
_NumPlayerTeams[team]++;
|
||||||
|
_UpdatePlayerSlide();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void DecreasePlayerNum(int team)
|
||||||
|
{
|
||||||
|
if (!_AllowChangePlayerNum)
|
||||||
|
return;
|
||||||
|
if (_NumPlayerTeams.Length < team)
|
||||||
|
{
|
||||||
|
if (_NumPlayerTeams[team] - 1 >= _PartyMode.GetMinPlayerPerTeam())
|
||||||
|
_NumPlayerTeams[team]--;
|
||||||
|
if (_TeamList[team].Count > _NumPlayerTeams[team])
|
||||||
|
_RemovePlayerByIndex(team, _NumPlayerTeams[team] - 1);
|
||||||
|
_UpdatePlayerSlide();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
#region private methods
|
#region private methods
|
||||||
|
|
||||||
private void _OnProfileChanged(EProfileChangedFlags flags)
|
private void _OnProfileChanged(EProfileChangedFlags flags)
|
||||||
@@ -471,7 +580,9 @@ namespace VocaluxeLib.Menu
|
|||||||
|
|
||||||
private void _AddPlayer(int team, int profileID)
|
private void _AddPlayer(int team, int profileID)
|
||||||
{
|
{
|
||||||
if (_NumPlayerTeams[team] == _TeamList[team].Count)
|
if (_NumPlayerTeams[team] == _TeamList[team].Count && !_ChangePlayerNumDynamic)
|
||||||
|
return;
|
||||||
|
else if (_NumPlayerTeams[team] == _PartyMode.GetMaxPlayerPerTeam())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
_NameSelections[_NameSelection].UseProfile(profileID);
|
_NameSelections[_NameSelection].UseProfile(profileID);
|
||||||
|
|||||||
@@ -95,6 +95,16 @@ namespace VocaluxeLib.PartyModes
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public virtual int GetMinPlayerPerTeam()
|
||||||
|
{
|
||||||
|
return GetMinPlayer();
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual int GetMaxPlayerPerTeam()
|
||||||
|
{
|
||||||
|
return GetMaxPlayer();
|
||||||
|
}
|
||||||
|
|
||||||
public virtual int GetMaxNumRounds()
|
public virtual int GetMaxNumRounds()
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
|
|||||||
@@ -101,6 +101,8 @@ namespace VocaluxeLib.PartyModes
|
|||||||
int GetMinPlayer();
|
int GetMinPlayer();
|
||||||
int GetMaxTeams();
|
int GetMaxTeams();
|
||||||
int GetMinTeams();
|
int GetMinTeams();
|
||||||
|
int GetMinPlayerPerTeam();
|
||||||
|
int GetMaxPlayerPerTeam();
|
||||||
int GetMaxNumRounds();
|
int GetMaxNumRounds();
|
||||||
string GetFolder();
|
string GetFolder();
|
||||||
void SetFolder(string folder);
|
void SetFolder(string folder);
|
||||||
|
|||||||
Reference in new issue
Block a user