Merge branch 'develop' into nugetDependencies
This commit is contained in:
commit
a504a77bef
9 files changed
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-42
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@@ -8,7 +8,7 @@
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<Folder>Challenge</Folder>
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<Folder>Challenge</Folder>
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<PartyModeFile>CPartyModeChallenge</PartyModeFile>
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<PartyModeFile>CPartyModeChallenge</PartyModeFile>
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<PartyModeVersionMajor>0</PartyModeVersionMajor>
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<PartyModeVersionMajor>0</PartyModeVersionMajor>
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<PartyModeVersionMinor>1</PartyModeVersionMinor>
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<PartyModeVersionMinor>3</PartyModeVersionMinor>
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<TargetAudience>TR_PARTYMODE_AUDIENCE</TargetAudience>
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<TargetAudience>TR_PARTYMODE_AUDIENCE</TargetAudience>
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</Info>
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</Info>
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<PartyScreens>
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<PartyScreens>
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@@ -15,6 +15,8 @@
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<string name="TR_SCREENCONFIG_NUMPLAYERS">Number of players</string>
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<string name="TR_SCREENCONFIG_NUMPLAYERS">Number of players</string>
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<string name="TR_SCREENCONFIG_NUMMICS">Number of mics</string>
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<string name="TR_SCREENCONFIG_NUMMICS">Number of mics</string>
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<string name="TR_SCREENCONFIG_NUMROUNDS">Number of rounds</string>
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<string name="TR_SCREENCONFIG_NUMROUNDS">Number of rounds</string>
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<string name="TR_SCREENCONFIG_NUMJOKERS">Number of jokers</string>
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<string name="TR_SCREENCONFIG_REFILLJOKERS">Refill jokers every round</string>
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<string name="TR_SCREENNAMES_TITLE">Challenge Mode: Choose Player</string>
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<string name="TR_SCREENNAMES_TITLE">Challenge Mode: Choose Player</string>
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<string name="TR_SCREENNAMES_BUTTON_RANDOM">Select random</string>
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<string name="TR_SCREENNAMES_BUTTON_RANDOM">Select random</string>
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<string name="TR_SCREENMAIN_TITLE">Challenge Mode: Overview</string>
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<string name="TR_SCREENMAIN_TITLE">Challenge Mode: Overview</string>
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@@ -2,7 +2,7 @@
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<Screen xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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<Screen xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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<Informations>
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<Informations>
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<ScreenName>PartyScreenChallengeConfig</ScreenName>
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<ScreenName>PartyScreenChallengeConfig</ScreenName>
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<ScreenVersion>1</ScreenVersion>
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<ScreenVersion>3</ScreenVersion>
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</Informations>
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</Informations>
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<Backgrounds>
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<Backgrounds>
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<Background Name="Background1">
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<Background Name="Background1">
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@@ -82,6 +82,34 @@
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<Style>Bold</Style>
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<Style>Bold</Style>
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<Font>Outline</Font>
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<Font>Outline</Font>
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<Text>TR_SCREENCONFIG_NUMROUNDS</Text>
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<Text>TR_SCREENCONFIG_NUMROUNDS</Text>
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</Text>
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<Text Name="Text5">
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<X>75</X>
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<Y>285</Y>
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<Z>0</Z>
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<H>27</H>
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<MaxW>0</MaxW>
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<Color Name="StaticColor" />
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<SelColor Name="TextSelColor" />
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<Align>Left</Align>
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<ResizeAlign>Center</ResizeAlign>
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<Style>Bold</Style>
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<Font>Outline</Font>
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<Text>TR_SCREENCONFIG_NUMJOKERS</Text>
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</Text>
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<Text Name="Text6">
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<X>75</X>
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<Y>345</Y>
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<Z>0</Z>
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|
<H>27</H>
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<MaxW>0</MaxW>
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|
<Color Name="StaticColor" />
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<SelColor Name="TextSelColor" />
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<Align>Left</Align>
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<ResizeAlign>Center</ResizeAlign>
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<Style>Bold</Style>
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<Font>Outline</Font>
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<Text>TR_SCREENCONFIG_REFILLJOKERS</Text>
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</Text>
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</Text>
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</Texts>
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</Texts>
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<Buttons>
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<Buttons>
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@@ -284,6 +312,90 @@
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<TextFont>Outline</TextFont>
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<TextFont>Outline</TextFont>
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<TextStyle>Bold</TextStyle>
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<TextStyle>Bold</TextStyle>
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<NumVisible>10</NumVisible>
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<NumVisible>10</NumVisible>
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</SelectSlide>
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<SelectSlide Name="SelectSlideNumJokers">
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<Skin/>
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<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
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<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
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<SkinSelected>SelectSlide</SkinSelected>
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<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
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<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
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<Rect>
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<X>500</X>
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<Y>280</Y>
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<W>700</W>
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<H>50</H>
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<Z>0</Z>
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</Rect>
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<RectArrowLeft>
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<X>505</X>
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<Y>285</Y>
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<W>40</W>
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<H>40</H>
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<Z>0</Z>
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</RectArrowLeft>
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<RectArrowRight>
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<X>1170</X>
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|
<Y>285</Y>
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|
<W>40</W>
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|
<H>40</H>
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<Z>0</Z>
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</RectArrowRight>
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<Color Name="SelectSlideColor" />
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<SelColor Name="SelectSlideSelColor" />
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<ArrowColor Name="ArrowColor" />
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<ArrowSelColor Name="ArrowSelColor" />
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<TextColor Name="TextColor" />
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<TextSelColor Name="TextSelColor" />
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<TextH>27</TextH>
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|
<TextRelativeX>50</TextRelativeX>
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<TextRelativeY>0</TextRelativeY>
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<TextMaxW>205.33</TextMaxW>
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<TextFont>Outline</TextFont>
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<TextStyle>Bold</TextStyle>
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<NumVisible>10</NumVisible>
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</SelectSlide>
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<SelectSlide Name="SelectSlideRefillJokers">
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<Skin/>
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<SkinArrowLeft>SelectSlideArrowLeft</SkinArrowLeft>
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<SkinArrowRight>SelectSlideArrowRight</SkinArrowRight>
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<SkinSelected>SelectSlide</SkinSelected>
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<SkinArrowLeftSelected>SelectSlideArrowLeft</SkinArrowLeftSelected>
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<SkinArrowRightSelected>SelectSlideArrowRight</SkinArrowRightSelected>
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<Rect>
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<X>500</X>
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<Y>340</Y>
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<W>700</W>
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<H>50</H>
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<Z>0</Z>
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</Rect>
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<RectArrowLeft>
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<X>505</X>
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<Y>345</Y>
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<W>40</W>
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<H>40</H>
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<Z>0</Z>
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</RectArrowLeft>
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<RectArrowRight>
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<X>1170</X>
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<Y>345</Y>
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|
<W>40</W>
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<H>40</H>
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<Z>0</Z>
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</RectArrowRight>
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<Color Name="SelectSlideColor" />
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<SelColor Name="SelectSlideSelColor" />
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<ArrowColor Name="ArrowColor" />
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<ArrowSelColor Name="ArrowSelColor" />
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<TextColor Name="TextColor" />
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<TextSelColor Name="TextSelColor" />
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<TextH>27</TextH>
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<TextRelativeX>50</TextRelativeX>
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<TextRelativeY>0</TextRelativeY>
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<TextMaxW>205.33</TextMaxW>
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<TextFont>Outline</TextFont>
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<TextStyle>Bold</TextStyle>
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<NumVisible>2</NumVisible>
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</SelectSlide>
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</SelectSlide>
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</SelectSlides>
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</SelectSlides>
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<SingNotes />
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<SingNotes />
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@@ -18,9 +18,7 @@
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Minus
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Minus
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RepeatIcon
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RepeatIcon
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</Textures>
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</Textures>
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<Videos>
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<Videos></Videos>
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BG_Video
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</Videos>
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<Colors>
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<Colors>
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Player1
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Player1
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Player2
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Player2
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@@ -113,6 +113,9 @@ namespace VocaluxeLib.PartyModes.Challenge
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public int NumPlayer;
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public int NumPlayer;
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public int NumPlayerAtOnce;
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public int NumPlayerAtOnce;
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public int NumRounds;
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public int NumRounds;
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public int NumJokers;
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public bool RefillJokers;
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public int[] Jokers;
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public List<int> ProfileIDs;
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public List<int> ProfileIDs;
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public CChallengeRounds Rounds;
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public CChallengeRounds Rounds;
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@@ -147,7 +150,7 @@ namespace VocaluxeLib.PartyModes.Challenge
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_ScreenSongOptions.Sorting.SearchActive = false;
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_ScreenSongOptions.Sorting.SearchActive = false;
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_ScreenSongOptions.Sorting.DuetOptions = EDuetOptions.NoDuets;
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_ScreenSongOptions.Sorting.DuetOptions = EDuetOptions.NoDuets;
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GameData = new SData {NumPlayer = 4, NumPlayerAtOnce = 2, NumRounds = 12, CurrentRoundNr = 1, ProfileIDs = new List<int>(), CatSongIndices = null, Results = null};
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GameData = new SData {NumPlayer = 4, NumPlayerAtOnce = 2, NumRounds = 12, NumJokers = 5, RefillJokers = true, CurrentRoundNr = 1, ProfileIDs = new List<int>(), CatSongIndices = null, Results = null};
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}
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}
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public override bool Init()
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public override bool Init()
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@@ -213,6 +216,7 @@ namespace VocaluxeLib.PartyModes.Challenge
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GameData.ResultTable = new List<CResultTableRow>();
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GameData.ResultTable = new List<CResultTableRow>();
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GameData.Rounds = new CChallengeRounds(GameData.NumRounds, GameData.NumPlayer, GameData.NumPlayerAtOnce);
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GameData.Rounds = new CChallengeRounds(GameData.NumRounds, GameData.NumPlayer, GameData.NumPlayerAtOnce);
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GameData.CurrentRoundNr = 1;
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GameData.CurrentRoundNr = 1;
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GameData.Jokers = null;
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break;
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break;
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case EStage.Main:
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case EStage.Main:
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_Stage = EStage.Singing;
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_Stage = EStage.Singing;
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@@ -320,6 +324,11 @@ namespace VocaluxeLib.PartyModes.Challenge
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if (teamNr >= _ScreenSongOptions.Selection.NumJokers.Length)
|
if (teamNr >= _ScreenSongOptions.Selection.NumJokers.Length)
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return;
|
return;
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|
|
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|
if (!GameData.RefillJokers)
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|
{
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|
CRound round = GameData.Rounds[GameData.CurrentRoundNr - 1];
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|
GameData.Jokers[round.Players[teamNr]]--;
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|
}
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_ScreenSongOptions.Selection.NumJokers[teamNr]--;
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_ScreenSongOptions.Selection.NumJokers[teamNr]--;
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_ScreenSongOptions.Selection.RandomOnly = true;
|
_ScreenSongOptions.Selection.RandomOnly = true;
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_ScreenSongOptions.Selection.CategoryChangeAllowed = false;
|
_ScreenSongOptions.Selection.CategoryChangeAllowed = false;
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@@ -373,35 +382,29 @@ namespace VocaluxeLib.PartyModes.Challenge
|
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|
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private void _SetNumJokers()
|
private void _SetNumJokers()
|
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{
|
{
|
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switch (GameData.NumPlayerAtOnce)
|
int[] jokers = new int[GameData.NumPlayerAtOnce];
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{
|
if (GameData.RefillJokers)
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case 1:
|
{
|
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_ScreenSongOptions.Selection.NumJokers = new int[] {10};
|
for (int i = 0; i < jokers.Length; i++)
|
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break;
|
jokers[i] = GameData.NumJokers;
|
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|
|
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case 2:
|
|
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_ScreenSongOptions.Selection.NumJokers = new int[] {5, 5};
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|
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break;
|
|
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|
|
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case 3:
|
|
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_ScreenSongOptions.Selection.NumJokers = new int[] {4, 4, 4};
|
|
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break;
|
|
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|
|
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case 4:
|
|
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_ScreenSongOptions.Selection.NumJokers = new int[] {3, 3, 3, 3};
|
|
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break;
|
|
||||||
|
|
||||||
case 5:
|
|
||||||
_ScreenSongOptions.Selection.NumJokers = new int[] {2, 2, 2, 2, 2};
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 6:
|
|
||||||
_ScreenSongOptions.Selection.NumJokers = new int[] {2, 2, 2, 2, 2, 2};
|
|
||||||
break;
|
|
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default:
|
|
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_ScreenSongOptions.Selection.NumJokers = new int[] {5, 5};
|
|
||||||
break;
|
|
||||||
}
|
}
|
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|
else
|
||||||
|
{
|
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|
if (GameData.Jokers == null)
|
||||||
|
{
|
||||||
|
GameData.Jokers = new int[GameData.NumPlayer];
|
||||||
|
for (int i = 0; i < GameData.ProfileIDs.Count; i++)
|
||||||
|
{
|
||||||
|
GameData.Jokers[i] = GameData.NumJokers;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
CRound round = GameData.Rounds[GameData.CurrentRoundNr - 1];
|
||||||
|
for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
|
||||||
|
{
|
||||||
|
jokers[i] = GameData.Jokers[round.Players[i]];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
_ScreenSongOptions.Selection.NumJokers = jokers;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void _SetTeamNames()
|
private void _SetTeamNames()
|
||||||
|
|||||||
@@ -27,12 +27,14 @@ namespace VocaluxeLib.PartyModes.Challenge
|
|||||||
// Version number for theme files. Increment it, if you've changed something on the theme files!
|
// Version number for theme files. Increment it, if you've changed something on the theme files!
|
||||||
protected override int _ScreenVersion
|
protected override int _ScreenVersion
|
||||||
{
|
{
|
||||||
get { return 1; }
|
get { return 3; }
|
||||||
}
|
}
|
||||||
|
|
||||||
private const string _SelectSlideNumPlayers = "SelectSlideNumPlayers";
|
private const string _SelectSlideNumPlayers = "SelectSlideNumPlayers";
|
||||||
private const string _SelectSlideNumMics = "SelectSlideNumMics";
|
private const string _SelectSlideNumMics = "SelectSlideNumMics";
|
||||||
private const string _SelectSlideNumRounds = "SelectSlideNumRounds";
|
private const string _SelectSlideNumRounds = "SelectSlideNumRounds";
|
||||||
|
private const string _SelectSlideNumJokers = "SelectSlideNumJokers";
|
||||||
|
private const string _SelectSlideRefillJokers = "SelectSlideRefillJokers";
|
||||||
private const string _ButtonNext = "ButtonNext";
|
private const string _ButtonNext = "ButtonNext";
|
||||||
private const string _ButtonBack = "ButtonBack";
|
private const string _ButtonBack = "ButtonBack";
|
||||||
|
|
||||||
@@ -43,7 +45,7 @@ namespace VocaluxeLib.PartyModes.Challenge
|
|||||||
{
|
{
|
||||||
base.Init();
|
base.Init();
|
||||||
|
|
||||||
_ThemeSelectSlides = new string[] {_SelectSlideNumPlayers, _SelectSlideNumMics, _SelectSlideNumRounds};
|
_ThemeSelectSlides = new string[] { _SelectSlideNumPlayers, _SelectSlideNumMics, _SelectSlideNumRounds, _SelectSlideNumJokers, _SelectSlideRefillJokers };
|
||||||
_ThemeButtons = new string[] {_ButtonNext, _ButtonBack};
|
_ThemeButtons = new string[] {_ButtonNext, _ButtonBack};
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -123,6 +125,20 @@ namespace VocaluxeLib.PartyModes.Challenge
|
|||||||
_SelectSlides[_SelectSlideNumPlayers].AddValue(i.ToString());
|
_SelectSlides[_SelectSlideNumPlayers].AddValue(i.ToString());
|
||||||
_SelectSlides[_SelectSlideNumPlayers].SelectedValue = _PartyMode.GameData.NumPlayer.ToString();
|
_SelectSlides[_SelectSlideNumPlayers].SelectedValue = _PartyMode.GameData.NumPlayer.ToString();
|
||||||
|
|
||||||
|
// build num joker slide 1 to 10
|
||||||
|
_SelectSlides[_SelectSlideNumJokers].Clear();
|
||||||
|
for (int i = 1; i <= 10; i++)
|
||||||
|
{
|
||||||
|
_SelectSlides[_SelectSlideNumJokers].AddValue(i.ToString());
|
||||||
|
}
|
||||||
|
_SelectSlides[_SelectSlideNumJokers].SelectedValue = "5";
|
||||||
|
|
||||||
|
//build joker config slide
|
||||||
|
_SelectSlides[_SelectSlideRefillJokers].Clear();
|
||||||
|
_SelectSlides[_SelectSlideRefillJokers].AddValue(CBase.Language.Translate("TR_BUTTON_NO", PartyModeID));
|
||||||
|
_SelectSlides[_SelectSlideRefillJokers].AddValue(CBase.Language.Translate("TR_BUTTON_YES", PartyModeID));
|
||||||
|
_SelectSlides[_SelectSlideRefillJokers].SelectLastValue();
|
||||||
|
|
||||||
_UpdateMicsAtOnce();
|
_UpdateMicsAtOnce();
|
||||||
_SetRoundSteps();
|
_SetRoundSteps();
|
||||||
_UpdateSlideRounds();
|
_UpdateSlideRounds();
|
||||||
@@ -135,6 +151,8 @@ namespace VocaluxeLib.PartyModes.Challenge
|
|||||||
_PartyMode.GameData.NumPlayer = _SelectSlides[_SelectSlideNumPlayers].Selection + _PartyMode.MinPlayers;
|
_PartyMode.GameData.NumPlayer = _SelectSlides[_SelectSlideNumPlayers].Selection + _PartyMode.MinPlayers;
|
||||||
_PartyMode.GameData.NumPlayerAtOnce = _SelectSlides[_SelectSlideNumMics].Selection + _PartyMode.MinPlayers;
|
_PartyMode.GameData.NumPlayerAtOnce = _SelectSlides[_SelectSlideNumMics].Selection + _PartyMode.MinPlayers;
|
||||||
_PartyMode.GameData.NumRounds = (_SelectSlides[_SelectSlideNumRounds].Selection + 1) * _RoundSteps;
|
_PartyMode.GameData.NumRounds = (_SelectSlides[_SelectSlideNumRounds].Selection + 1) * _RoundSteps;
|
||||||
|
_PartyMode.GameData.NumJokers = _SelectSlides[_SelectSlideNumJokers].Selection + 1;
|
||||||
|
_PartyMode.GameData.RefillJokers = (_SelectSlides[_SelectSlideRefillJokers].Selection == 1) ? true : false;
|
||||||
|
|
||||||
_UpdateMicsAtOnce();
|
_UpdateMicsAtOnce();
|
||||||
_SetRoundSteps();
|
_SetRoundSteps();
|
||||||
|
|||||||
@@ -41,6 +41,10 @@ namespace Vocaluxe.Base
|
|||||||
public void Load(string videoName)
|
public void Load(string videoName)
|
||||||
{
|
{
|
||||||
_VideoStream = CThemes.GetSkinVideo(videoName, -1, false);
|
_VideoStream = CThemes.GetSkinVideo(videoName, -1, false);
|
||||||
|
if (_VideoStream == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
_Loaded = true;
|
_Loaded = true;
|
||||||
CVideo.Pause(_VideoStream);
|
CVideo.Pause(_VideoStream);
|
||||||
}
|
}
|
||||||
@@ -68,6 +72,11 @@ namespace Vocaluxe.Base
|
|||||||
|
|
||||||
public void Draw()
|
public void Draw()
|
||||||
{
|
{
|
||||||
|
if (!_Loaded)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (!_Finished)
|
if (!_Finished)
|
||||||
{
|
{
|
||||||
float videoTime = _VideoTimer.ElapsedMilliseconds / 1000f;
|
float videoTime = _VideoTimer.ElapsedMilliseconds / 1000f;
|
||||||
@@ -83,6 +92,10 @@ namespace Vocaluxe.Base
|
|||||||
|
|
||||||
public void PreLoad()
|
public void PreLoad()
|
||||||
{
|
{
|
||||||
|
if (!_Loaded)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
bool paused = _VideoTimer.IsRunning;
|
bool paused = _VideoTimer.IsRunning;
|
||||||
if (paused)
|
if (paused)
|
||||||
CVideo.Resume(_VideoStream);
|
CVideo.Resume(_VideoStream);
|
||||||
|
|||||||
@@ -178,8 +178,8 @@ namespace Vocaluxe.Base.ThemeSystem
|
|||||||
CVideoSkinElement sk = new CVideoSkinElement {FileName = kvp.Value};
|
CVideoSkinElement sk = new CVideoSkinElement {FileName = kvp.Value};
|
||||||
if (!File.Exists(Path.Combine(_Folder, sk.FileName)))
|
if (!File.Exists(Path.Combine(_Folder, sk.FileName)))
|
||||||
{
|
{
|
||||||
CLog.LogError("Video \"" + kvp.Key + "\": (" + sk.FileName + ") not found!", true);
|
CLog.LogError("Video \"" + kvp.Key + "\": (" + sk.FileName + ") not found!");
|
||||||
return false;
|
continue;
|
||||||
}
|
}
|
||||||
_Videos.Add(kvp.Key, sk);
|
_Videos.Add(kvp.Key, sk);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -318,11 +318,15 @@ namespace VocaluxeLib.Menu
|
|||||||
|
|
||||||
private bool _DrawVideo()
|
private bool _DrawVideo()
|
||||||
{
|
{
|
||||||
CBase.Video.GetFrame(_VideoStream, _VideoStream.VideoTime);
|
if (_VideoStream != null)
|
||||||
if (_VideoStream.Texture != null)
|
|
||||||
{
|
{
|
||||||
CBase.Drawing.DrawTexture(_VideoStream.Texture, Rect, EAspect.Crop);
|
CBase.Video.GetFrame(_VideoStream, _VideoStream.VideoTime);
|
||||||
return true;
|
if (_VideoStream.Texture != null)
|
||||||
|
{
|
||||||
|
CBase.Drawing.DrawTexture(_VideoStream.Texture, Rect, EAspect.Crop);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in new issue
Block a user