Rename SScores

This commit is contained in:
Flamefire committed 2013-09-25 20:19:22 +02:00
1 parent 3fbc5994b1
commit 9bfedf3cf0
3 files changed
+10 -10

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+4 -4
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@@ -243,13 +243,13 @@ namespace Vocaluxe.Base
return lastInsertID; return lastInsertID;
} }
public static void LoadScore(out List<SScores> scores, SPlayer player) public static void LoadScore(out List<SDBScoreEntry> scores, SPlayer player)
{ {
using (var connection = new SQLiteConnection()) using (var connection = new SQLiteConnection())
{ {
connection.ConnectionString = "Data Source=" + _HighscoreFilePath; connection.ConnectionString = "Data Source=" + _HighscoreFilePath;
scores = new List<SScores>(); scores = new List<SDBScoreEntry>();
try try
{ {
@@ -290,13 +290,13 @@ namespace Vocaluxe.Base
{ {
while (reader.Read()) while (reader.Read())
{ {
var score = new SScores var score = new SDBScoreEntry
{ {
Name = reader.GetString(0), Name = reader.GetString(0),
Score = reader.GetInt32(1), Score = reader.GetInt32(1),
Date = new DateTime(reader.GetInt64(2)).ToString("dd/MM/yyyy"), Date = new DateTime(reader.GetInt64(2)).ToString("dd/MM/yyyy"),
Difficulty = (EGameDifficulty)reader.GetInt32(3), Difficulty = (EGameDifficulty)reader.GetInt32(3),
LineNr = reader.GetInt32(4), VoiceNr = reader.GetInt32(4),
ID = reader.GetInt32(5) ID = reader.GetInt32(5)
}; };
+4 -4
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@@ -44,7 +44,7 @@ namespace Vocaluxe.Screens
private string[] _TextDate; private string[] _TextDate;
private string[] _ParticleEffectNew; private string[] _ParticleEffectNew;
private List<SScores>[] _Scores; private List<SDBScoreEntry>[] _Scores;
private List<int> _NewEntryIDs; private List<int> _NewEntryIDs;
private int _Round; private int _Round;
private int _Pos; private int _Pos;
@@ -169,7 +169,7 @@ namespace Vocaluxe.Screens
string name = _Scores[_Round][_Pos + p].Name; string name = _Scores[_Round][_Pos + p].Name;
name += " [" + CLanguage.Translate(Enum.GetName(typeof(EGameDifficulty), _Scores[_Round][_Pos + p].Difficulty)) + "]"; name += " [" + CLanguage.Translate(Enum.GetName(typeof(EGameDifficulty), _Scores[_Round][_Pos + p].Difficulty)) + "]";
if (_IsDuet) if (_IsDuet)
name += " (P" + (_Scores[_Round][_Pos + p].LineNr + 1) + ")"; name += " (P" + (_Scores[_Round][_Pos + p].VoiceNr + 1) + ")";
_Texts[_TextName[p]].Text = name; _Texts[_TextName[p]].Text = name;
_Texts[_TextScore[p]].Text = _Scores[_Round][_Pos + p].Score.ToString("00000"); _Texts[_TextScore[p]].Text = _Scores[_Round][_Pos + p].Score.ToString("00000");
@@ -195,9 +195,9 @@ namespace Vocaluxe.Screens
_Round = 0; _Round = 0;
_Pos = 0; _Pos = 0;
CPoints points = CGame.GetPoints(); CPoints points = CGame.GetPoints();
_Scores = new List<SScores>[points.NumRounds]; _Scores = new List<SDBScoreEntry>[points.NumRounds];
for (int i = 0; i < _Scores.Length; i++) for (int i = 0; i < _Scores.Length; i++)
_Scores[i] = new List<SScores>(); _Scores[i] = new List<SDBScoreEntry>();
_NewEntryIDs.Clear(); _NewEntryIDs.Clear();
_AddScoresToDB(); _AddScoresToDB();
_LoadScores(); _LoadScores();
+2 -2
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@@ -197,13 +197,13 @@ namespace VocaluxeLib
public bool SongFinished; public bool SongFinished;
} }
public struct SScores public struct SDBScoreEntry
{ {
public string Name; public string Name;
public int Score; public int Score;
public string Date; public string Date;
public EGameDifficulty Difficulty; public EGameDifficulty Difficulty;
public int LineNr; public int VoiceNr;
public int ID; public int ID;
} }