From 99875f429322842aaa30b17f70c3de349f1b043b Mon Sep 17 00:00:00 2001 From: Alexander Eckart Date: Mon, 17 Dec 2012 19:06:59 +0100 Subject: [PATCH] added "Next Round" button to challenge main screen --- .../Code/PartyScreenChallengeMain.cs | 3 + .../Challenge/Languages/Deutsch.xml | 1 + .../Challenge/Languages/English.xml | 1 + .../PartyModes/Challenge/Languages/French.xml | 1 + .../Challenge/Languages/Spanish.xml | 1 + .../Screens/PartyScreenChallengeMain.xml | 57 +++++++++++++++++++ .../PartyScreenChallengeMain.cs | 3 + 7 files changed, 67 insertions(+) diff --git a/Output/PartyModes/Challenge/Code/PartyScreenChallengeMain.cs b/Output/PartyModes/Challenge/Code/PartyScreenChallengeMain.cs index eb06ae0e..193a8924 100644 --- a/Output/PartyModes/Challenge/Code/PartyScreenChallengeMain.cs +++ b/Output/PartyModes/Challenge/Code/PartyScreenChallengeMain.cs @@ -12,6 +12,8 @@ namespace Vocaluxe.PartyModes // Version number for theme files. Increment it, if you've changed something on the theme files! const int ScreenVersion = 1; + const string ButtonNextRound = "ButtonNextRound"; + public PartyScreenChallengeMain() { } @@ -21,6 +23,7 @@ namespace Vocaluxe.PartyModes base.Init(); _ThemeName = "PartyScreenChallengeMain"; + _ThemeButtons = new string[] { "ButtonNextRound" }; _ScreenVersion = ScreenVersion; } diff --git a/Output/PartyModes/Challenge/Languages/Deutsch.xml b/Output/PartyModes/Challenge/Languages/Deutsch.xml index 48476d3f..8a6220b0 100644 --- a/Output/PartyModes/Challenge/Languages/Deutsch.xml +++ b/Output/PartyModes/Challenge/Languages/Deutsch.xml @@ -11,6 +11,7 @@ Weiter Zurück Start + Nächste Runde Challenge Modus: Einstellungen Anzahl der Spieler diff --git a/Output/PartyModes/Challenge/Languages/English.xml b/Output/PartyModes/Challenge/Languages/English.xml index e89ce2a2..8ea1dc14 100644 --- a/Output/PartyModes/Challenge/Languages/English.xml +++ b/Output/PartyModes/Challenge/Languages/English.xml @@ -11,6 +11,7 @@ Next Back Start + Next Round Challenge Mode: Configuration Number of players diff --git a/Output/PartyModes/Challenge/Languages/French.xml b/Output/PartyModes/Challenge/Languages/French.xml index 3df8828f..9611cdf6 100644 --- a/Output/PartyModes/Challenge/Languages/French.xml +++ b/Output/PartyModes/Challenge/Languages/French.xml @@ -11,6 +11,7 @@ TODO: Next Retour Démarrer + TODO: Next Round TODO: Challenge Mode: Configuration TODO: Number of players diff --git a/Output/PartyModes/Challenge/Languages/Spanish.xml b/Output/PartyModes/Challenge/Languages/Spanish.xml index 534e787a..3515c34a 100644 --- a/Output/PartyModes/Challenge/Languages/Spanish.xml +++ b/Output/PartyModes/Challenge/Languages/Spanish.xml @@ -11,6 +11,7 @@ TODO: Next Volver Comenzar + TODO: Next Round TODO: Challenge Mode: Configuration TODO: Number of players diff --git a/Output/PartyModes/Challenge/Screens/PartyScreenChallengeMain.xml b/Output/PartyModes/Challenge/Screens/PartyScreenChallengeMain.xml index d31241bf..e039aeee 100644 --- a/Output/PartyModes/Challenge/Screens/PartyScreenChallengeMain.xml +++ b/Output/PartyModes/Challenge/Screens/PartyScreenChallengeMain.xml @@ -58,5 +58,62 @@ + + + Button + + Button + + 985 + 600 + 0,00 + 150 + 50 + + + ButtonColor + + + ButtonSColor + + + 75 + 10 + + 32 + + 142 + + + ButtonTextColor + + + ButtonTextSColor + + Center + + Center + + + + Outline + + TR_BUTTON_NEXT_ROUND + + + + + + 10 + 26 + + + + + + 10 + 26 + + \ No newline at end of file diff --git a/PartyModeChallenge/PartyScreenChallengeMain.cs b/PartyModeChallenge/PartyScreenChallengeMain.cs index eb06ae0e..193a8924 100644 --- a/PartyModeChallenge/PartyScreenChallengeMain.cs +++ b/PartyModeChallenge/PartyScreenChallengeMain.cs @@ -12,6 +12,8 @@ namespace Vocaluxe.PartyModes // Version number for theme files. Increment it, if you've changed something on the theme files! const int ScreenVersion = 1; + const string ButtonNextRound = "ButtonNextRound"; + public PartyScreenChallengeMain() { } @@ -21,6 +23,7 @@ namespace Vocaluxe.PartyModes base.Init(); _ThemeName = "PartyScreenChallengeMain"; + _ThemeButtons = new string[] { "ButtonNextRound" }; _ScreenVersion = ScreenVersion; }