diff --git a/Output/PartyModes/Challenge/Themes/Default/Screens/PartyScreenChallengeMain.xml b/Output/PartyModes/Challenge/Themes/Default/Screens/PartyScreenChallengeMain.xml
index 2cdc7912..2d175dfe 100644
--- a/Output/PartyModes/Challenge/Themes/Default/Screens/PartyScreenChallengeMain.xml
+++ b/Output/PartyModes/Challenge/Themes/Default/Screens/PartyScreenChallengeMain.xml
@@ -379,7 +379,7 @@
Center
Outline
-
+ 1)
diff --git a/Output/PartyModes/ChallengeMedley/Themes/Default/Screens/PartyScreenChallengeMedleyMain.xml b/Output/PartyModes/ChallengeMedley/Themes/Default/Screens/PartyScreenChallengeMedleyMain.xml
index c9b72e6a..3539f737 100644
--- a/Output/PartyModes/ChallengeMedley/Themes/Default/Screens/PartyScreenChallengeMedleyMain.xml
+++ b/Output/PartyModes/ChallengeMedley/Themes/Default/Screens/PartyScreenChallengeMedleyMain.xml
@@ -379,7 +379,7 @@
Center
Outline
-
+ 1)
diff --git a/PartyModes/PartyModeChallenge/CPartyScreenChallengeMain.cs b/PartyModes/PartyModeChallenge/CPartyScreenChallengeMain.cs
index 4785c32d..9b73f417 100644
--- a/PartyModes/PartyModeChallenge/CPartyScreenChallengeMain.cs
+++ b/PartyModes/PartyModeChallenge/CPartyScreenChallengeMain.cs
@@ -431,8 +431,6 @@ namespace VocaluxeLib.PartyModes.Challenge
private void _BuildRoundsTable()
{
- if (_RoundsTable.Count == 0)
- return;
_RoundsTableScrollArea = new SRectF();
const int numPlayerInOneRow = 3;
@@ -441,14 +439,14 @@ namespace VocaluxeLib.PartyModes.Challenge
if (_NumRoundsVisible > _GameState.Combs.Count)
_NumRoundsVisible = _GameState.Combs.Count;
- float numberX = _RoundsTable[0].Number.X;
- float numberY = _RoundsTable[0].Number.Y;
+ float numberX = _Texts[_TextRoundNumber].X;
+ float numberY = _Texts[_TextRoundNumber].Y;
_RoundsTableScrollArea.X = numberX;
_RoundsTableScrollArea.Y = numberY;
- _RoundsTableScrollArea.W = CBase.Settings.GetRenderW() - _RoundsTable[0].Number.X - 20;
+ _RoundsTableScrollArea.W = CBase.Settings.GetRenderW() - _Texts[_TextRoundNumber].X - 20;
- float delta = _RoundsTable[0].Number.Rect.H;
+ float delta = _Texts[_TextRoundNumber].Rect.H;
//Update statics and texts for rounds
foreach (CRoundsTableRow roundRow in _RoundsTable)
@@ -481,7 +479,7 @@ namespace VocaluxeLib.PartyModes.Challenge
roundRow.TextScores[column].Y = numberY + delta;
roundRow.TextScores[column].MaxWidth = maxw;
}
- numberY = numberY + 2 * delta;
+ numberY = numberY + 2*delta;
}
numberY = numberY + delta / 2;
}
diff --git a/PartyModes/PartyModeChallengeMedley/CPartyScreenChallengeMedleyMain.cs b/PartyModes/PartyModeChallengeMedley/CPartyScreenChallengeMedleyMain.cs
index b1f798a0..ddc1230a 100644
--- a/PartyModes/PartyModeChallengeMedley/CPartyScreenChallengeMedleyMain.cs
+++ b/PartyModes/PartyModeChallengeMedley/CPartyScreenChallengeMedleyMain.cs
@@ -431,8 +431,6 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
private void _BuildRoundsTable()
{
- if (_RoundsTable.Count == 0)
- return;
_RoundsTableScrollArea = new SRectF();
const int numPlayerInOneRow = 3;
@@ -441,14 +439,14 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
if (_NumRoundsVisible > _GameState.Combs.Count)
_NumRoundsVisible = _GameState.Combs.Count;
- float numberX = _RoundsTable[0].Number.X;
- float numberY = _RoundsTable[0].Number.Y;
+ float numberX = _Texts[_TextRoundNumber].X;
+ float numberY = _Texts[_TextRoundNumber].Y;
_RoundsTableScrollArea.X = numberX;
_RoundsTableScrollArea.Y = numberY;
- _RoundsTableScrollArea.W = CBase.Settings.GetRenderW() - _RoundsTable[0].Number.X - 20;
+ _RoundsTableScrollArea.W = CBase.Settings.GetRenderW() - _Texts[_TextRoundNumber].X - 20;
- float delta = _RoundsTable[0].Number.Rect.H;
+ float delta = _Texts[_TextRoundNumber].Rect.H;
//Update statics and texts for rounds
foreach (CRoundsTableRow roundRow in _RoundsTable)