From 96dc37e78875b7397a73d8128da2a49599c24424 Mon Sep 17 00:00:00 2001 From: Alexander Eckart Date: Mon, 9 Apr 2012 00:03:06 +0200 Subject: [PATCH] bugfix: crash at startup --- Vocaluxe/Base/CSettings.cs | 4 ++-- Vocaluxe/Screens/CScreenLoad.cs | 7 +------ 2 files changed, 3 insertions(+), 8 deletions(-) diff --git a/Vocaluxe/Base/CSettings.cs b/Vocaluxe/Base/CSettings.cs index 3a71b22a..cdacc958 100644 --- a/Vocaluxe/Base/CSettings.cs +++ b/Vocaluxe/Base/CSettings.cs @@ -44,10 +44,10 @@ namespace Vocaluxe.Base public const int iVersionMajor = 0; public const int iVersionMinor = 1; // milestones - public const int iVersionSub = 0; // steps + public const int iVersionSub = 1; // steps public const ERevision VersionRevision = ERevision.Release; - public const int iBuild = 60; // Increase on every published version! Never Reset! + public const int iBuild = 61; // Increase on every published version! Never Reset! public const int iDatabaseHighscoreVersion = 1; public const int iDatabaseCoverVersion = 1; diff --git a/Vocaluxe/Screens/CScreenLoad.cs b/Vocaluxe/Screens/CScreenLoad.cs index 924a1094..a38f6810 100644 --- a/Vocaluxe/Screens/CScreenLoad.cs +++ b/Vocaluxe/Screens/CScreenLoad.cs @@ -150,12 +150,7 @@ namespace Vocaluxe.Screens if (CSettings.GameState == EGameState.EditTheme) _timer.Stop(); else - _timer.Start(); - - if (CSongs.SongsLoaded && CConfig.CoverLoading == ECoverLoading.TR_CONFIG_COVERLOADING_ATSTART && _timer.ElapsedMilliseconds > 1000L) - { - CSongs.LoadCover(0L, 1); - } + _timer.Start(); bool next = ((CConfig.CoverLoading == ECoverLoading.TR_CONFIG_COVERLOADING_ATSTART && CSongs.CoverLoaded) || CConfig.CoverLoading != ECoverLoading.TR_CONFIG_COVERLOADING_ATSTART);