Add another pitch detection algorithm (from Performous) and wrapped everything in c++/cli classes

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Flamefire committed 2014-03-25 18:10:41 +01:00
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#pragma once
/**
* @file fft.hpp FFT and related facilities.
*/
#include "sample.hpp"
#include <complex>
#include <cstddef>
#include <vector>
#ifndef M_PI
#define M_PI 3.141592653589793
#endif
#define M_TAU (2.0 * M_PI)
namespace da {
// With g++ optimization -fcx-limited-range should be used for 5x performance boost.
// Based on the description of Volodymyr Myrnyy in
// http://www.dspdesignline.com/showArticle.jhtml?printableArticle=true&articleId=199903272
template<unsigned P, typename T> struct DanielsonLanczos {
static void apply(std::complex<T>* data) {
constexpr std::size_t N = 1 << P;
constexpr std::size_t M = N / 2;
// Compute even and odd halves
DanielsonLanczos<P - 1, T>().apply(data);
DanielsonLanczos<P - 1, T>().apply(data + M);
// Combine the results
std::complex<T> w(1.0);
for (std::size_t i = 0; i < M; ++i) {
const std::complex<T> temp = data[i + M] * w;
data[M + i] = data[i] - temp;
data[i] += temp;
w *= std::polar(1.0, -M_TAU / N);
}
}
};
template<typename T> struct DanielsonLanczos<0, T> { static void apply(std::complex<T>*) {} };
/** Perform FFT on data. **/
template<unsigned P, typename T> void fft(std::complex<T>* data) {
// Perform bit-reversal sorting of sample data.
constexpr std::size_t N = 1 << P;
std::size_t j = 0;
for (std::size_t i = 0; i < N; ++i) {
if (i < j) std::swap(data[i], data[j]);
std::size_t m = N / 2;
while (m > 1 && m <= j) { j -= m; m >>= 1; }
j += m;
}
// Do the actual calculation
DanielsonLanczos<P, T>::apply(data);
}
/** Perform FFT on data from floating point iterator, windowing the input. **/
template<unsigned P, typename InIt, typename Window> std::vector<std::complex<float> > fft(InIt begin, Window window) {
std::vector<std::complex<float> > data(1 << P);
// Perform bit-reversal sorting of sample data.
constexpr std::size_t N = 1 << P;
std::size_t j = 0;
for (std::size_t i = 0; i < N; ++i) {
data[j] = *begin++ * window[i];
std::size_t m = N / 2;
while (m > 1 && m <= j) { j -= m; m >>= 1; }
j += m;
}
// Do the actual calculation
DanielsonLanczos<P, float>::apply(&data[0]);
return data;
}
template<unsigned P, typename T> void ifft(std::complex<T>* data) {
constexpr std::size_t N = 1 << P;
for (std::size_t i = 0; i < N; ++i) data[i] = std::conj(data[i]); // Invert phase so that we can use FFT to do IFFT
fft<P>(data);
constexpr std::complex<T> scale(1.0/N, 0.0);
for (std::size_t i = 0; i < N; ++i) data[i] = scale * std::conj(data[i]); // Invert back, and apply IFFT scaling
}
}
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#pragma once
#include <cmath>
#include "../compatibility.h"
/**
* @file sample.hpp Sample format definition and format conversions.
*/
namespace da {
using std::round;
// Should be a floating-point type
typedef float sample_t;
// A helper function for clamping a value to a certain range
template <typename T> T clamp(T val, T min, T max) {
if (val < min) val = min;
if (val > max) val = max;
return val;
}
constexpr sample_t max_s16(32767), min_s16 = -max_s16 - sample_t(1);
constexpr sample_t max_s24(8388607), min_s24 = -max_s24 - sample_t(1);
constexpr sample_t max_s32(2147483647), min_s32= -max_s32 - sample_t(1);
constexpr double tau(6.2831853071795864769252867665590057683943387987502116); ///< One full circle
constexpr double pi = tau / sample_t(2); ///< Half circle
constexpr double eps(1e-10); ///< Tiny positive value
/// Mathematical sinc function
template<typename Float> static inline Float msinc(Float x) { return std::abs(x) < Float(eps) ? Float(1) : std::sin(x) / x; }
/// Normalized (signal processing) sinc function
template<typename Float> static inline Float sinc(Float x) { return msinc(Float(pi) * x); }
/// Lanczos kernel of size A
template<unsigned A, typename Float> static inline Float lanc(Float x) {
return std::abs(x) < A ? sinc(x) * sinc(x / A) : Float();
}
// The following conversions provide lossless conversions between floats
// and integers. Be sure to use only these conversions or otherwise the
// conversions may not be lossless, due to different scaling factors being
// used by different libraries.
// The negative minimum integer value produces sample_t value slightly
// more negative than -1.0 but this is necessary in order to prevent
// clipping in the float-to-int conversions. Now amplitude 1.0 in floating
// point produces -32767 .. 32767 symmetrical non-clipping range in s16.
static inline sample_t conv_from_s16(int s) { return s / max_s16; }
static inline sample_t conv_from_s24(int s) { return s / max_s24; }
static inline sample_t conv_from_s32(int s) { return s / max_s32; }
// The rounding is strictly not necessary, but it greatly improves
// the error tolerance if any floating point calculations are done.
// The ugly static_casts are required to avoid warnings in MSVC.
static inline int conv_to_s16(sample_t s) { return clamp(static_cast<int>(round(s * max_s16)), static_cast<int>(min_s16), static_cast<int>(max_s16)); }
static inline int conv_to_s24(sample_t s) { return clamp(static_cast<int>(round(s * max_s24)), static_cast<int>(min_s24), static_cast<int>(max_s24)); }
static inline int conv_to_s32(sample_t s) { return static_cast<int>(clamp(round(s * max_s32), min_s32, max_s32 )); }
// Non-rounding non-clamping versions are provided for very low end devices (still lossless)
static inline int conv_to_s16_fast(sample_t s) { return static_cast<int>(s * max_s16); }
static inline int conv_to_s24_fast(sample_t s) { return static_cast<int>(s * max_s24); }
static inline int conv_to_s32_fast(sample_t s) { return static_cast<int>(s * max_s32); }
template <typename ValueType> class step_iterator: public std::iterator<std::random_access_iterator_tag, ValueType> {
ValueType* m_pos;
std::ptrdiff_t m_step;
public:
step_iterator(ValueType* pos, std::ptrdiff_t step): m_pos(pos), m_step(step) {}
ValueType& operator*() { return *m_pos; }
step_iterator operator+(std::ptrdiff_t rhs) { return step_iterator(m_pos + m_step * rhs, m_step); }
step_iterator& operator++() { m_pos += m_step; return *this; }
step_iterator operator++(int) { step_iterator ret = *this; ++*this; return ret; }
bool operator!=(step_iterator const& rhs) const { return m_pos != rhs.m_pos; }
std::ptrdiff_t operator-(step_iterator const& rhs) const { return (m_pos - rhs.m_pos) / m_step; }
// TODO: more operators
};
typedef step_iterator<sample_t> sample_iterator;
typedef step_iterator<sample_t const> sample_const_iterator;
}