Use CFont class to define the font to use

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Flamefire committed 2014-09-07 10:35:41 +02:00
1 parent 7f60e6f321
commit 94be5ce97b
13 files changed
+242 -255

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using System;
using System.Collections.Generic;
namespace VocaluxeLib
{
public interface IFontObserver
{
void FontChanged();
}
public class CFont
{
private string _Name;
private EStyle _Style;
private float _Height;
private readonly List<IFontObserver> _Observers = new List<IFontObserver>();
public string Name
{
get { return _Name; }
set
{
if (_Name == value)
return;
_Name = value;
foreach (IFontObserver observer in _Observers)
observer.FontChanged();
}
}
public EStyle Style
{
get { return _Style; }
set
{
if (_Style == value)
return;
_Style = value;
foreach (IFontObserver observer in _Observers)
observer.FontChanged();
}
}
public float Height
{
get { return _Height; }
set
{
if (Math.Abs(_Height - value) < 0.001)
return;
_Height = value;
foreach (IFontObserver observer in _Observers)
observer.FontChanged();
}
}
public CFont()
{
_Name = "Normal";
_Style = EStyle.Normal;
_Height = 25f;
}
public CFont(CFont font)
{
_Name = font.Name;
_Style = font.Style;
_Height = font.Height;
}
public CFont(string fontFamily, EStyle style, float h)
{
_Name = fontFamily;
_Style = style;
_Height = h;
}
public void AddObserver(IFontObserver observer)
{
if (!_Observers.Contains(observer))
_Observers.Add(observer);
}
public void RemoveObserver(IFontObserver observer)
{
_Observers.Remove(observer);
}
}
}