added partymodeID to all elements, fixed bug in buttons (text was drawn twice)
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@@ -12,5 +12,7 @@
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</Info>
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<PartyScreens>
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<ScreenFile>PartyScreenChallengeMain</ScreenFile>
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<ScreenFile>PartyScreenChallengeConfig</ScreenFile>
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<ScreenFile>PartyScreenChallengeNames</ScreenFile>
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</PartyScreens>
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</root>
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@@ -22,7 +22,7 @@ namespace Vocaluxe.PartyModes
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public override CMenuParty GetNextPartyScreen()
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{
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CMenuParty Screen = null;
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_Screens.TryGetValue("PartyScreenChallengeMain", out Screen);
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_Screens.TryGetValue("PartyScreenChallengeConfig", out Screen);
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return Screen;
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}
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@@ -0,0 +1,95 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Windows.Forms;
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using Vocaluxe.Menu;
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namespace Vocaluxe.PartyModes
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{
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public class PartyScreenChallengeConfig : CMenuParty
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{
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// Version number for theme files. Increment it, if you've changed something on the theme files!
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const int ScreenVersion = 1;
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const string ButtonNext = "ButtonNext";
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const string ButtonBack = "ButtonBack";
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public PartyScreenChallengeConfig()
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{
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}
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protected override void Init()
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{
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base.Init();
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_ThemeName = "PartyScreenChallengeConfig";
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_ThemeButtons = new string[] { ButtonNext, ButtonBack };
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_ScreenVersion = ScreenVersion;
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}
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public override void LoadTheme(string XmlPath)
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{
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base.LoadTheme(XmlPath);
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}
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public override bool HandleInput(KeyEvent KeyEvent)
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{
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base.HandleInput(KeyEvent);
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if (KeyEvent.KeyPressed)
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{
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}
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else
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{
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switch (KeyEvent.Key)
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{
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case Keys.Back:
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case Keys.Escape:
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FadeTo(EScreens.ScreenParty);
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break;
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}
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}
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return true;
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}
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public override bool HandleMouse(MouseEvent MouseEvent)
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{
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base.HandleMouse(MouseEvent);
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if (MouseEvent.LB && IsMouseOver(MouseEvent))
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{
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}
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if (MouseEvent.RB)
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{
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FadeTo(EScreens.ScreenParty);
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}
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return true;
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}
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public override void OnShow()
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{
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base.OnShow();
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}
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public override bool UpdateGame()
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{
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return true;
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}
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public override bool Draw()
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{
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base.Draw();
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return true;
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}
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public override void OnClose()
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{
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base.OnClose();
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}
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}
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}
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@@ -29,22 +29,6 @@ namespace Vocaluxe.PartyModes
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base.LoadTheme(XmlPath);
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}
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public override void ReloadTheme()
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{
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}
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public override void ReloadTextures()
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{
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}
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public override void SaveTheme()
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{
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}
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public override void UnloadTextures()
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{
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}
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public override bool HandleInput(KeyEvent KeyEvent)
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{
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base.HandleInput(KeyEvent);
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@@ -0,0 +1,91 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Windows.Forms;
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using Vocaluxe.Menu;
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namespace Vocaluxe.PartyModes
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{
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public class PartyScreenChallengeNames : CMenuParty
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{
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// Version number for theme files. Increment it, if you've changed something on the theme files!
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const int ScreenVersion = 1;
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public PartyScreenChallengeNames()
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{
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}
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protected override void Init()
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{
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base.Init();
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_ThemeName = "PartyScreenChallengeNames";
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_ScreenVersion = ScreenVersion;
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}
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public override void LoadTheme(string XmlPath)
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{
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base.LoadTheme(XmlPath);
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}
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public override bool HandleInput(KeyEvent KeyEvent)
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{
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base.HandleInput(KeyEvent);
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if (KeyEvent.KeyPressed)
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{
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}
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else
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{
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switch (KeyEvent.Key)
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{
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case Keys.Back:
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case Keys.Escape:
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FadeTo(EScreens.ScreenParty);
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break;
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}
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}
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return true;
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}
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public override bool HandleMouse(MouseEvent MouseEvent)
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{
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base.HandleMouse(MouseEvent);
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if (MouseEvent.LB && IsMouseOver(MouseEvent))
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{
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}
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if (MouseEvent.RB)
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{
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FadeTo(EScreens.ScreenParty);
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}
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return true;
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}
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public override void OnShow()
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{
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base.OnShow();
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}
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public override bool UpdateGame()
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{
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return true;
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}
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public override bool Draw()
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{
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base.Draw();
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return true;
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}
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public override void OnClose()
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{
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base.OnClose();
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}
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}
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}
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@@ -7,6 +7,13 @@
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<!--General-->
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<TR_PARTYMODE_NAME>Challenge Modus</TR_PARTYMODE_NAME>
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<TR_PARTYMODE_DESCRIPTION>Spiele mit bis zu X Spielern einem Wettkampfmodus</TR_PARTYMODE_DESCRIPTION>
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<TR_BUTTON_NEXT>Weiter</TR_BUTTON_NEXT>
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<TR_BUTTON_BACK>Zurück</TR_BUTTON_BACK>
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<TR_BUTTON_START>Start</TR_BUTTON_START>
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<!--ScreenConfig-->
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<TR_SCREENCONFIG_TITLE>Challenge Modus: Einstellungen</TR_SCREENCONFIG_TITLE>
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<!--ScreenNames-->
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<TR_SCREENNAMES_TITLE>Challenge Modus: Spielerwahl</TR_SCREENNAMES_TITLE>
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<!--ScreenMain-->
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<TR_SCREENMAIN_TITLE>Challenge Modus: Übersicht</TR_SCREENMAIN_TITLE>
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</Texts>
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@@ -6,7 +6,14 @@
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<Texts>
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<!--General-->
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<TR_PARTYMODE_NAME>Challenge Mode</TR_PARTYMODE_NAME>
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<TR_PARTYMODE_DESCRIPTION>Challenge with zp to X Players</TR_PARTYMODE_DESCRIPTION>
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<TR_PARTYMODE_DESCRIPTION>Challenge with up to X Players</TR_PARTYMODE_DESCRIPTION>
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<TR_BUTTON_NEXT>Next</TR_BUTTON_NEXT>
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<TR_BUTTON_BACK>Back</TR_BUTTON_BACK>
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<TR_BUTTON_START>Start</TR_BUTTON_START>
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<!--ScreenConfig-->
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<TR_SCREENCONFIG_TITLE>Challenge Mode: Configuration</TR_SCREENCONFIG_TITLE>
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<!--ScreenNames-->
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<TR_SCREENNAMES_TITLE>Challenge Mode: Choose Player</TR_SCREENNAMES_TITLE>
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<!--ScreenMain-->
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<TR_SCREENMAIN_TITLE>Challenge Mode: Overview</TR_SCREENMAIN_TITLE>
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</Texts>
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@@ -6,8 +6,15 @@
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<Texts>
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<!--General-->
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<TR_PARTYMODE_NAME>TODO: Challenge Mode</TR_PARTYMODE_NAME>
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<TR_PARTYMODE_DESCRIPTION>TODO: Challenge with zp to X Players</TR_PARTYMODE_DESCRIPTION>
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<TR_PARTYMODE_DESCRIPTION>TODO: Challenge with up to X Players</TR_PARTYMODE_DESCRIPTION>
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<TR_BUTTON_NEXT>TODO: Next</TR_BUTTON_NEXT>
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<TR_BUTTON_BACK>Retour</TR_BUTTON_BACK>
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<TR_BUTTON_START>Démarrer</TR_BUTTON_START>
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<!--ScreenConfig-->
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<TR_SCREENCONFIG_TITLE>TODO: Challenge Mode: Configuration</TR_SCREENCONFIG_TITLE>
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<!--ScreenNames-->
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<TR_SCREENNAMES_TITLE>TODO: Challenge Mode: Choose Player</TR_SCREENNAMES_TITLE>
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<!--ScreenMain-->
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<TR_SCREENMAIN_TITLE>Challenge Mode: Overview</TR_SCREENMAIN_TITLE>
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<TR_SCREENMAIN_TITLE>TODO: Challenge Mode: Overview</TR_SCREENMAIN_TITLE>
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</Texts>
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</root>
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@@ -6,8 +6,15 @@
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<Texts>
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<!--General-->
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<TR_PARTYMODE_NAME>TODO: Challenge Mode</TR_PARTYMODE_NAME>
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<TR_PARTYMODE_DESCRIPTION>TODO: Challenge with zp to X Players</TR_PARTYMODE_DESCRIPTION>
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<TR_PARTYMODE_DESCRIPTION>TODO: Challenge with up to X Players</TR_PARTYMODE_DESCRIPTION>
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<TR_BUTTON_NEXT>TODO: Next</TR_BUTTON_NEXT>
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<TR_BUTTON_BACK>Volver</TR_BUTTON_BACK>
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<TR_BUTTON_START>Comenzar</TR_BUTTON_START>
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<!--ScreenConfig-->
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<TR_SCREENCONFIG_TITLE>TODO: Challenge Mode: Configuration</TR_SCREENCONFIG_TITLE>
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<!--ScreenNames-->
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<TR_SCREENNAMES_TITLE>TODO: Challenge Mode: Choose Player</TR_SCREENNAMES_TITLE>
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<!--ScreenMain-->
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<TR_SCREENMAIN_TITLE>Challenge Mode: Overview</TR_SCREENMAIN_TITLE>
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<TR_SCREENMAIN_TITLE>TODO: Challenge Mode: Overview</TR_SCREENMAIN_TITLE>
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</Texts>
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</root>
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@@ -0,0 +1,176 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<PartyScreenChallengeConfig>
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<ScreenVersion>1</ScreenVersion>
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<Background1>
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<!--<Type>: Background type: None, Color, Texture, Video-->
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<Type>Video</Type>
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<!--<Video>: Background video name-->
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<Video>BG_Video</Video>
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<!--<Skin>: Background Texture name-->
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<Skin>BG_Default</Skin>
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<!--<Color>: Background color for type "Color" from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>BackgroundColor</Color>
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</Background1>
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<Static1>
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<!--<Skin>: Texture name-->
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<Skin>Menu</Skin>
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<!--<X>, <Y>, <Z>, <W>, <H>: Static position, width and height-->
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<X>40</X>
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<Y>40</Y>
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<Z>0,00</Z>
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<W>1200</W>
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<H>50</H>
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<!--<Color>: Static color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>StaticColor</Color>
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</Static1>
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<Text1>
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<!--<X>, <Y>: Text position-->
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<X>640</X>
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<Y>48</Y>
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<!--<Z>: Text position-->
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<Z>0,00</Z>
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<!--<H>: Text height-->
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<H>32</H>
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<!--<MaxW>: Maximum text width (if exists)-->
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<!--<Color>: Text color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>StaticColor</Color>
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<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>TextSColor</SColor>
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<!--<Align>: Text align horizontal: Left, Center, Right-->
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<Align>Center</Align>
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<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
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<HAlign>Center</HAlign>
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<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
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<Style>Bold</Style>
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Text>: Nothing or translation tag-->
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<Text>TR_SCREENCONFIG_TITLE</Text>
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</Text1>
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<ButtonNext>
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<!--<Skin>: Texture name-->
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<Skin>Button</Skin>
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<!--<SkinSelected>: Texture name for selected button-->
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<SkinSelected>Button</SkinSelected>
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<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
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<X>985</X>
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<Y>600</Y>
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<Z>0,00</Z>
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<W>150</W>
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<H>50</H>
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<!--<Color>: Button color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>ButtonColor</Color>
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<!--<SColor>: Selected button color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>ButtonSColor</SColor>
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<Text>
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<!--<X>, <Y>: Text position-->
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<X>75</X>
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<Y>10</Y>
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<!--<H>: Text height-->
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<H>32</H>
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<!--<MaxW>: Maximum text width (if exists)-->
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<MaxW>142</MaxW>
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<!--<Color>: Text color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>ButtonTextColor</Color>
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<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>ButtonTextSColor</SColor>
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<!--<Align>: Text align horizontal: Left, Center, Right-->
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<Align>Center</Align>
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<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
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<HAlign>Center</HAlign>
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<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
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<Style>Bold</Style>
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Text>: Nothing or translation tag-->
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<Text>TR_BUTTON_NEXT</Text>
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</Text>
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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<Reflection>
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<Space>10</Space>
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<Height>26</Height>
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</Reflection>
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<!--<SReflection> If exists:-->
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<!-- <Space>: Reflection Space of selected button-->
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<!-- <Height>: Reflection Height of selected button-->
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<SReflection>
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<Space>10</Space>
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<Height>26</Height>
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</SReflection>
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</ButtonNext>
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<ButtonBack>
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<!--<Skin>: Texture name-->
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<Skin>Button</Skin>
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<!--<SkinSelected>: Texture name for selected button-->
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<SkinSelected>Button</SkinSelected>
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<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
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<X>145</X>
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<Y>600</Y>
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<Z>0,00</Z>
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<W>150</W>
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<H>50</H>
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<!--<Color>: Button color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>ButtonColor</Color>
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<!--<SColor>: Selected button color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>ButtonSColor</SColor>
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<Text>
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<!--<X>, <Y>: Text position-->
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<X>75</X>
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<Y>10</Y>
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<!--<H>: Text height-->
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<H>32</H>
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<!--<MaxW>: Maximum text width (if exists)-->
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<MaxW>142</MaxW>
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<!--<Color>: Text color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>ButtonTextColor</Color>
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<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
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<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
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<SColor>ButtonTextSColor</SColor>
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<!--<Align>: Text align horizontal: Left, Center, Right-->
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<Align>Center</Align>
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<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
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<HAlign>Center</HAlign>
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<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
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<Style>Bold</Style>
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Text>: Nothing or translation tag-->
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<Text>TR_BUTTON_BACK</Text>
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</Text>
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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<Reflection>
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<Space>10</Space>
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<Height>26</Height>
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</Reflection>
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<!--<SReflection> If exists:-->
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<!-- <Space>: Reflection Space of selected button-->
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<!-- <Height>: Reflection Height of selected button-->
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<SReflection>
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<Space>10</Space>
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<Height>26</Height>
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</SReflection>
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</ButtonBack>
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</PartyScreenChallengeConfig>
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</root>
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@@ -0,0 +1,176 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<PartyScreenChallengeNames>
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<ScreenVersion>1</ScreenVersion>
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<Background1>
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<!--<Type>: Background type: None, Color, Texture, Video-->
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<Type>Video</Type>
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<!--<Video>: Background video name-->
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<Video>BG_Video</Video>
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<!--<Skin>: Background Texture name-->
|
||||
<Skin>BG_Default</Skin>
|
||||
<!--<Color>: Background color for type "Color" from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>BackgroundColor</Color>
|
||||
</Background1>
|
||||
<Static1>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>Menu</Skin>
|
||||
<!--<X>, <Y>, <Z>, <W>, <H>: Static position, width and height-->
|
||||
<X>40</X>
|
||||
<Y>40</Y>
|
||||
<Z>0,00</Z>
|
||||
<W>1200</W>
|
||||
<H>50</H>
|
||||
<!--<Color>: Static color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>StaticColor</Color>
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
<!-- <Height>: Reflection Height-->
|
||||
</Static1>
|
||||
<Text1>
|
||||
<!--<X>, <Y>: Text position-->
|
||||
<X>640</X>
|
||||
<Y>48</Y>
|
||||
<!--<Z>: Text position-->
|
||||
<Z>0,00</Z>
|
||||
<!--<H>: Text height-->
|
||||
<H>32</H>
|
||||
<!--<MaxW>: Maximum text width (if exists)-->
|
||||
<!--<Color>: Text color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>StaticColor</Color>
|
||||
<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
|
||||
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||
<SColor>TextSColor</SColor>
|
||||
<!--<Align>: Text align horizontal: Left, Center, Right-->
|
||||
<Align>Center</Align>
|
||||
<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
|
||||
<HAlign>Center</HAlign>
|
||||
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
|
||||
<Style>Bold</Style>
|
||||
<!--<Font>: Text font name-->
|
||||
<Font>Outline</Font>
|
||||
<!--<Text>: Nothing or translation tag-->
|
||||
<Text>TR_SCREENNAMES_TITLE</Text>
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
<!-- <Height>: Reflection Height-->
|
||||
</Text1>
|
||||
<ButtonNext>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>Button</Skin>
|
||||
<!--<SkinSelected>: Texture name for selected button-->
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
|
||||
<X>985</X>
|
||||
<Y>600</Y>
|
||||
<Z>0,00</Z>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<!--<Color>: Button color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>ButtonColor</Color>
|
||||
<!--<SColor>: Selected button color from ColorScheme (high priority)-->
|
||||
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||
<SColor>ButtonSColor</SColor>
|
||||
<Text>
|
||||
<!--<X>, <Y>: Text position-->
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<!--<H>: Text height-->
|
||||
<H>32</H>
|
||||
<!--<MaxW>: Maximum text width (if exists)-->
|
||||
<MaxW>142</MaxW>
|
||||
<!--<Color>: Text color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>ButtonTextColor</Color>
|
||||
<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
|
||||
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||
<SColor>ButtonTextSColor</SColor>
|
||||
<!--<Align>: Text align horizontal: Left, Center, Right-->
|
||||
<Align>Center</Align>
|
||||
<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
|
||||
<HAlign>Center</HAlign>
|
||||
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
|
||||
<Style>Bold</Style>
|
||||
<!--<Font>: Text font name-->
|
||||
<Font>Outline</Font>
|
||||
<!--<Text>: Nothing or translation tag-->
|
||||
<Text>TR_BUTTON_NEXT</Text>
|
||||
</Text>
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
<!-- <Height>: Reflection Height-->
|
||||
<Reflection>
|
||||
<Space>10</Space>
|
||||
<Height>26</Height>
|
||||
</Reflection>
|
||||
<!--<SReflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space of selected button-->
|
||||
<!-- <Height>: Reflection Height of selected button-->
|
||||
<SReflection>
|
||||
<Space>10</Space>
|
||||
<Height>26</Height>
|
||||
</SReflection>
|
||||
</ButtonNext>
|
||||
<ButtonExit>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>Button</Skin>
|
||||
<!--<SkinSelected>: Texture name for selected button-->
|
||||
<SkinSelected>Button</SkinSelected>
|
||||
<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
|
||||
<X>145</X>
|
||||
<Y>600</Y>
|
||||
<Z>0,00</Z>
|
||||
<W>150</W>
|
||||
<H>50</H>
|
||||
<!--<Color>: Button color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>ButtonColor</Color>
|
||||
<!--<SColor>: Selected button color from ColorScheme (high priority)-->
|
||||
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||
<SColor>ButtonSColor</SColor>
|
||||
<Text>
|
||||
<!--<X>, <Y>: Text position-->
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<!--<H>: Text height-->
|
||||
<H>32</H>
|
||||
<!--<MaxW>: Maximum text width (if exists)-->
|
||||
<MaxW>142</MaxW>
|
||||
<!--<Color>: Text color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>ButtonTextColor</Color>
|
||||
<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
|
||||
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||
<SColor>ButtonTextSColor</SColor>
|
||||
<!--<Align>: Text align horizontal: Left, Center, Right-->
|
||||
<Align>Center</Align>
|
||||
<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
|
||||
<HAlign>Center</HAlign>
|
||||
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
|
||||
<Style>Bold</Style>
|
||||
<!--<Font>: Text font name-->
|
||||
<Font>Outline</Font>
|
||||
<!--<Text>: Nothing or translation tag-->
|
||||
<Text>TR_BUTTON_BACK</Text>
|
||||
</Text>
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
<!-- <Height>: Reflection Height-->
|
||||
<Reflection>
|
||||
<Space>10</Space>
|
||||
<Height>26</Height>
|
||||
</Reflection>
|
||||
<!--<SReflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space of selected button-->
|
||||
<!-- <Height>: Reflection Height of selected button-->
|
||||
<SReflection>
|
||||
<Space>10</Space>
|
||||
<Height>26</Height>
|
||||
</SReflection>
|
||||
</ButtonExit>
|
||||
</PartyScreenChallengeNames>
|
||||
</root>
|
||||
Reference in new issue
Block a user