More improvements for objectinteractions

Also removes highlight textures and colors
This commit is contained in:
Flamefire committed 2014-10-22 13:46:34 +02:00
1 parent d910b944ea
commit 8c3a50c18f
40 files changed
+450 -842

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@@ -291,7 +291,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
_Buttons[_ButtonNextRound].Visible = true;
_Texts[_TextFinishMessage].Visible = false;
_Texts[_TextFinishPlayerWin].Visible = false;
_SetInteractionToButton(_Buttons[_ButtonNextRound]);
_SelectElement(_Buttons[_ButtonNextRound]);
}
else
{
@@ -299,7 +299,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
_Texts[_TextFinishMessage].Visible = true;
_Texts[_TextFinishPlayerWin].Visible = true;
_Texts[_TextFinishPlayerWin].Text = _GetPlayerWinString();
_SetInteractionToButton(_Buttons[_ButtonExit]);
_SelectElement(_Buttons[_ButtonExit]);
}
_ShowPopup(false);
@@ -332,7 +332,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
_Buttons[_ButtonPopupNo].Visible = _ExitPopupVisible;
if (_ExitPopupVisible)
_SetInteractionToButton(_Buttons[_ButtonPopupNo]);
_SelectElement(_Buttons[_ButtonPopupNo]);
}
private void _Back()