More improvements for objectinteractions
Also removes highlight textures and colors
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@@ -291,7 +291,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
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_Buttons[_ButtonNextRound].Visible = true;
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_Texts[_TextFinishMessage].Visible = false;
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_Texts[_TextFinishPlayerWin].Visible = false;
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_SetInteractionToButton(_Buttons[_ButtonNextRound]);
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_SelectElement(_Buttons[_ButtonNextRound]);
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}
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else
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{
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@@ -299,7 +299,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
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_Texts[_TextFinishMessage].Visible = true;
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_Texts[_TextFinishPlayerWin].Visible = true;
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_Texts[_TextFinishPlayerWin].Text = _GetPlayerWinString();
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_SetInteractionToButton(_Buttons[_ButtonExit]);
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_SelectElement(_Buttons[_ButtonExit]);
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}
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_ShowPopup(false);
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@@ -332,7 +332,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
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_Buttons[_ButtonPopupNo].Visible = _ExitPopupVisible;
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if (_ExitPopupVisible)
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_SetInteractionToButton(_Buttons[_ButtonPopupNo]);
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_SelectElement(_Buttons[_ButtonPopupNo]);
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}
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private void _Back()
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