Fix code issues (naming, unused stuff)

This commit is contained in:
Flamefire committed 2014-03-12 09:41:34 +01:00
1 parent 424cb826ed
commit 898819fcf5
34 files changed
+128 -141

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+56 -19
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@@ -15,11 +15,8 @@
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
using VocaluxeLib.PartyModes;
using VocaluxeLib.Draw;
using VocaluxeLib.Profile;
@@ -94,10 +91,7 @@ namespace VocaluxeLib.Menu
_NumPlayer = numPlayer;
_NumPlayerTeams = numPlayerTeams;
if (_NumTeams > 0)
_TeamList = new List<int>[_NumTeams];
else
_TeamList = new List<int>[1];
_TeamList = new List<int>[_NumTeams > 0 ? _NumTeams : 1];
if (_NumTeams != _NumPlayerTeams.Length)
_NumPlayerTeams = new int[_NumTeams];
@@ -126,7 +120,7 @@ namespace VocaluxeLib.Menu
{
//Handle left/right/up/down
_NameSelections[_NameSelection].HandleInput(keyEvent);
int numberPressed = -1;
int numPressed = -1;
bool resetSelection = false;
switch (keyEvent.Key)
{
@@ -157,20 +151,65 @@ namespace VocaluxeLib.Menu
case Keys.Back:
resetSelection = true;
break;
case Keys.D1:
case Keys.NumPad1:
numPressed = 1;
break;
case Keys.D2:
case Keys.NumPad2:
numPressed = 2;
break;
case Keys.D3:
case Keys.NumPad3:
numPressed = 3;
break;
case Keys.D4:
case Keys.NumPad4:
numPressed = 4;
break;
case Keys.D5:
case Keys.NumPad5:
numPressed = 5;
break;
case Keys.D6:
case Keys.NumPad6:
numPressed = 6;
break;
case Keys.D7:
case Keys.NumPad7:
numPressed = 7;
break;
case Keys.D8:
case Keys.NumPad8:
numPressed = 8;
break;
case Keys.D9:
case Keys.NumPad9:
numPressed = 9;
break;
}
if (numberPressed > 0 || resetSelection)
if (numPressed > 0 || resetSelection)
{
if (numberPressed == _SelectingFastPlayerNr || resetSelection)
if (numPressed == _SelectingFastPlayerNr || resetSelection)
{
//Reset all values
_SelectingFastPlayerNr = 0;
_SelectingKeyboardActive = false;
_NameSelections[_NameSelection].FastSelection(false, -1);
}
else if (numberPressed <= _NumPlayerTeams[_CurrentTeam])
else if (numPressed <= _NumPlayerTeams[_CurrentTeam])
{
_SelectingFastPlayerNr = numberPressed;
_NameSelections[_NameSelection].FastSelection(true, numberPressed);
_SelectingFastPlayerNr = numPressed;
_NameSelections[_NameSelection].FastSelection(true, numPressed);
}
_SelectingFast = false;
}
@@ -530,9 +569,7 @@ namespace VocaluxeLib.Menu
public SPartyNameOptions GetData()
{
SPartyNameOptions option = new SPartyNameOptions();
option.NumPlayerTeams = _NumPlayerTeams;
option.TeamList = _TeamList;
SPartyNameOptions option = new SPartyNameOptions {NumPlayerTeams = _NumPlayerTeams, TeamList = _TeamList};
return option;
}
@@ -692,7 +729,7 @@ namespace VocaluxeLib.Menu
{
if (_NumPlayerTeams[team] == _TeamList[team].Count && !_ChangePlayerNumDynamic)
return;
else if (_NumPlayerTeams[team] == _PartyMode.GetMaxPlayerPerTeam())
if (_NumPlayerTeams[team] == _PartyMode.GetMaxPlayerPerTeam())
return;
_NameSelections[_NameSelection].UseProfile(profileID);
@@ -707,8 +744,8 @@ namespace VocaluxeLib.Menu
{
List<int> ids = new List<int>();
ids.AddRange(_TeamList[t]);
for (int p = 0; p < ids.Count; p++)
_RemovePlayer(t, ids[p]);
foreach (int id in ids)
_RemovePlayer(t, id);
}
}