Renamed ambiguous prefixes and abbreviations
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7f26aa6051
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31 files changed
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-609
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@@ -41,10 +41,10 @@ namespace VocaluxeLib.Menu
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public string Name;
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public string ColorBackgroundName;
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public string SColorBackgroundName;
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public string SelColorBackgroundName;
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public string TextureBackgroundName;
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public string STextureBackgroundName;
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public string SelTextureBackgroundName;
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public float EntryHeight;
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@@ -141,7 +141,7 @@ namespace VocaluxeLib.Menu
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public SRectF CompleteRect;
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public SRectF Rect;
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public SColorF BackgroundColor;
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public SColorF BackgroundSColor;
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public SColorF BackgroundSelColor;
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public bool Visible;
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@@ -199,7 +199,7 @@ namespace VocaluxeLib.Menu
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CompleteRect = new SRectF();
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Rect = new SRectF();
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BackgroundColor = new SColorF();
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BackgroundSColor = new SColorF();
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BackgroundSelColor = new SColorF();
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PlaylistElements = new List<PlaylistElement>();
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PlaylistElementContents = new List<PlaylistElementContent>();
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@@ -231,7 +231,7 @@ namespace VocaluxeLib.Menu
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_ThemeLoaded = true;
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_ThemeLoaded &= xmlReader.GetValue(item + "/SkinBackground", ref _Theme.TextureBackgroundName, String.Empty);
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_ThemeLoaded &= xmlReader.GetValue(item + "/SkinBackgroundSelected", ref _Theme.STextureBackgroundName, String.Empty);
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_ThemeLoaded &= xmlReader.GetValue(item + "/SkinBackgroundSelected", ref _Theme.SelTextureBackgroundName, String.Empty);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/X", ref Rect.X);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Y", ref Rect.Y);
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@@ -247,14 +247,14 @@ namespace VocaluxeLib.Menu
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/BackgroundB", ref BackgroundColor.B);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/BackgroundA", ref BackgroundColor.A);
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}
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if (xmlReader.GetValue(item + "/SColorBackground", ref _Theme.SColorBackgroundName, String.Empty))
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_ThemeLoaded &= CBase.Theme.GetColor(_Theme.SColorBackgroundName, SkinIndex, out BackgroundSColor);
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if (xmlReader.GetValue(item + "/SColorBackground", ref _Theme.SelColorBackgroundName, String.Empty))
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_ThemeLoaded &= CBase.Theme.GetColor(_Theme.SelColorBackgroundName, SkinIndex, out BackgroundSelColor);
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else
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{
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SBackgroundR", ref BackgroundSColor.R);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SBackgroundG", ref BackgroundSColor.G);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SBackgroundB", ref BackgroundSColor.B);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SBackgroundA", ref BackgroundSColor.A);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SBackgroundR", ref BackgroundSelColor.R);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SBackgroundG", ref BackgroundSelColor.G);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SBackgroundB", ref BackgroundSelColor.B);
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_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SBackgroundA", ref BackgroundSelColor.A);
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}
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_ThemeLoaded &= _Theme.Text1.LoadTheme(item, "TextPart1", xmlReader, SkinIndex);
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@@ -347,7 +347,7 @@ namespace VocaluxeLib.Menu
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writer.WriteElementString("SkinBackground", _Theme.TextureBackgroundName);
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writer.WriteComment("<SkinBackgroundSelected>: Texture name for selected playlist-entry");
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writer.WriteElementString("SkinBackgroundSelected", _Theme.STextureBackgroundName);
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writer.WriteElementString("SkinBackgroundSelected", _Theme.SelTextureBackgroundName);
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writer.WriteComment("<ColorBackground>: Button color from ColorScheme (high priority)");
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writer.WriteComment("or <BackgroundR>, <BackgroundG>, <BackgroundB>, <BackgroundA> (lower priority)");
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@@ -363,14 +363,14 @@ namespace VocaluxeLib.Menu
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writer.WriteComment("<SColorBackground>: Selected paylist-entry color from ColorScheme (high priority)");
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writer.WriteComment("or <SBackgroundR>, <SBackgroundG>, <SBackgroundB>, <SBackgroundA> (lower priority)");
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if (_Theme.SColorBackgroundName.Length > 0)
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writer.WriteElementString("SColorBackground", _Theme.SColorBackgroundName);
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if (_Theme.SelColorBackgroundName.Length > 0)
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writer.WriteElementString("SColorBackground", _Theme.SelColorBackgroundName);
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else
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{
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writer.WriteElementString("SBackgroundR", BackgroundSColor.R.ToString("#0.00"));
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writer.WriteElementString("SBackgroundG", BackgroundSColor.G.ToString("#0.00"));
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writer.WriteElementString("SBackgroundB", BackgroundSColor.B.ToString("#0.00"));
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writer.WriteElementString("SBackgroundA", BackgroundSColor.A.ToString("#0.00"));
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writer.WriteElementString("SBackgroundR", BackgroundSelColor.R.ToString("#0.00"));
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writer.WriteElementString("SBackgroundG", BackgroundSelColor.G.ToString("#0.00"));
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writer.WriteElementString("SBackgroundB", BackgroundSelColor.B.ToString("#0.00"));
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writer.WriteElementString("SBackgroundA", BackgroundSelColor.A.ToString("#0.00"));
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}
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writer.WriteComment("Positions of <TextPart1>, <TextPart2>, <TextPart3>, <StaticCover> and <SelectSlideGameMode> are relative to playlist-entry!");
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@@ -414,8 +414,8 @@ namespace VocaluxeLib.Menu
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{
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if (i == CurrentPlaylistElement && _Selected)
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{
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PlaylistElements[i].Background.Texture = CBase.Theme.GetSkinTexture(_Theme.STextureBackgroundName, _PartyModeID);
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PlaylistElements[i].Background.Color = BackgroundSColor;
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PlaylistElements[i].Background.Texture = CBase.Theme.GetSkinTexture(_Theme.SelTextureBackgroundName, _PartyModeID);
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PlaylistElements[i].Background.Color = BackgroundSelColor;
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}
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else
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{
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@@ -455,8 +455,8 @@ namespace VocaluxeLib.Menu
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if (_Theme.ColorBackgroundName.Length > 0)
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BackgroundColor = CBase.Theme.GetColor(_Theme.ColorBackgroundName, _PartyModeID);
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if (_Theme.SColorBackgroundName.Length > 0)
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BackgroundSColor = CBase.Theme.GetColor(_Theme.SColorBackgroundName, _PartyModeID);
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if (_Theme.SelColorBackgroundName.Length > 0)
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BackgroundSelColor = CBase.Theme.GetColor(_Theme.SelColorBackgroundName, _PartyModeID);
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_Theme.Text1.LoadTextures();
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_Theme.ButtonPlaylistClose.LoadTextures();
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