Merge branch 'develop' into player-guid
This commit is contained in:
commit
86dc259c17
387 files changed
+18124
-16761
No files matched your search
@@ -27,18 +27,9 @@ using VocaluxeLib.Songs;
|
||||
|
||||
namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
{
|
||||
public enum ESongSource
|
||||
{
|
||||
// ReSharper disable InconsistentNaming
|
||||
TR_ALLSONGS,
|
||||
TR_CATEGORY,
|
||||
TR_PLAYLIST
|
||||
// ReSharper restore InconsistentNaming
|
||||
}
|
||||
|
||||
public class CRound
|
||||
{
|
||||
public int SongID;
|
||||
public int[] SongIDs;
|
||||
public int SingerTeam1;
|
||||
public int SingerTeam2;
|
||||
public int PointsTeam1;
|
||||
@@ -60,7 +51,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
|
||||
// ReSharper disable ClassNeverInstantiated.Global
|
||||
public sealed class CPartyModeTicTacToe : CPartyMode
|
||||
// ReSharper restore ClassNeverInstantiated.Global
|
||||
// ReSharper restore ClassNeverInstantiated.Global
|
||||
{
|
||||
public override int MinMics
|
||||
{
|
||||
@@ -96,9 +87,12 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
get { return 10; }
|
||||
}
|
||||
|
||||
private enum EStage
|
||||
public readonly EGameMode[] AvailableGameModes = { EGameMode.TR_GAMEMODE_NORMAL, EGameMode.TR_GAMEMODE_SHORTSONG, EGameMode.TR_GAMEMODE_DUET };
|
||||
|
||||
private enum EStage
|
||||
{
|
||||
Config,
|
||||
Songs,
|
||||
Names,
|
||||
Main,
|
||||
Singing
|
||||
@@ -116,10 +110,12 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
public List<int> PlayerTeam2;
|
||||
|
||||
public ESongSource SongSource;
|
||||
public ESongSorting Sorting;
|
||||
public int CategoryIndex;
|
||||
public int PlaylistID;
|
||||
|
||||
public EGameMode GameMode;
|
||||
public int NumMedleySongs;
|
||||
|
||||
public List<CRound> Rounds;
|
||||
public List<int> Songs;
|
||||
@@ -129,6 +125,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
|
||||
public int[] NumJokerRandom;
|
||||
public int[] NumJokerRetry;
|
||||
public EOffOn RefillJokers;
|
||||
}
|
||||
|
||||
public SData GameData;
|
||||
@@ -157,14 +154,17 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
PlayerTeam2 = new List<int>(),
|
||||
CurrentRoundNr = 0,
|
||||
FieldNr = 0,
|
||||
SongSource = ESongSource.TR_ALLSONGS,
|
||||
Sorting = CBase.Config.GetSongSorting(),
|
||||
SongSource = ESongSource.TR_SONGSOURCE_ALLSONGS,
|
||||
PlaylistID = 0,
|
||||
CategoryIndex = 0,
|
||||
GameMode = EGameMode.TR_GAMEMODE_NORMAL,
|
||||
NumMedleySongs = 5,
|
||||
Rounds = new List<CRound>(),
|
||||
Songs = new List<int>(),
|
||||
NumJokerRandom = new int[2],
|
||||
NumJokerRetry = new int[2]
|
||||
NumJokerRetry = new int[2],
|
||||
RefillJokers = EOffOn.TR_CONFIG_OFF
|
||||
};
|
||||
}
|
||||
|
||||
@@ -210,6 +210,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
{
|
||||
case EStage.Config:
|
||||
return _Screens["CPartyScreenTicTacToeConfig"];
|
||||
case EStage.Songs:
|
||||
return _Screens["CPartyScreenTicTacToeSongs"];
|
||||
case EStage.Names:
|
||||
return _Screens["CPartyScreenTicTacToeNames"];
|
||||
case EStage.Main:
|
||||
@@ -232,6 +234,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
switch (_Stage)
|
||||
{
|
||||
case EStage.Config:
|
||||
_Stage = EStage.Songs;
|
||||
break;
|
||||
case EStage.Songs:
|
||||
_Stage = EStage.Names;
|
||||
break;
|
||||
case EStage.Names:
|
||||
@@ -251,6 +256,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
_Stage = EStage.Main;
|
||||
GameData.Team = GameData.Team == 1 ? 0 : 1;
|
||||
_UpdatePlayerList();
|
||||
if (GameData.RefillJokers == EOffOn.TR_CONFIG_ON)
|
||||
_SetNumJokers();
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentException("Invalid stage: " + _Stage);
|
||||
@@ -265,9 +272,12 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
case EStage.Config:
|
||||
CBase.Graphics.FadeTo(EScreen.Party);
|
||||
return;
|
||||
case EStage.Names:
|
||||
case EStage.Songs:
|
||||
_Stage = EStage.Config;
|
||||
break;
|
||||
case EStage.Names:
|
||||
_Stage = EStage.Songs;
|
||||
break;
|
||||
case EStage.Main:
|
||||
_Stage = EStage.Names;
|
||||
break;
|
||||
@@ -428,7 +438,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
|
||||
switch (GameData.SongSource)
|
||||
{
|
||||
case ESongSource.TR_PLAYLIST:
|
||||
case ESongSource.TR_SONGSOURCE_PLAYLIST:
|
||||
for (int i = 0; i < CBase.Playlist.GetSongCount(GameData.PlaylistID); i++)
|
||||
{
|
||||
int id = CBase.Playlist.GetSong(GameData.PlaylistID, i).SongID;
|
||||
@@ -437,12 +447,13 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
}
|
||||
break;
|
||||
|
||||
case ESongSource.TR_ALLSONGS:
|
||||
case ESongSource.TR_SONGSOURCE_ALLSONGS:
|
||||
ReadOnlyCollection<CSong> avSongs = CBase.Songs.GetSongs();
|
||||
GameData.Songs.AddRange(avSongs.Where(song => song.AvailableGameModes.Contains(GameData.GameMode)).Select(song => song.ID));
|
||||
break;
|
||||
|
||||
case ESongSource.TR_CATEGORY:
|
||||
case ESongSource.TR_SONGSOURCE_CATEGORY:
|
||||
CBase.Songs.SortSongs(GameData.Sorting, EOffOn.TR_CONFIG_ON, CBase.Config.GetIgnoreArticles(), "", EDuetOptions.All, -1);
|
||||
CBase.Songs.SetCategory(GameData.CategoryIndex);
|
||||
avSongs = CBase.Songs.GetVisibleSongs();
|
||||
GameData.Songs.AddRange(avSongs.Where(song => song.AvailableGameModes.Contains(GameData.GameMode)).Select(song => song.ID));
|
||||
@@ -476,7 +487,6 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
return;
|
||||
|
||||
CRound round = GameData.Rounds[roundNr];
|
||||
bool isDuet = CBase.Songs.GetSongByID(round.SongID).IsDuet;
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
@@ -486,14 +496,10 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
|
||||
//try to fill with the right data
|
||||
players[0].ProfileID = GameData.ProfileIDsTeam1[round.SingerTeam1];
|
||||
if (isDuet)
|
||||
players[0].VoiceNr = 0;
|
||||
|
||||
players[1].ProfileID = GameData.ProfileIDsTeam2[round.SingerTeam2];
|
||||
if (isDuet)
|
||||
players[1].VoiceNr = 1;
|
||||
|
||||
CBase.Game.AddSong(round.SongID, GameData.GameMode);
|
||||
foreach(int song in round.SongIDs)
|
||||
CBase.Game.AddSong(song, GameData.GameMode);
|
||||
}
|
||||
|
||||
private void _SetNumJokers()
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
@@ -30,14 +31,12 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
// Version number for theme files. Increment it, if you've changed something on the theme files!
|
||||
protected override int _ScreenVersion
|
||||
{
|
||||
get { return 1; }
|
||||
get { return 2; }
|
||||
}
|
||||
|
||||
private const string _SelectSlideNumFields = "SelectSlideNumFields";
|
||||
private const string _SelectSlideSongSource = "SelectSlideSongSource";
|
||||
private const string _SelectSlidePlaylist = "SelectSlidePlaylist";
|
||||
private const string _SelectSlideCategory = "SelectSlideCategory";
|
||||
private const string _SelectSlideGameMode = "SelectSlideGameMode";
|
||||
private const string _SelectSlideRefillJokers = "SelectSlideRefillJokers";
|
||||
|
||||
private const string _ButtonNext = "ButtonNext";
|
||||
private const string _ButtonBack = "ButtonBack";
|
||||
|
||||
@@ -47,10 +46,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
{
|
||||
base.Init();
|
||||
|
||||
_ThemeSelectSlides = new string[]
|
||||
{
|
||||
_SelectSlideNumFields, _SelectSlideSongSource, _SelectSlidePlaylist, _SelectSlideCategory, _SelectSlideGameMode
|
||||
};
|
||||
_ThemeSelectSlides = new string[] { _SelectSlideNumFields };
|
||||
_ThemeButtons = new string[] {_ButtonNext, _ButtonBack};
|
||||
}
|
||||
|
||||
@@ -135,102 +131,14 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
|
||||
_SelectSlides[_SelectSlideNumFields].SelectedTag = _PartyMode.GameData.NumFields;
|
||||
|
||||
_SelectSlides[_SelectSlideSongSource].Clear();
|
||||
_SelectSlides[_SelectSlideSongSource].SetValues<ESongSource>((int)_PartyMode.GameData.SongSource);
|
||||
|
||||
List<string> playlists = CBase.Playlist.GetNames();
|
||||
_SelectSlides[_SelectSlidePlaylist].Clear();
|
||||
for (int i = 0; i < playlists.Count; i++)
|
||||
{
|
||||
string value = playlists[i] + " (" + CBase.Playlist.GetSongCount(i) + " " + CBase.Language.Translate("TR_SONGS", PartyModeID) + ")";
|
||||
_SelectSlides[_SelectSlidePlaylist].AddValue(value);
|
||||
}
|
||||
_SelectSlides[_SelectSlidePlaylist].Selection = _PartyMode.GameData.PlaylistID;
|
||||
_SelectSlides[_SelectSlidePlaylist].Visible = _PartyMode.GameData.SongSource == ESongSource.TR_PLAYLIST;
|
||||
|
||||
_SelectSlides[_SelectSlideCategory].Clear();
|
||||
for (int i = 0; i < CBase.Songs.GetNumCategories(); i++)
|
||||
{
|
||||
CCategory cat = CBase.Songs.GetCategory(i);
|
||||
string value = cat.Name + " (" + cat.GetNumSongsNotSung() + " " + CBase.Language.Translate("TR_SONGS", PartyModeID) + ")";
|
||||
_SelectSlides[_SelectSlideCategory].AddValue(value);
|
||||
}
|
||||
_SelectSlides[_SelectSlideCategory].Selection = _PartyMode.GameData.CategoryIndex;
|
||||
_SelectSlides[_SelectSlideCategory].Visible = _PartyMode.GameData.SongSource == ESongSource.TR_CATEGORY;
|
||||
|
||||
_SelectSlides[_SelectSlideGameMode].Visible = true;
|
||||
_SelectSlides[_SelectSlideGameMode].Clear();
|
||||
_SelectSlides[_SelectSlideGameMode].SetValues<EGameMode>((int)_PartyMode.GameData.GameMode);
|
||||
_SelectSlides[_SelectSlideGameMode].RemoveValue(EGameMode.TR_GAMEMODE_MEDLEY.ToString());
|
||||
_SelectSlides[_SelectSlideRefillJokers].AddValues(Enum.GetNames(typeof(EOffOn)));
|
||||
_SelectSlides[_SelectSlideRefillJokers].Selection = (int)_PartyMode.GameData.RefillJokers;
|
||||
}
|
||||
|
||||
private void _UpdateSlides()
|
||||
{
|
||||
_PartyMode.GameData.NumFields = _SelectSlides[_SelectSlideNumFields].SelectedTag;
|
||||
|
||||
_PartyMode.GameData.SongSource = (ESongSource)_SelectSlides[_SelectSlideSongSource].Selection;
|
||||
_PartyMode.GameData.PlaylistID = _SelectSlides[_SelectSlidePlaylist].Selection;
|
||||
_PartyMode.GameData.CategoryIndex = _SelectSlides[_SelectSlideCategory].Selection;
|
||||
_PartyMode.GameData.GameMode = (EGameMode)_SelectSlides[_SelectSlideGameMode].Selection;
|
||||
|
||||
EGameMode gm = _PartyMode.GameData.GameMode;
|
||||
|
||||
if (_PartyMode.GameData.SongSource == ESongSource.TR_PLAYLIST)
|
||||
{
|
||||
if (CBase.Playlist.GetNumPlaylists() > 0)
|
||||
{
|
||||
if (CBase.Playlist.GetSongCount(_PartyMode.GameData.PlaylistID) > 0)
|
||||
{
|
||||
_ConfigOk = false;
|
||||
for (int i = 0; i < CBase.Playlist.GetSongCount(_PartyMode.GameData.PlaylistID); i++)
|
||||
{
|
||||
int id = CBase.Playlist.GetSong(_PartyMode.GameData.PlaylistID, i).SongID;
|
||||
_ConfigOk = CBase.Songs.GetSongByID(id).AvailableGameModes.Any(mode => mode == gm);
|
||||
if (_ConfigOk)
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
_ConfigOk = false;
|
||||
}
|
||||
else
|
||||
_ConfigOk = false;
|
||||
}
|
||||
if (_PartyMode.GameData.SongSource == ESongSource.TR_CATEGORY)
|
||||
{
|
||||
if (CBase.Songs.GetNumCategories() == 0)
|
||||
_ConfigOk = false;
|
||||
else if (CBase.Songs.GetNumSongsNotSungInCategory(_PartyMode.GameData.CategoryIndex) <= 0)
|
||||
_ConfigOk = false;
|
||||
else
|
||||
{
|
||||
CBase.Songs.SetCategory(_PartyMode.GameData.CategoryIndex);
|
||||
_ConfigOk = false;
|
||||
foreach (CSong song in CBase.Songs.GetVisibleSongs())
|
||||
{
|
||||
_ConfigOk = song.AvailableGameModes.Any(mode => mode == gm);
|
||||
if (_ConfigOk)
|
||||
break;
|
||||
}
|
||||
CBase.Songs.SetCategory(-1);
|
||||
}
|
||||
}
|
||||
if (_PartyMode.GameData.SongSource == ESongSource.TR_ALLSONGS)
|
||||
{
|
||||
if (CBase.Songs.GetNumSongs() > 0)
|
||||
{
|
||||
for (int i = 0; i < CBase.Songs.GetNumSongs(); i++)
|
||||
{
|
||||
_ConfigOk = CBase.Songs.GetSongByID(i).AvailableGameModes.Any(mode => mode == gm);
|
||||
if (_ConfigOk)
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
_ConfigOk = false;
|
||||
}
|
||||
_SelectSlides[_SelectSlideCategory].Visible = _PartyMode.GameData.SongSource == ESongSource.TR_CATEGORY;
|
||||
_SelectSlides[_SelectSlidePlaylist].Visible = _PartyMode.GameData.SongSource == ESongSource.TR_PLAYLIST;
|
||||
_PartyMode.GameData.RefillJokers = (EOffOn)_SelectSlides[_SelectSlideRefillJokers].Selection;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -98,6 +98,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
|
||||
_CreateFields();
|
||||
_Buttons[_ButtonField].Visible = false;
|
||||
|
||||
_Statics[_StaticAvatarT1].Aspect = EAspect.Crop;
|
||||
_Statics[_StaticAvatarT2].Aspect = EAspect.Crop;
|
||||
}
|
||||
|
||||
public override bool HandleInput(SKeyEvent keyEvent)
|
||||
@@ -394,13 +397,13 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
if (_PartyMode.GameData.Rounds[i].Finished)
|
||||
{
|
||||
_Fields[i].Selectable = false;
|
||||
_Fields[i].Texture = CBase.Songs.GetSongByID(_PartyMode.GameData.Rounds[i].SongID).CoverTextureBig;
|
||||
_Fields[i].Texture = CBase.Songs.GetSongByID(_PartyMode.GameData.Rounds[i].SongIDs[0]).CoverTextureBig;
|
||||
_Fields[i].Color = CBase.Themes.GetPlayerColor(_PartyMode.GameData.Rounds[i].Winner);
|
||||
_Fields[i].SelColor = CBase.Themes.GetPlayerColor(_PartyMode.GameData.Rounds[i].Winner);
|
||||
}
|
||||
if (_Status == EStatus.FieldSelected && _PartyMode.GameData.FieldNr == i)
|
||||
{
|
||||
_Fields[i].Texture = CBase.Songs.GetSongByID(_PartyMode.GameData.Rounds[i].SongID).CoverTextureBig;
|
||||
_Fields[i].Texture = CBase.Songs.GetSongByID(_PartyMode.GameData.Rounds[i].SongIDs[0]).CoverTextureBig;
|
||||
_Fields[i].Color = new SColorF(1, 1, 1, 1);
|
||||
_Fields[i].SelColor = new SColorF(1, 1, 1, 1);
|
||||
_Fields[i].Selectable = false;
|
||||
@@ -441,12 +444,16 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
_UpdatePlayerInformation();
|
||||
}
|
||||
_PartyMode.UpdateSongList();
|
||||
int songID = _PartyMode.GameData.Songs[0];
|
||||
_PartyMode.GameData.Songs.RemoveAt(0);
|
||||
int[] songIDs = new int[_PartyMode.GameData.GameMode == EGameMode.TR_GAMEMODE_MEDLEY ? _PartyMode.GameData.NumMedleySongs : 1];
|
||||
for(int i = 0; i < songIDs.Length; i++)
|
||||
{
|
||||
songIDs[i] = _PartyMode.GameData.Songs[0];
|
||||
_PartyMode.GameData.Songs.RemoveAt(0);
|
||||
}
|
||||
|
||||
_StartPreview(songID);
|
||||
_StartPreview(songIDs[0]);
|
||||
_Status = EStatus.FieldSelected;
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SongID = songID;
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SongIDs = songIDs;
|
||||
_UpdateFieldContents();
|
||||
_UpdateJokerButtons();
|
||||
|
||||
@@ -459,10 +466,10 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
|
||||
private void _FieldSelectedAgain()
|
||||
{
|
||||
int songID = _PartyMode.GameData.Rounds[_OldSelectedField].SongID;
|
||||
_StartPreview(songID);
|
||||
int[] songIDs = _PartyMode.GameData.Rounds[_OldSelectedField].SongIDs;
|
||||
_StartPreview(songIDs[0]);
|
||||
_Status = EStatus.FieldSelected;
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SongID = songID;
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SongIDs = songIDs;
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam1 = _PartyMode.GameData.Rounds[_OldSelectedField].SingerTeam1;
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam2 = _PartyMode.GameData.Rounds[_OldSelectedField].SingerTeam2;
|
||||
_UpdateFieldContents();
|
||||
|
||||
@@ -0,0 +1,84 @@
|
||||
#region license
|
||||
// This file is part of Vocaluxe.
|
||||
//
|
||||
// Vocaluxe is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// Vocaluxe is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using VocaluxeLib.Menu;
|
||||
|
||||
namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
{
|
||||
class CPartyScreenTicTacToeSongs : CMenuPartySongSelection
|
||||
{
|
||||
protected override int _ScreenVersion
|
||||
{
|
||||
get { return 1; }
|
||||
}
|
||||
|
||||
private new CPartyModeTicTacToe _PartyMode;
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
base.Init();
|
||||
_PartyMode = (CPartyModeTicTacToe)base._PartyMode;
|
||||
}
|
||||
|
||||
public override void OnShow()
|
||||
{
|
||||
Source = _PartyMode.GameData.SongSource;
|
||||
Sorting = _PartyMode.GameData.Sorting;
|
||||
Category = _PartyMode.GameData.CategoryIndex;
|
||||
Playlist = _PartyMode.GameData.PlaylistID;
|
||||
SongMode = _PartyMode.GameData.GameMode;
|
||||
NumMedleySongs = _PartyMode.GameData.NumMedleySongs;
|
||||
|
||||
base.OnShow();
|
||||
}
|
||||
|
||||
public override void Back()
|
||||
{
|
||||
_SaveConfig();
|
||||
_PartyMode.Back();
|
||||
}
|
||||
|
||||
public override void Next()
|
||||
{
|
||||
_SaveConfig();
|
||||
_PartyMode.Next();
|
||||
}
|
||||
|
||||
public override bool UpdateGame()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void _SetAllowedOptions()
|
||||
{
|
||||
base._SetAllowedOptions();
|
||||
|
||||
AllowedSongModes = new EGameMode[] { EGameMode.TR_GAMEMODE_NORMAL, EGameMode.TR_GAMEMODE_SHORTSONG, EGameMode.TR_GAMEMODE_MEDLEY };
|
||||
}
|
||||
|
||||
private void _SaveConfig()
|
||||
{
|
||||
_PartyMode.GameData.SongSource = Source;
|
||||
_PartyMode.GameData.Sorting = Sorting;
|
||||
_PartyMode.GameData.CategoryIndex = Category;
|
||||
_PartyMode.GameData.PlaylistID = Playlist;
|
||||
_PartyMode.GameData.GameMode = SongMode;
|
||||
_PartyMode.GameData.NumMedleySongs = NumMedleySongs;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -70,6 +70,7 @@
|
||||
<CodeAnalysisRuleSet>ManagedMinimumRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="CPartyScreenTicTacToeSongs.cs" />
|
||||
<Compile Include="GlobalSuppressions.cs" />
|
||||
<Compile Include="CPartyModeTicTacToe.cs" />
|
||||
<Compile Include="CPartyScreenTicTacToeConfig.cs" />
|
||||
@@ -108,4 +109,4 @@ rm -f "$(SolutionDir)Output\PartyModes\$(TargetName)\Code\GlobalSuppressions.cs"
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
</Project>
|
||||
Reference in new issue
Block a user