Refactor PartyModes in preparation for a more unified name selection and maybe config

This commit is contained in:
Flamefire committed 2014-12-14 20:40:08 +01:00
1 parent 29dccbd8ae
commit 84e9163b96
22 files changed
+386 -426

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+16 -16
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@@ -149,7 +149,7 @@ namespace VocaluxeLib.Menu
{
if (!_ChangePlayerNumDynamic && _TeamList[_CurrentTeam].Count == _NumPlayerTeams[_CurrentTeam])
resetSelection = true;
else if (_TeamList[_CurrentTeam].Count == _PartyMode.GetMaxPlayerPerTeam())
else if (_TeamList[_CurrentTeam].Count == _PartyMode.MaxPlayersPerTeam)
resetSelection = true;
}
else if (!_SelectingFast)
@@ -346,9 +346,9 @@ namespace VocaluxeLib.Menu
if (numPressed > 0)
{
if (_ChangeTeamNumDynamic && numPressed < _PartyMode.GetMaxTeams() && numPressed > _SelectSlides[_SelectSlideTeams].NumValues)
if (_ChangeTeamNumDynamic && numPressed < _PartyMode.MaxTeams && numPressed > _SelectSlides[_SelectSlideTeams].NumValues)
{
while (numPressed < _PartyMode.GetMaxTeams())
while (numPressed < _PartyMode.MaxTeams)
IncreaseTeamNum();
}
if (numPressed <= _SelectSlides[_SelectSlideTeams].NumValues)
@@ -435,7 +435,7 @@ namespace VocaluxeLib.Menu
if (!_ChangePlayerNumDynamic && _TeamList[_CurrentTeam].Count == _NumPlayerTeams[_CurrentTeam])
stopSelectingFast = true;
else if (_TeamList[_CurrentTeam].Count == _PartyMode.GetMaxPlayerPerTeam())
else if (_TeamList[_CurrentTeam].Count == _PartyMode.MaxPlayersPerTeam)
stopSelectingFast = true;
}
else
@@ -507,7 +507,7 @@ namespace VocaluxeLib.Menu
{
if (!_ChangePlayerNumDynamic && _TeamList[_CurrentTeam].Count == _NumPlayerTeams[_CurrentTeam])
stopSelectingFast = true;
else if (_TeamList[_CurrentTeam].Count == _PartyMode.GetMaxPlayerPerTeam())
else if (_TeamList[_CurrentTeam].Count == _PartyMode.MaxPlayersPerTeam)
stopSelectingFast = true;
}
else if (mouseEvent.MB)
@@ -573,7 +573,7 @@ namespace VocaluxeLib.Menu
if (!_AllowChangeTeamNum)
return;
if (_NumTeams + 1 <= _PartyMode.GetMaxTeams())
if (_NumTeams + 1 <= _PartyMode.MaxTeams)
{
_NumTeams++;
int[] numPlayerTeams = _NumPlayerTeams;
@@ -602,7 +602,7 @@ namespace VocaluxeLib.Menu
if (!_AllowChangeTeamNum)
return;
if (_NumTeams - 1 >= _PartyMode.GetMinTeams())
if (_NumTeams - 1 >= _PartyMode.MinTeams)
_NumTeams--;
_UpdateButtonState();
}
@@ -613,7 +613,7 @@ namespace VocaluxeLib.Menu
return;
if (_NumPlayerTeams.Length > team)
{
if (_NumPlayerTeams[team] + 1 <= _PartyMode.GetMaxPlayerPerTeam())
if (_NumPlayerTeams[team] + 1 <= _PartyMode.MaxPlayersPerTeam)
_NumPlayerTeams[team]++;
_UpdatePlayerSlide();
}
@@ -626,7 +626,7 @@ namespace VocaluxeLib.Menu
return;
if (_NumPlayerTeams.Length > team)
{
if (_NumPlayerTeams[team] - 1 >= _PartyMode.GetMinPlayerPerTeam())
if (_NumPlayerTeams[team] - 1 >= _PartyMode.MinPlayersPerTeam)
_NumPlayerTeams[team]--;
if (_TeamList[team].Count > _NumPlayerTeams[team])
_RemovePlayerByIndex(team, _NumPlayerTeams[team] - 1);
@@ -699,20 +699,20 @@ namespace VocaluxeLib.Menu
private void _UpdateButtonVisibility()
{
_Buttons[_ButtonIncreaseTeams].Visible = _AllowChangePlayerNum && _Teams && _PartyMode.GetMinTeams() != _PartyMode.GetMaxTeams();
_Buttons[_ButtonDecreaseTeams].Visible = _AllowChangePlayerNum && _Teams && _PartyMode.GetMinTeams() != _PartyMode.GetMaxTeams();
_Buttons[_ButtonIncreaseTeams].Visible = _AllowChangePlayerNum && _Teams && _PartyMode.MinTeams != _PartyMode.MaxTeams;
_Buttons[_ButtonDecreaseTeams].Visible = _AllowChangePlayerNum && _Teams && _PartyMode.MinTeams != _PartyMode.MaxTeams;
_Buttons[_ButtonIncreasePlayer].Visible = _AllowChangePlayerNum;
_Buttons[_ButtonDecreasePlayer].Visible = _AllowChangePlayerNum;
}
private void _UpdateButtonState()
{
_Buttons[_ButtonIncreaseTeams].Selectable = _NumTeams < _PartyMode.GetMaxTeams();
_Buttons[_ButtonDecreaseTeams].Selectable = _NumTeams > _PartyMode.GetMinTeams();
_Buttons[_ButtonIncreaseTeams].Selectable = _NumTeams < _PartyMode.MaxTeams;
_Buttons[_ButtonDecreaseTeams].Selectable = _NumTeams > _PartyMode.MinTeams;
if (_NumPlayerTeams != null && _NumPlayerTeams.Length > _CurrentTeam)
{
_Buttons[_ButtonIncreasePlayer].Selectable = _NumPlayerTeams[_CurrentTeam] < _PartyMode.GetMaxPlayerPerTeam();
_Buttons[_ButtonDecreasePlayer].Selectable = _NumPlayerTeams[_CurrentTeam] > _PartyMode.GetMinPlayerPerTeam();
_Buttons[_ButtonIncreasePlayer].Selectable = _NumPlayerTeams[_CurrentTeam] < _PartyMode.MaxPlayersPerTeam;
_Buttons[_ButtonDecreasePlayer].Selectable = _NumPlayerTeams[_CurrentTeam] > _PartyMode.MinPlayersPerTeam;
}
else
{
@@ -725,7 +725,7 @@ namespace VocaluxeLib.Menu
{
if (_NumPlayerTeams[team] == _TeamList[team].Count && !_ChangePlayerNumDynamic)
return;
if (_NumPlayerTeams[team] == _PartyMode.GetMaxPlayerPerTeam())
if (_NumPlayerTeams[team] == _PartyMode.MaxPlayersPerTeam)
return;
_NameSelections[_NameSelection].UseProfile(profileID);