Refactor PartyModes in preparation for a more unified name selection and maybe config

This commit is contained in:
Flamefire committed 2014-12-14 20:40:08 +01:00
1 parent 29dccbd8ae
commit 84e9163b96
22 files changed
+386 -426

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+53 -43
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@@ -18,6 +18,7 @@
using System;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using Vocaluxe.Base.ThemeSystem;
@@ -32,40 +33,52 @@ namespace Vocaluxe.Base
{
private const int _PartyModeSystemVersion = 1;
private static Dictionary<int, SPartyMode> _PartyModes;
private static readonly Dictionary<int, SPartyMode> _PartyModes = new Dictionary<int, SPartyMode>();
private static int _NextID;
private static int _NormalGameModeID;
private static SPartyMode _CurrentPartyMode;
private static IPartyMode _CurrentPartyMode;
#region public stuff
public static void Init()
public static bool Init()
{
_PartyModes = new Dictionary<int, SPartyMode>();
_NextID = 0;
//add dummy normal game mode and set it as default
var pm = new SPartyMode {ScreenFiles = new List<string>(), PartyMode = new CPartyModeNone(_NextID++, null)};
_NormalGameModeID = pm.PartyMode.ID;
_PartyModes.Add(pm.PartyMode.ID, pm);
_CurrentPartyMode = pm;
if (_PartyModes.Count > 0)
return false; //Already initialized
SPartyMode pm = new SPartyMode
{
Info = new SPartyModeInfos {Author = "Vocaluxe Team", Description = "Normal game", Name = "Normal", TargetAudience = "Just a normal game for everyone"},
PartyMode = new CPartyModeNormal(-1),
PartyModeSystemVersion = _PartyModeSystemVersion,
ScreenFiles = new List<string>()
};
_PartyModes.Add(-1, pm);
_CurrentPartyMode = pm.PartyMode;
Debug.Assert(_CurrentPartyMode != null && _CurrentPartyMode.ID == -1);
//load other party modes
_LoadPartyModes();
return _CurrentPartyMode.Init();
}
public static int CurrentPartyModeID
{
get
get { return _CurrentPartyMode.ID; }
set
{
if (_CurrentPartyMode.PartyMode.ID != _NormalGameModeID)
return _CurrentPartyMode.PartyMode.ID;
return -1;
if (_CurrentPartyMode.ID == value)
return;
if (value != -1 && !_PartyModes.ContainsKey(value))
throw new ArgumentException("Partymode with ID=" + value + " does not exist!");
IPartyMode pm = _PartyModes[value].PartyMode;
if (pm.Init())
_CurrentPartyMode = pm;
else
{
CLog.LogError("Could not init PartyMode \"" + _PartyModes[value].Info.Name + "\"! Removing...", true);
_PartyModes.Remove(value);
}
}
}
public static int NumModes
public static int Count
{
get { return _PartyModes.Count; }
}
@@ -90,85 +103,81 @@ namespace Vocaluxe.Base
public static List<SPartyModeInfos> GetPartyModeInfos()
{
var infos = new List<SPartyModeInfos>();
foreach (KeyValuePair<int, SPartyMode> kvp in _PartyModes)
List<SPartyModeInfos> list = new List<SPartyModeInfos>();
foreach (SPartyMode pm in _PartyModes.Values)
{
if (kvp.Key != _NormalGameModeID)
infos.Add(kvp.Value.Info);
if (pm.PartyMode.ID >= 0)
list.Add(pm.Info);
}
return infos;
return list;
}
public static void SetNormalGameMode()
{
CSongs.ResetPartySongSung();
SetPartyMode(_NormalGameModeID);
CurrentPartyModeID = -1;
}
public static void SetPartyMode(int partyModeID)
{
if (!_PartyModes.TryGetValue(partyModeID, out _CurrentPartyMode))
CLog.LogError("CParty: Can't find party mode ID: " + partyModeID);
_CurrentPartyMode.PartyMode.Init();
CurrentPartyModeID = partyModeID;
}
#endregion public stuff
#region Interface
public static void UpdateGame()
{
_CurrentPartyMode.PartyMode.UpdateGame();
_CurrentPartyMode.UpdateGame();
}
public static IMenu GetStartScreen()
{
return _CurrentPartyMode.PartyMode.GetStartScreen();
return _CurrentPartyMode.GetStartScreen();
}
public static SScreenSongOptions GetSongSelectionOptions()
{
return _CurrentPartyMode.PartyMode.GetScreenSongOptions();
return _CurrentPartyMode.GetScreenSongOptions();
}
public static void OnSongChange(int songIndex, ref SScreenSongOptions screenSongOptions)
{
_CurrentPartyMode.PartyMode.OnSongChange(songIndex, ref screenSongOptions);
_CurrentPartyMode.OnSongChange(songIndex, ref screenSongOptions);
}
public static void OnCategoryChange(int categoryIndex, ref SScreenSongOptions screenSongOptions)
{
_CurrentPartyMode.PartyMode.OnCategoryChange(categoryIndex, ref screenSongOptions);
_CurrentPartyMode.OnCategoryChange(categoryIndex, ref screenSongOptions);
}
public static void SetSearchString(string searchString, bool visible)
{
_CurrentPartyMode.PartyMode.SetSearchString(searchString, visible);
_CurrentPartyMode.SetSearchString(searchString, visible);
}
public static void JokerUsed(int teamNr)
{
_CurrentPartyMode.PartyMode.JokerUsed(teamNr);
_CurrentPartyMode.JokerUsed(teamNr);
}
public static void SongSelected(int songID)
{
_CurrentPartyMode.PartyMode.SongSelected(songID);
_CurrentPartyMode.SongSelected(songID);
}
public static void FinishedSinging()
{
_CurrentPartyMode.PartyMode.FinishedSinging();
_CurrentPartyMode.FinishedSinging();
}
public static void LeavingScore()
{
_CurrentPartyMode.PartyMode.LeavingScore();
_CurrentPartyMode.LeavingScore();
}
public static void LeavingHighscore()
{
_CurrentPartyMode.PartyMode.LeavingHighscore();
_CurrentPartyMode.LeavingHighscore();
}
#endregion Interface
@@ -216,7 +225,7 @@ namespace Vocaluxe.Base
return false;
object instance = output.CreateInstance(typeof(IPartyMode).Namespace + "." + pm.Info.Folder + "." + pm.Info.PartyModeFile, false,
BindingFlags.Public | BindingFlags.Instance, null, new object[] {_NextID++, pathToPm}, null, null);
BindingFlags.Public | BindingFlags.Instance, null, new object[] {_NextID++}, null, null);
if (instance == null)
{
CLog.LogError("Error creating Instance of PartyMode file: " + filePath);
@@ -258,7 +267,7 @@ namespace Vocaluxe.Base
return false;
}
pm.PartyMode.LoadTheme();
pm.Info.LoadData(pm.PartyMode);
pm.Info.ExtInfo = pm.PartyMode;
return true;
}
@@ -269,6 +278,7 @@ namespace Vocaluxe.Base
var compilerParams = new CompilerParameters();
compilerParams.ReferencedAssemblies.Add("System.Windows.Forms.dll");
compilerParams.ReferencedAssemblies.Add("System.dll");
compilerParams.ReferencedAssemblies.Add("System.Core.dll");
compilerParams.ReferencedAssemblies.Add("VocaluxeLib.dll");
compilerParams.GenerateInMemory = true;
+2 -11
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@@ -17,6 +17,7 @@
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Xml.Serialization;
using Vocaluxe.Base.Fonts;
using VocaluxeLib;
@@ -121,17 +122,7 @@ namespace Vocaluxe.Base
[XmlAltName("PartyModeVersionMajor")] public int VersionMajor;
[XmlAltName("PartyModeVersionMinor")] public int VersionMinor;
public string TargetAudience;
[XmlIgnore] public int MaxPlayers, MinPlayers, MaxTeams, MinTeams;
[XmlIgnore] public int PartyModeID;
public void LoadData(IPartyMode pm)
{
MaxPlayers = pm.GetMaxPlayer();
MinPlayers = pm.GetMinPlayer();
MaxTeams = pm.GetMaxTeams();
MinTeams = pm.GetMinTeams();
PartyModeID = pm.ID;
}
[XmlIgnore] public IPartyModeInfo ExtInfo;
}
struct SPartyMode
+2 -1
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@@ -238,7 +238,8 @@ namespace Vocaluxe
// Init Party Modes;
CLog.StartBenchmark("Init Party Modes");
CParty.Init();
if (!CParty.Init())
throw new CLoadingException("Party Modes");
CLog.StopBenchmark("Init Party Modes");
Application.DoEvents();
+29 -22
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@@ -20,6 +20,7 @@ using System.Windows.Forms;
using Vocaluxe.Base;
using VocaluxeLib;
using VocaluxeLib.Menu;
using VocaluxeLib.PartyModes;
namespace Vocaluxe.Screens
{
@@ -115,7 +116,7 @@ namespace Vocaluxe.Screens
_SelectSlides[_SelectSlideModes].Clear();
foreach (SPartyModeInfos info in _PartyModeInfos)
_SelectSlides[_SelectSlideModes].AddValue(info.Name, info.PartyModeID);
_SelectSlides[_SelectSlideModes].AddValue(info.Name, info.ExtInfo.ID);
_SelectSlides[_SelectSlideModes].Selection = 0;
_UpdateSelection();
@@ -134,42 +135,48 @@ namespace Vocaluxe.Screens
int index = _SelectSlides[_SelectSlideModes].Selection;
if (index >= _PartyModeInfos.Count)
return;
{
index = 0;
_SelectSlides[_SelectSlideModes].Selection = 0;
}
//Description
_Texts[_TextDescription].Text = _PartyModeInfos[index].Description;
_Texts[_TextDescription].TranslationID = _PartyModeInfos[index].PartyModeID;
SPartyModeInfos infos = _PartyModeInfos[index];
IPartyModeInfo extInfo = infos.ExtInfo;
_Texts[_TextDescription].Text = infos.Description;
_Texts[_TextDescription].TranslationID = extInfo.ID;
//TargetAudience
_Texts[_TextTargetAudience].TranslationID = _PartyModeInfos[index].PartyModeID;
_Texts[_TextTargetAudience].Text = _PartyModeInfos[index].TargetAudience;
_Texts[_TextTargetAudience].TranslationID = extInfo.ID;
_Texts[_TextTargetAudience].Text = infos.TargetAudience;
//NumTeams
if (_PartyModeInfos[index].MaxTeams == 0)
if (extInfo.MaxTeams == 1)
_Texts[_TextNumTeams].Text = "TR_SCREENPARTY_NOTEAMS";
else if (_PartyModeInfos[index].MaxTeams == _PartyModeInfos[index].MinTeams)
_Texts[_TextNumTeams].Text = _PartyModeInfos[index].MaxTeams.ToString();
else if (_PartyModeInfos[index].MaxTeams > _PartyModeInfos[index].MinTeams)
_Texts[_TextNumTeams].Text = _PartyModeInfos[index].MinTeams + " - " + _PartyModeInfos[index].MaxTeams;
else if (extInfo.MaxTeams == extInfo.MinTeams)
_Texts[_TextNumTeams].Text = extInfo.MaxTeams.ToString();
else
_Texts[_TextNumTeams].Text = extInfo.MinTeams + " - " + extInfo.MaxTeams;
//NumPlayers
if (_PartyModeInfos[index].MaxPlayers == _PartyModeInfos[index].MinPlayers)
_Texts[_TextNumPlayers].Text = _PartyModeInfos[index].MaxTeams.ToString();
else if (_PartyModeInfos[index].MaxPlayers > _PartyModeInfos[index].MinPlayers)
_Texts[_TextNumPlayers].Text = _PartyModeInfos[index].MinPlayers + " - " + _PartyModeInfos[index].MaxPlayers;
if (extInfo.MaxPlayers == extInfo.MinPlayers)
_Texts[_TextNumPlayers].Text = extInfo.MaxTeams.ToString();
else
_Texts[_TextNumPlayers].Text = extInfo.MinPlayers + " - " + extInfo.MaxPlayers;
//Author
_Texts[_TextAuthor].Text = _PartyModeInfos[index].Author;
_Texts[_TextAuthor].TranslationID = _PartyModeInfos[index].PartyModeID;
_Texts[_TextAuthor].Text = infos.Author;
_Texts[_TextAuthor].TranslationID = extInfo.ID;
//Version
_Texts[_TextVersion].Text = _PartyModeInfos[index].VersionMajor + "." + _PartyModeInfos[index].VersionMinor;
_Texts[_TextVersion].TranslationID = _PartyModeInfos[index].PartyModeID;
_Texts[_TextVersion].Text = infos.VersionMajor + "." + infos.VersionMinor;
_Texts[_TextVersion].TranslationID = extInfo.ID;
if (CConfig.GetMaxNumMics() == 0)
if (CConfig.GetMaxNumMics() < extInfo.MinMics)
{
_Buttons[_ButtonStart].Visible = false;
_Texts[_TextError].Text = "TR_SCREENPARTY_ERROR_MICS";
_Texts[_TextError].Text = CConfig.GetMaxNumMics() == 0
? "TR_SCREENPARTY_ERROR_MICS" : CLanguage.Translate("TR_SCREENPARTY_ERROR_MIC_NUM").Replace("%d", extInfo.MinMics.ToString());
_Texts[_TextError].Visible = true;
}
else
@@ -193,7 +200,7 @@ namespace Vocaluxe.Screens
return;
}
CParty.SetPartyMode(_PartyModeInfos[index].PartyModeID);
CParty.SetPartyMode(_PartyModeInfos[index].ExtInfo.ID);
CGraphics.FadeTo(CParty.GetStartScreen());
}
}
+8 -11
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@@ -187,26 +187,23 @@ namespace Vocaluxe.Screens
private static string _GetRating(double points)
{
string rating = String.Empty;
string rating;
if (points >= 9800)
{
//in case of the game names so:
rating = "TR_RATING_VOCAL_HERO";
}
else if (points < 9800 && points >= 8400)
else if (points >= 8400)
rating = "TR_RATING_SUPERSTAR";
else if (points < 8400 && points >= 7000)
else if (points >= 7000)
rating = "TR_RATING_LEAD_SINGER";
else if (points < 7000 && points >= 5600)
else if (points >= 5600)
rating = "TR_RATING_RISING_STAR";
else if (points < 5600 && points >= 4200)
else if (points >= 4200)
rating = "TR_RATING_HOPEFUL";
else if (points < 4200 && points >= 2800)
else if (points >= 2800)
rating = "TR_RATING_WANNABE";
else if (points < 2800 && points >= 1400)
else if (points >= 1400)
rating = "TR_RATING_AMATEUR";
else if (points < 1400)
else
rating = "TR_RATING_TONE_DEAF";
return rating;