Rename CTexture to CTextureRef to reflect it is only a reference

This commit is contained in:
Flamefire committed 2014-09-13 17:51:55 +02:00
1 parent 3fe8cdf05c
commit 7f8e974fe1
51 files changed
+290 -285

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+4 -4
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@@ -40,8 +40,8 @@ namespace VocaluxeLib.Menu
return _Theme.Name;
}
private CTexture _Texture;
public CTexture Texture
private CTextureRef _Texture;
public CTextureRef Texture
{
get { return _Texture ?? CBase.Theme.GetSkinTexture(_Theme.TextureName, _PartyModeID); }
@@ -83,7 +83,7 @@ namespace VocaluxeLib.Menu
Visible = s.Visible;
}
public CStatic(int partyModeID, CTexture texture, SColorF color, SRectF rect)
public CStatic(int partyModeID, CTextureRef texture, SColorF color, SRectF rect)
{
_PartyModeID = partyModeID;
@@ -192,7 +192,7 @@ namespace VocaluxeLib.Menu
public void Draw(EAspect aspect, float scale = 1f, float zModify = 0f, bool forceDraw = false)
{
CTexture texture = Texture;
CTextureRef texture = Texture;
SRectF bounds = Rect.Scale(scale);
SRectF rect;
if (aspect != EAspect.Stretch && texture != null)