Rename CTexture to CTextureRef to reflect it is only a reference
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@@ -22,7 +22,7 @@ namespace VocaluxeLib.Draw
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/// <summary>
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/// Reference to a texture in the drawing driver
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/// </summary>
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public class CTexture
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public class CTextureRef
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{
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public readonly int ID;
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@@ -102,7 +102,7 @@ namespace VocaluxeLib.Draw
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/// <param name="dataSize">Size of the data used</param>
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/// <param name="texWidth">Width in video memory</param>
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/// <param name="texHeight">Height in video memory</param>
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public CTexture(int id, Size origSize, Size dataSize, int texWidth = 0, int texHeight = 0)
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public CTextureRef(int id, Size origSize, Size dataSize, int texWidth = 0, int texHeight = 0)
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{
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ID = id;
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_DataSize = dataSize;
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