Fixed string comparisons

Added CCursor.ReloadTextures without position flickering
This commit is contained in:
Flamefire committed 2013-05-10 14:31:20 +02:00
1 parent a2c1ee67ad
commit 7f5cbbf686
16 files changed
+90 -126

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+4 -4
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@@ -396,7 +396,7 @@ namespace VocaluxeLib.Menu
writer.WriteComment("<Color>: Text color from ColorScheme (high priority)");
writer.WriteComment("or <R>, <G>, <B>, <A> (lower priority)");
if (_Theme.ColorName != "")
if (!String.IsNullOrEmpty(_Theme.ColorName))
writer.WriteElementString("Color", _Theme.ColorName);
else
{
@@ -408,7 +408,7 @@ namespace VocaluxeLib.Menu
writer.WriteComment("<SColor>: Selected Text color from ColorScheme (high priority)");
writer.WriteComment("or <SR>, <SG>, <SB>, <SA> (lower priority)");
if (_Theme.SelColorName != "")
if (!String.IsNullOrEmpty(_Theme.SelColorName))
writer.WriteElementString("SColor", _Theme.SelColorName);
else
{
@@ -521,10 +521,10 @@ namespace VocaluxeLib.Menu
public void LoadTextures()
{
if (_Theme.ColorName != "")
if (!String.IsNullOrEmpty(_Theme.ColorName))
Color = CBase.Theme.GetColor(_Theme.ColorName, _PartyModeID);
if (_Theme.SelColorName != "")
if (!String.IsNullOrEmpty(_Theme.SelColorName))
SelColor = CBase.Theme.GetColor(_Theme.SelColorName, _PartyModeID);
}