folder fix II: renaming back to Output
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This work is licensed under the Creative Commons license by-sa 3.0.
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||||
(http://creativecommons.org/licenses/by-sa/3.0/)
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Author:
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DJad (http://www.jamendo.com/de/artist/DJad)
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Distributed by:
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||||
Site: jamendo.com
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File: DJad - Walking Alone.mp3
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URL: http://www.jamendo.com/de/track/543970
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<?xml version="1.0" encoding="UTF-8"?>
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||||
<root>
|
||||
<Info>
|
||||
<Name>Blue</Name>
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||||
<Folder>Blue</Folder>
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||||
<Author>flokuep</Author>
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||||
</Info>
|
||||
<Cover>
|
||||
<Cover1>
|
||||
<Name>NoCover</Name>
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||||
<Path>NoCover.png</Path>
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||||
</Cover1>
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||||
<Cover2>
|
||||
<Name>A</Name>
|
||||
<Path>A.png</Path>
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||||
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||||
<Cover3>
|
||||
<Name>B</Name>
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||||
<Path>B.png</Path>
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||||
</Cover3>
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||||
<Cover4>
|
||||
<Name>C</Name>
|
||||
<Path>C.png</Path>
|
||||
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||||
<Cover5>
|
||||
<Name>D</Name>
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||||
<Path>D.png</Path>
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||||
</Cover5>
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||||
<Cover6>
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||||
<Name>E</Name>
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||||
<Path>E.png</Path>
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||||
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||||
<Cover7>
|
||||
<Name>F</Name>
|
||||
<Path>F.png</Path>
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||||
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||||
<Cover8>
|
||||
<Name>G</Name>
|
||||
<Path>G.png</Path>
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||||
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||||
<Cover9>
|
||||
<Name>H</Name>
|
||||
<Path>H.png</Path>
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||||
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|
||||
<Cover10>
|
||||
<Name>I</Name>
|
||||
<Path>I.png</Path>
|
||||
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||||
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|
||||
<Name>J</Name>
|
||||
<Path>J.png</Path>
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||||
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||||
<Cover12>
|
||||
<Name>K</Name>
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||||
<Path>K.png</Path>
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||||
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||||
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|
||||
<Name>L</Name>
|
||||
<Path>L.png</Path>
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||||
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||||
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|
||||
<Name>M</Name>
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||||
<Path>M.png</Path>
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||||
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||||
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||||
<Name>N</Name>
|
||||
<Path>N.png</Path>
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||||
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||||
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|
||||
<Name>O</Name>
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||||
<Path>O.png</Path>
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||||
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||||
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|
||||
<Name>P</Name>
|
||||
<Path>P.png</Path>
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||||
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||||
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|
||||
<Name>Q</Name>
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||||
<Path>Q.png</Path>
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||||
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||||
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|
||||
<Name>R</Name>
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||||
<Path>R.png</Path>
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||||
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||||
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|
||||
<Name>S</Name>
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||||
<Path>S.png</Path>
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||||
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||||
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||||
<Name>T</Name>
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||||
<Path>T.png</Path>
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||||
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||||
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|
||||
<Name>U</Name>
|
||||
<Path>U.png</Path>
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||||
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||||
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|
||||
<Name>V</Name>
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||||
<Path>V.png</Path>
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||||
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||||
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|
||||
<Name>W</Name>
|
||||
<Path>W.png</Path>
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||||
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|
||||
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|
||||
<Name>X</Name>
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||||
<Path>X.png</Path>
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||||
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||||
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|
||||
<Name>Y</Name>
|
||||
<Path>Y.png</Path>
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||||
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||||
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|
||||
<Name>Z</Name>
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||||
<Path>Z.png</Path>
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||||
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||||
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|
||||
<Name>#</Name>
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||||
<Path>#.png</Path>
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||||
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|
||||
<Cover29>
|
||||
<Name>No Year</Name>
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||||
<Path>NoYear.png</Path>
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||||
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|
||||
<Cover30>
|
||||
<Name>Ohne Jahr</Name>
|
||||
<Path>OhneJahr.png</Path>
|
||||
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|
||||
<Cover31>
|
||||
<Name>1900 - 1909</Name>
|
||||
<Path>1900er.png</Path>
|
||||
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||||
<Cover32>
|
||||
<Name>1910 - 1919</Name>
|
||||
<Path>1910er.png</Path>
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||||
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||||
<Cover33>
|
||||
<Name>1920 - 1929</Name>
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||||
<Path>20er.png</Path>
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||||
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||||
<Cover34>
|
||||
<Name>1930 - 1939</Name>
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||||
<Path>30er.png</Path>
|
||||
</Cover34>
|
||||
<Cover35>
|
||||
<Name>1940 - 1949</Name>
|
||||
<Path>40er.png</Path>
|
||||
</Cover35>
|
||||
<Cover36>
|
||||
<Name>1950 - 1959</Name>
|
||||
<Path>50er.png</Path>
|
||||
</Cover36>
|
||||
<Cover37>
|
||||
<Name>1960 - 1969</Name>
|
||||
<Path>60er.png</Path>
|
||||
</Cover37>
|
||||
<Cover38>
|
||||
<Name>1970 - 1979</Name>
|
||||
<Path>70er.png</Path>
|
||||
</Cover38>
|
||||
<Cover39>
|
||||
<Name>1980 - 1989</Name>
|
||||
<Path>80er.png</Path>
|
||||
</Cover39>
|
||||
<Cover40>
|
||||
<Name>1990 - 1999</Name>
|
||||
<Path>90er.png</Path>
|
||||
</Cover40>
|
||||
<Cover41>
|
||||
<Name>2000 - 2009</Name>
|
||||
<Path>2000er.png</Path>
|
||||
</Cover41>
|
||||
<Cover42>
|
||||
<Name>2010 - 2019</Name>
|
||||
<Path>2010er.png</Path>
|
||||
</Cover42>
|
||||
<Cover43>
|
||||
<Name>No Language</Name>
|
||||
<Path>NoLanguage.png</Path>
|
||||
</Cover43>
|
||||
<Cover44>
|
||||
<Name>Ohne Sprache</Name>
|
||||
<Path>OhneSprache.png</Path>
|
||||
</Cover44>
|
||||
<Cover45>
|
||||
<Name>German</Name>
|
||||
<Path>German.png</Path>
|
||||
</Cover45>
|
||||
<Cover46>
|
||||
<Name>English</Name>
|
||||
<Path>English.png</Path>
|
||||
</Cover46>
|
||||
<Cover47>
|
||||
<Name>French</Name>
|
||||
<Path>French.png</Path>
|
||||
</Cover47>
|
||||
<Cover48>
|
||||
<Name>Italian</Name>
|
||||
<Path>Italian.png</Path>
|
||||
</Cover48>
|
||||
<Cover49>
|
||||
<Name>Spanish</Name>
|
||||
<Path>Spanish.png</Path>
|
||||
</Cover49>
|
||||
<Cover50>
|
||||
<Name>Polish</Name>
|
||||
<Path>Polish.png</Path>
|
||||
</Cover50>
|
||||
<Cover51>
|
||||
<Name>No Edition</Name>
|
||||
<Path>NoEdition.png</Path>
|
||||
</Cover51>
|
||||
<Cover52>
|
||||
<Name>Ohne Edition</Name>
|
||||
<Path>OhneEdition.png</Path>
|
||||
</Cover52>
|
||||
<Cover53>
|
||||
<Name>No Genre</Name>
|
||||
<Path>NoGenre.png</Path>
|
||||
</Cover53>
|
||||
<Cover54>
|
||||
<Name>Ohne Genre</Name>
|
||||
<Path>OhneGenre.png</Path>
|
||||
</Cover54>
|
||||
<Cover55>
|
||||
<Name>All Songs</Name>
|
||||
<Path>AllSongs.png</Path>
|
||||
</Cover55>
|
||||
<Cover56>
|
||||
<Name>Alle Songs</Name>
|
||||
<Path>AlleSongs.png</Path>
|
||||
</Cover56>
|
||||
</Cover>
|
||||
</root>
|
||||
|
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||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<root>
|
||||
<Font1>
|
||||
<Name>Normal</Name>
|
||||
<Outline>0,00</Outline>
|
||||
<OutlineColorR>0,00</OutlineColorR>
|
||||
<OutlineColorG>0,00</OutlineColorG>
|
||||
<OutlineColorB>0,00</OutlineColorB>
|
||||
<OutlineColorA>1,00</OutlineColorA>
|
||||
<Folder>FreeSans</Folder>
|
||||
<FileNormal>FreeSans.ttf</FileNormal>
|
||||
<FileBold>FreeSansBold.ttf</FileBold>
|
||||
<FileItalic>FreeSansOblique.ttf</FileItalic>
|
||||
<FileBoldItalic>FreeSansBoldOblique.ttf</FileBoldItalic>
|
||||
</Font1>
|
||||
<Font2>
|
||||
<Name>Outline</Name>
|
||||
<Outline>0,10</Outline>
|
||||
<OutlineColorR>0,00</OutlineColorR>
|
||||
<OutlineColorG>0,00</OutlineColorG>
|
||||
<OutlineColorB>0,00</OutlineColorB>
|
||||
<OutlineColorA>1,00</OutlineColorA>
|
||||
<Folder>FreeSans</Folder>
|
||||
<FileNormal>FreeSans.ttf</FileNormal>
|
||||
<FileBold>FreeSansBold.ttf</FileBold>
|
||||
<FileItalic>FreeSansOblique.ttf</FileItalic>
|
||||
<FileBoldItalic>FreeSansBoldOblique.ttf</FileBoldItalic>
|
||||
</Font2>
|
||||
</root>
|
||||
@@ -0,0 +1,40 @@
|
||||
Congratulations, you have successfully downloaded font file!
|
||||
|
||||
This font is provided to you by Fonts2u.com – the largest online
|
||||
repository of free fonts for Windows and Mac.
|
||||
|
||||
|
||||
|
||||
How to install this font on your computer?
|
||||
|
||||
For Windows 7 / Vista users:
|
||||
|
||||
- Right-click the font file(s) and choose "Install".
|
||||
|
||||
For users of the previous Windows versions:
|
||||
|
||||
- Copy the included file(s) into a default Windows font folder
|
||||
(usually C:\WINDOWS\FONTS or C:\WINNT\FONTS)
|
||||
|
||||
For Mac users:
|
||||
|
||||
Mac OS X 10.3 or above (including the FontBook)
|
||||
|
||||
- Double-click the font file and hit "Install font" button at
|
||||
the bottom of the preview.
|
||||
|
||||
Mac OS X
|
||||
|
||||
- Either copy the font file(s) to /Library/Fonts (for all users),
|
||||
or to /Users/Your_username/Library/Fonts (for you only).
|
||||
|
||||
Mac OS 9 or earlier
|
||||
|
||||
- You have to convert the font file(s) you have downloaded.
|
||||
Drag the font suitcases into the System folder. The system
|
||||
will propose you to add them to the Fonts folder.
|
||||
|
||||
For Linux users:
|
||||
|
||||
- Copy the font file(s) to /USR/SHARE/FONTS
|
||||
|
||||
|
After Width: | Height: | Size: 65 KiB |
@@ -0,0 +1,674 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
||||
@@ -0,0 +1,225 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<root>
|
||||
<Info>
|
||||
<Name>Deutsch</Name>
|
||||
</Info>
|
||||
<Texts>
|
||||
<!--General-->
|
||||
<TR_PROGRAM_NAME>Vocaluxe</TR_PROGRAM_NAME>
|
||||
<TR_GENERAL_AND>und</TR_GENERAL_AND>
|
||||
<!--General: Buttons-->
|
||||
<TR_BUTTON_EXIT>Exit</TR_BUTTON_EXIT>
|
||||
<TR_BUTTON_SAVE>Speichern</TR_BUTTON_SAVE>
|
||||
<TR_BUTTON_BACK>Zurück</TR_BUTTON_BACK>
|
||||
<TR_BUTTON_START>Start</TR_BUTTON_START>
|
||||
<!--General: Debug-->
|
||||
<TR_DEBUG_AUDIO_STREAMS>Audio-Streams</TR_DEBUG_AUDIO_STREAMS>
|
||||
<TR_DEBUG_VIDEO_STREAMS>Video-Streams</TR_DEBUG_VIDEO_STREAMS>
|
||||
<TR_DEBUG_TEXTURES>Textures</TR_DEBUG_TEXTURES>
|
||||
<TR_DEBUG_TONE_ABS>ToneAbs</TR_DEBUG_TONE_ABS>
|
||||
<TR_DEBUG_MAX_VOLUME>Max. Volume</TR_DEBUG_MAX_VOLUME>
|
||||
<TR_DEBUG_SONGS>Geladene Songs</TR_DEBUG_SONGS>
|
||||
<TR_DEBUG_MOUSE>Maus</TR_DEBUG_MOUSE>
|
||||
<!--General: Game-Modes-->
|
||||
<TR_GAMEMODE_NORMAL>Normal</TR_GAMEMODE_NORMAL>
|
||||
<TR_GAMEMODE_DUET>Duett</TR_GAMEMODE_DUET>
|
||||
<TR_GAMEMODE_MEDLEY>Medley</TR_GAMEMODE_MEDLEY>
|
||||
<TR_GAMEMODE_SHORTSONG>Kurz-Version</TR_GAMEMODE_SHORTSONG>
|
||||
<!--General: Ratings-->
|
||||
<TR_RATING_VOCAL_HERO>Vocal Hero</TR_RATING_VOCAL_HERO>
|
||||
<TR_RATING_SUPERSTAR>Superstar</TR_RATING_SUPERSTAR>
|
||||
<TR_RATING_LEAD_SINGER>Hit-Künstler</TR_RATING_LEAD_SINGER>
|
||||
<TR_RATING_RISING_STAR>Sternchen</TR_RATING_RISING_STAR>
|
||||
<TR_RATING_HOPEFUL>Fortgeschritten</TR_RATING_HOPEFUL>
|
||||
<TR_RATING_WANNABE>Möchtegern</TR_RATING_WANNABE>
|
||||
<TR_RATING_AMATEUR>Amateur</TR_RATING_AMATEUR>
|
||||
<TR_RATING_TONE_DEAF>Nichtskönner</TR_RATING_TONE_DEAF>
|
||||
<!--Config-->
|
||||
<!--Config: Renderer-->
|
||||
<TR_CONFIG_SOFTWARE>Software</TR_CONFIG_SOFTWARE>
|
||||
<TR_CONFIG_OPENGL>OpenGL</TR_CONFIG_OPENGL>
|
||||
<TR_CONFIG_DIRECT3D>Direct3D</TR_CONFIG_DIRECT3D>
|
||||
<!--Config: Texture-Quality-->
|
||||
<TR_CONFIG_TEXTURE_LOWEST>Geringste</TR_CONFIG_TEXTURE_LOWEST>
|
||||
<TR_CONFIG_TEXTURE_LOW>Gering</TR_CONFIG_TEXTURE_LOW>
|
||||
<TR_CONFIG_TEXTURE_MEDIUM>Mittel</TR_CONFIG_TEXTURE_MEDIUM>
|
||||
<TR_CONFIG_TEXTURE_HIGH>Hoch</TR_CONFIG_TEXTURE_HIGH>
|
||||
<TR_CONFIG_TEXTURE_HIGHEST>Höchste</TR_CONFIG_TEXTURE_HIGHEST>
|
||||
<!--Config: On/Off-->
|
||||
<TR_CONFIG_OFF>Aus</TR_CONFIG_OFF>
|
||||
<TR_CONFIG_ON>An</TR_CONFIG_ON>
|
||||
<!--Config: Debug-Level-->
|
||||
<TR_CONFIG_ONLY_FPS>Nur FPS</TR_CONFIG_ONLY_FPS>
|
||||
<TR_CONFIG_LEVEL1>Level 1</TR_CONFIG_LEVEL1>
|
||||
<TR_CONFIG_LEVEL2>Level 2</TR_CONFIG_LEVEL2>
|
||||
<TR_CONFIG_LEVEL3>Level 3</TR_CONFIG_LEVEL3>
|
||||
<TR_CONFIG_LEVEL_MAX>Maximal</TR_CONFIG_LEVEL_MAX>
|
||||
<!--Config: Song-Menu-Style-->
|
||||
<TR_CONFIG_LIST>Liste</TR_CONFIG_LIST>
|
||||
<TR_CONFIG_DREIDEL>Dreidel</TR_CONFIG_DREIDEL>
|
||||
<TR_CONFIG_TILE_BOARD>TileBoard</TR_CONFIG_TILE_BOARD>
|
||||
<TR_CONFIG_BOOK>Book</TR_CONFIG_BOOK>
|
||||
<!--Config: Cover-Loading-->
|
||||
<TR_CONFIG_COVERLOADING_ONDEMAND>Bei Bedarf</TR_CONFIG_COVERLOADING_ONDEMAND>
|
||||
<TR_CONFIG_COVERLOADING_ATSTART>Bei Programmstart</TR_CONFIG_COVERLOADING_ATSTART>
|
||||
<TR_CONFIG_COVERLOADING_DYNAMIC>Dynamisch</TR_CONFIG_COVERLOADING_DYNAMIC>
|
||||
<!--Config: Song-Sorting-->
|
||||
<TR_CONFIG_NONE>Keine</TR_CONFIG_NONE>
|
||||
<TR_CONFIG_RANDOM>Zufällig</TR_CONFIG_RANDOM>
|
||||
<TR_CONFIG_FOLDER>Ordner</TR_CONFIG_FOLDER>
|
||||
<TR_CONFIG_ARTIST>Artist</TR_CONFIG_ARTIST>
|
||||
<TR_CONFIG_ARTIST_LETTER>Artist Buchstabe</TR_CONFIG_ARTIST_LETTER>
|
||||
<TR_CONFIG_TITLE_LETTER>Titel Buchstabe</TR_CONFIG_TITLE_LETTER>
|
||||
<TR_CONFIG_EDITION>Edition</TR_CONFIG_EDITION>
|
||||
<TR_CONFIG_GENRE>Genre</TR_CONFIG_GENRE>
|
||||
<TR_CONFIG_YEAR>Jahr</TR_CONFIG_YEAR>
|
||||
<TR_CONFIG_DECADE>Dekade</TR_CONFIG_DECADE>
|
||||
<TR_CONFIG_LANGUAGE>Sprache</TR_CONFIG_LANGUAGE>
|
||||
<!--Config: Game-Difficulty-->
|
||||
<TR_CONFIG_EASY>Einfach</TR_CONFIG_EASY>
|
||||
<TR_CONFIG_NORMAL>Normal</TR_CONFIG_NORMAL>
|
||||
<TR_CONFIG_HARD>Schwierig</TR_CONFIG_HARD>
|
||||
<!--Config: Timer-Mode-->
|
||||
<TR_CONFIG_TIMERMODE_CURRENT>Aktuell</TR_CONFIG_TIMERMODE_CURRENT>
|
||||
<TR_CONFIG_TIMERMODE_REMAINING>Verbleibend</TR_CONFIG_TIMERMODE_REMAINING>
|
||||
<TR_CONFIG_TIMERMODE_TOTAL>Gesamt</TR_CONFIG_TIMERMODE_TOTAL>
|
||||
<!--Config: Timer-Look-->
|
||||
<TR_CONFIG_TIMERLOOK_NORMAL>Normal</TR_CONFIG_TIMERLOOK_NORMAL>
|
||||
<TR_CONFIG_TIMERLOOK_EXPANDED>Erweitert</TR_CONFIG_TIMERLOOK_EXPANDED>
|
||||
<!--Config: Background-Music-Source-->
|
||||
<TR_CONFIG_OWN_MUSIC>Eigene Musik und Hintergrundmusik</TR_CONFIG_OWN_MUSIC>
|
||||
<TR_CONFIG_NO_OWN_MUSIC>Keine eigene Musik</TR_CONFIG_NO_OWN_MUSIC>
|
||||
<TR_CONFIG_ONLY_OWN_MUSIC>Nur eigene Musik</TR_CONFIG_ONLY_OWN_MUSIC>
|
||||
<!--Config: FadePlayerInfo-->
|
||||
<TR_CONFIG_FADEPLAYERINFO_ALL>Alle</TR_CONFIG_FADEPLAYERINFO_ALL>
|
||||
<TR_CONFIG_FADEPLAYERINFO_INFO>Nur Namen und Avatar</TR_CONFIG_FADEPLAYERINFO_INFO>
|
||||
<TR_CONFIG_FADEPLAYERINFO_OFF>Keine</TR_CONFIG_FADEPLAYERINFO_OFF>
|
||||
<!--Screens-->
|
||||
<!--ScreenLoad-->
|
||||
<TR_SCREENLOAD_LOADING>Laden</TR_SCREENLOAD_LOADING>
|
||||
<TR_SCREENLOAD_TOTAL>Gesamt</TR_SCREENLOAD_TOTAL>
|
||||
<TR_SCREENLOAD_SONGS>Lieder</TR_SCREENLOAD_SONGS>
|
||||
<TR_SCREENLOAD_LOADED>geladen</TR_SCREENLOAD_LOADED>
|
||||
<!--ScreenMain-->
|
||||
<TR_SCREENMAIN_MENU>Hauptmenü</TR_SCREENMAIN_MENU>
|
||||
<TR_SCREENMAIN_BUTTON_SING>Singen</TR_SCREENMAIN_BUTTON_SING>
|
||||
<TR_SCREENMAIN_BUTTON_OPTIONS>Optionen</TR_SCREENMAIN_BUTTON_OPTIONS>
|
||||
<TR_SCREENMAIN_BUTTON_PROFILES>Profile</TR_SCREENMAIN_BUTTON_PROFILES>
|
||||
<!--ScreenNames-->
|
||||
<TR_SCREENNAMES_MENU>Spielerauswahl</TR_SCREENNAMES_MENU>
|
||||
<TR_SCREENNAMES_PLAYER>Spieler</TR_SCREENNAMES_PLAYER>
|
||||
<TR_SCREENNAMES_1PLAYER>1 Spieler</TR_SCREENNAMES_1PLAYER>
|
||||
<TR_SCREENNAMES_2PLAYER>2 Spieler</TR_SCREENNAMES_2PLAYER>
|
||||
<TR_SCREENNAMES_3PLAYER>3 Spieler</TR_SCREENNAMES_3PLAYER>
|
||||
<TR_SCREENNAMES_4PLAYER>4 Spieler</TR_SCREENNAMES_4PLAYER>
|
||||
<TR_SCREENNAMES_5PLAYER>5 Spieler</TR_SCREENNAMES_5PLAYER>
|
||||
<TR_SCREENNAMES_6PLAYER>6 Spieler</TR_SCREENNAMES_6PLAYER>
|
||||
<TR_SCREENNAMES_WARNING_MICS_SG>Warnung: Dem Spieler %v ist kein Mikrofon zugeordnet!</TR_SCREENNAMES_WARNING_MICS_SG>
|
||||
<TR_SCREENNAMES_WARNING_MICS_PL>Warnung: Den Spielern %v sind keine Mikrofone zugeordnet!</TR_SCREENNAMES_WARNING_MICS_PL>
|
||||
<TR_SCREENNAMES_WARNING_PROFILES_SG>Warnung: Dem Spieler %v ist kein Profil zugeordnet!</TR_SCREENNAMES_WARNING_PROFILES_SG>
|
||||
<TR_SCREENNAMES_WARNING_PROFILES_PL>Warnung: Den Spielern %v sind keine Profile zugeordnet!</TR_SCREENNAMES_WARNING_PROFILES_PL>
|
||||
<!--ScreenSong-->
|
||||
<TR_SCREENSONG_MENU>Songauswahl</TR_SCREENSONG_MENU>
|
||||
<TR_SCREENSONG_BUTTON_SING>Lied singen</TR_SCREENSONG_BUTTON_SING>
|
||||
<TR_SCREENSONG_BUTTON_PLAYLIST>Zur Playlist hinzufügen</TR_SCREENSONG_BUTTON_PLAYLIST>
|
||||
<TR_SCREENSONG_BUTTON_CANCEL>Schließen</TR_SCREENSONG_BUTTON_CANCEL>
|
||||
<TR_SCREENSONG_BUTTON_RANDOM>Zufälligen Song wählen</TR_SCREENSONG_BUTTON_RANDOM>
|
||||
<TR_SCREENSONG_BUTTON_RANDOMCAT>Zufällige Kategorie wählen</TR_SCREENSONG_BUTTON_RANDOMCAT>
|
||||
<TR_SCREENSONG_BUTTON_SINGALL>Alle Songs singen</TR_SCREENSONG_BUTTON_SINGALL>
|
||||
<TR_SCREENSONG_BUTTON_SINGALLVISIBLE>Alle sichtbaren Songs singen</TR_SCREENSONG_BUTTON_SINGALLVISIBLE>
|
||||
<TR_SCREENSONG_BUTTON_OPENPLAYLIST>Playlist öffnen</TR_SCREENSONG_BUTTON_OPENPLAYLIST>
|
||||
<TR_SCREENSONG_NEWPLAYLIST>Neue Playlist</TR_SCREENSONG_NEWPLAYLIST>
|
||||
<TR_SCREENSONG_SONGOPTIONS>Lied-Optionen</TR_SCREENSONG_SONGOPTIONS>
|
||||
<TR_SCREENSONG_SEARCH>Suche:</TR_SCREENSONG_SEARCH>
|
||||
<TR_SCREENSONG_NOLANGUAGE>Ohne Sprache</TR_SCREENSONG_NOLANGUAGE>
|
||||
<TR_SCREENSONG_NOYEAR>Ohne Jahr</TR_SCREENSONG_NOYEAR>
|
||||
<TR_SCREENSONG_NOGENRE>Ohne Genre</TR_SCREENSONG_NOGENRE>
|
||||
<TR_SCREENSONG_NOEDITION>Ohne Edition</TR_SCREENSONG_NOEDITION>
|
||||
<TR_SCREENSONG_ALLSONGS>Alle Songs</TR_SCREENSONG_ALLSONGS>
|
||||
<TR_SCREENSONG_NUMSONGS>(%v Lieder)</TR_SCREENSONG_NUMSONGS>
|
||||
<TR_SCREENSONG_NUMSONG>(%v Lied)</TR_SCREENSONG_NUMSONG>
|
||||
<!--ScreenSing-->
|
||||
<TR_SCREENSING_PAUSE>Pause</TR_SCREENSING_PAUSE>
|
||||
<TR_SCREENSING_BUTTON_CANCEL>Lied beenden</TR_SCREENSING_BUTTON_CANCEL>
|
||||
<TR_SCREENSING_BUTTON_CONTINUE>Fortfahren</TR_SCREENSING_BUTTON_CONTINUE>
|
||||
<TR_SCREENSING_BUTTON_SKIP>Lied überspringen</TR_SCREENSING_BUTTON_SKIP>
|
||||
<!--ScreenScore-->
|
||||
<TR_SCREENSCORE_SCORES>Auswertung</TR_SCREENSCORE_SCORES>
|
||||
<TR_SCREENSCORE_RATING>Bewertung</TR_SCREENSCORE_RATING>
|
||||
<TR_SCREENSCORE_POINTS>Punkte</TR_SCREENSCORE_POINTS>
|
||||
<TR_SCREENSCORE_GAMEDIFFICULTY>Schwierigkeit</TR_SCREENSCORE_GAMEDIFFICULTY>
|
||||
<TR_SCREENSCORE_OVERALLSCORE>Gesamtpunktzahl</TR_SCREENSCORE_OVERALLSCORE>
|
||||
<!--ScreenHighscore-->
|
||||
<TR_SCREENHIGHSCORE_HIGHSCORE>Highscore</TR_SCREENHIGHSCORE_HIGHSCORE>
|
||||
<!--ScreenProfiles-->
|
||||
<TR_SCREENPROFILES_PROFILES>Profile</TR_SCREENPROFILES_PROFILES>
|
||||
<TR_SCREENPROFILES_PLAYERNAME>Spieler-Name</TR_SCREENPROFILES_PLAYERNAME>
|
||||
<TR_SCREENPROFILES_GAMEDIFFICULTY>Schwierigkeit</TR_SCREENPROFILES_GAMEDIFFICULTY>
|
||||
<TR_SCREENPROFILES_AVATAR>Avatar</TR_SCREENPROFILES_AVATAR>
|
||||
<TR_SCREENPROFILES_GUESTPROFILE>Gast-Profil</TR_SCREENPROFILES_GUESTPROFILE>
|
||||
<TR_SCREENPROFILES_ACTIVE>Aktiv</TR_SCREENPROFILES_ACTIVE>
|
||||
<TR_SCREENPROFILES_BUTTON_NEW>Neu</TR_SCREENPROFILES_BUTTON_NEW>
|
||||
<TR_SCREENPROFILES_BUTTON_DELETE>Löschen</TR_SCREENPROFILES_BUTTON_DELETE>
|
||||
<TR_SCREENPROFILES_BUTTON_TAKESNAPSHOT>Snapshot</TR_SCREENPROFILES_BUTTON_TAKESNAPSHOT>
|
||||
<TR_SCREENPROFILES_BUTTON_SAVESNAPSHOT>Snapshot speichern</TR_SCREENPROFILES_BUTTON_SAVESNAPSHOT>
|
||||
<TR_SCREENPROFILES_BUTTON_DISCARDSNAPSHOT>Snapshot löschen</TR_SCREENPROFILES_BUTTON_DISCARDSNAPSHOT>
|
||||
<TR_SCREENPROFILES_BUTTON_WEBCAM>Webcam</TR_SCREENPROFILES_BUTTON_WEBCAM>
|
||||
<!--ScreenOptions-->
|
||||
<TR_SCREENO_OPTIONS>Einstellungen</TR_SCREENO_OPTIONS>
|
||||
<TR_SCREENO_BUTTON_GAME>Spiel</TR_SCREENO_BUTTON_GAME>
|
||||
<TR_SCREENO_BUTTON_SOUND>Sound</TR_SCREENO_BUTTON_SOUND>
|
||||
<TR_SCREENO_BUTTON_RECORD>Aufnahme</TR_SCREENO_BUTTON_RECORD>
|
||||
<TR_SCREENO_BUTTON_VIDEO>Video</TR_SCREENO_BUTTON_VIDEO>
|
||||
<TR_SCREENO_BUTTON_LYRICS>Songtext</TR_SCREENO_BUTTON_LYRICS>
|
||||
<TR_SCREENO_BUTTON_THEME>Design</TR_SCREENO_BUTTON_THEME>
|
||||
<!--ScreenOptionsGame-->
|
||||
<TR_SCREENOGAME_OPTIONS>Spieleinstellungen</TR_SCREENOGAME_OPTIONS>
|
||||
<TR_SCREENOGAME_LANGUAGE>Sprache</TR_SCREENOGAME_LANGUAGE>
|
||||
<TR_SCREENOGAME_DEBUGLEVEL>Debug-Level</TR_SCREENOGAME_DEBUGLEVEL>
|
||||
<TR_SCREENOGAME_SONGMENU>Song-Menü</TR_SCREENOGAME_SONGMENU>
|
||||
<TR_SCREENOGAME_SONGSORTING>Song-Sortierung</TR_SCREENOGAME_SONGSORTING>
|
||||
<TR_SCREENOGAME_TABS>Kategorieren anzeigen</TR_SCREENOGAME_TABS>
|
||||
<TR_SCREENOGAME_DIFFICULTY>Schwierigkeit</TR_SCREENOGAME_DIFFICULTY>
|
||||
<TR_SCREENOGAME_TIMERMODE>Timer-Modus</TR_SCREENOGAME_TIMERMODE>
|
||||
<!--ScreenOptionsRecord-->
|
||||
<TR_SCREENORECORD_OPTIONS>Aufnahmeeinstellungen</TR_SCREENORECORD_OPTIONS>
|
||||
<TR_SCREENORECORD_DEVICE>Soundkarte</TR_SCREENORECORD_DEVICE>
|
||||
<TR_SCREENORECORD_INPUT>Eingang</TR_SCREENORECORD_INPUT>
|
||||
<TR_SCREENORECORD_CHANNEL_1>Kanal 1</TR_SCREENORECORD_CHANNEL_1>
|
||||
<TR_SCREENORECORD_CHANNEL_2>Kanal 2</TR_SCREENORECORD_CHANNEL_2>
|
||||
<TR_SCREENORECORD_MIC_DELAY>Mikrofon-Verzögerung</TR_SCREENORECORD_MIC_DELAY>
|
||||
<TR_SCREENORECORD_MIC_WARNING>Warnung: Momentan sind einem Spieler zwei Mikrofone zugeordnet!</TR_SCREENORECORD_MIC_WARNING>
|
||||
<TR_SCREENORECORD_BUTTON_DELAYTEST>Verzögerungs-Test</TR_SCREENORECORD_BUTTON_DELAYTEST>
|
||||
<!--ScreenOptionsSound-->
|
||||
<TR_SCREENOSOUND_OPTIONS>Soundeinstellungen</TR_SCREENOSOUND_OPTIONS>
|
||||
<TR_SCREENOSOUND_BACKGROUNDMUSIC>Hintergrundmusik</TR_SCREENOSOUND_BACKGROUNDMUSIC>
|
||||
<TR_SCREENOSOUND_BACKGROUNDMUSICVOLUME>Hintergrundmusiklautstärke</TR_SCREENOSOUND_BACKGROUNDMUSICVOLUME>
|
||||
<TR_SCREENOSOUND_BACKGROUNDMUSICSOURCE>Hintergrundmusikquelle</TR_SCREENOSOUND_BACKGROUNDMUSICSOURCE>
|
||||
<TR_SCREENOSOUND_PREVIEWMUSICVOLUME>Vorschaulautstärke</TR_SCREENOSOUND_PREVIEWMUSICVOLUME>
|
||||
<TR_SCREENOSOUND_GAMEMUSICVOLUME>Spiellautstärke</TR_SCREENOSOUND_GAMEMUSICVOLUME>
|
||||
<!--ScreenOptionsTheme-->
|
||||
<TR_SCREENOTHEME_OPTIONS>Designeinstellungen</TR_SCREENOTHEME_OPTIONS>
|
||||
<TR_SCREENOTHEME_THEME>Design</TR_SCREENOTHEME_THEME>
|
||||
<TR_SCREENOTHEME_SKIN>Skin</TR_SCREENOTHEME_SKIN>
|
||||
<TR_SCREENOTHEME_COVERTHEME>Cover-Theme</TR_SCREENOTHEME_COVERTHEME>
|
||||
<TR_SCREENOTHEME_NOTELINES>Noten-Linien anzeigen</TR_SCREENOTHEME_NOTELINES>
|
||||
<TR_SCREENOTHEME_TONEHELPER>Ton-Helfer anzeigen</TR_SCREENOTHEME_TONEHELPER>
|
||||
<TR_SCREENOTHEME_TIMERLOOK>Aussehen des Timers</TR_SCREENOTHEME_TIMERLOOK>
|
||||
<TR_SCREENOTHEME_FADEINFO>Spieler-Infos ein/ausblenden</TR_SCREENOTHEME_FADEINFO>
|
||||
<TR_SCREENOTHEME_COVERLOADING>Cover Ladeverhalten</TR_SCREENOTHEME_COVERLOADING>
|
||||
<!--ScreenOptionsLyrics-->
|
||||
<TR_SCREENOLYRICS_OPTIONS>Songtexteinstellungen</TR_SCREENOLYRICS_OPTIONS>
|
||||
<TR_SCREENOLYRICS_STYLE>Stil</TR_SCREENOLYRICS_STYLE>
|
||||
<TR_SCREENOLYRICS_ONTOP>Oben anzeigen</TR_SCREENOLYRICS_ONTOP>
|
||||
<!--ScreenOptionsVideo-->
|
||||
<TR_SCREENOVIDEO_OPTIONS>Videoeinstellungen</TR_SCREENOVIDEO_OPTIONS>
|
||||
<TR_SCREENOVIDEO_VIDEOBACKGROUNDS>Video-Hintergründe</TR_SCREENOVIDEO_VIDEOBACKGROUNDS>
|
||||
<TR_SCREENOVIDEO_VIDEOPREVIEW>Video-Vorschau</TR_SCREENOVIDEO_VIDEOPREVIEW>
|
||||
<TR_SCREENOVIDEO_VIDEOINSONGS>Videos während des Singens</TR_SCREENOVIDEO_VIDEOINSONGS>
|
||||
<TR_SCREENO_VIDEO_VIDEOSTOBACKGROUND>Videos der Hintergrundmusik</TR_SCREENO_VIDEO_VIDEOSTOBACKGROUND>
|
||||
<TR_SCREENO_VIDEO_WEBCAMDEVICES>Webcams</TR_SCREENO_VIDEO_WEBCAMDEVICES>
|
||||
<TR_SCREENO_VIDEO_WEBCAMCAPABILITIES>Webcamfähigkeiten</TR_SCREENO_VIDEO_WEBCAMCAPABILITIES>
|
||||
<!--ScreenPopupVolumeControl-->
|
||||
<TR_SCREENPVOLUMECONTROL_VOLUME>Lautstärke</TR_SCREENPVOLUMECONTROL_VOLUME>
|
||||
</Texts>
|
||||
</root>
|
||||
@@ -0,0 +1,225 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<root>
|
||||
<Info>
|
||||
<Name>English</Name>
|
||||
</Info>
|
||||
<Texts>
|
||||
<!--General-->
|
||||
<TR_PROGRAM_NAME>Vocaluxe</TR_PROGRAM_NAME>
|
||||
<TR_GENERAL_AND>and</TR_GENERAL_AND>
|
||||
<!--General: Buttons-->
|
||||
<TR_BUTTON_EXIT>Exit</TR_BUTTON_EXIT>
|
||||
<TR_BUTTON_SAVE>Save</TR_BUTTON_SAVE>
|
||||
<TR_BUTTON_BACK>Back</TR_BUTTON_BACK>
|
||||
<TR_BUTTON_START>Start</TR_BUTTON_START>
|
||||
<!--General: Debug-->
|
||||
<TR_DEBUG_AUDIO_STREAMS>Audio streams</TR_DEBUG_AUDIO_STREAMS>
|
||||
<TR_DEBUG_VIDEO_STREAMS>Video streams</TR_DEBUG_VIDEO_STREAMS>
|
||||
<TR_DEBUG_TEXTURES>Textures</TR_DEBUG_TEXTURES>
|
||||
<TR_DEBUG_TONE_ABS>ToneAbs</TR_DEBUG_TONE_ABS>
|
||||
<TR_DEBUG_MAX_VOLUME>Max Volume</TR_DEBUG_MAX_VOLUME>
|
||||
<TR_DEBUG_SONGS>Loaded songs</TR_DEBUG_SONGS>
|
||||
<TR_DEBUG_MOUSE>Mouse</TR_DEBUG_MOUSE>
|
||||
<!--General: Game-Modes-->
|
||||
<TR_GAMEMODE_NORMAL>Normal</TR_GAMEMODE_NORMAL>
|
||||
<TR_GAMEMODE_DUET>Duet</TR_GAMEMODE_DUET>
|
||||
<TR_GAMEMODE_MEDLEY>Medley</TR_GAMEMODE_MEDLEY>
|
||||
<TR_GAMEMODE_SHORTSONG>Short version</TR_GAMEMODE_SHORTSONG>
|
||||
<!--General: Ratings-->
|
||||
<TR_RATING_VOCAL_HERO>Vocal Hero</TR_RATING_VOCAL_HERO>
|
||||
<TR_RATING_SUPERSTAR>Superstar</TR_RATING_SUPERSTAR>
|
||||
<TR_RATING_LEAD_SINGER>Lead Singer</TR_RATING_LEAD_SINGER>
|
||||
<TR_RATING_RISING_STAR>Rising Star</TR_RATING_RISING_STAR>
|
||||
<TR_RATING_HOPEFUL>Hopeful</TR_RATING_HOPEFUL>
|
||||
<TR_RATING_WANNABE>Wannabe</TR_RATING_WANNABE>
|
||||
<TR_RATING_AMATEUR>Amateur</TR_RATING_AMATEUR>
|
||||
<TR_RATING_TONE_DEAF>Tone Deaf</TR_RATING_TONE_DEAF>
|
||||
<!--Config-->
|
||||
<!--Config: Renderer-->
|
||||
<TR_CONFIG_SOFTWARE>Software</TR_CONFIG_SOFTWARE>
|
||||
<TR_CONFIG_OPENGL>OpenGL</TR_CONFIG_OPENGL>
|
||||
<TR_CONFIG_DIRECT3D>Direct3D</TR_CONFIG_DIRECT3D>
|
||||
<!--Config: Texture-Quality-->
|
||||
<TR_CONFIG_TEXTURE_LOWEST>Lowest</TR_CONFIG_TEXTURE_LOWEST>
|
||||
<TR_CONFIG_TEXTURE_LOW>Low</TR_CONFIG_TEXTURE_LOW>
|
||||
<TR_CONFIG_TEXTURE_MEDIUM>Medium</TR_CONFIG_TEXTURE_MEDIUM>
|
||||
<TR_CONFIG_TEXTURE_HIGH>High</TR_CONFIG_TEXTURE_HIGH>
|
||||
<TR_CONFIG_TEXTURE_HIGHEST>Highest</TR_CONFIG_TEXTURE_HIGHEST>
|
||||
<!--Config: On/Off-->
|
||||
<TR_CONFIG_OFF>Off</TR_CONFIG_OFF>
|
||||
<TR_CONFIG_ON>On</TR_CONFIG_ON>
|
||||
<!--Config: Debug-Level-->
|
||||
<TR_CONFIG_ONLY_FPS>Only FPS</TR_CONFIG_ONLY_FPS>
|
||||
<TR_CONFIG_LEVEL1>Level 1</TR_CONFIG_LEVEL1>
|
||||
<TR_CONFIG_LEVEL2>Level 2</TR_CONFIG_LEVEL2>
|
||||
<TR_CONFIG_LEVEL3>Level 3</TR_CONFIG_LEVEL3>
|
||||
<TR_CONFIG_LEVEL_MAX>Max</TR_CONFIG_LEVEL_MAX>
|
||||
<!--Config: Song-Menu-Style-->
|
||||
<TR_CONFIG_LIST>List</TR_CONFIG_LIST>
|
||||
<TR_CONFIG_DREIDEL>Dreidel</TR_CONFIG_DREIDEL>
|
||||
<TR_CONFIG_TILE_BOARD>TileBoard</TR_CONFIG_TILE_BOARD>
|
||||
<TR_CONFIG_BOOK>Book</TR_CONFIG_BOOK>
|
||||
<!--Config: Cover-Loading-->
|
||||
<TR_CONFIG_COVERLOADING_ONDEMAND>On Demand</TR_CONFIG_COVERLOADING_ONDEMAND>
|
||||
<TR_CONFIG_COVERLOADING_ATSTART>At Startup</TR_CONFIG_COVERLOADING_ATSTART>
|
||||
<TR_CONFIG_COVERLOADING_DYNAMIC>Dynamic</TR_CONFIG_COVERLOADING_DYNAMIC>
|
||||
<!--Config: Song-Sorting-->
|
||||
<TR_CONFIG_NONE>None</TR_CONFIG_NONE>
|
||||
<TR_CONFIG_RANDOM>Random</TR_CONFIG_RANDOM>
|
||||
<TR_CONFIG_FOLDER>Folder</TR_CONFIG_FOLDER>
|
||||
<TR_CONFIG_ARTIST>Artist</TR_CONFIG_ARTIST>
|
||||
<TR_CONFIG_ARTIST_LETTER>Artist Letter</TR_CONFIG_ARTIST_LETTER>
|
||||
<TR_CONFIG_TITLE_LETTER>Title Letter</TR_CONFIG_TITLE_LETTER>
|
||||
<TR_CONFIG_EDITION>Edition</TR_CONFIG_EDITION>
|
||||
<TR_CONFIG_GENRE>Genre</TR_CONFIG_GENRE>
|
||||
<TR_CONFIG_YEAR>Year</TR_CONFIG_YEAR>
|
||||
<TR_CONFIG_DECADE>Decade</TR_CONFIG_DECADE>
|
||||
<TR_CONFIG_LANGUAGE>Language</TR_CONFIG_LANGUAGE>
|
||||
<!--Config: Game-Difficulty-->
|
||||
<TR_CONFIG_EASY>Easy</TR_CONFIG_EASY>
|
||||
<TR_CONFIG_NORMAL>Normal</TR_CONFIG_NORMAL>
|
||||
<TR_CONFIG_HARD>Hard</TR_CONFIG_HARD>
|
||||
<!--Config: Timer-Mode-->
|
||||
<TR_CONFIG_TIMERMODE_CURRENT>Current</TR_CONFIG_TIMERMODE_CURRENT>
|
||||
<TR_CONFIG_TIMERMODE_REMAINING>Remaining</TR_CONFIG_TIMERMODE_REMAINING>
|
||||
<TR_CONFIG_TIMERMODE_TOTAL>Total</TR_CONFIG_TIMERMODE_TOTAL>
|
||||
<!--Config: Timer-Look-->
|
||||
<TR_CONFIG_TIMERLOOK_NORMAL>Normal</TR_CONFIG_TIMERLOOK_NORMAL>
|
||||
<TR_CONFIG_TIMERLOOK_EXPANDED>Expanded</TR_CONFIG_TIMERLOOK_EXPANDED>
|
||||
<!--Config: Background-Music-Source-->
|
||||
<TR_CONFIG_OWN_MUSIC>Own Music and Background Music</TR_CONFIG_OWN_MUSIC>
|
||||
<TR_CONFIG_NO_OWN_MUSIC>No own Music</TR_CONFIG_NO_OWN_MUSIC>
|
||||
<TR_CONFIG_ONLY_OWN_MUSIC>Only own Music</TR_CONFIG_ONLY_OWN_MUSIC>
|
||||
<!--Config: FadePlayerInfo-->
|
||||
<TR_CONFIG_FADEPLAYERINFO_ALL>All</TR_CONFIG_FADEPLAYERINFO_ALL>
|
||||
<TR_CONFIG_FADEPLAYERINFO_INFO>Only names and avatars</TR_CONFIG_FADEPLAYERINFO_INFO>
|
||||
<TR_CONFIG_FADEPLAYERINFO_OFF>Nothing</TR_CONFIG_FADEPLAYERINFO_OFF>
|
||||
<!--Screens-->
|
||||
<!--ScreenLoad-->
|
||||
<TR_SCREENLOAD_LOADING>Loading</TR_SCREENLOAD_LOADING>
|
||||
<TR_SCREENLOAD_TOTAL>Total</TR_SCREENLOAD_TOTAL>
|
||||
<TR_SCREENLOAD_SONGS>Songs</TR_SCREENLOAD_SONGS>
|
||||
<TR_SCREENLOAD_LOADED>loaded</TR_SCREENLOAD_LOADED>
|
||||
<!--ScreenMain-->
|
||||
<TR_SCREENMAIN_MENU>Main Menu</TR_SCREENMAIN_MENU>
|
||||
<TR_SCREENMAIN_BUTTON_SING>Sing</TR_SCREENMAIN_BUTTON_SING>
|
||||
<TR_SCREENMAIN_BUTTON_OPTIONS>Options</TR_SCREENMAIN_BUTTON_OPTIONS>
|
||||
<TR_SCREENMAIN_BUTTON_PROFILES>Profiles</TR_SCREENMAIN_BUTTON_PROFILES>
|
||||
<!--ScreenNames-->
|
||||
<TR_SCREENNAMES_MENU>Player Selection</TR_SCREENNAMES_MENU>
|
||||
<TR_SCREENNAMES_PLAYER>Player</TR_SCREENNAMES_PLAYER>
|
||||
<TR_SCREENNAMES_1PLAYER>1 Player</TR_SCREENNAMES_1PLAYER>
|
||||
<TR_SCREENNAMES_2PLAYER>2 Player</TR_SCREENNAMES_2PLAYER>
|
||||
<TR_SCREENNAMES_3PLAYER>3 Player</TR_SCREENNAMES_3PLAYER>
|
||||
<TR_SCREENNAMES_4PLAYER>4 Player</TR_SCREENNAMES_4PLAYER>
|
||||
<TR_SCREENNAMES_5PLAYER>5 Player</TR_SCREENNAMES_5PLAYER>
|
||||
<TR_SCREENNAMES_6PLAYER>6 Player</TR_SCREENNAMES_6PLAYER>
|
||||
<TR_SCREENNAMES_WARNING_MICS_SG>Warning: There is no mic assigned to player %v!</TR_SCREENNAMES_WARNING_MICS_SG>
|
||||
<TR_SCREENNAMES_WARNING_MICS_PL>Warning: There are no mics assigned to players %v!</TR_SCREENNAMES_WARNING_MICS_PL>
|
||||
<TR_SCREENNAMES_WARNING_PROFILES_SG>Warning: There is no profile assigned to player %v!</TR_SCREENNAMES_WARNING_PROFILES_SG>
|
||||
<TR_SCREENNAMES_WARNING_PROFILES_PL>Warning: There are no profiles assigned to players %v!</TR_SCREENNAMES_WARNING_PROFILES_PL>
|
||||
<!--ScreenSong-->
|
||||
<TR_SCREENSONG_MENU>Song Selection</TR_SCREENSONG_MENU>
|
||||
<TR_SCREENSONG_BUTTON_SING>Sing</TR_SCREENSONG_BUTTON_SING>
|
||||
<TR_SCREENSONG_BUTTON_PLAYLIST>Add to playlist</TR_SCREENSONG_BUTTON_PLAYLIST>
|
||||
<TR_SCREENSONG_BUTTON_CANCEL>Close</TR_SCREENSONG_BUTTON_CANCEL>
|
||||
<TR_SCREENSONG_BUTTON_RANDOM>Select a random song</TR_SCREENSONG_BUTTON_RANDOM>
|
||||
<TR_SCREENSONG_BUTTON_RANDOMCAT>Select a random category</TR_SCREENSONG_BUTTON_RANDOMCAT>
|
||||
<TR_SCREENSONG_BUTTON_SINGALL>Sing all songs</TR_SCREENSONG_BUTTON_SINGALL>
|
||||
<TR_SCREENSONG_BUTTON_SINGALLVISIBLE>Sing all visible songs</TR_SCREENSONG_BUTTON_SINGALLVISIBLE>
|
||||
<TR_SCREENSONG_BUTTON_OPENPLAYLIST>Open playlist</TR_SCREENSONG_BUTTON_OPENPLAYLIST>
|
||||
<TR_SCREENSONG_NEWPLAYLIST>New Playlist</TR_SCREENSONG_NEWPLAYLIST>
|
||||
<TR_SCREENSONG_SONGOPTIONS>Song Options</TR_SCREENSONG_SONGOPTIONS>
|
||||
<TR_SCREENSONG_SEARCH>Search:</TR_SCREENSONG_SEARCH>
|
||||
<TR_SCREENSONG_NOLANGUAGE>No Language</TR_SCREENSONG_NOLANGUAGE>
|
||||
<TR_SCREENSONG_NOYEAR>No Year</TR_SCREENSONG_NOYEAR>
|
||||
<TR_SCREENSONG_NOGENRE>No Genre</TR_SCREENSONG_NOGENRE>
|
||||
<TR_SCREENSONG_NOEDITION>No Edition</TR_SCREENSONG_NOEDITION>
|
||||
<TR_SCREENSONG_ALLSONGS>All Songs</TR_SCREENSONG_ALLSONGS>
|
||||
<TR_SCREENSONG_NUMSONGS>(%v Songs)</TR_SCREENSONG_NUMSONGS>
|
||||
<TR_SCREENSONG_NUMSONG>(%v Song)</TR_SCREENSONG_NUMSONG>
|
||||
<!--ScreenSing-->
|
||||
<TR_SCREENSING_PAUSE>Pause</TR_SCREENSING_PAUSE>
|
||||
<TR_SCREENSING_BUTTON_CANCEL>Stop singing</TR_SCREENSING_BUTTON_CANCEL>
|
||||
<TR_SCREENSING_BUTTON_CONTINUE>Continue</TR_SCREENSING_BUTTON_CONTINUE>
|
||||
<TR_SCREENSING_BUTTON_SKIP>Skip this song</TR_SCREENSING_BUTTON_SKIP>
|
||||
<!--ScreenScore-->
|
||||
<TR_SCREENSCORE_SCORES>Scores</TR_SCREENSCORE_SCORES>
|
||||
<TR_SCREENSCORE_RATING>Rating</TR_SCREENSCORE_RATING>
|
||||
<TR_SCREENSCORE_POINTS>Points</TR_SCREENSCORE_POINTS>
|
||||
<TR_SCREENSCORE_GAMEDIFFICULTY>Difficulty</TR_SCREENSCORE_GAMEDIFFICULTY>
|
||||
<TR_SCREENSCORE_OVERALLSCORE>Overall score</TR_SCREENSCORE_OVERALLSCORE>
|
||||
<!--ScreenHighscore-->
|
||||
<TR_SCREENHIGHSCORE_HIGHSCORE>Highscore</TR_SCREENHIGHSCORE_HIGHSCORE>
|
||||
<!--ScreenProfiles-->
|
||||
<TR_SCREENPROFILES_PROFILES>Profiles</TR_SCREENPROFILES_PROFILES>
|
||||
<TR_SCREENPROFILES_PLAYERNAME>Player Name</TR_SCREENPROFILES_PLAYERNAME>
|
||||
<TR_SCREENPROFILES_GAMEDIFFICULTY>Game Difficulty</TR_SCREENPROFILES_GAMEDIFFICULTY>
|
||||
<TR_SCREENPROFILES_AVATAR>Avatar</TR_SCREENPROFILES_AVATAR>
|
||||
<TR_SCREENPROFILES_GUESTPROFILE>Guest Profile</TR_SCREENPROFILES_GUESTPROFILE>
|
||||
<TR_SCREENPROFILES_ACTIVE>Active</TR_SCREENPROFILES_ACTIVE>
|
||||
<TR_SCREENPROFILES_BUTTON_NEW>New</TR_SCREENPROFILES_BUTTON_NEW>
|
||||
<TR_SCREENPROFILES_BUTTON_DELETE>Delete</TR_SCREENPROFILES_BUTTON_DELETE>
|
||||
<TR_SCREENPROFILES_BUTTON_TAKESNAPSHOT>Take Snapshot</TR_SCREENPROFILES_BUTTON_TAKESNAPSHOT>
|
||||
<TR_SCREENPROFILES_BUTTON_SAVESNAPSHOT>Save Snapshot</TR_SCREENPROFILES_BUTTON_SAVESNAPSHOT>
|
||||
<TR_SCREENPROFILES_BUTTON_DISCARDSNAPSHOT>Delete Snapshot</TR_SCREENPROFILES_BUTTON_DISCARDSNAPSHOT>
|
||||
<TR_SCREENPROFILES_BUTTON_WEBCAM>Webcam</TR_SCREENPROFILES_BUTTON_WEBCAM>
|
||||
<!--ScreenOptions-->
|
||||
<TR_SCREENO_OPTIONS>Menu Options</TR_SCREENO_OPTIONS>
|
||||
<TR_SCREENO_BUTTON_GAME>Game</TR_SCREENO_BUTTON_GAME>
|
||||
<TR_SCREENO_BUTTON_SOUND>Sound</TR_SCREENO_BUTTON_SOUND>
|
||||
<TR_SCREENO_BUTTON_RECORD>Record</TR_SCREENO_BUTTON_RECORD>
|
||||
<TR_SCREENO_BUTTON_VIDEO>Video</TR_SCREENO_BUTTON_VIDEO>
|
||||
<TR_SCREENO_BUTTON_LYRICS>Lyrics</TR_SCREENO_BUTTON_LYRICS>
|
||||
<TR_SCREENO_BUTTON_THEME>Theme</TR_SCREENO_BUTTON_THEME>
|
||||
<!--ScreenOptionsGame-->
|
||||
<TR_SCREENOGAME_OPTIONS>Game Options</TR_SCREENOGAME_OPTIONS>
|
||||
<TR_SCREENOGAME_LANGUAGE>Language</TR_SCREENOGAME_LANGUAGE>
|
||||
<TR_SCREENOGAME_DEBUGLEVEL>Debug Level</TR_SCREENOGAME_DEBUGLEVEL>
|
||||
<TR_SCREENOGAME_SONGMENU>Song Menu</TR_SCREENOGAME_SONGMENU>
|
||||
<TR_SCREENOGAME_SONGSORTING>Song Sorting</TR_SCREENOGAME_SONGSORTING>
|
||||
<TR_SCREENOGAME_TABS>Tabs</TR_SCREENOGAME_TABS>
|
||||
<TR_SCREENOGAME_DIFFICULTY>Game Difficulty</TR_SCREENOGAME_DIFFICULTY>
|
||||
<TR_SCREENOGAME_TIMERMODE>Timer-Mode</TR_SCREENOGAME_TIMERMODE>
|
||||
<!--ScreenOptionsRecord-->
|
||||
<TR_SCREENORECORD_OPTIONS>Record Options</TR_SCREENORECORD_OPTIONS>
|
||||
<TR_SCREENORECORD_DEVICE>Device</TR_SCREENORECORD_DEVICE>
|
||||
<TR_SCREENORECORD_INPUT>Input</TR_SCREENORECORD_INPUT>
|
||||
<TR_SCREENORECORD_CHANNEL_1>Channel 1</TR_SCREENORECORD_CHANNEL_1>
|
||||
<TR_SCREENORECORD_CHANNEL_2>Channel 2</TR_SCREENORECORD_CHANNEL_2>
|
||||
<TR_SCREENORECORD_MIC_DELAY>Mic Delay</TR_SCREENORECORD_MIC_DELAY>
|
||||
<TR_SCREENORECORD_MIC_WARNING>Warning: At least one player is assigned to two mics.</TR_SCREENORECORD_MIC_WARNING>
|
||||
<TR_SCREENORECORD_BUTTON_DELAYTEST>Delay Test</TR_SCREENORECORD_BUTTON_DELAYTEST>
|
||||
<!--ScreenOptionsSound-->
|
||||
<TR_SCREENOSOUND_OPTIONS>Options Sound</TR_SCREENOSOUND_OPTIONS>
|
||||
<TR_SCREENOSOUND_BACKGROUNDMUSIC>Background Music</TR_SCREENOSOUND_BACKGROUNDMUSIC>
|
||||
<TR_SCREENOSOUND_BACKGROUNDMUSICVOLUME>Background Music Volume</TR_SCREENOSOUND_BACKGROUNDMUSICVOLUME>
|
||||
<TR_SCREENOSOUND_BACKGROUNDMUSICSOURCE>Background Music Source</TR_SCREENOSOUND_BACKGROUNDMUSICSOURCE>
|
||||
<TR_SCREENOSOUND_PREVIEWMUSICVOLUME>Preview Music Volume</TR_SCREENOSOUND_PREVIEWMUSICVOLUME>
|
||||
<TR_SCREENOSOUND_GAMEMUSICVOLUME>Game Music Volume</TR_SCREENOSOUND_GAMEMUSICVOLUME>
|
||||
<!--ScreenOptionsTheme-->
|
||||
<TR_SCREENOTHEME_OPTIONS>Theme Options</TR_SCREENOTHEME_OPTIONS>
|
||||
<TR_SCREENOTHEME_THEME>Theme</TR_SCREENOTHEME_THEME>
|
||||
<TR_SCREENOTHEME_SKIN>Skin</TR_SCREENOTHEME_SKIN>
|
||||
<TR_SCREENOTHEME_COVERTHEME>Cover Theme</TR_SCREENOTHEME_COVERTHEME>
|
||||
<TR_SCREENOTHEME_NOTELINES>Show Note-Lines</TR_SCREENOTHEME_NOTELINES>
|
||||
<TR_SCREENOTHEME_TONEHELPER>Show Tone-Helper</TR_SCREENOTHEME_TONEHELPER>
|
||||
<TR_SCREENOTHEME_TIMERLOOK>Timer-Look</TR_SCREENOTHEME_TIMERLOOK>
|
||||
<TR_SCREENOTHEME_FADEINFO>Fade player-info</TR_SCREENOTHEME_FADEINFO>
|
||||
<TR_SCREENOTHEME_COVERLOADING>Cover Loading Behavior</TR_SCREENOTHEME_COVERLOADING>
|
||||
<!--ScreenOptionsLyrics-->
|
||||
<TR_SCREENOLYRICS_OPTIONS>Lyrics Options</TR_SCREENOLYRICS_OPTIONS>
|
||||
<TR_SCREENOLYRICS_STYLE>Style</TR_SCREENOLYRICS_STYLE>
|
||||
<TR_SCREENOLYRICS_ONTOP>Lyrics on top</TR_SCREENOLYRICS_ONTOP>
|
||||
<!--ScreenOptionsVideo-->
|
||||
<TR_SCREENOVIDEO_OPTIONS>Video Options</TR_SCREENOVIDEO_OPTIONS>
|
||||
<TR_SCREENOVIDEO_VIDEOBACKGROUNDS>Video Backgrounds</TR_SCREENOVIDEO_VIDEOBACKGROUNDS>
|
||||
<TR_SCREENOVIDEO_VIDEOPREVIEW>Video Preview</TR_SCREENOVIDEO_VIDEOPREVIEW>
|
||||
<TR_SCREENOVIDEO_VIDEOINSONGS>Videos while singing</TR_SCREENOVIDEO_VIDEOINSONGS>
|
||||
<TR_SCREENO_VIDEO_VIDEOSTOBACKGROUND>Display current backgroundmusic video</TR_SCREENO_VIDEO_VIDEOSTOBACKGROUND>
|
||||
<TR_SCREENO_VIDEO_WEBCAMDEVICES>Webcams</TR_SCREENO_VIDEO_WEBCAMDEVICES>
|
||||
<TR_SCREENO_VIDEO_WEBCAMCAPABILITIES>Webcamcapabilities</TR_SCREENO_VIDEO_WEBCAMCAPABILITIES>
|
||||
<!--ScreenPopupVolumeControl-->
|
||||
<TR_SCREENPVOLUMECONTROL_VOLUME>Volume</TR_SCREENPVOLUMECONTROL_VOLUME>
|
||||
</Texts>
|
||||
</root>
|
||||
@@ -0,0 +1,225 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<root>
|
||||
<Info>
|
||||
<Name>Français</Name>
|
||||
</Info>
|
||||
<Texts>
|
||||
<!--General-->
|
||||
<TR_PROGRAM_NAME>Vocaluxe</TR_PROGRAM_NAME>
|
||||
<TR_GENERAL_AND>et</TR_GENERAL_AND>
|
||||
<!--General: Buttons-->
|
||||
<TR_BUTTON_EXIT>Quitter</TR_BUTTON_EXIT>
|
||||
<TR_BUTTON_SAVE>Sauvegarder</TR_BUTTON_SAVE>
|
||||
<TR_BUTTON_BACK>Retour</TR_BUTTON_BACK>
|
||||
<TR_BUTTON_START>Démarrer</TR_BUTTON_START>
|
||||
<!--General: Debug-->
|
||||
<TR_DEBUG_AUDIO_STREAMS>Flux Audio</TR_DEBUG_AUDIO_STREAMS>
|
||||
<TR_DEBUG_VIDEO_STREAMS>Flux Vidéo</TR_DEBUG_VIDEO_STREAMS>
|
||||
<TR_DEBUG_TEXTURES>Textures</TR_DEBUG_TEXTURES>
|
||||
<TR_DEBUG_TONE_ABS>ToneAbs</TR_DEBUG_TONE_ABS>
|
||||
<TR_DEBUG_MAX_VOLUME>Volume Max</TR_DEBUG_MAX_VOLUME>
|
||||
<TR_DEBUG_SONGS>Chansons chargées</TR_DEBUG_SONGS>
|
||||
<TR_DEBUG_MOUSE>Souris</TR_DEBUG_MOUSE>
|
||||
<!--General: Game-Modes-->
|
||||
<TR_GAMEMODE_NORMAL>Normal</TR_GAMEMODE_NORMAL>
|
||||
<TR_GAMEMODE_DUET>Duo</TR_GAMEMODE_DUET>
|
||||
<TR_GAMEMODE_MEDLEY>Medley</TR_GAMEMODE_MEDLEY>
|
||||
<TR_GAMEMODE_SHORTSONG>Version courte</TR_GAMEMODE_SHORTSONG>
|
||||
<!--General: Ratings-->
|
||||
<TR_RATING_VOCAL_HERO>Vocal Hero</TR_RATING_VOCAL_HERO>
|
||||
<TR_RATING_SUPERSTAR>Superstar</TR_RATING_SUPERSTAR>
|
||||
<TR_RATING_LEAD_SINGER>Révélation</TR_RATING_LEAD_SINGER>
|
||||
<TR_RATING_RISING_STAR>Star en herbe</TR_RATING_RISING_STAR>
|
||||
<TR_RATING_HOPEFUL>Espoir</TR_RATING_HOPEFUL>
|
||||
<TR_RATING_WANNABE>Aspirant</TR_RATING_WANNABE>
|
||||
<TR_RATING_AMATEUR>Amateur</TR_RATING_AMATEUR>
|
||||
<TR_RATING_TONE_DEAF>Casserole</TR_RATING_TONE_DEAF>
|
||||
<!--Config-->
|
||||
<!--Config: Renderer-->
|
||||
<TR_CONFIG_SOFTWARE>Logiciel</TR_CONFIG_SOFTWARE>
|
||||
<TR_CONFIG_OPENGL>OpenGL</TR_CONFIG_OPENGL>
|
||||
<TR_CONFIG_DIRECT3D>Direct3D</TR_CONFIG_DIRECT3D>
|
||||
<!--Config: Texture-Quality-->
|
||||
<TR_CONFIG_TEXTURE_LOWEST>Minimum</TR_CONFIG_TEXTURE_LOWEST>
|
||||
<TR_CONFIG_TEXTURE_LOW>Bas</TR_CONFIG_TEXTURE_LOW>
|
||||
<TR_CONFIG_TEXTURE_MEDIUM>Moyen</TR_CONFIG_TEXTURE_MEDIUM>
|
||||
<TR_CONFIG_TEXTURE_HIGH>Haut</TR_CONFIG_TEXTURE_HIGH>
|
||||
<TR_CONFIG_TEXTURE_HIGHEST>Maximum</TR_CONFIG_TEXTURE_HIGHEST>
|
||||
<!--Config: On/Off-->
|
||||
<TR_CONFIG_OFF>Off</TR_CONFIG_OFF>
|
||||
<TR_CONFIG_ON>On</TR_CONFIG_ON>
|
||||
<!--Config: Debug-Level-->
|
||||
<TR_CONFIG_ONLY_FPS>Seulement FPS</TR_CONFIG_ONLY_FPS>
|
||||
<TR_CONFIG_LEVEL1>Niveau 1</TR_CONFIG_LEVEL1>
|
||||
<TR_CONFIG_LEVEL2>Niveau 2</TR_CONFIG_LEVEL2>
|
||||
<TR_CONFIG_LEVEL3>Niveau 3</TR_CONFIG_LEVEL3>
|
||||
<TR_CONFIG_LEVEL_MAX>Max</TR_CONFIG_LEVEL_MAX>
|
||||
<!--Config: Song-Menu-Style-->
|
||||
<TR_CONFIG_LIST>Liste</TR_CONFIG_LIST>
|
||||
<TR_CONFIG_DREIDEL>Caroussel</TR_CONFIG_DREIDEL>
|
||||
<TR_CONFIG_TILE_BOARD>Pavement</TR_CONFIG_TILE_BOARD>
|
||||
<TR_CONFIG_BOOK>Livre</TR_CONFIG_BOOK>
|
||||
<!--Config: Cover-Loading-->
|
||||
<TR_CONFIG_COVERLOADING_ONDEMAND>A la demande</TR_CONFIG_COVERLOADING_ONDEMAND>
|
||||
<TR_CONFIG_COVERLOADING_ATSTART>Au démarrage</TR_CONFIG_COVERLOADING_ATSTART>
|
||||
<TR_CONFIG_COVERLOADING_DYNAMIC>Dynamique</TR_CONFIG_COVERLOADING_DYNAMIC>
|
||||
<!--Config: Song-Sorting-->
|
||||
<TR_CONFIG_NONE>Aucun</TR_CONFIG_NONE>
|
||||
<TR_CONFIG_RANDOM>Aléatoire</TR_CONFIG_RANDOM>
|
||||
<TR_CONFIG_FOLDER>Dossier</TR_CONFIG_FOLDER>
|
||||
<TR_CONFIG_ARTIST>Artiste</TR_CONFIG_ARTIST>
|
||||
<TR_CONFIG_ARTIST_LETTER>Initiale d'Artiste</TR_CONFIG_ARTIST_LETTER>
|
||||
<TR_CONFIG_TITLE_LETTER>Initiale de Titre</TR_CONFIG_TITLE_LETTER>
|
||||
<TR_CONFIG_EDITION>Edition</TR_CONFIG_EDITION>
|
||||
<TR_CONFIG_GENRE>Genre</TR_CONFIG_GENRE>
|
||||
<TR_CONFIG_YEAR>Année</TR_CONFIG_YEAR>
|
||||
<TR_CONFIG_DECADE>Décénie</TR_CONFIG_DECADE>
|
||||
<TR_CONFIG_LANGUAGE>Langue</TR_CONFIG_LANGUAGE>
|
||||
<!--Config: Game-Difficulty-->
|
||||
<TR_CONFIG_EASY>Facile</TR_CONFIG_EASY>
|
||||
<TR_CONFIG_NORMAL>Moyen</TR_CONFIG_NORMAL>
|
||||
<TR_CONFIG_HARD>Difficile</TR_CONFIG_HARD>
|
||||
<!--Config: Timer-Mode-->
|
||||
<TR_CONFIG_TIMERMODE_CURRENT>Actuel</TR_CONFIG_TIMERMODE_CURRENT>
|
||||
<TR_CONFIG_TIMERMODE_REMAINING>Restant</TR_CONFIG_TIMERMODE_REMAINING>
|
||||
<TR_CONFIG_TIMERMODE_TOTAL>Total</TR_CONFIG_TIMERMODE_TOTAL>
|
||||
<!--Config: Timer-Look-->
|
||||
<TR_CONFIG_TIMERLOOK_NORMAL>Normal</TR_CONFIG_TIMERLOOK_NORMAL>
|
||||
<TR_CONFIG_TIMERLOOK_EXPANDED>Développé</TR_CONFIG_TIMERLOOK_EXPANDED>
|
||||
<!--Config: Background-Music-Source-->
|
||||
<TR_CONFIG_OWN_MUSIC>Musique personnelle et Musique de fond</TR_CONFIG_OWN_MUSIC>
|
||||
<TR_CONFIG_NO_OWN_MUSIC>Pas de Musique personnelle</TR_CONFIG_NO_OWN_MUSIC>
|
||||
<TR_CONFIG_ONLY_OWN_MUSIC>Seulement la Musique personnelle</TR_CONFIG_ONLY_OWN_MUSIC>
|
||||
<!--Config: FadePlayerInfo-->
|
||||
<TR_CONFIG_FADEPLAYERINFO_ALL>Tout</TR_CONFIG_FADEPLAYERINFO_ALL>
|
||||
<TR_CONFIG_FADEPLAYERINFO_INFO>Seulement noms et avatars</TR_CONFIG_FADEPLAYERINFO_INFO>
|
||||
<TR_CONFIG_FADEPLAYERINFO_OFF>Rien</TR_CONFIG_FADEPLAYERINFO_OFF>
|
||||
<!--Screens-->
|
||||
<!--ScreenLoad-->
|
||||
<TR_SCREENLOAD_LOADING>Chargement</TR_SCREENLOAD_LOADING>
|
||||
<TR_SCREENLOAD_TOTAL>Total</TR_SCREENLOAD_TOTAL>
|
||||
<TR_SCREENLOAD_SONGS>Chansons</TR_SCREENLOAD_SONGS>
|
||||
<TR_SCREENLOAD_LOADED>chargées</TR_SCREENLOAD_LOADED>
|
||||
<!--ScreenMain-->
|
||||
<TR_SCREENMAIN_MENU>Menu Principal</TR_SCREENMAIN_MENU>
|
||||
<TR_SCREENMAIN_BUTTON_SING>Chanter</TR_SCREENMAIN_BUTTON_SING>
|
||||
<TR_SCREENMAIN_BUTTON_OPTIONS>Options</TR_SCREENMAIN_BUTTON_OPTIONS>
|
||||
<TR_SCREENMAIN_BUTTON_PROFILES>Profils</TR_SCREENMAIN_BUTTON_PROFILES>
|
||||
<!--ScreenNames-->
|
||||
<TR_SCREENNAMES_MENU>Sélection des joueurs</TR_SCREENNAMES_MENU>
|
||||
<TR_SCREENNAMES_PLAYER>Joueur</TR_SCREENNAMES_PLAYER>
|
||||
<TR_SCREENNAMES_1PLAYER>1 joueur</TR_SCREENNAMES_1PLAYER>
|
||||
<TR_SCREENNAMES_2PLAYER>2 joueurs</TR_SCREENNAMES_2PLAYER>
|
||||
<TR_SCREENNAMES_3PLAYER>3 joueurs</TR_SCREENNAMES_3PLAYER>
|
||||
<TR_SCREENNAMES_4PLAYER>4 joueurs</TR_SCREENNAMES_4PLAYER>
|
||||
<TR_SCREENNAMES_5PLAYER>5 joueurs</TR_SCREENNAMES_5PLAYER>
|
||||
<TR_SCREENNAMES_6PLAYER>6 joueurs</TR_SCREENNAMES_6PLAYER>
|
||||
<TR_SCREENNAMES_WARNING_MICS_SG>Attention: Aucun micro n'est assigné au joueur %v!</TR_SCREENNAMES_WARNING_MICS_SG>
|
||||
<TR_SCREENNAMES_WARNING_MICS_PL>Attention: Aucun micro n'est assigné aux joueurs %v!</TR_SCREENNAMES_WARNING_MICS_PL>
|
||||
<TR_SCREENNAMES_WARNING_PROFILES_SG>Attention: Aucun profil n'est assigné au joueur %v!</TR_SCREENNAMES_WARNING_PROFILES_SG>
|
||||
<TR_SCREENNAMES_WARNING_PROFILES_PL>Attention: Aucun profils n'est assigné aux joueurs %v!</TR_SCREENNAMES_WARNING_PROFILES_PL>
|
||||
<!--ScreenSong-->
|
||||
<TR_SCREENSONG_MENU>Choix de la chanson</TR_SCREENSONG_MENU>
|
||||
<TR_SCREENSONG_BUTTON_SING>Chanter</TR_SCREENSONG_BUTTON_SING>
|
||||
<TR_SCREENSONG_BUTTON_PLAYLIST>Ajouter à la playlist</TR_SCREENSONG_BUTTON_PLAYLIST>
|
||||
<TR_SCREENSONG_BUTTON_CANCEL>Annuler</TR_SCREENSONG_BUTTON_CANCEL>
|
||||
<TR_SCREENSONG_BUTTON_RANDOM>Choisir une chanson aléatoire</TR_SCREENSONG_BUTTON_RANDOM>
|
||||
<TR_SCREENSONG_BUTTON_RANDOMCAT>Choisir une catégorie aléatoire</TR_SCREENSONG_BUTTON_RANDOMCAT>
|
||||
<TR_SCREENSONG_BUTTON_SINGALL>Chanter toutes les chansons</TR_SCREENSONG_BUTTON_SINGALL>
|
||||
<TR_SCREENSONG_BUTTON_SINGALLVISIBLE>Chanter toutes les chansons visibles</TR_SCREENSONG_BUTTON_SINGALLVISIBLE>
|
||||
<TR_SCREENSONG_BUTTON_OPENPLAYLIST>Ouvrir une playlist</TR_SCREENSONG_BUTTON_OPENPLAYLIST>
|
||||
<TR_SCREENSONG_NEWPLAYLIST>Nouvelle playlist</TR_SCREENSONG_NEWPLAYLIST>
|
||||
<TR_SCREENSONG_SONGOPTIONS>Option de la chanson</TR_SCREENSONG_SONGOPTIONS>
|
||||
<TR_SCREENSONG_SEARCH>Rechercher:</TR_SCREENSONG_SEARCH>
|
||||
<TR_SCREENSONG_NOLANGUAGE>Pas de Langue</TR_SCREENSONG_NOLANGUAGE>
|
||||
<TR_SCREENSONG_NOYEAR>Pas d'Année</TR_SCREENSONG_NOYEAR>
|
||||
<TR_SCREENSONG_NOGENRE>Pas de Genre</TR_SCREENSONG_NOGENRE>
|
||||
<TR_SCREENSONG_NOEDITION>Pas d'Edition</TR_SCREENSONG_NOEDITION>
|
||||
<TR_SCREENSONG_ALLSONGS>Toutes les chansons</TR_SCREENSONG_ALLSONGS>
|
||||
<TR_SCREENSONG_NUMSONGS>(%v Chansons)</TR_SCREENSONG_NUMSONGS>
|
||||
<TR_SCREENSONG_NUMSONG>(%v Chanson)</TR_SCREENSONG_NUMSONG>
|
||||
<!--ScreenSing-->
|
||||
<TR_SCREENSING_PAUSE>Pause</TR_SCREENSING_PAUSE>
|
||||
<TR_SCREENSING_BUTTON_CANCEL>Arrêter de chanter</TR_SCREENSING_BUTTON_CANCEL>
|
||||
<TR_SCREENSING_BUTTON_CONTINUE>Continuer</TR_SCREENSING_BUTTON_CONTINUE>
|
||||
<TR_SCREENSING_BUTTON_SKIP>Passer cette chanson</TR_SCREENSING_BUTTON_SKIP>
|
||||
<!--ScreenScore-->
|
||||
<TR_SCREENSCORE_SCORES>Scores</TR_SCREENSCORE_SCORES>
|
||||
<TR_SCREENSCORE_RATING>Note</TR_SCREENSCORE_RATING>
|
||||
<TR_SCREENSCORE_POINTS>Points</TR_SCREENSCORE_POINTS>
|
||||
<TR_SCREENSCORE_GAMEDIFFICULTY>Difficulté</TR_SCREENSCORE_GAMEDIFFICULTY>
|
||||
<TR_SCREENSCORE_OVERALLSCORE>Score total</TR_SCREENSCORE_OVERALLSCORE>
|
||||
<!--ScreenHighscore-->
|
||||
<TR_SCREENHIGHSCORE_HIGHSCORE>Meilleurs Scores</TR_SCREENHIGHSCORE_HIGHSCORE>
|
||||
<!--ScreenProfiles-->
|
||||
<TR_SCREENPROFILES_PROFILES>Profils</TR_SCREENPROFILES_PROFILES>
|
||||
<TR_SCREENPROFILES_PLAYERNAME>Nom du Joueur</TR_SCREENPROFILES_PLAYERNAME>
|
||||
<TR_SCREENPROFILES_GAMEDIFFICULTY>Difficulté du jeu</TR_SCREENPROFILES_GAMEDIFFICULTY>
|
||||
<TR_SCREENPROFILES_AVATAR>Avatar</TR_SCREENPROFILES_AVATAR>
|
||||
<TR_SCREENPROFILES_GUESTPROFILE>Profil Invité</TR_SCREENPROFILES_GUESTPROFILE>
|
||||
<TR_SCREENPROFILES_ACTIVE>Actif</TR_SCREENPROFILES_ACTIVE>
|
||||
<TR_SCREENPROFILES_BUTTON_NEW>Nouveau</TR_SCREENPROFILES_BUTTON_NEW>
|
||||
<TR_SCREENPROFILES_BUTTON_DELETE>Supprimer</TR_SCREENPROFILES_BUTTON_DELETE>
|
||||
<TR_SCREENPROFILES_BUTTON_TAKESNAPSHOT>Prendre une photo</TR_SCREENPROFILES_BUTTON_TAKESNAPSHOT>
|
||||
<TR_SCREENPROFILES_BUTTON_SAVESNAPSHOT>Sauvegarder la photo</TR_SCREENPROFILES_BUTTON_SAVESNAPSHOT>
|
||||
<TR_SCREENPROFILES_BUTTON_DISCARDSNAPSHOT>Supprimer la photo</TR_SCREENPROFILES_BUTTON_DISCARDSNAPSHOT>
|
||||
<TR_SCREENPROFILES_BUTTON_WEBCAM>Webcam</TR_SCREENPROFILES_BUTTON_WEBCAM>
|
||||
<!--ScreenOptions-->
|
||||
<TR_SCREENO_OPTIONS>Menu des Options</TR_SCREENO_OPTIONS>
|
||||
<TR_SCREENO_BUTTON_GAME>Jeu</TR_SCREENO_BUTTON_GAME>
|
||||
<TR_SCREENO_BUTTON_SOUND>Son</TR_SCREENO_BUTTON_SOUND>
|
||||
<TR_SCREENO_BUTTON_RECORD>Enregistrement</TR_SCREENO_BUTTON_RECORD>
|
||||
<TR_SCREENO_BUTTON_VIDEO>Vidéo</TR_SCREENO_BUTTON_VIDEO>
|
||||
<TR_SCREENO_BUTTON_LYRICS>Paroles</TR_SCREENO_BUTTON_LYRICS>
|
||||
<TR_SCREENO_BUTTON_THEME>Thème</TR_SCREENO_BUTTON_THEME>
|
||||
<!--ScreenOptionsGame-->
|
||||
<TR_SCREENOGAME_OPTIONS>Options du Jeu</TR_SCREENOGAME_OPTIONS>
|
||||
<TR_SCREENOGAME_LANGUAGE>Langue</TR_SCREENOGAME_LANGUAGE>
|
||||
<TR_SCREENOGAME_DEBUGLEVEL>Niveau de Débogage</TR_SCREENOGAME_DEBUGLEVEL>
|
||||
<TR_SCREENOGAME_SONGMENU>Menu des Chansons</TR_SCREENOGAME_SONGMENU>
|
||||
<TR_SCREENOGAME_SONGSORTING>Classement des Chansons</TR_SCREENOGAME_SONGSORTING>
|
||||
<TR_SCREENOGAME_TABS>Dossiers</TR_SCREENOGAME_TABS>
|
||||
<TR_SCREENOGAME_DIFFICULTY>Difficulté du Jeu</TR_SCREENOGAME_DIFFICULTY>
|
||||
<TR_SCREENOGAME_TIMERMODE>Mode du Minuteur</TR_SCREENOGAME_TIMERMODE>
|
||||
<!--ScreenOptionsRecord-->
|
||||
<TR_SCREENORECORD_OPTIONS>Options d'Enregistrement</TR_SCREENORECORD_OPTIONS>
|
||||
<TR_SCREENORECORD_DEVICE>Appareil</TR_SCREENORECORD_DEVICE>
|
||||
<TR_SCREENORECORD_INPUT>Entrée</TR_SCREENORECORD_INPUT>
|
||||
<TR_SCREENORECORD_CHANNEL_1>Canal 1</TR_SCREENORECORD_CHANNEL_1>
|
||||
<TR_SCREENORECORD_CHANNEL_2>Canal 2</TR_SCREENORECORD_CHANNEL_2>
|
||||
<TR_SCREENORECORD_MIC_DELAY>Retard du Micro</TR_SCREENORECORD_MIC_DELAY>
|
||||
<TR_SCREENORECORD_MIC_WARNING>Attention: Au moins un des joueurs est assigné à 2 micros.</TR_SCREENORECORD_MIC_WARNING>
|
||||
<TR_SCREENORECORD_BUTTON_DELAYTEST>Test du Retard</TR_SCREENORECORD_BUTTON_DELAYTEST>
|
||||
<!--ScreenOptionsSound-->
|
||||
<TR_SCREENOSOUND_OPTIONS>Options du Son</TR_SCREENOSOUND_OPTIONS>
|
||||
<TR_SCREENOSOUND_BACKGROUNDMUSIC>Musique de fond</TR_SCREENOSOUND_BACKGROUNDMUSIC>
|
||||
<TR_SCREENOSOUND_BACKGROUNDMUSICVOLUME>Volume de la Musique de fond</TR_SCREENOSOUND_BACKGROUNDMUSICVOLUME>
|
||||
<TR_SCREENOSOUND_BACKGROUNDMUSICSOURCE>Source de la Musique de fond</TR_SCREENOSOUND_BACKGROUNDMUSICSOURCE>
|
||||
<TR_SCREENOSOUND_PREVIEWMUSICVOLUME>Volume de la musique de prévisualisation</TR_SCREENOSOUND_PREVIEWMUSICVOLUME>
|
||||
<TR_SCREENOSOUND_GAMEMUSICVOLUME>Volume de la musique du jeu</TR_SCREENOSOUND_GAMEMUSICVOLUME>
|
||||
<!--ScreenOptionsTheme-->
|
||||
<TR_SCREENOTHEME_OPTIONS>Options du Thème</TR_SCREENOTHEME_OPTIONS>
|
||||
<TR_SCREENOTHEME_THEME>Thème</TR_SCREENOTHEME_THEME>
|
||||
<TR_SCREENOTHEME_SKIN>Environnement graphique</TR_SCREENOTHEME_SKIN>
|
||||
<TR_SCREENOTHEME_COVERTHEME>Thème des Couvertures</TR_SCREENOTHEME_COVERTHEME>
|
||||
<TR_SCREENOTHEME_NOTELINES>Afficher les portées</TR_SCREENOTHEME_NOTELINES>
|
||||
<TR_SCREENOTHEME_TONEHELPER>Afficher l'aide pour la Tonalité</TR_SCREENOTHEME_TONEHELPER>
|
||||
<TR_SCREENOTHEME_TIMERLOOK>Apparence du Minuteur</TR_SCREENOTHEME_TIMERLOOK>
|
||||
<TR_SCREENOTHEME_FADEINFO>Dégradé des info des joueurs</TR_SCREENOTHEME_FADEINFO>
|
||||
<TR_SCREENOTHEME_COVERLOADING>Chargement des couvertures</TR_SCREENOTHEME_COVERLOADING>
|
||||
<!--ScreenOptionsLyrics-->
|
||||
<TR_SCREENOLYRICS_OPTIONS>Options des paroles</TR_SCREENOLYRICS_OPTIONS>
|
||||
<TR_SCREENOLYRICS_STYLE>Style</TR_SCREENOLYRICS_STYLE>
|
||||
<TR_SCREENOLYRICS_ONTOP>Paroles en haut</TR_SCREENOLYRICS_ONTOP>
|
||||
<!--ScreenOptionsVideo-->
|
||||
<TR_SCREENOVIDEO_OPTIONS>Options Vidéo</TR_SCREENOVIDEO_OPTIONS>
|
||||
<TR_SCREENOVIDEO_VIDEOBACKGROUNDS>Vidéo en arrière plan</TR_SCREENOVIDEO_VIDEOBACKGROUNDS>
|
||||
<TR_SCREENOVIDEO_VIDEOPREVIEW>Prévisualisation des Vidéos</TR_SCREENOVIDEO_VIDEOPREVIEW>
|
||||
<TR_SCREENOVIDEO_VIDEOINSONGS>Vidéos pendant que l'on chante</TR_SCREENOVIDEO_VIDEOINSONGS>
|
||||
<TR_SCREENO_VIDEO_VIDEOSTOBACKGROUND>Afficher la vidéo de la musique de fond</TR_SCREENO_VIDEO_VIDEOSTOBACKGROUND>
|
||||
<TR_SCREENO_VIDEO_WEBCAMDEVICES>Webcams</TR_SCREENO_VIDEO_WEBCAMDEVICES>
|
||||
<TR_SCREENO_VIDEO_WEBCAMCAPABILITIES>Webcamcapabilities</TR_SCREENO_VIDEO_WEBCAMCAPABILITIES>
|
||||
<!--ScreenPopupVolumeControl-->
|
||||
<TR_SCREENPVOLUMECONTROL_VOLUME>Volume</TR_SCREENPVOLUMECONTROL_VOLUME>
|
||||
</Texts>
|
||||
</root>
|
||||
@@ -0,0 +1,192 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<root>
|
||||
<Info>
|
||||
<Name>Español</Name>
|
||||
</Info>
|
||||
<Texts>
|
||||
<!--General-->
|
||||
<TR_PROGRAM_NAME>Vocaluxe</TR_PROGRAM_NAME>
|
||||
<TR_GENERAL_AND>y</TR_GENERAL_AND>
|
||||
<!--General: Buttons-->
|
||||
<TR_BUTTON_EXIT>Salir</TR_BUTTON_EXIT>
|
||||
<TR_BUTTON_SAVE>Guardar</TR_BUTTON_SAVE>
|
||||
<TR_BUTTON_BACK>Volver</TR_BUTTON_BACK>
|
||||
<TR_BUTTON_START>Comenzar</TR_BUTTON_START>
|
||||
<!--General: Debug-->
|
||||
<TR_DEBUG_AUDIO_STREAMS>Streams de audio</TR_DEBUG_AUDIO_STREAMS>
|
||||
<TR_DEBUG_VIDEO_STREAMS>Streams de video</TR_DEBUG_VIDEO_STREAMS>
|
||||
<TR_DEBUG_TEXTURES>Texturas</TR_DEBUG_TEXTURES>
|
||||
<TR_DEBUG_TONE_ABS>ToneAbs</TR_DEBUG_TONE_ABS>
|
||||
<TR_DEBUG_MAX_VOLUME>Volumen Máx</TR_DEBUG_MAX_VOLUME>
|
||||
<TR_DEBUG_MOUSE>Mouse</TR_DEBUG_MOUSE>
|
||||
<!--General: Game-Modes-->
|
||||
<TR_GAMEMODE_NORMAL>Normal</TR_GAMEMODE_NORMAL>
|
||||
<TR_GAMEMODE_DUET>Dueto</TR_GAMEMODE_DUET>
|
||||
<TR_GAMEMODE_MEDLEY>Medley</TR_GAMEMODE_MEDLEY>
|
||||
<!--General: Ratings-->
|
||||
<TR_RATING_VOCAL_HERO>Héroe Vocal</TR_RATING_VOCAL_HERO>
|
||||
<TR_RATING_SUPERSTAR>Superestrella</TR_RATING_SUPERSTAR>
|
||||
<TR_RATING_LEAD_SINGER>Vocalista Principal</TR_RATING_LEAD_SINGER>
|
||||
<TR_RATING_RISING_STAR>Estrella Naciente</TR_RATING_RISING_STAR>
|
||||
<TR_RATING_HOPEFUL>Prometedor</TR_RATING_HOPEFUL>
|
||||
<TR_RATING_WANNABE>Aspirante</TR_RATING_WANNABE>
|
||||
<TR_RATING_AMATEUR>Amateur</TR_RATING_AMATEUR>
|
||||
<TR_RATING_TONE_DEAF>Sordo</TR_RATING_TONE_DEAF>
|
||||
<!--Config-->
|
||||
<!--Config: Renderer-->
|
||||
<TR_CONFIG_SOFTWARE>Software</TR_CONFIG_SOFTWARE>
|
||||
<TR_CONFIG_OPENGL>OpenGL</TR_CONFIG_OPENGL>
|
||||
<TR_CONFIG_DIRECT3D>Direct3D</TR_CONFIG_DIRECT3D>
|
||||
<!--Config: Texture-Quality-->
|
||||
<TR_CONFIG_TEXTURE_LOWEST>Muy Baja</TR_CONFIG_TEXTURE_LOWEST>
|
||||
<TR_CONFIG_TEXTURE_LOW>Baja</TR_CONFIG_TEXTURE_LOW>
|
||||
<TR_CONFIG_TEXTURE_MEDIUM>Media</TR_CONFIG_TEXTURE_MEDIUM>
|
||||
<TR_CONFIG_TEXTURE_HIGH>Alta</TR_CONFIG_TEXTURE_HIGH>
|
||||
<TR_CONFIG_TEXTURE_HIGHEST>Muy Alta</TR_CONFIG_TEXTURE_HIGHEST>
|
||||
<!--Config: On/Off-->
|
||||
<TR_CONFIG_OFF>Off</TR_CONFIG_OFF>
|
||||
<TR_CONFIG_ON>On</TR_CONFIG_ON>
|
||||
<!--Config: Debug-Level-->
|
||||
<TR_CONFIG_ONLY_FPS>Solo FPS</TR_CONFIG_ONLY_FPS>
|
||||
<TR_CONFIG_LEVEL1>Nivel 1</TR_CONFIG_LEVEL1>
|
||||
<TR_CONFIG_LEVEL2>Nivel 2</TR_CONFIG_LEVEL2>
|
||||
<TR_CONFIG_LEVEL3>Nivel 3</TR_CONFIG_LEVEL3>
|
||||
<TR_CONFIG_LEVEL_MAX>Máx</TR_CONFIG_LEVEL_MAX>
|
||||
<!--Config: Song-Menu-Style-->
|
||||
<TR_CONFIG_LIST>Lista</TR_CONFIG_LIST>
|
||||
<TR_CONFIG_DREIDEL>Dreidel</TR_CONFIG_DREIDEL>
|
||||
<TR_CONFIG_TILE_BOARD>Cuadrícula</TR_CONFIG_TILE_BOARD>
|
||||
<TR_CONFIG_BOOK>Libro</TR_CONFIG_BOOK>
|
||||
<!--Config: Cover-Loading-->
|
||||
<TR_CONFIG_COVERLOADING_ONDEMAND>Según Sean Necesarias</TR_CONFIG_COVERLOADING_ONDEMAND>
|
||||
<TR_CONFIG_COVERLOADING_ATSTART>Al Iniciar</TR_CONFIG_COVERLOADING_ATSTART>
|
||||
<TR_CONFIG_COVERLOADING_DYNAMIC>Dinámica</TR_CONFIG_COVERLOADING_DYNAMIC>
|
||||
<!--Config: Song-Sorting-->
|
||||
<TR_CONFIG_NONE>Ninguno</TR_CONFIG_NONE>
|
||||
<TR_CONFIG_RANDOM>Al Azar</TR_CONFIG_RANDOM>
|
||||
<TR_CONFIG_FOLDER>Carpeta</TR_CONFIG_FOLDER>
|
||||
<TR_CONFIG_ARTIST>Artista</TR_CONFIG_ARTIST>
|
||||
<TR_CONFIG_ARTIST_LETTER>Letra del Artista</TR_CONFIG_ARTIST_LETTER>
|
||||
<TR_CONFIG_TITLE_LETTER>Letra del Título</TR_CONFIG_TITLE_LETTER>
|
||||
<TR_CONFIG_EDITION>Edición</TR_CONFIG_EDITION>
|
||||
<TR_CONFIG_GENRE>Género</TR_CONFIG_GENRE>
|
||||
<TR_CONFIG_YEAR>Año</TR_CONFIG_YEAR>
|
||||
<TR_CONFIG_DECADE>Década</TR_CONFIG_DECADE>
|
||||
<TR_CONFIG_LANGUAGE>Idioma</TR_CONFIG_LANGUAGE>
|
||||
<!--Config: Game-Difficulty-->
|
||||
<TR_CONFIG_EASY>Fácil</TR_CONFIG_EASY>
|
||||
<TR_CONFIG_NORMAL>Normal</TR_CONFIG_NORMAL>
|
||||
<TR_CONFIG_HARD>Difícil</TR_CONFIG_HARD>
|
||||
<!--Config: Timer-Mode-->
|
||||
<TR_CONFIG_TIMERMODE_CURRENT>Actual</TR_CONFIG_TIMERMODE_CURRENT>
|
||||
<TR_CONFIG_TIMERMODE_REMAINING>Restante</TR_CONFIG_TIMERMODE_REMAINING>
|
||||
<TR_CONFIG_TIMERMODE_TOTAL>Total</TR_CONFIG_TIMERMODE_TOTAL>
|
||||
<!--Config: Timer-Look-->
|
||||
<TR_CONFIG_TIMERLOOK_NORMAL>Normal</TR_CONFIG_TIMERLOOK_NORMAL>
|
||||
<TR_CONFIG_TIMERLOOK_EXPANDED>Expandido</TR_CONFIG_TIMERLOOK_EXPANDED>
|
||||
<!--Config: Background-Music-Source-->
|
||||
<TR_CONFIG_OWN_MUSIC>Canciones del juego y tema Vocaluxe</TR_CONFIG_OWN_MUSIC>
|
||||
<TR_CONFIG_NO_OWN_MUSIC>Sin canciones del juego</TR_CONFIG_NO_OWN_MUSIC>
|
||||
<TR_CONFIG_ONLY_OWN_MUSIC>Solo canciones del juego</TR_CONFIG_ONLY_OWN_MUSIC>
|
||||
<!--Screens-->
|
||||
<!--ScreenLoad-->
|
||||
<TR_SCREENLOAD_LOADING>Cargando...</TR_SCREENLOAD_LOADING>
|
||||
<TR_SCREENLOAD_TOTAL>Total</TR_SCREENLOAD_TOTAL>
|
||||
<TR_SCREENLOAD_SONGS>Canciones</TR_SCREENLOAD_SONGS>
|
||||
<TR_SCREENLOAD_LOADED>cargadas</TR_SCREENLOAD_LOADED>
|
||||
<!--ScreenMain-->
|
||||
<TR_SCREENMAIN_MENU>Menú Principal</TR_SCREENMAIN_MENU>
|
||||
<TR_SCREENMAIN_BUTTON_SING>Cantar</TR_SCREENMAIN_BUTTON_SING>
|
||||
<TR_SCREENMAIN_BUTTON_OPTIONS>Opciones</TR_SCREENMAIN_BUTTON_OPTIONS>
|
||||
<TR_SCREENMAIN_BUTTON_PROFILES>Perfiles</TR_SCREENMAIN_BUTTON_PROFILES>
|
||||
<!--ScreenNames-->
|
||||
<TR_SCREENNAMES_MENU>Selección de Jugadores</TR_SCREENNAMES_MENU>
|
||||
<TR_SCREENNAMES_PLAYER>Jugador</TR_SCREENNAMES_PLAYER>
|
||||
<TR_SCREENNAMES_1PLAYER>Jugador 1</TR_SCREENNAMES_1PLAYER>
|
||||
<TR_SCREENNAMES_2PLAYER>Jugador 2</TR_SCREENNAMES_2PLAYER>
|
||||
<TR_SCREENNAMES_3PLAYER>Jugador 3</TR_SCREENNAMES_3PLAYER>
|
||||
<TR_SCREENNAMES_4PLAYER>Jugador 4</TR_SCREENNAMES_4PLAYER>
|
||||
<TR_SCREENNAMES_5PLAYER>Jugador 5</TR_SCREENNAMES_5PLAYER>
|
||||
<TR_SCREENNAMES_6PLAYER>Jugador 6</TR_SCREENNAMES_6PLAYER>
|
||||
<TR_SCREENNAMES_WARNING_MICS_SG>Advertencia: ¡No hay micrófonos asignados al jugador %v!</TR_SCREENNAMES_WARNING_MICS_SG>
|
||||
<TR_SCREENNAMES_WARNING_MICS_PL>Advertencia: ¡No hay micrófonos asignados a los jugadores %v!</TR_SCREENNAMES_WARNING_MICS_PL>
|
||||
<TR_SCREENNAMES_WARNING_PROFILES_SG>Advertencia: ¡No hay perfil asignados al jugador %v!</TR_SCREENNAMES_WARNING_PROFILES_SG>
|
||||
<TR_SCREENNAMES_WARNING_PROFILES_PL>Advertencia: ¡No hay perfiles asignados a los jugadores %v!</TR_SCREENNAMES_WARNING_PROFILES_PL>
|
||||
<!--ScreenSong-->
|
||||
<TR_SCREENSONG_MENU>Selección de Canciones</TR_SCREENSONG_MENU>
|
||||
<TR_SCREENSONG_SEARCH>Buscar:</TR_SCREENSONG_SEARCH>
|
||||
<TR_SCREENSONG_NOLANGUAGE>Sin Idioma</TR_SCREENSONG_NOLANGUAGE>
|
||||
<TR_SCREENSONG_NEWPLAYLIST>TODO: New Playlist</TR_SCREENSONG_NEWPLAYLIST>
|
||||
<TR_SCREENSONG_NOYEAR>Sin Año</TR_SCREENSONG_NOYEAR>
|
||||
<TR_SCREENSONG_NOGENRE>Sin Género</TR_SCREENSONG_NOGENRE>
|
||||
<TR_SCREENSONG_NOEDITION>Sin Edición</TR_SCREENSONG_NOEDITION>
|
||||
<TR_SCREENSONG_ALLSONGS>Todas las Canciones</TR_SCREENSONG_ALLSONGS>
|
||||
<TR_SCREENSONG_NUMSONGS>(%v Canciones)</TR_SCREENSONG_NUMSONGS>
|
||||
<TR_SCREENSONG_NUMSONG>(%v Canción)</TR_SCREENSONG_NUMSONG>
|
||||
<!--ScreenSing-->
|
||||
<TR_SCREENSING_PAUSE>Pausa</TR_SCREENSING_PAUSE>
|
||||
<TR_SCREENSING_BUTTON_CANCEL>Dejar de cantar</TR_SCREENSING_BUTTON_CANCEL>
|
||||
<TR_SCREENSING_BUTTON_CONTINUE>Continuar</TR_SCREENSING_BUTTON_CONTINUE>
|
||||
<!--ScreenScore-->
|
||||
<TR_SCREENSCORE_SCORES>Resultados</TR_SCREENSCORE_SCORES>
|
||||
<TR_SCREENSCORE_RATING>Rating</TR_SCREENSCORE_RATING>
|
||||
<TR_SCREENSCORE_POINTS>Puntuación</TR_SCREENSCORE_POINTS>
|
||||
<TR_SCREENSCORE_GAMEDIFFICULTY>Dificultad</TR_SCREENSCORE_GAMEDIFFICULTY>
|
||||
<!--ScreenHighscore-->
|
||||
<TR_SCREENHIGHSCORE_HIGHSCORE>Alta Puntuación</TR_SCREENHIGHSCORE_HIGHSCORE>
|
||||
<!--ScreenProfiles-->
|
||||
<TR_SCREENPROFILES_PROFILES>Perfiles</TR_SCREENPROFILES_PROFILES>
|
||||
<TR_SCREENPROFILES_PLAYERNAME>Nombre del Jugador</TR_SCREENPROFILES_PLAYERNAME>
|
||||
<TR_SCREENPROFILES_GAMEDIFFICULTY>Dificultad del Juego</TR_SCREENPROFILES_GAMEDIFFICULTY>
|
||||
<TR_SCREENPROFILES_AVATAR>Avatar</TR_SCREENPROFILES_AVATAR>
|
||||
<TR_SCREENPROFILES_GUESTPROFILE>Perfil Invitado</TR_SCREENPROFILES_GUESTPROFILE>
|
||||
<TR_SCREENPROFILES_ACTIVE>Activa</TR_SCREENPROFILES_ACTIVE>
|
||||
<TR_SCREENPROFILES_BUTTON_NEW>Nuevo</TR_SCREENPROFILES_BUTTON_NEW>
|
||||
<TR_SCREENPROFILES_BUTTON_DELETE>Eliminar</TR_SCREENPROFILES_BUTTON_DELETE>
|
||||
<!--ScreenOptions-->
|
||||
<TR_SCREENO_OPTIONS>Opciones del Menú</TR_SCREENO_OPTIONS>
|
||||
<TR_SCREENO_BUTTON_GAME>Juego</TR_SCREENO_BUTTON_GAME>
|
||||
<TR_SCREENO_BUTTON_SOUND>Sonido</TR_SCREENO_BUTTON_SOUND>
|
||||
<TR_SCREENO_BUTTON_RECORD>Grabación</TR_SCREENO_BUTTON_RECORD>
|
||||
<TR_SCREENO_BUTTON_VIDEO>Video</TR_SCREENO_BUTTON_VIDEO>
|
||||
<TR_SCREENO_BUTTON_THEME>Estilos</TR_SCREENO_BUTTON_THEME>
|
||||
<!--ScreenOptionsGame-->
|
||||
<TR_SCREENOGAME_OPTIONS>Opciones del Juego</TR_SCREENOGAME_OPTIONS>
|
||||
<TR_SCREENOGAME_LANGUAGE>Idioma</TR_SCREENOGAME_LANGUAGE>
|
||||
<TR_SCREENOGAME_DEBUGLEVEL>Nivel de Depuración</TR_SCREENOGAME_DEBUGLEVEL>
|
||||
<TR_SCREENOGAME_SONGMENU>Menú de Canciones</TR_SCREENOGAME_SONGMENU>
|
||||
<TR_SCREENOGAME_SONGSORTING>Organización de Canciones</TR_SCREENOGAME_SONGSORTING>
|
||||
<TR_SCREENOGAME_TABS>Etiquetas</TR_SCREENOGAME_TABS>
|
||||
<TR_SCREENOGAME_DIFFICULTY>Dificultad del Juego</TR_SCREENOGAME_DIFFICULTY>
|
||||
<TR_SCREENOGAME_TIMERMODE>Modo del Timer</TR_SCREENOGAME_TIMERMODE>
|
||||
<!--ScreenOptionsRecord-->
|
||||
<TR_SCREENORECORD_OPTIONS>Opciones de Grabación</TR_SCREENORECORD_OPTIONS>
|
||||
<TR_SCREENORECORD_DEVICE>Dispositivo</TR_SCREENORECORD_DEVICE>
|
||||
<TR_SCREENORECORD_INPUT>Entrada</TR_SCREENORECORD_INPUT>
|
||||
<TR_SCREENORECORD_CHANNEL_1>Canal 1</TR_SCREENORECORD_CHANNEL_1>
|
||||
<TR_SCREENORECORD_CHANNEL_2>Canal 2</TR_SCREENORECORD_CHANNEL_2>
|
||||
<TR_SCREENORECORD_MIC_DELAY>Retraso del Micrófono</TR_SCREENORECORD_MIC_DELAY>
|
||||
<TR_SCREENORECORD_MIC_WARNING>Advertencia: Al menos un jugador ha sido asignado a dos micrófonos.</TR_SCREENORECORD_MIC_WARNING>
|
||||
<TR_SCREENORECORD_BUTTON_DELAYTEST>Prueba de Retraso</TR_SCREENORECORD_BUTTON_DELAYTEST>
|
||||
<!--ScreenOptionsSound-->
|
||||
<TR_SCREENOSOUND_OPTIONS>Opciones de Sonido</TR_SCREENOSOUND_OPTIONS>
|
||||
<TR_SCREENOSOUND_BACKGROUNDMUSIC>Música de Fondo</TR_SCREENOSOUND_BACKGROUNDMUSIC>
|
||||
<TR_SCREENOSOUND_BACKGROUNDMUSICVOLUME>Volumen de la Música de Fondo</TR_SCREENOSOUND_BACKGROUNDMUSICVOLUME>
|
||||
<TR_SCREENOSOUND_BACKGROUNDMUSICSOURCE>Origen de la Música de Fondo</TR_SCREENOSOUND_BACKGROUNDMUSICSOURCE>
|
||||
<!--ScreenOptionsTheme-->
|
||||
<TR_SCREENOTHEME_OPTIONS>Opciones de Estilo</TR_SCREENOTHEME_OPTIONS>
|
||||
<TR_SCREENOTHEME_THEME>Estilo</TR_SCREENOTHEME_THEME>
|
||||
<TR_SCREENOTHEME_SKIN>Skin</TR_SCREENOTHEME_SKIN>
|
||||
<TR_SCREENOTHEME_COVERTHEME>Estilo de Carátulas</TR_SCREENOTHEME_COVERTHEME>
|
||||
<TR_SCREENOTHEME_NOTELINES>Mostrar Líneas de las Notas</TR_SCREENOTHEME_NOTELINES>
|
||||
<TR_SCREENOTHEME_TONEHELPER>Mostrar Guía de Tonos</TR_SCREENOTHEME_TONEHELPER>
|
||||
<TR_SCREENOTHEME_TIMERLOOK>Aspecto del Timer</TR_SCREENOTHEME_TIMERLOOK>
|
||||
<TR_SCREENOTHEME_COVERLOADING>Comportamiento de la Carga de Carátulas</TR_SCREENOTHEME_COVERLOADING>
|
||||
<!--ScreenOptionsVideo-->
|
||||
<TR_SCREENOVIDEO_OPTIONS>Opciones de Video</TR_SCREENOVIDEO_OPTIONS>
|
||||
<TR_SCREENOVIDEO_VIDEOBACKGROUNDS>Videos de Fondo</TR_SCREENOVIDEO_VIDEOBACKGROUNDS>
|
||||
<TR_SCREENOVIDEO_VIDEOPREVIEW>Previsualización del Video</TR_SCREENOVIDEO_VIDEOPREVIEW>
|
||||
<TR_SCREENOVIDEO_VIDEOINSONGS>Videos al Cantar</TR_SCREENOVIDEO_VIDEOINSONGS>
|
||||
<TR_SCREENO_VIDEO_VIDEOSTOBACKGROUND>TODO: Display current backgroundmusic video</TR_SCREENO_VIDEO_VIDEOSTOBACKGROUND>
|
||||
</Texts>
|
||||
</root>
|
||||
@@ -0,0 +1,11 @@
|
||||
<configuration>
|
||||
<dllmap os="linux" dll="opengl32.dll" target="libGL.so.1"/>
|
||||
<dllmap os="linux" dll="glu32.dll" target="libGLU.so.1"/>
|
||||
<dllmap os="linux" dll="openal32.dll" target="libopenal.so.1"/>
|
||||
<dllmap os="linux" dll="alut.dll" target="libalut.so.0"/>
|
||||
<dllmap os="linux" dll="opencl.dll" target="libOpenCL.so"/>
|
||||
<dllmap os="osx" dll="openal32.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
|
||||
<dllmap os="osx" dll="alut.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
|
||||
<dllmap os="osx" dll="libGLES.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="libGLESv2.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
</configuration>
|
||||
@@ -0,0 +1,12 @@
|
||||
<configuration>
|
||||
<dllmap os="linux" dll="opengl32.dll" target="libGL.so.1"/>
|
||||
<dllmap os="linux" dll="glu32.dll" target="libGLU.so.1"/>
|
||||
<dllmap os="linux" dll="openal32.dll" target="libopenal.so.1"/>
|
||||
<dllmap os="linux" dll="alut.dll" target="libalut.so.0"/>
|
||||
<dllmap os="linux" dll="opencl.dll" target="libOpenCL.so"/>
|
||||
<dllmap os="osx" dll="openal32.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
|
||||
<dllmap os="osx" dll="alut.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
|
||||
<dllmap os="osx" dll="libGLES.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="libGLESv2.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="opencl.dll" target="/System/Library/Frameworks/OpenCL.framework/OpenCL"/>
|
||||
</configuration>
|
||||
|
After Width: | Height: | Size: 160 KiB |
|
After Width: | Height: | Size: 134 KiB |
@@ -0,0 +1,10 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<Info>
|
||||
<PlayerName>Guest 1</PlayerName>
|
||||
<Difficulty>TR_CONFIG_EASY</Difficulty>
|
||||
<Avatar>Avatar_f.png</Avatar>
|
||||
<GuestProfile>TR_CONFIG_ON</GuestProfile>
|
||||
<Active>TR_CONFIG_ON</Active>
|
||||
</Info>
|
||||
</root>
|
||||
@@ -0,0 +1,10 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<Info>
|
||||
<PlayerName>Guest 2</PlayerName>
|
||||
<Difficulty>TR_CONFIG_EASY</Difficulty>
|
||||
<Avatar>Avatar_f.png</Avatar>
|
||||
<GuestProfile>TR_CONFIG_ON</GuestProfile>
|
||||
<Active>TR_CONFIG_ON</Active>
|
||||
</Info>
|
||||
</root>
|
||||
@@ -0,0 +1,10 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<Info>
|
||||
<PlayerName>Guest 3</PlayerName>
|
||||
<Difficulty>TR_CONFIG_EASY</Difficulty>
|
||||
<Avatar>Avatar_m.png</Avatar>
|
||||
<GuestProfile>TR_CONFIG_ON</GuestProfile>
|
||||
<Active>TR_CONFIG_ON</Active>
|
||||
</Info>
|
||||
</root>
|
||||
@@ -0,0 +1,128 @@
|
||||
Vocaluxe 0.1 README
|
||||
----------------------------
|
||||
|
||||
=================================
|
||||
= 1. About =
|
||||
= 2. Release Notes =
|
||||
= 3. Command-Line Parameters =
|
||||
= 4. Controls =
|
||||
= 5. Help & Support =
|
||||
= 6. Source Code =
|
||||
=================================
|
||||
|
||||
|
||||
=================================
|
||||
= 1. About =
|
||||
=================================
|
||||
|
||||
Vocaluxe is a free and open source singing game. It allows up to three players (currently) to sing
|
||||
along with music using microphones in order to score points, depending on the pitch of the voice
|
||||
and the rhythm of singing.
|
||||
|
||||
Vocaluxe is an entirely new development in C#, inspired by the original UltraStar (developed by corvus5)
|
||||
and the great Ultrastar Deluxe project.
|
||||
|
||||
Supported Operating Systems / Requirements:
|
||||
- WinXP, Vista, Windows 7 with .NET 2.0
|
||||
- 1 GHz CPU, 512 MB RAM, Graphics card with OpenGL 2.1 or DirectX 9.0 support
|
||||
|
||||
|
||||
=================================
|
||||
= 2. Release Notes =
|
||||
=================================
|
||||
|
||||
- The program supports 32bit and 64bit (Vocaluxe_x64.exe) operating systems.
|
||||
|
||||
- The program uses OpenGL as the default renderer. If your graphics card driver does not or not
|
||||
properly support OpenGL, you can try the Direct3D renderer by editing your Config.xml in the
|
||||
application's main directory:
|
||||
|
||||
<Graphics>
|
||||
<!--Renderer: TR_CONFIG_SOFTWARE, TR_CONFIG_OPENGL, TR_CONFIG_DIRECT3D-->
|
||||
<Renderer>TR_CONFIG_DIRECT3D</Renderer>
|
||||
|
||||
- To add your existing song collection to Vocaluxe, put your songs into the 'Songs' subfolder.
|
||||
|
||||
Alternatively, you can add multiple song paths to Vocaluxe by editing your Config.xml:
|
||||
|
||||
<Game>
|
||||
<!--SongFolder: SongFolder1, SongFolder2, SongFolder3, ...-->
|
||||
<SongFolder1>C:\Vocaluxe\Songs</SongFolder1>
|
||||
<SongFolder2>D:\EvenMore\Songs</SongFolder2>
|
||||
|
||||
- To use your highscore database from UltraStar deluxe 1.0.1, UltraStar deluxe CMD Mod or
|
||||
UltraStar deluxe 1.1, simply copy your Ultrastar.db (rename if necessary) into the main
|
||||
directory. Your highscore database will be imported into the HighscoreDB.sqlite file when
|
||||
Vocaluxe is started. Upon successful import, the old database is deleted.
|
||||
|
||||
- To add your own player avatars, simply add some picture files to the 'Profiles' subfolder.
|
||||
Supported file types: png, jpg (jpeg), bmp.
|
||||
Images should have square proportions, e.g. 400x400 px.
|
||||
|
||||
|
||||
=================================
|
||||
= 3. Command-Line Parameters =
|
||||
=================================
|
||||
The following command-line parameters may be passed to the game when starting it through a shortcut
|
||||
or from the console:
|
||||
|
||||
-ConfigFile [Path\File]: Use [Path\File] as configuration file instead of Config.xml in the main folder.
|
||||
The path to the file has to exist and needs to be an absolute path.
|
||||
If only a filename is specified, the file is assumed to be in the current directory.
|
||||
Examples: Vocaluxe.exe -ConfigFile MyConfig.xml
|
||||
Vocaluxe.exe -ConfigFile C:\Vocaluxe\Configs\MyConfig.xml
|
||||
|
||||
-ScoreFile [Path\File] : Use [File] as score database instead of HighscoreDB.sqlite in the application's
|
||||
main folder. The path to the file has to exist and needs to be an absolute path.
|
||||
If only a filename is specified, the file is assumed to be in the current directory.
|
||||
Examples: Vocaluxe.exe -ScoreFile MyHighscoreDB.sqlite
|
||||
Vocaluxe.exe -Scorefile C:\Vocaluxe\Highscores\MyHighscoreDB.sqlite
|
||||
|
||||
-SongFolder [Path] : Use [Path] as song folder. The path has to exist and needs to be an absolute path.
|
||||
Note that any song folders set in the config file will be ignored.
|
||||
This parameter may be used multiple times to use different song folders.
|
||||
Examples: Vocaluxe.exe -SongFolder D:\MySongCollection
|
||||
Vocaluxe.exe -SongFolder D:\MySongCollection -SongFolder E:\MoreSongs
|
||||
|
||||
-SongPath [Path] : Deprecated, see SongFolder [Path]. This alias is provided for convenience.
|
||||
|
||||
Complete example:
|
||||
Vocaluxe.exe -ConfigFile MyConfig.xml -ScoreFile C:\Vocaluxe\Highscores\MyHighscoreDB.sqlite -SongFolder D:\MySongCollection
|
||||
|
||||
|
||||
=================================
|
||||
= 4. Controls =
|
||||
=================================
|
||||
[Mouse] to navigate through the screens: Left button: select/manipulate elements,
|
||||
Right button: go to previous screen.
|
||||
[Cursor] to navigate through the screens.
|
||||
[Enter] to confirm
|
||||
[Escape] or [Back] to go to the previous screen.
|
||||
|
||||
[ALT] + [P] to take a ScreenShot. Screenshots are saved in the directory "Screenshots".
|
||||
[ALT] + [ENTER] to toggle full screen mode.
|
||||
[SHIFT] + [F1] to toggle theme edit mode. The theme edit mode is experimental. It allows you
|
||||
to change the size and position of the element on the screens. You can save
|
||||
your changes with [S] before leaving the theme edit mode.
|
||||
[TAB] to open the background music controls (not on all screens).
|
||||
|
||||
Songscreen
|
||||
[CTRL] + [R] to select a random song
|
||||
[F3] to open/close the song search menu
|
||||
[A] to sing all songs
|
||||
[SHIFT] + [A] to sing all songs from a category
|
||||
|
||||
|
||||
=================================
|
||||
= 5. Help & Suppport =
|
||||
=================================
|
||||
GitHub Wiki: https://github.com/Vocaluxe/Vocaluxe/wiki
|
||||
Support Forum (German): http://www.ultra-star.de
|
||||
Song-DataBase (USDB): http://usdb.animux.de/
|
||||
|
||||
|
||||
=================================
|
||||
= 6. Source Code =
|
||||
=================================
|
||||
Source Code (GitHub): https://github.com/Vocaluxe/Vocaluxe
|
||||
SF.Net Page: http://sourceforge.net/projects/vocaluxe/
|
||||
@@ -0,0 +1,17 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<ThemeSystemVersion>5</ThemeSystemVersion>
|
||||
<Info>
|
||||
<Name>Ambient</Name>
|
||||
<Author>bohning</Author>
|
||||
<SkinFolder>Ambient</SkinFolder>
|
||||
<ThemeVersionMajor>0</ThemeVersionMajor>
|
||||
<ThemeVersionMinor>2</ThemeVersionMinor>
|
||||
</Info>
|
||||
<Cursor>
|
||||
<Skin>Cursor</Skin>
|
||||
<W>40,000</W>
|
||||
<H>40,000</H>
|
||||
<Color>StaticColor</Color>
|
||||
</Cursor>
|
||||
</root>
|
||||
|
After Width: | Height: | Size: 499 B |
|
After Width: | Height: | Size: 5.1 KiB |
|
After Width: | Height: | Size: 5.1 KiB |
|
After Width: | Height: | Size: 5.9 KiB |
|
After Width: | Height: | Size: 8.5 KiB |
|
After Width: | Height: | Size: 5.6 KiB |
|
After Width: | Height: | Size: 11 KiB |
|
After Width: | Height: | Size: 59 KiB |