Auto cleanup
This commit is contained in:
1 parent
2dc2ac5c37
commit
74396eda2f
142 files changed
+2859
-273
No files matched your search
@@ -1,3 +1,22 @@
|
||||
#region license
|
||||
// /*
|
||||
// This file is part of Vocaluxe.
|
||||
//
|
||||
// Vocaluxe is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// Vocaluxe is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
|
||||
// */
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Windows.Forms;
|
||||
@@ -341,8 +360,10 @@ namespace VocaluxeLib.PartyModes.Challenge
|
||||
{
|
||||
_PlayerChooseButtons[i].ProfileID = _PlayerChooseButtonsVisibleProfiles[i + offset * numButtonPlayerChoose];
|
||||
_PlayerChooseButtons[i].Button.Text.Text = CBase.Profiles.GetProfiles()[_PlayerChooseButtonsVisibleProfiles[i + offset * numButtonPlayerChoose]].PlayerName;
|
||||
_PlayerChooseButtons[i].Button.Texture = CBase.Profiles.GetProfiles()[_PlayerChooseButtonsVisibleProfiles[i + offset * numButtonPlayerChoose]].Avatar.Texture;
|
||||
_PlayerChooseButtons[i].Button.SelTexture = CBase.Profiles.GetProfiles()[_PlayerChooseButtonsVisibleProfiles[i + offset * numButtonPlayerChoose]].Avatar.Texture;
|
||||
_PlayerChooseButtons[i].Button.Texture =
|
||||
CBase.Profiles.GetProfiles()[_PlayerChooseButtonsVisibleProfiles[i + offset * numButtonPlayerChoose]].Avatar.Texture;
|
||||
_PlayerChooseButtons[i].Button.SelTexture =
|
||||
CBase.Profiles.GetProfiles()[_PlayerChooseButtonsVisibleProfiles[i + offset * numButtonPlayerChoose]].Avatar.Texture;
|
||||
_PlayerChooseButtons[i].Button.Color = new SColorF(1, 1, 1, 0.6f);
|
||||
_PlayerChooseButtons[i].Button.SelColor = new SColorF(1, 1, 1, 1);
|
||||
_PlayerChooseButtons[i].Button.Enabled = true;
|
||||
|
||||
Reference in new issue
Block a user