changed name selection behavior
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commit
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5 files changed
+211
-105
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@@ -114,41 +114,12 @@ namespace Vocaluxe.PartyModes
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if (Buttons[htButtons(ButtonNext)].Selected)
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if (Buttons[htButtons(ButtonNext)].Selected)
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Next();
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Next();
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for (int i = 0; i < PlayerChooseButtons.Count; i++)
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OnAdd();
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{
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OnRemove();
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if (PlayerChooseButtons[i].Button.Selected && PlayerChooseButtons[i].ProfileID != -1)
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{
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if (ProfileIDs.Count < NumPlayers)
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{
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ProfileIDs.Add(PlayerChooseButtons[i].ProfileID);
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int added = ProfileIDs.Count - 1;
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UpdateButtonNext();
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//Update texture and name
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PlayerDestinationButtons[added].Color = new SColorF(1, 1, 1, 0.6f);
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PlayerDestinationButtons[added].SColor = new SColorF(1, 1, 1, 1);
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PlayerDestinationButtons[added].Texture = _Base.Profiles.GetProfiles()[PlayerChooseButtons[i].ProfileID].Avatar.Texture;
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PlayerDestinationButtons[added].STexture = _Base.Profiles.GetProfiles()[PlayerChooseButtons[i].ProfileID].Avatar.Texture;
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PlayerDestinationButtons[added].Text.Text = _Base.Profiles.GetProfiles()[PlayerChooseButtons[i].ProfileID].PlayerName;
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//Update Tiles-List
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UpdateButtonPlayerChoose();
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}
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}
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}
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break;
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break;
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case Keys.Delete:
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case Keys.Delete:
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for (int i = 0; i < PlayerDestinationButtons.Count; i++)
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OnRemove();
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{
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if (PlayerDestinationButtons[i].Selected)
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{
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if ((i + 1) <= ProfileIDs.Count)
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{
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ProfileIDs.RemoveAt(i);
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UpdateButtonPlayerDestination();
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UpdateButtonPlayerChoose();
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}
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}
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}
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break;
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break;
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}
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}
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}
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}
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@@ -159,6 +130,7 @@ namespace Vocaluxe.PartyModes
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{
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{
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base.HandleMouse(MouseEvent);
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base.HandleMouse(MouseEvent);
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/*
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//Check if LeftButton is hold and Select-Mode inactive
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//Check if LeftButton is hold and Select-Mode inactive
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if (MouseEvent.LBH && !SelectingMouseActive)
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if (MouseEvent.LBH && !SelectingMouseActive)
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{
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{
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@@ -184,7 +156,7 @@ namespace Vocaluxe.PartyModes
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}
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}
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}
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}
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}
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}
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}
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}*/
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//Check if LeftButton is hold and Select-Mode active
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//Check if LeftButton is hold and Select-Mode active
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if (MouseEvent.LBH && SelectingMouseActive)
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if (MouseEvent.LBH && SelectingMouseActive)
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@@ -248,22 +220,13 @@ namespace Vocaluxe.PartyModes
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if (Buttons[htButtons(ButtonNext)].Selected)
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if (Buttons[htButtons(ButtonNext)].Selected)
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Next();
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Next();
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OnAdd();
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}
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}
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if (MouseEvent.RB && IsMouseOver(MouseEvent))
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if (MouseEvent.RB && IsMouseOver(MouseEvent))
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{
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{
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for (int i = 0; i < PlayerDestinationButtons.Count; i++)
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OnRemove();
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{
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if (PlayerDestinationButtons[i].Selected)
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{
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if ((i + 1) <= ProfileIDs.Count)
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{
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ProfileIDs.RemoveAt(i);
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UpdateButtonPlayerDestination();
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UpdateButtonPlayerChoose();
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}
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}
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}
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}
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}
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return true;
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return true;
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@@ -316,6 +279,7 @@ namespace Vocaluxe.PartyModes
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column = 0;
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column = 0;
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}
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}
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b.Visible = true;
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b.Visible = true;
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b.Enabled = false;
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AddButton(b);
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AddButton(b);
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}
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}
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}
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}
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@@ -342,6 +306,7 @@ namespace Vocaluxe.PartyModes
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column = 0;
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column = 0;
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}
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}
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b.Visible = true;
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b.Visible = true;
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b.Enabled = false;
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AddButton(b);
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AddButton(b);
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}
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}
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}
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}
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@@ -377,6 +342,7 @@ namespace Vocaluxe.PartyModes
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PlayerChooseButtons[i].Button.STexture = _Base.Profiles.GetProfiles()[PlayerChooseButtonsVisibleProfiles[i + Offset * NumButtonPlayerChoose]].Avatar.Texture;
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PlayerChooseButtons[i].Button.STexture = _Base.Profiles.GetProfiles()[PlayerChooseButtonsVisibleProfiles[i + Offset * NumButtonPlayerChoose]].Avatar.Texture;
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PlayerChooseButtons[i].Button.Color = new SColorF(1, 1, 1, 0.6f);
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PlayerChooseButtons[i].Button.Color = new SColorF(1, 1, 1, 0.6f);
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PlayerChooseButtons[i].Button.SColor = new SColorF(1, 1, 1, 1);
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PlayerChooseButtons[i].Button.SColor = new SColorF(1, 1, 1, 1);
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PlayerChooseButtons[i].Button.Enabled = true;
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}
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}
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else
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else
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{
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{
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@@ -386,6 +352,7 @@ namespace Vocaluxe.PartyModes
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PlayerChooseButtons[i].Button.STexture = Buttons[htButtons(ButtonPlayerChoose)].STexture;
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PlayerChooseButtons[i].Button.STexture = Buttons[htButtons(ButtonPlayerChoose)].STexture;
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PlayerChooseButtons[i].Button.Color = Buttons[htButtons(ButtonPlayerChoose)].Color;
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PlayerChooseButtons[i].Button.Color = Buttons[htButtons(ButtonPlayerChoose)].Color;
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PlayerChooseButtons[i].Button.SColor = Buttons[htButtons(ButtonPlayerChoose)].SColor;
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PlayerChooseButtons[i].Button.SColor = Buttons[htButtons(ButtonPlayerChoose)].SColor;
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PlayerChooseButtons[i].Button.Enabled = false;
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}
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}
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}
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}
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}
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}
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@@ -421,10 +388,16 @@ namespace Vocaluxe.PartyModes
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{
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{
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for (int i = 0; i < PlayerDestinationButtons.Count; i++)
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for (int i = 0; i < PlayerDestinationButtons.Count; i++)
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{
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{
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if(NumPlayers > i)
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if (NumPlayers > i)
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{
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PlayerDestinationButtons[i].Visible = true;
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PlayerDestinationButtons[i].Visible = true;
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PlayerDestinationButtons[i].Enabled = true;
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}
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else
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else
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{
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PlayerDestinationButtons[i].Visible = false;
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PlayerDestinationButtons[i].Visible = false;
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PlayerDestinationButtons[i].Enabled = false;
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}
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}
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}
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for (int i = 0; i < NumPlayers; i++)
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for (int i = 0; i < NumPlayers; i++)
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{
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{
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@@ -437,6 +410,7 @@ namespace Vocaluxe.PartyModes
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PlayerDestinationButtons[i].Texture = _Base.Profiles.GetProfiles()[ProfileIDs[i]].Avatar.Texture;
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PlayerDestinationButtons[i].Texture = _Base.Profiles.GetProfiles()[ProfileIDs[i]].Avatar.Texture;
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PlayerDestinationButtons[i].STexture = _Base.Profiles.GetProfiles()[ProfileIDs[i]].Avatar.Texture;
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PlayerDestinationButtons[i].STexture = _Base.Profiles.GetProfiles()[ProfileIDs[i]].Avatar.Texture;
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PlayerDestinationButtons[i].Text.Text = _Base.Profiles.GetProfiles()[ProfileIDs[i]].PlayerName;
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PlayerDestinationButtons[i].Text.Text = _Base.Profiles.GetProfiles()[ProfileIDs[i]].PlayerName;
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PlayerDestinationButtons[i].Enabled = true;
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}
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}
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}
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}
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else
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else
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@@ -446,6 +420,7 @@ namespace Vocaluxe.PartyModes
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PlayerDestinationButtons[i].Texture = Buttons[htButtons(ButtonPlayerDestination)].Texture;
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PlayerDestinationButtons[i].Texture = Buttons[htButtons(ButtonPlayerDestination)].Texture;
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PlayerDestinationButtons[i].STexture = Buttons[htButtons(ButtonPlayerDestination)].STexture;
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PlayerDestinationButtons[i].STexture = Buttons[htButtons(ButtonPlayerDestination)].STexture;
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PlayerDestinationButtons[i].Text.Text = String.Empty;
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PlayerDestinationButtons[i].Text.Text = String.Empty;
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PlayerDestinationButtons[i].Enabled = false;
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}
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}
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}
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}
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}
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}
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@@ -458,6 +433,49 @@ namespace Vocaluxe.PartyModes
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Buttons[htButtons(ButtonNext)].Visible = false;
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Buttons[htButtons(ButtonNext)].Visible = false;
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}
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}
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private void OnAdd()
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{
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for (int i = 0; i < PlayerChooseButtons.Count; i++)
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{
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if (PlayerChooseButtons[i].Button.Selected && PlayerChooseButtons[i].ProfileID != -1)
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{
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if (ProfileIDs.Count < NumPlayers)
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{
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ProfileIDs.Add(PlayerChooseButtons[i].ProfileID);
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int added = ProfileIDs.Count - 1;
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UpdateButtonNext();
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//Update texture and name
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PlayerDestinationButtons[added].Color = new SColorF(1, 1, 1, 0.6f);
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PlayerDestinationButtons[added].SColor = new SColorF(1, 1, 1, 1);
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PlayerDestinationButtons[added].Texture = _Base.Profiles.GetProfiles()[PlayerChooseButtons[i].ProfileID].Avatar.Texture;
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PlayerDestinationButtons[added].STexture = _Base.Profiles.GetProfiles()[PlayerChooseButtons[i].ProfileID].Avatar.Texture;
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PlayerDestinationButtons[added].Text.Text = _Base.Profiles.GetProfiles()[PlayerChooseButtons[i].ProfileID].PlayerName;
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PlayerDestinationButtons[added].Enabled = true;
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//Update Tiles-List
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UpdateButtonPlayerChoose();
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CheckInteraction();
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}
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}
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}
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}
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private void OnRemove()
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{
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for (int i = 0; i < PlayerDestinationButtons.Count; i++)
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{
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if (PlayerDestinationButtons[i].Selected)
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{
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if ((i + 1) <= ProfileIDs.Count)
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{
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ProfileIDs.RemoveAt(i);
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UpdateButtonNext();
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UpdateButtonPlayerDestination();
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UpdateButtonPlayerChoose();
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CheckInteraction();
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}
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}
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}
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}
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private void Back()
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private void Back()
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{
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{
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Data.ScreenNames.FadeToConfig = true;
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Data.ScreenNames.FadeToConfig = true;
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@@ -114,41 +114,12 @@ namespace Vocaluxe.PartyModes
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if (Buttons[htButtons(ButtonNext)].Selected)
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if (Buttons[htButtons(ButtonNext)].Selected)
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Next();
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Next();
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for (int i = 0; i < PlayerChooseButtons.Count; i++)
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OnAdd();
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{
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OnRemove();
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if (PlayerChooseButtons[i].Button.Selected && PlayerChooseButtons[i].ProfileID != -1)
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{
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if (ProfileIDs.Count < NumPlayers)
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{
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ProfileIDs.Add(PlayerChooseButtons[i].ProfileID);
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int added = ProfileIDs.Count - 1;
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UpdateButtonNext();
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//Update texture and name
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PlayerDestinationButtons[added].Color = new SColorF(1, 1, 1, 0.6f);
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PlayerDestinationButtons[added].SColor = new SColorF(1, 1, 1, 1);
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PlayerDestinationButtons[added].Texture = _Base.Profiles.GetProfiles()[PlayerChooseButtons[i].ProfileID].Avatar.Texture;
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PlayerDestinationButtons[added].STexture = _Base.Profiles.GetProfiles()[PlayerChooseButtons[i].ProfileID].Avatar.Texture;
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PlayerDestinationButtons[added].Text.Text = _Base.Profiles.GetProfiles()[PlayerChooseButtons[i].ProfileID].PlayerName;
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//Update Tiles-List
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UpdateButtonPlayerChoose();
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}
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}
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}
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break;
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break;
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case Keys.Delete:
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case Keys.Delete:
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for (int i = 0; i < PlayerDestinationButtons.Count; i++)
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OnRemove();
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{
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if (PlayerDestinationButtons[i].Selected)
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{
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if ((i + 1) <= ProfileIDs.Count)
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{
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ProfileIDs.RemoveAt(i);
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UpdateButtonPlayerDestination();
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UpdateButtonPlayerChoose();
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}
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}
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}
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break;
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break;
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}
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}
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}
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}
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@@ -159,6 +130,7 @@ namespace Vocaluxe.PartyModes
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{
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{
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base.HandleMouse(MouseEvent);
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base.HandleMouse(MouseEvent);
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/*
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//Check if LeftButton is hold and Select-Mode inactive
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//Check if LeftButton is hold and Select-Mode inactive
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if (MouseEvent.LBH && !SelectingMouseActive)
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if (MouseEvent.LBH && !SelectingMouseActive)
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{
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{
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@@ -184,7 +156,7 @@ namespace Vocaluxe.PartyModes
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}
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}
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}
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}
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}
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}
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}
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}*/
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//Check if LeftButton is hold and Select-Mode active
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//Check if LeftButton is hold and Select-Mode active
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if (MouseEvent.LBH && SelectingMouseActive)
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if (MouseEvent.LBH && SelectingMouseActive)
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@@ -248,22 +220,13 @@ namespace Vocaluxe.PartyModes
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if (Buttons[htButtons(ButtonNext)].Selected)
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if (Buttons[htButtons(ButtonNext)].Selected)
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Next();
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Next();
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OnAdd();
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}
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}
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if (MouseEvent.RB && IsMouseOver(MouseEvent))
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if (MouseEvent.RB && IsMouseOver(MouseEvent))
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{
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{
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for (int i = 0; i < PlayerDestinationButtons.Count; i++)
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OnRemove();
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{
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if (PlayerDestinationButtons[i].Selected)
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{
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if ((i + 1) <= ProfileIDs.Count)
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{
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ProfileIDs.RemoveAt(i);
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UpdateButtonPlayerDestination();
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UpdateButtonPlayerChoose();
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}
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}
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}
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}
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}
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return true;
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return true;
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@@ -316,6 +279,7 @@ namespace Vocaluxe.PartyModes
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column = 0;
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column = 0;
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}
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}
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b.Visible = true;
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b.Visible = true;
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b.Enabled = false;
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AddButton(b);
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AddButton(b);
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}
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}
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}
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}
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@@ -342,6 +306,7 @@ namespace Vocaluxe.PartyModes
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column = 0;
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column = 0;
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}
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}
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b.Visible = true;
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b.Visible = true;
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b.Enabled = false;
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AddButton(b);
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AddButton(b);
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}
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}
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}
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}
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@@ -377,6 +342,7 @@ namespace Vocaluxe.PartyModes
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PlayerChooseButtons[i].Button.STexture = _Base.Profiles.GetProfiles()[PlayerChooseButtonsVisibleProfiles[i + Offset * NumButtonPlayerChoose]].Avatar.Texture;
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PlayerChooseButtons[i].Button.STexture = _Base.Profiles.GetProfiles()[PlayerChooseButtonsVisibleProfiles[i + Offset * NumButtonPlayerChoose]].Avatar.Texture;
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PlayerChooseButtons[i].Button.Color = new SColorF(1, 1, 1, 0.6f);
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PlayerChooseButtons[i].Button.Color = new SColorF(1, 1, 1, 0.6f);
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PlayerChooseButtons[i].Button.SColor = new SColorF(1, 1, 1, 1);
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PlayerChooseButtons[i].Button.SColor = new SColorF(1, 1, 1, 1);
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PlayerChooseButtons[i].Button.Enabled = true;
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}
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}
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else
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else
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{
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{
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@@ -386,6 +352,7 @@ namespace Vocaluxe.PartyModes
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PlayerChooseButtons[i].Button.STexture = Buttons[htButtons(ButtonPlayerChoose)].STexture;
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PlayerChooseButtons[i].Button.STexture = Buttons[htButtons(ButtonPlayerChoose)].STexture;
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PlayerChooseButtons[i].Button.Color = Buttons[htButtons(ButtonPlayerChoose)].Color;
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PlayerChooseButtons[i].Button.Color = Buttons[htButtons(ButtonPlayerChoose)].Color;
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PlayerChooseButtons[i].Button.SColor = Buttons[htButtons(ButtonPlayerChoose)].SColor;
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PlayerChooseButtons[i].Button.SColor = Buttons[htButtons(ButtonPlayerChoose)].SColor;
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PlayerChooseButtons[i].Button.Enabled = false;
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}
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}
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}
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}
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}
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}
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@@ -421,10 +388,16 @@ namespace Vocaluxe.PartyModes
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{
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{
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for (int i = 0; i < PlayerDestinationButtons.Count; i++)
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for (int i = 0; i < PlayerDestinationButtons.Count; i++)
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{
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{
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if(NumPlayers > i)
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if (NumPlayers > i)
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{
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PlayerDestinationButtons[i].Visible = true;
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PlayerDestinationButtons[i].Visible = true;
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PlayerDestinationButtons[i].Enabled = true;
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|
}
|
||||||
else
|
else
|
||||||
|
{
|
||||||
PlayerDestinationButtons[i].Visible = false;
|
PlayerDestinationButtons[i].Visible = false;
|
||||||
|
PlayerDestinationButtons[i].Enabled = false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
for (int i = 0; i < NumPlayers; i++)
|
for (int i = 0; i < NumPlayers; i++)
|
||||||
{
|
{
|
||||||
@@ -437,6 +410,7 @@ namespace Vocaluxe.PartyModes
|
|||||||
PlayerDestinationButtons[i].Texture = _Base.Profiles.GetProfiles()[ProfileIDs[i]].Avatar.Texture;
|
PlayerDestinationButtons[i].Texture = _Base.Profiles.GetProfiles()[ProfileIDs[i]].Avatar.Texture;
|
||||||
PlayerDestinationButtons[i].STexture = _Base.Profiles.GetProfiles()[ProfileIDs[i]].Avatar.Texture;
|
PlayerDestinationButtons[i].STexture = _Base.Profiles.GetProfiles()[ProfileIDs[i]].Avatar.Texture;
|
||||||
PlayerDestinationButtons[i].Text.Text = _Base.Profiles.GetProfiles()[ProfileIDs[i]].PlayerName;
|
PlayerDestinationButtons[i].Text.Text = _Base.Profiles.GetProfiles()[ProfileIDs[i]].PlayerName;
|
||||||
|
PlayerDestinationButtons[i].Enabled = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -446,6 +420,7 @@ namespace Vocaluxe.PartyModes
|
|||||||
PlayerDestinationButtons[i].Texture = Buttons[htButtons(ButtonPlayerDestination)].Texture;
|
PlayerDestinationButtons[i].Texture = Buttons[htButtons(ButtonPlayerDestination)].Texture;
|
||||||
PlayerDestinationButtons[i].STexture = Buttons[htButtons(ButtonPlayerDestination)].STexture;
|
PlayerDestinationButtons[i].STexture = Buttons[htButtons(ButtonPlayerDestination)].STexture;
|
||||||
PlayerDestinationButtons[i].Text.Text = String.Empty;
|
PlayerDestinationButtons[i].Text.Text = String.Empty;
|
||||||
|
PlayerDestinationButtons[i].Enabled = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -458,6 +433,49 @@ namespace Vocaluxe.PartyModes
|
|||||||
Buttons[htButtons(ButtonNext)].Visible = false;
|
Buttons[htButtons(ButtonNext)].Visible = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void OnAdd()
|
||||||
|
{
|
||||||
|
for (int i = 0; i < PlayerChooseButtons.Count; i++)
|
||||||
|
{
|
||||||
|
if (PlayerChooseButtons[i].Button.Selected && PlayerChooseButtons[i].ProfileID != -1)
|
||||||
|
{
|
||||||
|
if (ProfileIDs.Count < NumPlayers)
|
||||||
|
{
|
||||||
|
ProfileIDs.Add(PlayerChooseButtons[i].ProfileID);
|
||||||
|
int added = ProfileIDs.Count - 1;
|
||||||
|
UpdateButtonNext();
|
||||||
|
//Update texture and name
|
||||||
|
PlayerDestinationButtons[added].Color = new SColorF(1, 1, 1, 0.6f);
|
||||||
|
PlayerDestinationButtons[added].SColor = new SColorF(1, 1, 1, 1);
|
||||||
|
PlayerDestinationButtons[added].Texture = _Base.Profiles.GetProfiles()[PlayerChooseButtons[i].ProfileID].Avatar.Texture;
|
||||||
|
PlayerDestinationButtons[added].STexture = _Base.Profiles.GetProfiles()[PlayerChooseButtons[i].ProfileID].Avatar.Texture;
|
||||||
|
PlayerDestinationButtons[added].Text.Text = _Base.Profiles.GetProfiles()[PlayerChooseButtons[i].ProfileID].PlayerName;
|
||||||
|
PlayerDestinationButtons[added].Enabled = true;
|
||||||
|
//Update Tiles-List
|
||||||
|
UpdateButtonPlayerChoose();
|
||||||
|
CheckInteraction();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private void OnRemove()
|
||||||
|
{
|
||||||
|
for (int i = 0; i < PlayerDestinationButtons.Count; i++)
|
||||||
|
{
|
||||||
|
if (PlayerDestinationButtons[i].Selected)
|
||||||
|
{
|
||||||
|
if ((i + 1) <= ProfileIDs.Count)
|
||||||
|
{
|
||||||
|
ProfileIDs.RemoveAt(i);
|
||||||
|
UpdateButtonNext();
|
||||||
|
UpdateButtonPlayerDestination();
|
||||||
|
UpdateButtonPlayerChoose();
|
||||||
|
CheckInteraction();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void Back()
|
private void Back()
|
||||||
{
|
{
|
||||||
Data.ScreenNames.FadeToConfig = true;
|
Data.ScreenNames.FadeToConfig = true;
|
||||||
|
|||||||
@@ -66,6 +66,7 @@ namespace Vocaluxe.Menu
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
public bool Visible;
|
public bool Visible;
|
||||||
|
public bool Enabled;
|
||||||
|
|
||||||
public string GetThemeName()
|
public string GetThemeName()
|
||||||
{
|
{
|
||||||
@@ -89,6 +90,7 @@ namespace Vocaluxe.Menu
|
|||||||
Selected = false;
|
Selected = false;
|
||||||
Visible = true;
|
Visible = true;
|
||||||
EditMode = false;
|
EditMode = false;
|
||||||
|
Enabled = true;
|
||||||
|
|
||||||
Reflection = false;
|
Reflection = false;
|
||||||
ReflectionSpace = 0f;
|
ReflectionSpace = 0f;
|
||||||
@@ -122,6 +124,7 @@ namespace Vocaluxe.Menu
|
|||||||
Visible = true;
|
Visible = true;
|
||||||
EditMode = false;
|
EditMode = false;
|
||||||
_ThemeLoaded = false;
|
_ThemeLoaded = false;
|
||||||
|
Enabled = button.Enabled;
|
||||||
|
|
||||||
Reflection = button.Reflection;
|
Reflection = button.Reflection;
|
||||||
ReflectionHeight = button.ReflectionHeight;
|
ReflectionHeight = button.ReflectionHeight;
|
||||||
@@ -304,7 +307,7 @@ namespace Vocaluxe.Menu
|
|||||||
|
|
||||||
STexture texture = new STexture(-1);
|
STexture texture = new STexture(-1);
|
||||||
|
|
||||||
if (!Selected && !Pressed)
|
if (!Selected && !Pressed || !Enabled)
|
||||||
{
|
{
|
||||||
if (Texture.index != -1)
|
if (Texture.index != -1)
|
||||||
texture = Texture;
|
texture = Texture;
|
||||||
|
|||||||
@@ -1370,6 +1370,12 @@ namespace Vocaluxe.Menu
|
|||||||
#endregion Elements
|
#endregion Elements
|
||||||
|
|
||||||
#region InteractionHandling
|
#region InteractionHandling
|
||||||
|
public void CheckInteraction()
|
||||||
|
{
|
||||||
|
if (!_IsEnabled(_Selection) || !_IsVisible(_Selection))
|
||||||
|
PrevInteraction();
|
||||||
|
}
|
||||||
|
|
||||||
public void NextInteraction()
|
public void NextInteraction()
|
||||||
{
|
{
|
||||||
if (_Interactions.Count > 0)
|
if (_Interactions.Count > 0)
|
||||||
@@ -1460,7 +1466,7 @@ namespace Vocaluxe.Menu
|
|||||||
float z = _Base.Settings.GetZFar();
|
float z = _Base.Settings.GetZFar();
|
||||||
for (int i = 0; i < _Interactions.Count; i++)
|
for (int i = 0; i < _Interactions.Count; i++)
|
||||||
{
|
{
|
||||||
if ((_Base.Settings.GetGameState() == EGameState.EditTheme) || (!_Interactions[i].ThemeEditorOnly && _IsVisible(i)))
|
if ((_Base.Settings.GetGameState() == EGameState.EditTheme) || (!_Interactions[i].ThemeEditorOnly && _IsVisible(i) && _IsEnabled(i)))
|
||||||
{
|
{
|
||||||
if (_IsMouseOver(x, y, _Interactions[i]))
|
if (_IsMouseOver(x, y, _Interactions[i]))
|
||||||
{
|
{
|
||||||
@@ -1613,7 +1619,7 @@ namespace Vocaluxe.Menu
|
|||||||
if (start > _Interactions.Count - 1)
|
if (start > _Interactions.Count - 1)
|
||||||
start = 0;
|
start = 0;
|
||||||
|
|
||||||
if ((start == _Selection) || (!_Interactions[start].ThemeEditorOnly && _IsVisible(start)))
|
if ((start == _Selection) || (!_Interactions[start].ThemeEditorOnly && _IsVisible(start) && _IsEnabled(start)))
|
||||||
found = true;
|
found = true;
|
||||||
} while (!found);
|
} while (!found);
|
||||||
_Selection = start;
|
_Selection = start;
|
||||||
@@ -1640,7 +1646,7 @@ namespace Vocaluxe.Menu
|
|||||||
if (start < 0)
|
if (start < 0)
|
||||||
start = _Interactions.Count - 1;
|
start = _Interactions.Count - 1;
|
||||||
|
|
||||||
if ((start == _Selection) || (!_Interactions[start].ThemeEditorOnly && _IsVisible(start)))
|
if ((start == _Selection) || (!_Interactions[start].ThemeEditorOnly && _IsVisible(start) && _IsEnabled(start)))
|
||||||
found = true;
|
found = true;
|
||||||
} while (!found);
|
} while (!found);
|
||||||
_Selection = start;
|
_Selection = start;
|
||||||
@@ -1741,7 +1747,7 @@ namespace Vocaluxe.Menu
|
|||||||
|
|
||||||
for (int i = 0; i < _Interactions.Count; i++)
|
for (int i = 0; i < _Interactions.Count; i++)
|
||||||
{
|
{
|
||||||
if (i != _Selection && !_Interactions[i].ThemeEditorOnly && _IsVisible(i))
|
if (i != _Selection && !_Interactions[i].ThemeEditorOnly && _IsVisible(i) && _IsEnabled(i))
|
||||||
{
|
{
|
||||||
SRectF targetRect = _GetRect(i);
|
SRectF targetRect = _GetRect(i);
|
||||||
float dist = _GetDistanceDirect(Key, actualRect, targetRect);
|
float dist = _GetDistanceDirect(Key, actualRect, targetRect);
|
||||||
@@ -1758,7 +1764,7 @@ namespace Vocaluxe.Menu
|
|||||||
{
|
{
|
||||||
for (int i = 0; i < _Interactions.Count; i++)
|
for (int i = 0; i < _Interactions.Count; i++)
|
||||||
{
|
{
|
||||||
if (i != _Selection && !_Interactions[i].ThemeEditorOnly && _IsVisible(i))
|
if (i != _Selection && !_Interactions[i].ThemeEditorOnly && _IsVisible(i) && _IsEnabled(i))
|
||||||
{
|
{
|
||||||
SRectF targetRect = _GetRect(i);
|
SRectF targetRect = _GetRect(i);
|
||||||
float dist = _GetDistance180(Key, actualRect, targetRect);
|
float dist = _GetDistance180(Key, actualRect, targetRect);
|
||||||
@@ -1794,7 +1800,7 @@ namespace Vocaluxe.Menu
|
|||||||
|
|
||||||
for (int i = 0; i < _Interactions.Count; i++)
|
for (int i = 0; i < _Interactions.Count; i++)
|
||||||
{
|
{
|
||||||
if (i != _Selection && !_Interactions[i].ThemeEditorOnly && _IsVisible(i))
|
if (i != _Selection && !_Interactions[i].ThemeEditorOnly && _IsVisible(i) && _IsEnabled(i))
|
||||||
{
|
{
|
||||||
SRectF targetRect = _GetRect(i);
|
SRectF targetRect = _GetRect(i);
|
||||||
float dist = _GetDistance180(Key, actualRect, targetRect);
|
float dist = _GetDistance180(Key, actualRect, targetRect);
|
||||||
@@ -2074,6 +2080,9 @@ namespace Vocaluxe.Menu
|
|||||||
|
|
||||||
private bool _IsVisible(int interaction)
|
private bool _IsVisible(int interaction)
|
||||||
{
|
{
|
||||||
|
if (_Selection >= _Interactions.Count || _Selection < 0)
|
||||||
|
return false;
|
||||||
|
|
||||||
switch (_Interactions[interaction].Type)
|
switch (_Interactions[interaction].Type)
|
||||||
{
|
{
|
||||||
case EType.TButton:
|
case EType.TButton:
|
||||||
@@ -2107,6 +2116,44 @@ namespace Vocaluxe.Menu
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private bool _IsEnabled(int interaction)
|
||||||
|
{
|
||||||
|
if (_Selection >= _Interactions.Count || _Selection < 0)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
switch (_Interactions[interaction].Type)
|
||||||
|
{
|
||||||
|
case EType.TButton:
|
||||||
|
return _Buttons[_Interactions[interaction].Num].Enabled;
|
||||||
|
|
||||||
|
case EType.TSelectSlide:
|
||||||
|
return _SelectSlides[_Interactions[interaction].Num].Visible;
|
||||||
|
|
||||||
|
case EType.TStatic:
|
||||||
|
return false; //_Statics[_Interactions[interaction].Num].Visible;
|
||||||
|
|
||||||
|
case EType.TText:
|
||||||
|
return false; //_Texts[_Interactions[interaction].Num].Visible;
|
||||||
|
|
||||||
|
case EType.TSongMenu:
|
||||||
|
return _SongMenus[_Interactions[interaction].Num].Visible;
|
||||||
|
|
||||||
|
case EType.TLyric:
|
||||||
|
return false; //_Lyrics[_Interactions[interaction].Num].Visible;
|
||||||
|
|
||||||
|
case EType.TNameSelection:
|
||||||
|
return _NameSelections[_Interactions[interaction].Num].Visible;
|
||||||
|
|
||||||
|
case EType.TEqualizer:
|
||||||
|
return false; //_Equalizers[_Interactions[interaction].Num].Visible;
|
||||||
|
|
||||||
|
case EType.TPlaylist:
|
||||||
|
return _Playlists[_Interactions[interaction].Num].Visible;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
private SRectF _GetRect(int interaction)
|
private SRectF _GetRect(int interaction)
|
||||||
{
|
{
|
||||||
SRectF Result = new SRectF();
|
SRectF Result = new SRectF();
|
||||||
|
|||||||
@@ -481,7 +481,7 @@ namespace Vocaluxe.Menu
|
|||||||
float z = _Base.Settings.GetZFar();
|
float z = _Base.Settings.GetZFar();
|
||||||
for (int i = 0; i < _Interactions.Count; i++)
|
for (int i = 0; i < _Interactions.Count; i++)
|
||||||
{
|
{
|
||||||
if ((_Base.Settings.GetGameState() == EGameState.EditTheme) || (!_Interactions[i].ThemeEditorOnly && _IsVisible(i)))
|
if ((_Base.Settings.GetGameState() == EGameState.EditTheme) || (!_Interactions[i].ThemeEditorOnly && _IsVisible(i) && _IsEnabled(i)))
|
||||||
{
|
{
|
||||||
if (_IsMouseOver(x, y, _Interactions[i]))
|
if (_IsMouseOver(x, y, _Interactions[i]))
|
||||||
{
|
{
|
||||||
@@ -577,7 +577,7 @@ namespace Vocaluxe.Menu
|
|||||||
if (start > _Interactions.Count - 1)
|
if (start > _Interactions.Count - 1)
|
||||||
start = 0;
|
start = 0;
|
||||||
|
|
||||||
if ((start == _Selection) || (!_Interactions[start].ThemeEditorOnly && _IsVisible(start)))
|
if ((start == _Selection) || (!_Interactions[start].ThemeEditorOnly && _IsVisible(start) && _IsEnabled(start)))
|
||||||
found = true;
|
found = true;
|
||||||
} while (!found);
|
} while (!found);
|
||||||
_Selection = start;
|
_Selection = start;
|
||||||
@@ -604,7 +604,7 @@ namespace Vocaluxe.Menu
|
|||||||
if (start < 0)
|
if (start < 0)
|
||||||
start = _Interactions.Count - 1;
|
start = _Interactions.Count - 1;
|
||||||
|
|
||||||
if ((start == _Selection) || (!_Interactions[start].ThemeEditorOnly && _IsVisible(start)))
|
if ((start == _Selection) || (!_Interactions[start].ThemeEditorOnly && _IsVisible(start) && _IsEnabled(start)))
|
||||||
found = true;
|
found = true;
|
||||||
} while (!found);
|
} while (!found);
|
||||||
_Selection = start;
|
_Selection = start;
|
||||||
@@ -705,7 +705,7 @@ namespace Vocaluxe.Menu
|
|||||||
|
|
||||||
for (int i = 0; i < _Interactions.Count; i++)
|
for (int i = 0; i < _Interactions.Count; i++)
|
||||||
{
|
{
|
||||||
if (i != _Selection && !_Interactions[i].ThemeEditorOnly && _IsVisible(i))
|
if (i != _Selection && !_Interactions[i].ThemeEditorOnly && _IsVisible(i) && _IsEnabled(i))
|
||||||
{
|
{
|
||||||
SRectF targetRect = _GetRect(i);
|
SRectF targetRect = _GetRect(i);
|
||||||
float dist = _GetDistanceDirect(Key, actualRect, targetRect);
|
float dist = _GetDistanceDirect(Key, actualRect, targetRect);
|
||||||
@@ -722,7 +722,7 @@ namespace Vocaluxe.Menu
|
|||||||
{
|
{
|
||||||
for (int i = 0; i < _Interactions.Count; i++)
|
for (int i = 0; i < _Interactions.Count; i++)
|
||||||
{
|
{
|
||||||
if (i != _Selection && !_Interactions[i].ThemeEditorOnly && _IsVisible(i))
|
if (i != _Selection && !_Interactions[i].ThemeEditorOnly && _IsVisible(i) && _IsEnabled(i))
|
||||||
{
|
{
|
||||||
SRectF targetRect = _GetRect(i);
|
SRectF targetRect = _GetRect(i);
|
||||||
float dist = _GetDistance180(Key, actualRect, targetRect);
|
float dist = _GetDistance180(Key, actualRect, targetRect);
|
||||||
@@ -758,7 +758,7 @@ namespace Vocaluxe.Menu
|
|||||||
|
|
||||||
for (int i = 0; i < _Interactions.Count; i++)
|
for (int i = 0; i < _Interactions.Count; i++)
|
||||||
{
|
{
|
||||||
if (i != _Selection && !_Interactions[i].ThemeEditorOnly && _IsVisible(i))
|
if (i != _Selection && !_Interactions[i].ThemeEditorOnly && _IsVisible(i) && _IsEnabled(i))
|
||||||
{
|
{
|
||||||
SRectF targetRect = _GetRect(i);
|
SRectF targetRect = _GetRect(i);
|
||||||
float dist = _GetDistance180(Key, actualRect, targetRect);
|
float dist = _GetDistance180(Key, actualRect, targetRect);
|
||||||
@@ -1014,6 +1014,26 @@ namespace Vocaluxe.Menu
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private bool _IsEnabled(int interaction)
|
||||||
|
{
|
||||||
|
switch (_Interactions[interaction].Type)
|
||||||
|
{
|
||||||
|
case EType.TButton:
|
||||||
|
return _Buttons[_Interactions[interaction].Num].Enabled;
|
||||||
|
|
||||||
|
case EType.TSelectSlide:
|
||||||
|
return _SelectSlides[_Interactions[interaction].Num].Visible;
|
||||||
|
|
||||||
|
case EType.TStatic:
|
||||||
|
return false; //_Statics[_Interactions[interaction].Num].Visible;
|
||||||
|
|
||||||
|
case EType.TText:
|
||||||
|
return false; //_Texts[_Interactions[interaction].Num].Visible;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
private SRectF _GetRect(int interaction)
|
private SRectF _GetRect(int interaction)
|
||||||
{
|
{
|
||||||
SRectF Result = new SRectF();
|
SRectF Result = new SRectF();
|
||||||
|
|||||||
Reference in new issue
Block a user