Apply R# clean-up for reliability (#877)
* Apply R# clean-up for reliability - Migrate to NUnit4 Assert.That - Update dependencise versions - Fix LangVersion to 9.0 (until net core migration) - Reformat code - Apply 'var' style (easier for refactoring) - Remove redundant parentheses - Add braces on every condition blocks (1 line) - Uses new null checking patterns - Uses AutoProperties when possible - Uses string scalar type instead of class - Clean usings - Add .orig files in git ignore - Rename some properties to respect defined conventions and US format definition - ID -> Id - BPM -> Bpm - Finish -> End * Update R# settings according to the clean-up made
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@@ -17,12 +17,10 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Linq;
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using System.Runtime.InteropServices;
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using VocaluxeLib.Game;
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using VocaluxeLib.Menu;
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using VocaluxeLib.Songs;
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using VocaluxeLib.Utils;
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[assembly: ComVisible(false)]
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@@ -30,7 +28,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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{
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public class CRound
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{
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public int[] SongIDs;
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public int[] SongIds;
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public int SingerTeam1;
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public int SingerTeam2;
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public int PointsTeam1;
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@@ -90,7 +88,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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public readonly EGameMode[] AvailableGameModes = { EGameMode.TR_GAMEMODE_NORMAL, EGameMode.TR_GAMEMODE_SHORTSONG, EGameMode.TR_GAMEMODE_DUET };
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private enum EStage
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private enum EStage
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{
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Config,
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Songs,
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@@ -106,13 +104,13 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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public int NumFields;
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public int NumJockers;
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public int Team;
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public List<Guid> ProfileIDsTeam1;
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public List<Guid> ProfileIDsTeam2;
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public List<Guid> ProfileIdsTeam1;
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public List<Guid> ProfileIdsTeam2;
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public ESongSource SongSource;
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public ESongSorting Sorting;
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public int CategoryIndex;
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public int PlaylistID;
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public int PlaylistId;
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public EGameMode GameMode;
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public int NumMedleySongs;
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@@ -137,35 +135,35 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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_ScreenSongOptions.Selection.RandomOnly = false;
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_ScreenSongOptions.Selection.PartyMode = true;
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_ScreenSongOptions.Selection.CategoryChangeAllowed = true;
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_ScreenSongOptions.Selection.NumJokers = new int[] {5, 5};
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_ScreenSongOptions.Selection.TeamNames = new string[] {"foo", "bar"};
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_ScreenSongOptions.Selection.NumJokers = new int[] { 5, 5 };
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_ScreenSongOptions.Selection.TeamNames = new string[] { "foo", "bar" };
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_ScreenSongOptions.Sorting.SearchString = String.Empty;
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_ScreenSongOptions.Sorting.SearchString = string.Empty;
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_ScreenSongOptions.Sorting.SearchActive = false;
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_ScreenSongOptions.Sorting.DuetOptions = EDuetOptions.NoDuets;
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GameData = new SData
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{
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NumPlayerTeam1 = 2,
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NumPlayerTeam2 = 2,
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NumFields = 9,
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NumJockers = 1,
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ProfileIDsTeam1 = new List<Guid>(),
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ProfileIDsTeam2 = new List<Guid>(),
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CurrentRoundNr = 0,
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FieldNr = 0,
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Sorting = CBase.Config.GetSongSorting(),
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SongSource = ESongSource.TR_SONGSOURCE_ALLSONGS,
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PlaylistID = 0,
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CategoryIndex = 0,
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GameMode = EGameMode.TR_GAMEMODE_NORMAL,
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NumMedleySongs = 5,
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Rounds = new List<CRound>(),
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Songs = new List<int>(),
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NumJokerRandom = new int[2],
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NumJokerRetry = new int[2],
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RefillJokers = EOffOn.TR_CONFIG_OFF
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};
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{
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NumPlayerTeam1 = 2,
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NumPlayerTeam2 = 2,
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NumFields = 9,
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NumJockers = 1,
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ProfileIdsTeam1 = new List<Guid>(),
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ProfileIdsTeam2 = new List<Guid>(),
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CurrentRoundNr = 0,
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FieldNr = 0,
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Sorting = CBase.Config.GetSongSorting(),
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SongSource = ESongSource.TR_SONGSOURCE_ALLSONGS,
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PlaylistId = 0,
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CategoryIndex = 0,
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GameMode = EGameMode.TR_GAMEMODE_NORMAL,
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NumMedleySongs = 5,
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Rounds = new List<CRound>(),
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Songs = new List<int>(),
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NumJokerRandom = new int[2],
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NumJokerRetry = new int[2],
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RefillJokers = EOffOn.TR_CONFIG_OFF
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};
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}
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public override void SetDefaults()
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@@ -178,7 +176,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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_ScreenSongOptions.Selection.SongIndex = -1;
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if (CBase.Config.GetTabs() == EOffOn.TR_CONFIG_ON && _ScreenSongOptions.Sorting.SongSorting != ESongSorting.TR_CONFIG_NONE)
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{
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_ScreenSongOptions.Sorting.Tabs = EOffOn.TR_CONFIG_ON;
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}
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GameData.Songs.Clear();
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GameData.Rounds.Clear();
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@@ -187,7 +187,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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public override bool Init()
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{
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if (!base.Init())
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{
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return false;
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}
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SetDefaults();
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return true;
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@@ -224,7 +226,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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private void _FadeToScreen()
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{
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if (CBase.Graphics.GetNextScreen() != _GetNextScreen())
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{
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CBase.Graphics.FadeTo(_GetNextScreen());
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}
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}
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public void Next()
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@@ -253,11 +257,15 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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_Stage = EStage.Main;
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GameData.Team = GameData.Team == 1 ? 0 : 1;
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if (GameData.RefillJokers == EOffOn.TR_CONFIG_ON)
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{
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_SetNumJokers();
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}
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break;
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default:
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throw new ArgumentException("Invalid stage: " + _Stage);
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}
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_FadeToScreen();
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}
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@@ -280,6 +288,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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default: // Rest is not allowed
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throw new ArgumentException("Invalid stage: " + _Stage);
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}
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_FadeToScreen();
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}
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@@ -308,16 +317,16 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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throw new ArgumentException("Not required!");
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}
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public override void JokerUsed(int teamNr) {}
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public override void JokerUsed(int teamNr) { }
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public override void SongSelected(int songID)
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public override void SongSelected(int songId)
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{
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throw new ArgumentException("Not required!");
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}
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public override void LeavingHighscore()
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{
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CBase.Songs.AddPartySongSung(CBase.Game.GetSong(0).ID);
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CBase.Songs.AddPartySongSung(CBase.Game.GetSong(0).Id);
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_UpdateScores();
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Next();
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}
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@@ -325,7 +334,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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private void _CreateRounds()
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{
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GameData.Rounds = new List<CRound>();
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for (int i = 0; i < GameData.NumFields; i++)
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for (var i = 0; i < GameData.NumFields; i++)
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{
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var r = new CRound();
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GameData.Rounds.Add(r);
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@@ -335,33 +344,39 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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public void UpdateSongList()
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{
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if (GameData.Songs.Count > 0)
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{
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return;
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}
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switch (GameData.SongSource)
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{
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case ESongSource.TR_SONGSOURCE_PLAYLIST:
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for (int i = 0; i < CBase.Playlist.GetSongCount(GameData.PlaylistID); i++)
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for (var i = 0; i < CBase.Playlist.GetSongCount(GameData.PlaylistId); i++)
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{
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int id = CBase.Playlist.GetSong(GameData.PlaylistID, i).SongID;
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if (CBase.Songs.GetSongByID(id).AvailableGameModes.Contains(GameData.GameMode))
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var id = CBase.Playlist.GetSong(GameData.PlaylistId, i).SongId;
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if (CBase.Songs.GetSongById(id).IsGameModeAvailable(GameData.GameMode))
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{
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GameData.Songs.Add(id);
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}
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}
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break;
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case ESongSource.TR_SONGSOURCE_ALLSONGS:
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ReadOnlyCollection<CSong> avSongs = CBase.Songs.GetSongs();
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GameData.Songs.AddRange(avSongs.Where(song => song.AvailableGameModes.Contains(GameData.GameMode)).Select(song => song.ID));
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var avSongs = CBase.Songs.GetSongs();
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GameData.Songs.AddRange(avSongs.Where(song => song.IsGameModeAvailable(GameData.GameMode)).Select(song => song.Id));
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break;
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case ESongSource.TR_SONGSOURCE_CATEGORY:
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CBase.Songs.SortSongs(GameData.Sorting, EOffOn.TR_CONFIG_ON, CBase.Config.GetIgnoreArticles(), "", EDuetOptions.All, -1);
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CBase.Songs.SetCategory(GameData.CategoryIndex);
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avSongs = CBase.Songs.GetVisibleSongs();
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GameData.Songs.AddRange(avSongs.Where(song => song.AvailableGameModes.Contains(GameData.GameMode)).Select(song => song.ID));
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GameData.Songs.AddRange(avSongs.Where(song => song.IsGameModeAvailable(GameData.GameMode)).Select(song => song.Id));
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CBase.Songs.SetCategory(-1);
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break;
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}
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GameData.Songs.Shuffle();
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}
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@@ -372,32 +387,37 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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CBase.Game.SetNumPlayer(2);
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SPlayer[] players = CBase.Game.GetPlayers();
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var players = CBase.Game.GetPlayers();
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if (players == null)
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{
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return;
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}
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if (players.Length < 2)
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{
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return;
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}
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CRound round = GameData.Rounds[roundNr];
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var round = GameData.Rounds[roundNr];
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for (int i = 0; i < 2; i++)
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for (var i = 0; i < 2; i++)
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{
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//default values
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players[i].ProfileID = Guid.Empty;
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players[i].ProfileId = Guid.Empty;
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}
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//try to fill with the right data
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players[0].ProfileID = GameData.ProfileIDsTeam1[round.SingerTeam1];
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players[1].ProfileID = GameData.ProfileIDsTeam2[round.SingerTeam2];
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players[0].ProfileId = GameData.ProfileIdsTeam1[round.SingerTeam1];
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players[1].ProfileId = GameData.ProfileIdsTeam2[round.SingerTeam2];
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foreach(int song in round.SongIDs)
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foreach (var song in round.SongIds)
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{
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CBase.Game.AddSong(song, GameData.GameMode);
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}
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}
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private void _SetNumJokers()
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{
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GameData.NumJokerRandom[0] = GameData.NumJockers;
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GameData.NumJokerRandom[1] = GameData.NumJockers;
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@@ -423,19 +443,23 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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private void _UpdateScores()
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{
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if (!GameData.Rounds[GameData.FieldNr].Finished)
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{
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GameData.CurrentRoundNr++;
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}
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CPoints points = CBase.Game.GetPoints();
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SPlayer[] results = CBase.Game.GetPlayers();
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var points = CBase.Game.GetPoints();
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var results = CBase.Game.GetPlayers();
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if (results == null || results.Length < 2)
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{
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return;
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}
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//Sum up all points
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for (int r = 0; r < points.NumRounds; r++)
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for (var r = 0; r < points.NumRounds; r++)
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{
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SPlayer[] player = points.GetPlayer(r, 2);
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for (int i = 0; i < 2; i++)
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var player = points.GetPlayer(r, 2);
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for (var i = 0; i < 2; i++)
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{
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results[i].Points += player[i].Points;
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results[i].PointsGoldenNotes += player[i].PointsGoldenNotes;
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@@ -444,7 +468,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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}
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//Calc average of points
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for (int i = 0; i < 2; i++)
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for (var i = 0; i < 2; i++)
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{
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results[i].Points /= points.NumRounds;
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results[i].PointsGoldenNotes /= points.NumRounds;
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@@ -456,9 +480,13 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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GameData.Rounds[GameData.FieldNr].PointsTeam2 = (int)Math.Round(results[1].Points);
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GameData.Rounds[GameData.FieldNr].Finished = true;
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if (GameData.Rounds[GameData.FieldNr].PointsTeam1 < GameData.Rounds[GameData.FieldNr].PointsTeam2)
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{
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GameData.Rounds[GameData.FieldNr].Winner = 2;
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}
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else if (GameData.Rounds[GameData.FieldNr].PointsTeam1 > GameData.Rounds[GameData.FieldNr].PointsTeam2)
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{
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GameData.Rounds[GameData.FieldNr].Winner = 1;
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}
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else
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{
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GameData.Rounds[GameData.FieldNr].Finished = false;
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