Apply R# clean-up for reliability (#877)
* Apply R# clean-up for reliability - Migrate to NUnit4 Assert.That - Update dependencise versions - Fix LangVersion to 9.0 (until net core migration) - Reformat code - Apply 'var' style (easier for refactoring) - Remove redundant parentheses - Add braces on every condition blocks (1 line) - Uses new null checking patterns - Uses AutoProperties when possible - Uses string scalar type instead of class - Clean usings - Add .orig files in git ignore - Rename some properties to respect defined conventions and US format definition - ID -> Id - BPM -> Bpm - Finish -> End * Update R# settings according to the clean-up made
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@@ -17,12 +17,10 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Linq;
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using System.Runtime.InteropServices;
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using VocaluxeLib.Game;
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using VocaluxeLib.Menu;
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using VocaluxeLib.Songs;
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using VocaluxeLib.Utils;
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[assembly: ComVisible(false)]
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@@ -30,7 +28,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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{
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public class CRound
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{
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public int[] SongIDs;
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public int[] SongIds;
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public int SingerTeam1;
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public int SingerTeam2;
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public int PointsTeam1;
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@@ -90,7 +88,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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public readonly EGameMode[] AvailableGameModes = { EGameMode.TR_GAMEMODE_NORMAL, EGameMode.TR_GAMEMODE_SHORTSONG, EGameMode.TR_GAMEMODE_DUET };
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private enum EStage
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private enum EStage
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{
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Config,
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Songs,
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@@ -106,13 +104,13 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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public int NumFields;
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public int NumJockers;
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public int Team;
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public List<Guid> ProfileIDsTeam1;
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public List<Guid> ProfileIDsTeam2;
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public List<Guid> ProfileIdsTeam1;
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public List<Guid> ProfileIdsTeam2;
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public ESongSource SongSource;
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public ESongSorting Sorting;
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public int CategoryIndex;
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public int PlaylistID;
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public int PlaylistId;
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public EGameMode GameMode;
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public int NumMedleySongs;
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@@ -137,35 +135,35 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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_ScreenSongOptions.Selection.RandomOnly = false;
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_ScreenSongOptions.Selection.PartyMode = true;
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_ScreenSongOptions.Selection.CategoryChangeAllowed = true;
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_ScreenSongOptions.Selection.NumJokers = new int[] {5, 5};
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_ScreenSongOptions.Selection.TeamNames = new string[] {"foo", "bar"};
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_ScreenSongOptions.Selection.NumJokers = new int[] { 5, 5 };
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_ScreenSongOptions.Selection.TeamNames = new string[] { "foo", "bar" };
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_ScreenSongOptions.Sorting.SearchString = String.Empty;
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_ScreenSongOptions.Sorting.SearchString = string.Empty;
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_ScreenSongOptions.Sorting.SearchActive = false;
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_ScreenSongOptions.Sorting.DuetOptions = EDuetOptions.NoDuets;
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GameData = new SData
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{
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NumPlayerTeam1 = 2,
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NumPlayerTeam2 = 2,
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NumFields = 9,
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NumJockers = 1,
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ProfileIDsTeam1 = new List<Guid>(),
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ProfileIDsTeam2 = new List<Guid>(),
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CurrentRoundNr = 0,
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FieldNr = 0,
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Sorting = CBase.Config.GetSongSorting(),
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SongSource = ESongSource.TR_SONGSOURCE_ALLSONGS,
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PlaylistID = 0,
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CategoryIndex = 0,
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GameMode = EGameMode.TR_GAMEMODE_NORMAL,
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NumMedleySongs = 5,
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Rounds = new List<CRound>(),
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Songs = new List<int>(),
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NumJokerRandom = new int[2],
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NumJokerRetry = new int[2],
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RefillJokers = EOffOn.TR_CONFIG_OFF
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};
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{
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NumPlayerTeam1 = 2,
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NumPlayerTeam2 = 2,
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NumFields = 9,
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NumJockers = 1,
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ProfileIdsTeam1 = new List<Guid>(),
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ProfileIdsTeam2 = new List<Guid>(),
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CurrentRoundNr = 0,
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FieldNr = 0,
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Sorting = CBase.Config.GetSongSorting(),
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SongSource = ESongSource.TR_SONGSOURCE_ALLSONGS,
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PlaylistId = 0,
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CategoryIndex = 0,
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GameMode = EGameMode.TR_GAMEMODE_NORMAL,
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NumMedleySongs = 5,
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Rounds = new List<CRound>(),
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Songs = new List<int>(),
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NumJokerRandom = new int[2],
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NumJokerRetry = new int[2],
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RefillJokers = EOffOn.TR_CONFIG_OFF
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};
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}
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public override void SetDefaults()
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@@ -178,7 +176,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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_ScreenSongOptions.Selection.SongIndex = -1;
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if (CBase.Config.GetTabs() == EOffOn.TR_CONFIG_ON && _ScreenSongOptions.Sorting.SongSorting != ESongSorting.TR_CONFIG_NONE)
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{
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_ScreenSongOptions.Sorting.Tabs = EOffOn.TR_CONFIG_ON;
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}
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GameData.Songs.Clear();
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GameData.Rounds.Clear();
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@@ -187,7 +187,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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public override bool Init()
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{
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if (!base.Init())
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{
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return false;
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}
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SetDefaults();
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return true;
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@@ -224,7 +226,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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private void _FadeToScreen()
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{
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if (CBase.Graphics.GetNextScreen() != _GetNextScreen())
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{
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CBase.Graphics.FadeTo(_GetNextScreen());
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}
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}
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public void Next()
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@@ -253,11 +257,15 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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_Stage = EStage.Main;
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GameData.Team = GameData.Team == 1 ? 0 : 1;
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if (GameData.RefillJokers == EOffOn.TR_CONFIG_ON)
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{
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_SetNumJokers();
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}
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break;
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default:
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throw new ArgumentException("Invalid stage: " + _Stage);
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}
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_FadeToScreen();
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}
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@@ -280,6 +288,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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default: // Rest is not allowed
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throw new ArgumentException("Invalid stage: " + _Stage);
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}
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_FadeToScreen();
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}
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@@ -308,16 +317,16 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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throw new ArgumentException("Not required!");
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}
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public override void JokerUsed(int teamNr) {}
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public override void JokerUsed(int teamNr) { }
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public override void SongSelected(int songID)
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public override void SongSelected(int songId)
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{
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throw new ArgumentException("Not required!");
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}
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public override void LeavingHighscore()
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{
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CBase.Songs.AddPartySongSung(CBase.Game.GetSong(0).ID);
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CBase.Songs.AddPartySongSung(CBase.Game.GetSong(0).Id);
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_UpdateScores();
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Next();
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}
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@@ -325,7 +334,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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private void _CreateRounds()
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{
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GameData.Rounds = new List<CRound>();
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for (int i = 0; i < GameData.NumFields; i++)
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for (var i = 0; i < GameData.NumFields; i++)
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{
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var r = new CRound();
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GameData.Rounds.Add(r);
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@@ -335,33 +344,39 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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public void UpdateSongList()
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{
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if (GameData.Songs.Count > 0)
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{
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return;
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}
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switch (GameData.SongSource)
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{
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case ESongSource.TR_SONGSOURCE_PLAYLIST:
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for (int i = 0; i < CBase.Playlist.GetSongCount(GameData.PlaylistID); i++)
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for (var i = 0; i < CBase.Playlist.GetSongCount(GameData.PlaylistId); i++)
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{
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int id = CBase.Playlist.GetSong(GameData.PlaylistID, i).SongID;
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if (CBase.Songs.GetSongByID(id).AvailableGameModes.Contains(GameData.GameMode))
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var id = CBase.Playlist.GetSong(GameData.PlaylistId, i).SongId;
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if (CBase.Songs.GetSongById(id).IsGameModeAvailable(GameData.GameMode))
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{
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GameData.Songs.Add(id);
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}
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}
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break;
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case ESongSource.TR_SONGSOURCE_ALLSONGS:
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ReadOnlyCollection<CSong> avSongs = CBase.Songs.GetSongs();
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GameData.Songs.AddRange(avSongs.Where(song => song.AvailableGameModes.Contains(GameData.GameMode)).Select(song => song.ID));
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var avSongs = CBase.Songs.GetSongs();
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GameData.Songs.AddRange(avSongs.Where(song => song.IsGameModeAvailable(GameData.GameMode)).Select(song => song.Id));
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break;
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case ESongSource.TR_SONGSOURCE_CATEGORY:
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CBase.Songs.SortSongs(GameData.Sorting, EOffOn.TR_CONFIG_ON, CBase.Config.GetIgnoreArticles(), "", EDuetOptions.All, -1);
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CBase.Songs.SetCategory(GameData.CategoryIndex);
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avSongs = CBase.Songs.GetVisibleSongs();
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GameData.Songs.AddRange(avSongs.Where(song => song.AvailableGameModes.Contains(GameData.GameMode)).Select(song => song.ID));
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GameData.Songs.AddRange(avSongs.Where(song => song.IsGameModeAvailable(GameData.GameMode)).Select(song => song.Id));
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CBase.Songs.SetCategory(-1);
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break;
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}
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GameData.Songs.Shuffle();
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}
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@@ -372,32 +387,37 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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CBase.Game.SetNumPlayer(2);
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SPlayer[] players = CBase.Game.GetPlayers();
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var players = CBase.Game.GetPlayers();
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if (players == null)
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{
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return;
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}
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if (players.Length < 2)
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{
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return;
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}
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CRound round = GameData.Rounds[roundNr];
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var round = GameData.Rounds[roundNr];
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for (int i = 0; i < 2; i++)
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for (var i = 0; i < 2; i++)
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{
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//default values
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players[i].ProfileID = Guid.Empty;
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players[i].ProfileId = Guid.Empty;
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}
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//try to fill with the right data
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players[0].ProfileID = GameData.ProfileIDsTeam1[round.SingerTeam1];
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players[1].ProfileID = GameData.ProfileIDsTeam2[round.SingerTeam2];
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players[0].ProfileId = GameData.ProfileIdsTeam1[round.SingerTeam1];
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players[1].ProfileId = GameData.ProfileIdsTeam2[round.SingerTeam2];
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foreach(int song in round.SongIDs)
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foreach (var song in round.SongIds)
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{
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CBase.Game.AddSong(song, GameData.GameMode);
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}
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}
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private void _SetNumJokers()
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{
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GameData.NumJokerRandom[0] = GameData.NumJockers;
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GameData.NumJokerRandom[1] = GameData.NumJockers;
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@@ -423,19 +443,23 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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private void _UpdateScores()
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{
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if (!GameData.Rounds[GameData.FieldNr].Finished)
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{
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GameData.CurrentRoundNr++;
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}
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CPoints points = CBase.Game.GetPoints();
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SPlayer[] results = CBase.Game.GetPlayers();
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var points = CBase.Game.GetPoints();
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var results = CBase.Game.GetPlayers();
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if (results == null || results.Length < 2)
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{
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return;
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}
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//Sum up all points
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for (int r = 0; r < points.NumRounds; r++)
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for (var r = 0; r < points.NumRounds; r++)
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{
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SPlayer[] player = points.GetPlayer(r, 2);
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for (int i = 0; i < 2; i++)
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var player = points.GetPlayer(r, 2);
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for (var i = 0; i < 2; i++)
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{
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results[i].Points += player[i].Points;
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results[i].PointsGoldenNotes += player[i].PointsGoldenNotes;
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@@ -444,7 +468,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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}
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//Calc average of points
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for (int i = 0; i < 2; i++)
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for (var i = 0; i < 2; i++)
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{
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results[i].Points /= points.NumRounds;
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results[i].PointsGoldenNotes /= points.NumRounds;
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@@ -456,9 +480,13 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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GameData.Rounds[GameData.FieldNr].PointsTeam2 = (int)Math.Round(results[1].Points);
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GameData.Rounds[GameData.FieldNr].Finished = true;
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if (GameData.Rounds[GameData.FieldNr].PointsTeam1 < GameData.Rounds[GameData.FieldNr].PointsTeam2)
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{
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GameData.Rounds[GameData.FieldNr].Winner = 2;
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}
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else if (GameData.Rounds[GameData.FieldNr].PointsTeam1 > GameData.Rounds[GameData.FieldNr].PointsTeam2)
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{
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GameData.Rounds[GameData.FieldNr].Winner = 1;
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}
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else
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{
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GameData.Rounds[GameData.FieldNr].Finished = false;
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@@ -16,11 +16,8 @@
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Windows.Forms;
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using VocaluxeLib.Songs;
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namespace VocaluxeLib.PartyModes.TicTacToe
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{
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@@ -71,10 +68,15 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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_UpdateSlides();
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if (_Buttons[_ButtonBack].Selected)
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{
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_PartyMode.Back();
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}
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if (_Buttons[_ButtonNext].Selected)
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{
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_PartyMode.Next();
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}
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break;
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case Keys.Left:
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@@ -86,6 +88,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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break;
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}
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}
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return true;
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}
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@@ -97,14 +100,20 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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{
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_UpdateSlides();
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if (_Buttons[_ButtonBack].Selected)
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{
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_PartyMode.Back();
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}
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if (_Buttons[_ButtonNext].Selected)
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{
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_PartyMode.Next();
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}
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}
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if (mouseEvent.RB)
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{
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_PartyMode.Back();
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}
|
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return true;
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}
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@@ -135,8 +144,10 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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_SelectSlides[_SelectSlideNumFields].SelectedTag = _PartyMode.GameData.NumFields;
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_SelectSlides[_SelectSlideNumJockers].Clear();
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for (int i = 0; i <= 3; i++)
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for (var i = 0; i <= 3; i++)
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{
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_SelectSlides[_SelectSlideNumJockers].AddValue(i);
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}
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_SelectSlides[_SelectSlideNumJockers].SelectedTag = _PartyMode.GameData.NumJockers;
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@@ -17,10 +17,8 @@
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|
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using System;
|
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using System.Collections.Generic;
|
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using System.Linq;
|
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using System.Windows.Forms;
|
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using VocaluxeLib.Menu;
|
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using VocaluxeLib.Songs;
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|
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namespace VocaluxeLib.PartyModes.TicTacToe
|
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{
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@@ -71,7 +69,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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private const string _StaticTeam2 = "StaticTeam2";
|
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private readonly string[] _EqualizerTeam = new string[]
|
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{"EqualizerTeam1", "EqualizerTeam2"};
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{ "EqualizerTeam1", "EqualizerTeam2" };
|
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|
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private bool _ExitPopupVisible;
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@@ -97,12 +95,12 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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base.Init();
|
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_ThemeTexts = new string[]
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{_TextPopupReallyExit, _TextTeamChoosing, _TextFinishMessage, _TextNextPlayerT1, _TextNextPlayerT2, _TextNextPlayerNameT1, _TextNextPlayerNameT2};
|
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{ _TextPopupReallyExit, _TextTeamChoosing, _TextFinishMessage, _TextNextPlayerT1, _TextNextPlayerT2, _TextNextPlayerNameT1, _TextNextPlayerNameT2 };
|
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_ThemeButtons = new string[]
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{
|
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_ButtonNextRound, _ButtonBack, _ButtonExit, _ButtonPopupYes, _ButtonPopupNo, _ButtonField, _ButtonJokerRandomT1, _ButtonJokerRandomT2, _ButtonJokerRetryT1,
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_ButtonJokerRetryT2, _ButtonSwitchPlayerT1, _ButtonSwitchPlayerT2
|
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};
|
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{
|
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_ButtonNextRound, _ButtonBack, _ButtonExit, _ButtonPopupYes, _ButtonPopupNo, _ButtonField, _ButtonJokerRandomT1, _ButtonJokerRandomT2, _ButtonJokerRetryT1,
|
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_ButtonJokerRetryT2, _ButtonSwitchPlayerT1, _ButtonSwitchPlayerT2
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};
|
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_ThemeStatics = new string[] { _StaticPopupBG, _StaticAvatarT1, _StaticAvatarT2, _StaticTeam1, _StaticTeam2 };
|
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|
||||
var texts = new List<string>();
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@@ -135,28 +133,48 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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if (!_ExitPopupVisible)
|
||||
{
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if (_PartyMode.GameData.CurrentRoundNr == 1 && _Status != EStatus.FieldSelected)
|
||||
{
|
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_Back();
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}
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else if (_Status == EStatus.None)
|
||||
{
|
||||
_EndParty();
|
||||
}
|
||||
else
|
||||
{
|
||||
_ShowPopup(true);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_ShowPopup(false);
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case Keys.Enter:
|
||||
if (!_ExitPopupVisible)
|
||||
{
|
||||
if (_Buttons[_ButtonNextRound].Selected)
|
||||
{
|
||||
_NextRound();
|
||||
}
|
||||
|
||||
if (_Buttons[_ButtonBack].Selected && _PartyMode.GameData.CurrentRoundNr == 1 && _Status != EStatus.FieldSelected)
|
||||
{
|
||||
_Back();
|
||||
}
|
||||
|
||||
if (_Buttons[_ButtonExit].Selected && (_PartyMode.GameData.CurrentRoundNr > 1 || _Status == EStatus.FieldSelected) && _Status != EStatus.None)
|
||||
{
|
||||
_ShowPopup(true);
|
||||
}
|
||||
else if (_Status == EStatus.None)
|
||||
{
|
||||
_EndParty();
|
||||
for (int i = 0; i < _PartyMode.GameData.NumFields; i++)
|
||||
}
|
||||
|
||||
for (var i = 0; i < _PartyMode.GameData.NumFields; i++)
|
||||
{
|
||||
switch (_Status)
|
||||
{
|
||||
@@ -166,6 +184,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
_PartyMode.GameData.FieldNr = i;
|
||||
_FieldSelected();
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case EStatus.JokerRetry:
|
||||
@@ -174,35 +193,61 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
_PartyMode.GameData.FieldNr = i;
|
||||
_FieldSelectedAgain();
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (_Status == EStatus.FieldSelected)
|
||||
{
|
||||
if (_Buttons[_ButtonJokerRandomT1].Selected)
|
||||
{
|
||||
_UseJoker(0, 0);
|
||||
}
|
||||
|
||||
if (_Buttons[_ButtonJokerRandomT2].Selected)
|
||||
{
|
||||
_UseJoker(1, 0);
|
||||
}
|
||||
|
||||
if (_Buttons[_ButtonJokerRetryT1].Selected)
|
||||
{
|
||||
_UseJoker(0, 1);
|
||||
}
|
||||
|
||||
if (_Buttons[_ButtonJokerRetryT2].Selected)
|
||||
{
|
||||
_UseJoker(1, 1);
|
||||
}
|
||||
|
||||
if (_Buttons[_ButtonSwitchPlayerT1].Selected)
|
||||
{
|
||||
_ChangePlayer(0, true);
|
||||
}
|
||||
|
||||
if (_Buttons[_ButtonSwitchPlayerT2].Selected)
|
||||
{
|
||||
_ChangePlayer(1, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_Buttons[_ButtonPopupYes].Selected)
|
||||
{
|
||||
_EndParty();
|
||||
}
|
||||
|
||||
if (_Buttons[_ButtonPopupNo].Selected)
|
||||
{
|
||||
_ShowPopup(false);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -215,17 +260,28 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
if (!_ExitPopupVisible)
|
||||
{
|
||||
if (_Buttons[_ButtonNextRound].Selected)
|
||||
{
|
||||
_NextRound();
|
||||
}
|
||||
|
||||
if (_Buttons[_ButtonBack].Selected)
|
||||
{
|
||||
_Back();
|
||||
}
|
||||
|
||||
if (_Buttons[_ButtonExit].Selected)
|
||||
{
|
||||
if (_Status == EStatus.None)
|
||||
{
|
||||
_EndParty();
|
||||
}
|
||||
else
|
||||
{
|
||||
_ShowPopup(true);
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < _PartyMode.GameData.NumFields; i++)
|
||||
|
||||
for (var i = 0; i < _PartyMode.GameData.NumFields; i++)
|
||||
{
|
||||
switch (_Status)
|
||||
{
|
||||
@@ -235,6 +291,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
_PartyMode.GameData.FieldNr = i;
|
||||
_FieldSelected();
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case EStatus.JokerRetry:
|
||||
@@ -243,31 +300,55 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
_PartyMode.GameData.FieldNr = i;
|
||||
_FieldSelectedAgain();
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (_Status == EStatus.FieldSelected)
|
||||
{
|
||||
if (_Buttons[_ButtonJokerRandomT1].Selected)
|
||||
{
|
||||
_UseJoker(0, 0);
|
||||
}
|
||||
|
||||
if (_Buttons[_ButtonJokerRandomT2].Selected)
|
||||
{
|
||||
_UseJoker(1, 0);
|
||||
}
|
||||
|
||||
if (_Buttons[_ButtonJokerRetryT1].Selected)
|
||||
{
|
||||
_UseJoker(0, 1);
|
||||
}
|
||||
|
||||
if (_Buttons[_ButtonJokerRetryT2].Selected)
|
||||
{
|
||||
_UseJoker(1, 1);
|
||||
}
|
||||
|
||||
if (_Buttons[_ButtonSwitchPlayerT1].Selected)
|
||||
{
|
||||
_ChangePlayer(0, true);
|
||||
}
|
||||
|
||||
if (_Buttons[_ButtonSwitchPlayerT2].Selected)
|
||||
{
|
||||
_ChangePlayer(1, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_Buttons[_ButtonPopupYes].Selected)
|
||||
{
|
||||
_EndParty();
|
||||
}
|
||||
|
||||
if (_Buttons[_ButtonPopupNo].Selected)
|
||||
{
|
||||
_ShowPopup(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -276,14 +357,22 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
if (!_ExitPopupVisible)
|
||||
{
|
||||
if (_PartyMode.GameData.CurrentRoundNr == 1 && _Status != EStatus.FieldSelected)
|
||||
{
|
||||
_Back();
|
||||
}
|
||||
else if (_Status == EStatus.None)
|
||||
{
|
||||
_EndParty();
|
||||
}
|
||||
else
|
||||
{
|
||||
_ShowPopup(true);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_ShowPopup(false);
|
||||
}
|
||||
}
|
||||
|
||||
if (mouseEvent.Wheel != 0) { }
|
||||
@@ -322,7 +411,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
_UpdateFields();
|
||||
_UpdateFieldContents();
|
||||
|
||||
int winner = _GetWinner();
|
||||
var winner = _GetWinner();
|
||||
if (_PartyMode.GameData.CurrentRoundNr <= _PartyMode.GameData.NumFields && winner == 0)
|
||||
{
|
||||
_UpdateTeamChoosingMessage();
|
||||
@@ -354,14 +443,15 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
if (winner > 0)
|
||||
{
|
||||
_Texts[_TextFinishMessage].Color = CBase.Themes.GetPlayerColor(winner);
|
||||
_Texts[_TextFinishMessage].Text = CBase.Language.Translate("TR_SCREENMAIN_WINNER", PartyModeID) + " " + CBase.Language.Translate("TR_TEAM", PartyModeID) + " " +
|
||||
_Texts[_TextFinishMessage].Text = CBase.Language.Translate("TR_SCREENMAIN_WINNER", PartyModeId) + " " + CBase.Language.Translate("TR_TEAM", PartyModeId) + " " +
|
||||
winner;
|
||||
}
|
||||
else
|
||||
{
|
||||
_Texts[_TextFinishMessage].Color = new SColorF(1, 1, 1, 1);
|
||||
_Texts[_TextFinishMessage].Text = CBase.Language.Translate("TR_SCREENMAIN_NOWINNER", PartyModeID);
|
||||
_Texts[_TextFinishMessage].Text = CBase.Language.Translate("TR_SCREENMAIN_NOWINNER", PartyModeId);
|
||||
}
|
||||
|
||||
_SelectElement(_Buttons[_ButtonExit]);
|
||||
}
|
||||
|
||||
@@ -371,9 +461,11 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
public override bool UpdateGame()
|
||||
{
|
||||
if (!_Equalizers[_EqualizerTeam[0]].Visible)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
for (var i = 0; i < 2; i++)
|
||||
{
|
||||
CBase.Record.AnalyzeBuffer(i);
|
||||
_Equalizers["EqualizerTeam" + (i + 1)].Update(CBase.Record.ToneWeigth(i), CBase.Record.GetMaxVolume(i));
|
||||
@@ -384,9 +476,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
|
||||
private void _CreateFields()
|
||||
{
|
||||
for (int i = 0; i < 25; i++)
|
||||
for (var i = 0; i < 25; i++)
|
||||
{
|
||||
CButton f = GetNewButton(_Buttons[_ButtonField]);
|
||||
var f = GetNewButton(_Buttons[_ButtonField]);
|
||||
f.Visible = false;
|
||||
_AddButton(f);
|
||||
_Fields.Add(f);
|
||||
@@ -396,16 +488,16 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
private void _UpdateFields()
|
||||
{
|
||||
var numOneRow = (int)Math.Sqrt(_PartyMode.GameData.NumFields);
|
||||
float fieldSizeY = ((float)CBase.Settings.GetRenderH() - 150 - numOneRow * _FieldSpace) / numOneRow;
|
||||
float fieldSizeX = ((float)CBase.Settings.GetRenderW() - 300 - numOneRow * _FieldSpace) / numOneRow;
|
||||
var fieldSizeY = ((float)CBase.Settings.GetRenderH() - 150 - numOneRow * _FieldSpace) / numOneRow;
|
||||
var fieldSizeX = ((float)CBase.Settings.GetRenderW() - 300 - numOneRow * _FieldSpace) / numOneRow;
|
||||
_FieldSize = Math.Min(fieldSizeX, fieldSizeY);
|
||||
_FieldFirstX = (float)CBase.Settings.GetRenderW() / 2 - (numOneRow * _FieldSize + (numOneRow - 1) * _FieldSpace) / 2;
|
||||
_FieldFirstY = 140 + (CBase.Settings.GetRenderH() - 140) / 2 - (numOneRow * _FieldSize + numOneRow * _FieldSpace) / 2;
|
||||
int row = 0;
|
||||
int column = 0;
|
||||
float x = _FieldFirstX;
|
||||
float y = _FieldFirstY;
|
||||
for (int i = 0; i < _Fields.Count; i++)
|
||||
var row = 0;
|
||||
var column = 0;
|
||||
var x = _FieldFirstX;
|
||||
var y = _FieldFirstY;
|
||||
for (var i = 0; i < _Fields.Count; i++)
|
||||
{
|
||||
if (i < _PartyMode.GameData.NumFields)
|
||||
{
|
||||
@@ -416,7 +508,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
_Fields[i].Visible = true;
|
||||
_Fields[i].Selectable = true;
|
||||
column++;
|
||||
if ((i + 1) >= numOneRow * (row + 1))
|
||||
if (i + 1 >= numOneRow * (row + 1))
|
||||
{
|
||||
column = 0;
|
||||
row++;
|
||||
@@ -424,7 +516,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
x = _FieldFirstX;
|
||||
}
|
||||
else
|
||||
{
|
||||
x = _FieldFirstX + _FieldSize * column + _FieldSpace * column;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -436,7 +530,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
|
||||
private void _UpdateFieldContents()
|
||||
{
|
||||
for (int i = 0; i < _PartyMode.GameData.Rounds.Count; i++)
|
||||
for (var i = 0; i < _PartyMode.GameData.Rounds.Count; i++)
|
||||
{
|
||||
_Fields[i].Selectable = true;
|
||||
_Fields[i].Texture = _Buttons[_ButtonField].Texture;
|
||||
@@ -445,26 +539,34 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
if (_PartyMode.GameData.Rounds[i].Finished)
|
||||
{
|
||||
_Fields[i].Selectable = false;
|
||||
_Fields[i].Texture = CBase.Songs.GetSongByID(_PartyMode.GameData.Rounds[i].SongIDs[0]).CoverTextureBig;
|
||||
_Fields[i].Texture = CBase.Songs.GetSongById(_PartyMode.GameData.Rounds[i].SongIds[0]).CoverTextureBig;
|
||||
_Fields[i].Color = CBase.Themes.GetPlayerColor(_PartyMode.GameData.Rounds[i].Winner);
|
||||
_Fields[i].SelColor = CBase.Themes.GetPlayerColor(_PartyMode.GameData.Rounds[i].Winner);
|
||||
}
|
||||
|
||||
if (_Status == EStatus.FieldSelected && _PartyMode.GameData.FieldNr == i)
|
||||
{
|
||||
_Fields[i].Texture = CBase.Songs.GetSongByID(_PartyMode.GameData.Rounds[i].SongIDs[0]).CoverTextureBig;
|
||||
_Fields[i].Texture = CBase.Songs.GetSongById(_PartyMode.GameData.Rounds[i].SongIds[0]).CoverTextureBig;
|
||||
_Fields[i].Color = new SColorF(1, 1, 1, 1);
|
||||
_Fields[i].SelColor = new SColorF(1, 1, 1, 1);
|
||||
_Fields[i].Selectable = false;
|
||||
}
|
||||
|
||||
if (_Status == EStatus.JokerRetry && _PartyMode.GameData.Rounds[i].Finished)
|
||||
{
|
||||
_Fields[i].SelColor = CBase.Themes.GetPlayerColor(_PartyMode.GameData.Team + 1);
|
||||
_Fields[i].Selectable = true;
|
||||
}
|
||||
|
||||
if (_Status == EStatus.JokerRetry && !_PartyMode.GameData.Rounds[i].Finished)
|
||||
{
|
||||
_Fields[i].Selectable = false;
|
||||
}
|
||||
|
||||
if (_Status == EStatus.FieldSelected)
|
||||
{
|
||||
_Fields[i].Selectable = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -474,17 +576,18 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
{
|
||||
_ChangePlayer();
|
||||
}
|
||||
|
||||
_PartyMode.UpdateSongList();
|
||||
int[] songIDs = new int[_PartyMode.GameData.GameMode == EGameMode.TR_GAMEMODE_MEDLEY ? _PartyMode.GameData.NumMedleySongs : 1];
|
||||
for (int i = 0; i < songIDs.Length; i++)
|
||||
var songIds = new int[_PartyMode.GameData.GameMode == EGameMode.TR_GAMEMODE_MEDLEY ? _PartyMode.GameData.NumMedleySongs : 1];
|
||||
for (var i = 0; i < songIds.Length; i++)
|
||||
{
|
||||
songIDs[i] = _PartyMode.GameData.Songs[0];
|
||||
songIds[i] = _PartyMode.GameData.Songs[0];
|
||||
_PartyMode.GameData.Songs.RemoveAt(0);
|
||||
}
|
||||
|
||||
_StartPreview(songIDs[0]);
|
||||
_StartPreview(songIds[0]);
|
||||
_Status = EStatus.FieldSelected;
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SongIDs = songIDs;
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SongIds = songIds;
|
||||
_UpdateFieldContents();
|
||||
_UpdateJokerButtons();
|
||||
_UpdateSwitchPlayerButtons();
|
||||
@@ -498,10 +601,10 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
|
||||
private void _FieldSelectedAgain()
|
||||
{
|
||||
int[] songIDs = _PartyMode.GameData.Rounds[_OldSelectedField].SongIDs;
|
||||
_StartPreview(songIDs[0]);
|
||||
var songIds = _PartyMode.GameData.Rounds[_OldSelectedField].SongIds;
|
||||
_StartPreview(songIds[0]);
|
||||
_Status = EStatus.FieldSelected;
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SongIDs = songIDs;
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SongIds = songIds;
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam1 = _PartyMode.GameData.Rounds[_OldSelectedField].SingerTeam1;
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam2 = _PartyMode.GameData.Rounds[_OldSelectedField].SingerTeam2;
|
||||
_UpdateFieldContents();
|
||||
@@ -516,32 +619,31 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
_SelectElement(_Buttons[_ButtonNextRound]);
|
||||
}
|
||||
|
||||
private void _StartPreview(int songID)
|
||||
private void _StartPreview(int songId)
|
||||
{
|
||||
CSong song = CBase.Songs.GetSongByID(songID);
|
||||
var song = CBase.Songs.GetSongById(songId);
|
||||
CBase.BackgroundMusic.LoadPreview(song);
|
||||
}
|
||||
|
||||
private int _GetRamdom(int max)
|
||||
{
|
||||
lock (syncLock)
|
||||
{
|
||||
return random.Next(max+1);
|
||||
{
|
||||
return random.Next(max + 1);
|
||||
}
|
||||
}
|
||||
|
||||
private void _ChangePlayer(int teamNr = -1, bool next = false)
|
||||
{
|
||||
|
||||
if (_PartyMode.GameData.ProfileIDsTeam1.Count > 0 && (teamNr == 0 || teamNr == -1))
|
||||
if (_PartyMode.GameData.ProfileIdsTeam1.Count > 0 && (teamNr == 0 || teamNr == -1))
|
||||
{
|
||||
idPlayer1 = _GetTeamPlayer(idPlayer1, _PartyMode.GameData.ProfileIDsTeam1.Count, next);
|
||||
idPlayer1 = _GetTeamPlayer(idPlayer1, _PartyMode.GameData.ProfileIdsTeam1.Count, next);
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam1 = idPlayer1;
|
||||
}
|
||||
|
||||
if (_PartyMode.GameData.ProfileIDsTeam2.Count > 0 && (teamNr == 1 || teamNr == -1))
|
||||
if (_PartyMode.GameData.ProfileIdsTeam2.Count > 0 && (teamNr == 1 || teamNr == -1))
|
||||
{
|
||||
idPlayer2 = _GetTeamPlayer(idPlayer2, _PartyMode.GameData.ProfileIDsTeam2.Count, next);
|
||||
idPlayer2 = _GetTeamPlayer(idPlayer2, _PartyMode.GameData.ProfileIdsTeam2.Count, next);
|
||||
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam2 = idPlayer2;
|
||||
}
|
||||
|
||||
@@ -553,15 +655,16 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
if (next)
|
||||
{
|
||||
idPlayer++;
|
||||
if (idPlayer >= _PartyMode.GameData.ProfileIDsTeam1.Count)
|
||||
if (idPlayer >= _PartyMode.GameData.ProfileIdsTeam1.Count)
|
||||
{
|
||||
idPlayer = 0;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
idPlayer = _GetRamdom(_PartyMode.GameData.ProfileIDsTeam1.Count - 1);
|
||||
idPlayer = _GetRamdom(_PartyMode.GameData.ProfileIdsTeam1.Count - 1);
|
||||
}
|
||||
|
||||
return idPlayer;
|
||||
}
|
||||
|
||||
@@ -572,13 +675,13 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
_Texts[_TextNextPlayerNameT1].Visible = true;
|
||||
_Texts[_TextNextPlayerNameT2].Visible = true;
|
||||
_Texts[_TextNextPlayerNameT1].Text =
|
||||
CBase.Profiles.GetPlayerName(_PartyMode.GameData.ProfileIDsTeam1[_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam1]);
|
||||
CBase.Profiles.GetPlayerName(_PartyMode.GameData.ProfileIdsTeam1[_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam1]);
|
||||
_Texts[_TextNextPlayerNameT2].Text =
|
||||
CBase.Profiles.GetPlayerName(_PartyMode.GameData.ProfileIDsTeam2[_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam2]);
|
||||
CBase.Profiles.GetPlayerName(_PartyMode.GameData.ProfileIdsTeam2[_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam2]);
|
||||
_Statics[_StaticAvatarT1].Visible = true;
|
||||
_Statics[_StaticAvatarT2].Visible = true;
|
||||
_Statics[_StaticAvatarT1].Texture = CBase.Profiles.GetAvatar(_PartyMode.GameData.ProfileIDsTeam1[_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam1]);
|
||||
_Statics[_StaticAvatarT2].Texture = CBase.Profiles.GetAvatar(_PartyMode.GameData.ProfileIDsTeam2[_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam2]);
|
||||
_Statics[_StaticAvatarT1].Texture = CBase.Profiles.GetAvatar(_PartyMode.GameData.ProfileIdsTeam1[_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam1]);
|
||||
_Statics[_StaticAvatarT2].Texture = CBase.Profiles.GetAvatar(_PartyMode.GameData.ProfileIdsTeam2[_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam2]);
|
||||
_Statics[_StaticTeam1].Visible = true;
|
||||
_Statics[_StaticTeam2].Visible = true;
|
||||
_Equalizers[_EqualizerTeam[0]].Visible = true;
|
||||
@@ -596,6 +699,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
_PartyMode.GameData.NumJokerRandom[teamNr]--;
|
||||
_FieldSelected(true);
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
//Retry-Joker
|
||||
@@ -610,20 +714,26 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
_UpdateFieldContents();
|
||||
_Buttons[_ButtonNextRound].Visible = false;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
_UpdateJokerButtons();
|
||||
}
|
||||
|
||||
private void _UpdateTeamChoosingMessage()
|
||||
{
|
||||
_Texts[_TextTeamChoosing].Color = CBase.Themes.GetPlayerColor(_PartyMode.GameData.Team + 1);
|
||||
_Texts[_TextTeamChoosing].Text = CBase.Language.Translate("TR_TEAM", PartyModeID) + " " + (_PartyMode.GameData.Team + 1) + "! " +
|
||||
CBase.Language.Translate("TR_SCREENMAIN_TEAM_CHOOSE", PartyModeID);
|
||||
_Texts[_TextTeamChoosing].Text = CBase.Language.Translate("TR_TEAM", PartyModeId) + " " + (_PartyMode.GameData.Team + 1) + "! " +
|
||||
CBase.Language.Translate("TR_SCREENMAIN_TEAM_CHOOSE", PartyModeId);
|
||||
if (_Status == EStatus.JokerRetry || _Status == EStatus.FieldChoosing)
|
||||
{
|
||||
_Texts[_TextTeamChoosing].Visible = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
_Texts[_TextTeamChoosing].Visible = false;
|
||||
}
|
||||
}
|
||||
|
||||
private void _UpdateJokerButtons()
|
||||
@@ -649,7 +759,6 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
_Buttons[_ButtonSwitchPlayerT1].Visible = true;
|
||||
_Buttons[_ButtonSwitchPlayerT2].Visible = true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void _NextRound()
|
||||
@@ -672,7 +781,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
_Buttons[_ButtonPopupNo].Visible = _ExitPopupVisible;
|
||||
|
||||
if (_ExitPopupVisible)
|
||||
{
|
||||
_SelectElement(_Buttons[_ButtonPopupNo]);
|
||||
}
|
||||
}
|
||||
|
||||
private void _Back()
|
||||
@@ -683,51 +794,71 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
private void _BuildWinnerPossibilities()
|
||||
{
|
||||
var numOneRow = (int)Math.Sqrt(_PartyMode.GameData.NumFields);
|
||||
_Possibilities = new int[(numOneRow * 2) + 2, numOneRow];
|
||||
for (int i = 0; i < _Possibilities.GetLength(0); i++)
|
||||
_Possibilities = new int[numOneRow * 2 + 2, numOneRow];
|
||||
for (var i = 0; i < _Possibilities.GetLength(0); i++)
|
||||
{
|
||||
if (i < numOneRow)
|
||||
{
|
||||
for (int c = 0; c < numOneRow; c++)
|
||||
for (var c = 0; c < numOneRow; c++)
|
||||
{
|
||||
_Possibilities[i, c] = i * numOneRow + c;
|
||||
}
|
||||
}
|
||||
else if (i < numOneRow * 2)
|
||||
{
|
||||
for (int c = 0; c < numOneRow; c++)
|
||||
_Possibilities[i, c] = (i - numOneRow) + (c * numOneRow);
|
||||
for (var c = 0; c < numOneRow; c++)
|
||||
{
|
||||
_Possibilities[i, c] = i - numOneRow + c * numOneRow;
|
||||
}
|
||||
}
|
||||
else if (i == _Possibilities.GetLength(0) - 2)
|
||||
{
|
||||
for (int c = 0; c < numOneRow; c++)
|
||||
for (var c = 0; c < numOneRow; c++)
|
||||
{
|
||||
_Possibilities[i, c] = (numOneRow + 1) * c;
|
||||
}
|
||||
}
|
||||
else if (i == _Possibilities.GetLength(0) - 1)
|
||||
{
|
||||
for (int c = 0; c < numOneRow; c++)
|
||||
for (var c = 0; c < numOneRow; c++)
|
||||
{
|
||||
_Possibilities[i, c] = (numOneRow - 1) * c + (numOneRow - 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private int _GetWinner()
|
||||
{
|
||||
for (int i = 0; i < _Possibilities.GetLength(0); i++)
|
||||
for (var i = 0; i < _Possibilities.GetLength(0); i++)
|
||||
{
|
||||
var check = new List<int>();
|
||||
for (int j = 0; j < _Possibilities.GetLength(1); j++)
|
||||
for (var j = 0; j < _Possibilities.GetLength(1); j++)
|
||||
{
|
||||
if (_PartyMode.GameData.Rounds[_Possibilities[i, j]].Winner > 0)
|
||||
{
|
||||
check.Add(_PartyMode.GameData.Rounds[_Possibilities[i, j]].Winner);
|
||||
}
|
||||
}
|
||||
|
||||
if (check.Count != _Possibilities.GetLength(1))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
//Check for winner
|
||||
if (check.Contains(1) && !check.Contains(2))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (check.Contains(2) && !check.Contains(1))
|
||||
{
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -17,14 +17,13 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using VocaluxeLib.Menu;
|
||||
|
||||
namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
{
|
||||
// ReSharper disable UnusedMember.Global
|
||||
public class CPartyScreenTicTacToeNames : CMenuPartyNameSelection
|
||||
// ReSharper restore UnusedMember.Global
|
||||
// ReSharper restore UnusedMember.Global
|
||||
{
|
||||
// Version number for theme files. Increment it, if you've changed something on the theme files!
|
||||
protected override int _ScreenVersion
|
||||
@@ -44,14 +43,19 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
{
|
||||
base.OnShow();
|
||||
|
||||
while (_PartyMode.GameData.ProfileIDsTeam1.Count > _PartyMode.GameData.NumPlayerTeam1)
|
||||
_PartyMode.GameData.ProfileIDsTeam1.RemoveAt(_PartyMode.GameData.ProfileIDsTeam1.Count - 1);
|
||||
while (_PartyMode.GameData.ProfileIDsTeam2.Count > _PartyMode.GameData.NumPlayerTeam2)
|
||||
_PartyMode.GameData.ProfileIDsTeam2.RemoveAt(_PartyMode.GameData.ProfileIDsTeam2.Count - 1);
|
||||
while (_PartyMode.GameData.ProfileIdsTeam1.Count > _PartyMode.GameData.NumPlayerTeam1)
|
||||
{
|
||||
_PartyMode.GameData.ProfileIdsTeam1.RemoveAt(_PartyMode.GameData.ProfileIdsTeam1.Count - 1);
|
||||
}
|
||||
|
||||
while (_PartyMode.GameData.ProfileIdsTeam2.Count > _PartyMode.GameData.NumPlayerTeam2)
|
||||
{
|
||||
_PartyMode.GameData.ProfileIdsTeam2.RemoveAt(_PartyMode.GameData.ProfileIdsTeam2.Count - 1);
|
||||
}
|
||||
|
||||
SetPartyModeData(2, _PartyMode.GameData.NumPlayerTeam1 + _PartyMode.GameData.NumPlayerTeam2,
|
||||
new int[] {_PartyMode.GameData.NumPlayerTeam1, _PartyMode.GameData.NumPlayerTeam2});
|
||||
List<Guid>[] ids = new List<Guid>[] {_PartyMode.GameData.ProfileIDsTeam1, _PartyMode.GameData.ProfileIDsTeam2};
|
||||
new int[] { _PartyMode.GameData.NumPlayerTeam1, _PartyMode.GameData.NumPlayerTeam2 });
|
||||
var ids = new List<Guid>[] { _PartyMode.GameData.ProfileIdsTeam1, _PartyMode.GameData.ProfileIdsTeam2 };
|
||||
SetPartyModeProfiles(ids);
|
||||
}
|
||||
|
||||
@@ -59,14 +63,16 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
{
|
||||
if (_TeamList.Length == 2)
|
||||
{
|
||||
_PartyMode.GameData.ProfileIDsTeam1 = _TeamList[0];
|
||||
_PartyMode.GameData.ProfileIDsTeam2 = _TeamList[1];
|
||||
_PartyMode.GameData.ProfileIdsTeam1 = _TeamList[0];
|
||||
_PartyMode.GameData.ProfileIdsTeam2 = _TeamList[1];
|
||||
}
|
||||
|
||||
if (_NumPlayerTeams.Length == 2)
|
||||
{
|
||||
_PartyMode.GameData.NumPlayerTeam1 = _NumPlayerTeams[0];
|
||||
_PartyMode.GameData.NumPlayerTeam2 = _NumPlayerTeams[1];
|
||||
}
|
||||
|
||||
_PartyMode.Back();
|
||||
}
|
||||
|
||||
@@ -74,13 +80,14 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
{
|
||||
if (_TeamList.Length == 2)
|
||||
{
|
||||
_PartyMode.GameData.ProfileIDsTeam1 = _TeamList[0];
|
||||
_PartyMode.GameData.ProfileIDsTeam2 = _TeamList[1];
|
||||
_PartyMode.GameData.ProfileIdsTeam1 = _TeamList[0];
|
||||
_PartyMode.GameData.ProfileIdsTeam2 = _TeamList[1];
|
||||
}
|
||||
_PartyMode.GameData.NumPlayerTeam1 = _PartyMode.GameData.ProfileIDsTeam1.Count;
|
||||
_PartyMode.GameData.NumPlayerTeam2 = _PartyMode.GameData.ProfileIDsTeam2.Count;
|
||||
|
||||
_PartyMode.GameData.NumPlayerTeam1 = _PartyMode.GameData.ProfileIdsTeam1.Count;
|
||||
_PartyMode.GameData.NumPlayerTeam2 = _PartyMode.GameData.ProfileIdsTeam2.Count;
|
||||
|
||||
_PartyMode.Next();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -15,7 +15,6 @@
|
||||
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using VocaluxeLib.Menu;
|
||||
|
||||
namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
@@ -40,7 +39,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
Source = _PartyMode.GameData.SongSource;
|
||||
Sorting = _PartyMode.GameData.Sorting;
|
||||
Category = _PartyMode.GameData.CategoryIndex;
|
||||
Playlist = _PartyMode.GameData.PlaylistID;
|
||||
Playlist = _PartyMode.GameData.PlaylistId;
|
||||
SongMode = _PartyMode.GameData.GameMode;
|
||||
NumMedleySongs = _PartyMode.GameData.NumMedleySongs;
|
||||
|
||||
@@ -76,9 +75,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
|
||||
_PartyMode.GameData.SongSource = Source;
|
||||
_PartyMode.GameData.Sorting = Sorting;
|
||||
_PartyMode.GameData.CategoryIndex = Category;
|
||||
_PartyMode.GameData.PlaylistID = Playlist;
|
||||
_PartyMode.GameData.PlaylistId = Playlist;
|
||||
_PartyMode.GameData.GameMode = SongMode;
|
||||
_PartyMode.GameData.NumMedleySongs = NumMedleySongs;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -27,6 +27,7 @@
|
||||
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
|
||||
<CodeAnalysisRuleSet>..\..\CheckingRules.ruleset</CodeAnalysisRuleSet>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<LangVersion>9.0</LangVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseWin|AnyCPU'">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
@@ -40,6 +41,7 @@
|
||||
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<LangVersion>9.0</LangVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugLinux|AnyCPU'">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
@@ -52,6 +54,7 @@
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<LangVersion>9.0</LangVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseLinux|AnyCPU'">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
@@ -65,6 +68,7 @@
|
||||
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<LangVersion>9.0</LangVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'InstallerWin|AnyCPU'">
|
||||
<OutputPath>bin</OutputPath>
|
||||
@@ -78,6 +82,7 @@
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<LangVersion>9.0</LangVersion>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="CPartyScreenTicTacToeSongs.cs" />
|
||||
@@ -119,4 +124,4 @@ rm -f "$(SolutionDir)Output\PartyModes\$(TargetName)\Code\GlobalSuppressions.cs"
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
</Project>
|
||||
Reference in new issue
Block a user