Apply R# clean-up for reliability (#877)
* Apply R# clean-up for reliability - Migrate to NUnit4 Assert.That - Update dependencise versions - Fix LangVersion to 9.0 (until net core migration) - Reformat code - Apply 'var' style (easier for refactoring) - Remove redundant parentheses - Add braces on every condition blocks (1 line) - Uses new null checking patterns - Uses AutoProperties when possible - Uses string scalar type instead of class - Clean usings - Add .orig files in git ignore - Rename some properties to respect defined conventions and US format definition - ID -> Id - BPM -> Bpm - Finish -> End * Update R# settings according to the clean-up made
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@@ -1,8 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using VocaluxeLib.Menu;
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using VocaluxeLib.Menu;
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namespace VocaluxeLib.PartyModes.Challenge
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{
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@@ -26,7 +22,7 @@ namespace VocaluxeLib.PartyModes.Challenge
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Source = _PartyMode.GameData.SongSource;
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Sorting = _PartyMode.GameData.Sorting;
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Category = _PartyMode.GameData.CategoryIndex;
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Playlist = _PartyMode.GameData.PlaylistID;
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Playlist = _PartyMode.GameData.PlaylistId;
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SongMode = _PartyMode.GameData.GameMode;
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NumMedleySongs = _PartyMode.GameData.NumMedleySongs;
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@@ -62,9 +58,9 @@ namespace VocaluxeLib.PartyModes.Challenge
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_PartyMode.GameData.SongSource = Source;
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_PartyMode.GameData.Sorting = Sorting;
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_PartyMode.GameData.CategoryIndex = Category;
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_PartyMode.GameData.PlaylistID = Playlist;
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_PartyMode.GameData.PlaylistId = Playlist;
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_PartyMode.GameData.GameMode = SongMode;
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_PartyMode.GameData.NumMedleySongs = NumMedleySongs;
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}
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}
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}
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}
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