Use IsGameModeAvail for duet check

This commit is contained in:
Flamefire committed 2013-10-12 21:50:39 +02:00
1 parent b12e4156fa
commit 6de23ea428
7 files changed
+19 -22

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-16
View File
@@ -90,11 +90,6 @@ namespace Vocaluxe.Base
get { return _CurrentPlaylistElement.SongID; }
}
public static bool Duet
{
get { return _CurrentPlaylistElement.Duet; }
}
public static bool SongHasVideo
{
get { return File.Exists(_CurrentPlaylistElement.VideoFilePath); }
@@ -581,17 +576,6 @@ namespace Vocaluxe.Base
}
}
public bool Duet
{
get
{
if (_Song != null)
return _Song.IsDuet;
return false;
}
}
public CPlaylistElement(CSong song)
{
MusicFilePath = string.Empty;
+5
View File
@@ -532,6 +532,11 @@ namespace Vocaluxe.Base
return CGame.GetTimeFromBeats(beat, bpm);
}
public float GetBeatFromTime(float time, float bpm, float gap)
{
return CGame.GetBeatFromTime(time, bpm, gap);
}
public void AddSong(int songID, EGameMode gameMode)
{
CGame.AddSong(songID, gameMode);