diff --git a/Output/PartyModes/ChallengeMedley.xml b/Output/PartyModes/ChallengeMedley.xml
deleted file mode 100644
index 8accbb0d..00000000
--- a/Output/PartyModes/ChallengeMedley.xml
+++ /dev/null
@@ -1,19 +0,0 @@
-
-
- 2
-
- TR_PARTYMODE_NAME
- brunzel
- TR_PARTYMODE_DESCRIPTION
- ChallengeMedley
- CPartyModeChallengeMedley
- 0
- 2
- TR_PARTYMODE_AUDIENCE
-
-
- CPartyScreenChallengeMedleyMain
- CPartyScreenChallengeMedleyConfig
- CPartyScreenChallengeMedleyNames
-
-
diff --git a/Output/PartyModes/ChallengeMedley/Languages/Asturian.xml b/Output/PartyModes/ChallengeMedley/Languages/Asturian.xml
deleted file mode 100644
index 9be65cc9..00000000
--- a/Output/PartyModes/ChallengeMedley/Languages/Asturian.xml
+++ /dev/null
@@ -1,32 +0,0 @@
-
-
- Inglés
- Mou desafíu Medley
- Pa daquién tea interesáu nos duelos y Medleys.
- Siguiente
- Tornar
- Entamar
- Colar
- Sí
- Non
- Ronda siguiente
- Llista de reproducción
- Estaya
- Toles sones
- Sones
- Mou retu Medley: Configuración
- Númberu de xugadores
- Númberu de microfonos
- Númberu de rondes
- Mou retu Medley: Esbillar xugador
- Mou retu Medley: Vista previa
- Pos
- Nome
- Rondes
- Victories
- Puntos
- Puntuación
- ¿De xuru quies colar?
- Xugador de la ronda siguiente:
- ¡Toles rondes tan cantaes! Ya'l ganador ye...
-
diff --git a/Output/PartyModes/ChallengeMedley/Languages/Czech.xml b/Output/PartyModes/ChallengeMedley/Languages/Czech.xml
deleted file mode 100644
index a6c0376b..00000000
--- a/Output/PartyModes/ChallengeMedley/Languages/Czech.xml
+++ /dev/null
@@ -1,36 +0,0 @@
-
-
- Anglický
- Soutěžní směskový režim
- Hrajte soutěžní režim jen se směskami.
- Pro všechny ty, kdož se zajímají o pěvecké souboje a mnoho kol složených ze směsek.
- Další
- Zpět
- Spustit
- Ukončit
- Ano
- Ne
- Další kolo
- Seznam skladeb
- Skupina
- Všechny písně
- Písně
- Soutěžní směskový režim: Nastavení
- Počet hráčů
- Počet mikrofonů
- Počet kol
- Počet písní na kolo
- Zdroj písně
- Soutěžní směskový režim: Výběr hráče
- Vybrat náhodně
- Soutěžní směskový režim: Přehled
- Místo
- Jméno
- Kola
- Vítězové
- Body za zpívání
- Výsledky
- Opravdu chcete odejít?
- Hráč dalšího kola:
- Všechna kola byla odzpívána! A vítězem se stal...
-
diff --git a/Output/PartyModes/ChallengeMedley/Languages/Dutch.xml b/Output/PartyModes/ChallengeMedley/Languages/Dutch.xml
deleted file mode 100644
index fac1ab63..00000000
--- a/Output/PartyModes/ChallengeMedley/Languages/Dutch.xml
+++ /dev/null
@@ -1,36 +0,0 @@
-
-
- Engels
- Uitdaging Medley
- Speel een paar uitdagingsronden met alleen Medleys.
- Voor iedereen geïnteresseerd in duelleren en Medleys.
- Volgende
- Vorige
- Start
- Afsluiten
- Ja
- Nee
- Volgende Ronde
- Afspeellijst
- Categorie
- Alle liedjes
- Liedjes
- Uitdaging Medley: Configuratie
- Aantal spelers
- Aantal microfoons
- Aantal rondes
- Aantal liedjes per ronde
- Liedjesbron
- Uitdaging Medley: Kies speler
- Selecteer willekeurig
- Uitdaging Medley: Overzicht
- #
- Naam
- Rondes
- Overwinningen
- Zingpunten
- Score
- Wil je echt afsluiten?
- Speler van volgende ronde:
- Alle rondes zijn gezonden! De winnaar is...
-
diff --git a/Output/PartyModes/ChallengeMedley/Languages/English.xml b/Output/PartyModes/ChallengeMedley/Languages/English.xml
deleted file mode 100644
index 51c783a4..00000000
--- a/Output/PartyModes/ChallengeMedley/Languages/English.xml
+++ /dev/null
@@ -1,36 +0,0 @@
-
-
- English
- Challenge Medley Mode
- Play some challenge rounds by using Medleys only.
- For all who are interested in duel fights and Medleys.
- Next
- Back
- Start
- Exit
- Yes
- No
- Next Round
- Playlist
- Category
- All songs
- Songs
- Challenge Medley Mode: Configuration
- Number of players
- Number of mics
- Number of rounds
- Number of songs per round
- Song source
- Challenge Medley Mode: Choose Player
- Select random
- Challenge Medley Mode: Overview
- Pos
- Name
- Rounds
- Wins
- Sing Points
- Score
- Do you really want to exit?
- Player of next round:
- All rounds were sung! And the winner is...
-
diff --git a/Output/PartyModes/ChallengeMedley/Languages/French.xml b/Output/PartyModes/ChallengeMedley/Languages/French.xml
deleted file mode 100644
index 1337996e..00000000
--- a/Output/PartyModes/ChallengeMedley/Languages/French.xml
+++ /dev/null
@@ -1,36 +0,0 @@
-
-
- Français
- Mode Challenge Medley
- Jouer des tours en mode Challenge seulement en utilisant des Medleys.
- Pour tous ceux qui sont intéressé par des combats de micro et les medleys.
- Suivant
- Retour
- Démarrer
- Quitter
- Oui
- Non
- Tour suivant
- Playlist
- Catégorie
- Toutes les chansons
- Chansons
- Mode Challenge Medley: Configuration
- Nombre de joueurs
- Nombre de micros
- Nombre de tours
- Nombre de chansons par tour
- Source des chansons
- Mode Challenge Medley: Choix des joueurs
- Sélectionner au hasard
- Mode Challenge Medley: Résumé
- Pos
- Nom
- Tours
- Victoires
- Points de chant
- Score
- Voulez-vous vraiment quitter?
- Joueurs du prochain tour:
- Tous les tours on été chantés! Et le vainqueur est...
-
diff --git a/Output/PartyModes/ChallengeMedley/Languages/German.xml b/Output/PartyModes/ChallengeMedley/Languages/German.xml
deleted file mode 100644
index 7c81ebee..00000000
--- a/Output/PartyModes/ChallengeMedley/Languages/German.xml
+++ /dev/null
@@ -1,36 +0,0 @@
-
-
- Deutsch
- Challenge Medley Modus
- Spiele einen Wettkampfmodus nur mit Medleys
- Für alle, die Spaß am Wettkampf und vielen Medleyrunden haben.
- Weiter
- Zurück
- Start
- Exit
- Ja
- Nein
- Nächste Runde
- Playlist
- Kategorie
- Alle Songs
- Songs
- Challenge Medley Modus: Einstellungen
- Anzahl der Spieler
- Anzahl der Mikrofone
- Anzahl der Runden
- Anzahl der Songs pro Runde
- Song-Quelle
- Challenge Medley Modus: Spielerwahl
- Zufällig auswählen
- Challenge Medley Modus: Übersicht
- Pos
- Name
- Runden
- Siege
- Sing-Punkte
- Punkte
- Challenge Medley Modus wirklich beenden?
- Spieler der nächsten Runde:
- Alle Runden wurden gesungen! Und der Gewinner ist...
-
diff --git a/Output/PartyModes/ChallengeMedley/Languages/Hungarian.xml b/Output/PartyModes/ChallengeMedley/Languages/Hungarian.xml
deleted file mode 100644
index 953b8790..00000000
--- a/Output/PartyModes/ChallengeMedley/Languages/Hungarian.xml
+++ /dev/null
@@ -1,33 +0,0 @@
-
-
- Magyar
- Bajnokság Egyveleg Mód
- Azoknak akik egymás ellen szeretnének játszani és csak dalrészleteket énekelni.
- Következő
- Vissza
- Kezdés
- Kilépés
- Igen
- Nem
- Következő Kör
- Dal Lista
- Kategória
- Összes Dal
- Dalok
- Bajnokság Egyveleg Mód: Beállítások
- Játékosok Száma
- Mikrofonok Száma
- Körök Száma
- Dal-forrás
- Bajnokság Egyveleg Mód: Válassz Játékost
- Bajnokság Egyveleg Mód: Áttekintés
- Poz
- Név
- Körök
- Győzelmek
- Énekpontok
- Pontszám
- Biztos hogy ki akarsz lépni?
- Következik:
- Véget ért a verseny, a győztes...
-
diff --git a/Output/PartyModes/ChallengeMedley/Languages/Italian.xml b/Output/PartyModes/ChallengeMedley/Languages/Italian.xml
deleted file mode 100644
index 1c3aad44..00000000
--- a/Output/PartyModes/ChallengeMedley/Languages/Italian.xml
+++ /dev/null
@@ -1,34 +0,0 @@
-
-
- Italiano
- Sfida in Modalità Medley
- Per tutti quelli interessati a scontrarsi con duelli di Medley.
- Prossimo
- Indietro
- Inizia
- Esci
- Si
- No
- Prossimo Turno
- Playlist
- Categoria
- Tutte le canzoni
- Canzoni
- Sfida in Modalità Medley: Configurazione
- Numero di giocatori
- Numero di microfoni
- Numero di Turni
- Sorgente della Canzone
- Sfida in Modalità Medley: Scegli il Giocatore
- Selezione casuale
- Sfida in Modalità Medley: Panoramica
- Pos
- Nome
- Turni
- Vittorie
- Punti Canto
- Punteggio
- Vuoi davvero uscire?
- Giocatore del prossimo turno:
- Tutti i turni di canto completati! E il vincitore è...
-
diff --git a/Output/PartyModes/ChallengeMedley/Languages/Portuguese.xml b/Output/PartyModes/ChallengeMedley/Languages/Portuguese.xml
deleted file mode 100644
index 31a17564..00000000
--- a/Output/PartyModes/ChallengeMedley/Languages/Portuguese.xml
+++ /dev/null
@@ -1,36 +0,0 @@
-
-
- Inglês
- Modo Desafio Miscelânea
- Jogar algumas rondas desafio utilizando apenas Miscelâneas
- Para os interessados em duelos e miscelâneas
- Seguinte
- Voltar
- Iniciar
- Sair
- Sim
- Não
- Ronda Seguinte
- Lista de Reprodução
- Categoria
- Todas as Músicas
- Músicas
- Modo Desafio de Miscelâneas: Configuração
- Número de Jogadores
- Número de microfones
- Número de rondas
- Número de músicas por ronda
- Origem da Música
- Modo Desafio de Miscelâneas: Escolher Jogador
- Escolha Aleatória
- Modo Desafio de Miscelâneas: Resumo
- Posição
- Nome
- Rondas
- Vitórias
- Pontos de Canto
- Pontuação
- Deseja mesmo sair?
- Jogador da próxima ronda:
- Todas as rondas cantadas! E o vencedor é...
-
diff --git a/Output/PartyModes/ChallengeMedley/Languages/Spanish.xml b/Output/PartyModes/ChallengeMedley/Languages/Spanish.xml
deleted file mode 100644
index aa15b634..00000000
--- a/Output/PartyModes/ChallengeMedley/Languages/Spanish.xml
+++ /dev/null
@@ -1,36 +0,0 @@
-
-
- Español
- Modo Reto Popurrí
- Jugar unas cuantas rondas de sólo Popurrí.
- Para quienes estén interesados en dos cosas: duelos y Popurrí
- Siguiente
- Volver
- Comenzar
- Salir
- Sí
- No
- Siguiente Ronda
- Lista de reproducción
- Categoría
- Todas las canciones
- Canciones
- Modo Reto Popurrí: Configuración
- Número de jugadores
- Número de micrófonos
- Número de rondas
- Número de canciones por ronda
- Origen de las Canciones
- Modo Reto Popurrí: Elegir Jugador
- Seleccionar aleatoriamente
- Modo Reto Popurrí: Resumen
- Posición
- Nombre
- Rondas
- Victorias
- Puntos de Canto
- Puntuación
- ¿De verdad quiere salir?
- Jugador de la siguiente ronda:
- ¡Todas las rondas fueron cantadas! Y el ganador es...
-
diff --git a/Output/PartyModes/ChallengeMedley/Languages/Swedish.xml b/Output/PartyModes/ChallengeMedley/Languages/Swedish.xml
deleted file mode 100644
index c447ee66..00000000
--- a/Output/PartyModes/ChallengeMedley/Languages/Swedish.xml
+++ /dev/null
@@ -1,36 +0,0 @@
-
-
- Svenska
- Medleyutmanarläge
- Spela några utmanaromgångar med endast medleys.
- För alla som är intresserade av dueller och medleys.
- Nästa
- Tillbaka
- Starta
- Avsluta
- Ja
- Nej
- Nästa omgång
- Spellista
- Kategori
- Alla låtar
- Låtar
- Medleyutmanarläge: Konfiguration
- Antal spelare
- Antal mikrofoner
- Antal omgångar
- Antal låtar per omgång
- Låtkälla
- Medleyutmanarläge: Välj Spelare
- Välj slumpmässiga
- Medleyutmanarläge: Översikt
- Pos
- Namn
- Omgångar
- Vunna
- Sångpoäng
- Poäng
- Vill du verkligen avsluta?
- Spelare i nästa omgång:
- Alla omgångar sjungna! Och vinnaren är...
-
diff --git a/Output/PartyModes/ChallengeMedley/Languages/Turkish.xml b/Output/PartyModes/ChallengeMedley/Languages/Turkish.xml
deleted file mode 100644
index f28907f3..00000000
--- a/Output/PartyModes/ChallengeMedley/Languages/Turkish.xml
+++ /dev/null
@@ -1,33 +0,0 @@
-
-
- Türkçe
- Potpuri Yarış Modu
- Düel yarışmaları ve Potpuri ile ilgilenen herkes için.
- Sonraki
- Önceki
- Başla
- Çık
- Evet
- Hayır
- Sonraki Tur
- Çalma Listesi
- Kategori
- Tüm Şarkılar
- Şarkılar
- Potpuri Yarış Modu: Yapılandırma
- Oyuncu sayısı
- Mikrofon sayısı
- Tur sayısı
- Şarkı Kaynağı
- Potpuri Yarışma Modu: Oyuncu Seçimi
- Potpuri Yarışma Modu: Genel Bakış
- Pos
- İsim
- Tur
- Kazanma
- Şarkı Söyleme Puanı
- Skor
- Gerçekten çıkmak istiyor musunuz?
- Sonraki tur oyuncusu:
- Tüm turlar tamamlandı! Kazanan...
-
diff --git a/Output/PartyModes/ChallengeMedley/Themes/Default.xml b/Output/PartyModes/ChallengeMedley/Themes/Default.xml
deleted file mode 100644
index 10e1c461..00000000
--- a/Output/PartyModes/ChallengeMedley/Themes/Default.xml
+++ /dev/null
@@ -1,10 +0,0 @@
-
-
- 6
-
- Default
- brunzel
- 0
- 1
-
-
\ No newline at end of file
diff --git a/Output/PartyModes/ChallengeMedley/Themes/Default/Default.xml b/Output/PartyModes/ChallengeMedley/Themes/Default/Default.xml
deleted file mode 100644
index 52a8859e..00000000
--- a/Output/PartyModes/ChallengeMedley/Themes/Default/Default.xml
+++ /dev/null
@@ -1,13 +0,0 @@
-
-
- 4
-
- Default
- Jiiniasu
- 0
- 1
-
-
-
-
-
diff --git a/Output/PartyModes/ChallengeMedley/Themes/Default/Screens/PartyScreenChallengeMedleyConfig.xml b/Output/PartyModes/ChallengeMedley/Themes/Default/Screens/PartyScreenChallengeMedleyConfig.xml
deleted file mode 100644
index 1ddc136c..00000000
--- a/Output/PartyModes/ChallengeMedley/Themes/Default/Screens/PartyScreenChallengeMedleyConfig.xml
+++ /dev/null
@@ -1,491 +0,0 @@
-
-
-
- PartyScreenChallengeMedleyConfig
- 2
-
-
-
- Video
-
-
- BG_Default
-
-
-
-
-
-
-
-
- 0
- 40
- 1280
- 45
- 1
-
-
-
-
-
- 640
- 50
- 0
- 27
- 0
-
-
- Center
- Center
-
- Outline
- TR_SCREENCONFIG_TITLE
-
-
- 75
- 105
- 0
- 27
- 0
-
-
- Left
- Center
-
- Outline
- TR_SCREENCONFIG_NUMPLAYERS
-
-
- 75
- 165
- 0
- 27
- 0
-
-
- Left
- Center
-
- Outline
- TR_SCREENCONFIG_NUMMICS
-
-
- 75
- 225
- 0
- 27
- 0
-
-
- Left
- Center
-
- Outline
- TR_SCREENCONFIG_NUMROUNDS
-
-
- 75
- 285
- 0
- 27
- 0
-
-
- Left
- Center
-
- Outline
- TR_SCREENCONFIG_NUMSONGS
-
-
- 75
- 345
- 0
- 27
- 0
-
-
- Left
- Center
-
- Outline
- TR_SCREENCONFIG_SONGSOURCE
-
-
-
-
-
-
-
-
-
-
-
- SelectSlideArrowLeft
- SelectSlideArrowRight
- SelectSlide
- SelectSlideArrowLeft
- SelectSlideArrowRight
-
- 500
- 100
- 700
- 50
- 0
-
-
- 505
- 105
- 40
- 40
- 0
-
-
- 1155
- 105
- 40
- 40
- 0
-
-
-
-
-
-
-
- 27
- 50
- 0
- 200
- Outline
- Bold
- 9
-
-
-
- SelectSlideArrowLeft
- SelectSlideArrowRight
- SelectSlide
- SelectSlideArrowLeft
- SelectSlideArrowRight
-
- 500
- 160
- 700
- 50
- 0
-
-
- 505
- 165
- 40
- 40
- 0
-
-
- 1155
- 165
- 40
- 40
- 0
-
-
-
-
-
-
-
- 27
- 50
- 0
- 200
- Outline
- Bold
- 2
-
-
-
- SelectSlideArrowLeft
- SelectSlideArrowRight
- SelectSlide
- SelectSlideArrowLeft
- SelectSlideArrowRight
-
- 500
- 220
- 700
- 50
- 0
-
-
- 505
- 225
- 40
- 40
- 0
-
-
- 1155
- 225
- 40
- 40
- 0
-
-
-
-
-
-
-
- 27
- 50
- 0
- 200
- Outline
- Bold
- 10
-
-
-
- SelectSlideArrowLeft
- SelectSlideArrowRight
- SelectSlide
- SelectSlideArrowLeft
- SelectSlideArrowRight
-
- 500
- 280
- 700
- 50
- 0
-
-
- 505
- 285
- 40
- 40
- 0
-
-
- 1155
- 285
- 40
- 40
- 0
-
-
-
-
-
-
-
- 27
- 50
- 0
- 200
- Outline
- Bold
- 10
-
-
-
- SelectSlideArrowLeft
- SelectSlideArrowRight
- SelectSlide
- SelectSlideArrowLeft
- SelectSlideArrowRight
-
- 500
- 340
- 700
- 50
- 0
-
-
- 505
- 345
- 40
- 40
- 0
-
-
- 1155
- 345
- 40
- 40
- 0
-
-
-
-
-
-
-
- 27
- 50
- 0
- 200
- Outline
- Bold
- 3
-
-
-
- SelectSlideArrowLeft
- SelectSlideArrowRight
- SelectSlide
- SelectSlideArrowLeft
- SelectSlideArrowRight
-
- 500
- 400
- 700
- 50
- 0
-
-
- 505
- 405
- 40
- 40
- 0
-
-
- 1155
- 405
- 40
- 40
- 0
-
-
-
-
-
-
-
- 27
- 50
- 0
- 700
- Outline
- Bold
- 1
-
-
-
- SelectSlideArrowLeft
- SelectSlideArrowRight
- SelectSlide
- SelectSlideArrowLeft
- SelectSlideArrowRight
-
- 500
- 400
- 700
- 50
- 0
-
-
- 505
- 405
- 40
- 40
- 0
-
-
- 1155
- 405
- 40
- 40
- 0
-
-
-
-
-
-
-
- 27
- 50
- 0
- 700
- Outline
- Bold
- 1
-
-
-
-
-
-
-
-
-
\ No newline at end of file
diff --git a/Output/PartyModes/ChallengeMedley/Themes/Default/Screens/PartyScreenChallengeMedleyMain.xml b/Output/PartyModes/ChallengeMedley/Themes/Default/Screens/PartyScreenChallengeMedleyMain.xml
deleted file mode 100644
index 56371aea..00000000
--- a/Output/PartyModes/ChallengeMedley/Themes/Default/Screens/PartyScreenChallengeMedleyMain.xml
+++ /dev/null
@@ -1,557 +0,0 @@
-
-
-
- PartyScreenChallengeMedleyMain
- 1
-
-
-
- Video
-
-
- BG_Default
-
-
-
-
-
-
-
-
- 0
- 40
- 1280
- 45
- 1
-
-
-
- PopupBG
-
-
- 0
- 0
- 1280
- 720
- -1
-
-
-
-
-
-
- 0
- 0
- 100
- 100
- 0
-
-
-
-
-
- 640
- 50
- 0
- 27
- 0
-
-
- Center
- Center
-
- Outline
- TR_SCREENMAIN_TITLE
-
-
- 40
- 135
- 0
- 27
- 0
-
-
- Right
- Center
-
- Outline
- TR_SCREENMAIN_TABLE_POS
-
-
- 50
- 135
- 0
- 27
- 130
-
-
- Left
- Center
-
- Outline
- TR_SCREENMAIN_TABLE_PLAYERNAME
-
-
- 260
- 135
- 0
- 27
- 0
-
-
- Right
- Center
-
- Outline
- TR_SCREENMAIN_TABLE_NUMPLAYED
-
-
- 340
- 135
- 0
- 27
- 0
-
-
- Right
- Center
-
- Outline
- TR_SCREENMAIN_TABLE_WON
-
-
- 490
- 135
- 0
- 27
- 0
-
-
- Right
- Center
-
- Outline
- TR_SCREENMAIN_TABLE_SINGPOINTS
-
-
- 590
- 135
- 0
- 27
- 0
-
-
- Right
- Center
-
- Outline
- TR_SCREENMAIN_TABLE_GAMEPOINTS
-
-
- 0
- 0
- 0
- 27
- 100
-
-
- Center
- Center
-
- Outline
-
-
-
- 640
- 270
- -1.01
- 27
- 380
-
-
- Center
- Center
-
- Outline
- TR_SCREENMAIN_POPUP_REALLYEXIT
-
-
- 660
- 135
- 0
- 27
- 0
-
-
- Right
- Center
-
- Outline
-
-
-
- 0
- 0
- 0
- 27
- 0
-
-
- Center
- Center
-
- Outline
-
-
-
- 0
- 0
- 0
- 27
- 0
-
-
- Center
- Center
-
- Outline
-
-
-
- 640
- 520
- 0
- 44
- 0
-
-
- Center
- Center
-
- Outline
- TR_SCREENMAIN_FINISH
-
-
- 640
- 575
- 0
- 31
- 770
-
-
- Center
- Center
-
- Outline
-
-
-
- 640
- 515
- 0
- 27
- 0
-
-
- Center
- Center
-
- Outline
- TR_SCREENMAIN_NEXT_PLAYER
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
\ No newline at end of file
diff --git a/Output/PartyModes/ChallengeMedley/Themes/Default/Screens/PartyScreenChallengeMedleyNames.xml b/Output/PartyModes/ChallengeMedley/Themes/Default/Screens/PartyScreenChallengeMedleyNames.xml
deleted file mode 100644
index 0b00f1de..00000000
--- a/Output/PartyModes/ChallengeMedley/Themes/Default/Screens/PartyScreenChallengeMedleyNames.xml
+++ /dev/null
@@ -1,382 +0,0 @@
-
-
-
- PartyScreenChallengMedleyNames
- 1
-
-
-
- Video
-
-
- BG_Default
-
-
-
-
-
-
-
-
- 0
- 40
- 1280
- 45
- 1
-
-
-
-
-
- 640
- 50
- 0
- 27
- 0
-
-
- Center
- Center
-
- Outline
- TR_SCREENNAMES_TITLE
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- SelectSlideArrowLeft
- SelectSlideArrowRight
- SelectSlide
- SelectSlideArrowLeft
- SelectSlideArrowRight
-
- 40
- 100
- 1200
- 50
- 0
-
-
- 45
- 105
- 40
- 40
- 0
-
-
- 1195
- 105
- 40
- 40
- 0
-
-
-
-
-
-
-
- 27
- 50
- 0
- 200
- Outline
- Bold
- 2
-
-
-
- SelectSlideArrowLeft
- SelectSlideArrowRight
- SelectSlidePlayer
- SelectSlideArrowLeft
- SelectSlideArrowRight
-
- 40
- 160
- 1200
- 150
- 0
-
-
- 45
- 210
- 40
- 40
- 0
-
-
- 1195
- 210
- 40
- 40
- 0
-
-
-
-
-
-
-
- 27
- 50
- 5
- 200
- Outline
- Bold
- 8
-
-
-
-
-
-
- 95
- 350
- 1200
- 393
- 0
-
- CoverTile
-
- PlayerSelector
-
- 100
- 100
- 10
- 2
- 10
- 10
-
- -20
- 17
- Outline
-
-
-
-
-
-
-
-
-
-
-
\ No newline at end of file
diff --git a/PartyModes/PartyModeChallengeMedley/CChallengeRounds.cs b/PartyModes/PartyModeChallengeMedley/CChallengeRounds.cs
deleted file mode 100644
index 92e5438f..00000000
--- a/PartyModes/PartyModeChallengeMedley/CChallengeRounds.cs
+++ /dev/null
@@ -1,152 +0,0 @@
-#region license
-// This file is part of Vocaluxe.
-//
-// Vocaluxe is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// Vocaluxe is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with Vocaluxe. If not, see .
-#endregion
-
-using System;
-using System.Collections.Generic;
-using System.Diagnostics;
-using System.Linq;
-using VocaluxeLib.Utils.Combinatorics;
-
-namespace VocaluxeLib.PartyModes.ChallengeMedley
-{
- public class CChallengeRounds
- {
- private readonly List _Rounds = new List();
-
- public int Count
- {
- get { return _Rounds.Count; }
- }
-
- public CRound this[int index]
- {
- get { return _Rounds[index]; }
- }
-
- public CChallengeRounds(int numRounds, int numPlayer, int playersPerRound)
- {
- if (numRounds < 1 || numPlayer < 1 || playersPerRound < 1)
- throw new ArgumentException("Invalid paramters for the rounds");
-
- if (playersPerRound > numPlayer)
- playersPerRound = numPlayer;
-
- _BuildRounds(numRounds, numPlayer, playersPerRound);
- if (Count > numRounds)
- {
- //Try again and take the better one
- List old = new List(_Rounds);
- _Rounds.Clear();
- _BuildRounds(numRounds, numPlayer, playersPerRound);
- if (Count > old.Count)
- {
- _Rounds.Clear();
- _Rounds.AddRange(old);
- }
- }
- }
-
- ///
- /// Divides players in 2 categories: Those how sung the most and the others
- ///
- /// List matching the playerIndex to the number of songs sung
- private static List _GetPlayersForRound(IList numSung)
- {
- List mustSing = new List();
- int max = numSung.Max();
- for (int i = 0; i < numSung.Count; i++)
- {
- if (numSung[i] < max)
- mustSing.Add(i);
- }
- return mustSing;
- }
-
- private static void _AddCombinations(int numPlayer, int playersPerRound, List combinations)
- {
- List input = new List(numPlayer);
- for (int i = 0; i < numPlayer; i++)
- input.Add(i);
- CCombinations combs = new CCombinations(input, playersPerRound);
- combinations.AddRange(combs.Select(combination => new CRound(combination)));
- combinations.Shuffle();
- }
-
- private static CRound _GetMatchingCombination(List playersInRound, List numSung, List combinations)
- {
- foreach (CRound round in combinations)
- {
- int matching = round.Players.Count(playersInRound.Contains);
- // A valid round contains only players from playersInRound or all players from playersInRound (and some others)
- if (matching == round.Players.Count || matching == playersInRound.Count)
- return round;
- }
- // It may happen, that there are only players that already sung against each other. So create a 2nd best option with the most number of players that should sing in it
- int maxMatching = combinations.Max(c => c.Players.Count(playersInRound.Contains));
- List nextOptions = combinations.Where(c => c.Players.Count(playersInRound.Contains) == maxMatching).ToList();
- // And select the combination that minimizes the sum of the number of songs sung (--> favor rounds with players that sung less than others)
- CRound result = null;
- int minSung = int.MaxValue;
- foreach (CRound round in nextOptions)
- {
- int curNumSung = round.Players.Sum(pl => numSung[pl]);
- if (curNumSung < minSung)
- {
- minSung = curNumSung;
- result = round;
- }
- }
- Debug.Assert(result != null);
- return result;
- }
-
- private void _BuildRounds(int numRounds, int numPlayer, int playersPerRound)
- {
- // What we want is that every player sung the same amount of songs
- // So we keep track how many songs each palyer sung
- List numSung = new List(numPlayer);
- for (int i = 0; i < numPlayer; i++)
- numSung.Add(0);
- List combinations = new List();
- // Posibly add more rounds than requested if the song count per player is unequal
- for (int i = 0; i < numRounds * 10; i++)
- {
- if (combinations.Count == 0)
- _AddCombinations(numPlayer, playersPerRound, combinations);
- List playersInRound = _GetPlayersForRound(numSung);
- CRound curRound = _GetMatchingCombination(playersInRound, numSung, combinations);
- foreach (int player in curRound.Players)
- numSung[player]++;
- _Rounds.Add(curRound);
- combinations.Remove(curRound);
- //Stop if we have enough rounds and all players sung the same amount of songs
- if (_Rounds.Count >= numRounds && numSung.All(ct => ct == numSung[0]))
- break;
- }
- }
- }
-
- public class CRound
- {
- public readonly List Players;
-
- public CRound(List players)
- {
- Players = players.Shuffle();
- }
- }
-}
\ No newline at end of file
diff --git a/PartyModes/PartyModeChallengeMedley/CPartyModeChallengeMedley.cs b/PartyModes/PartyModeChallengeMedley/CPartyModeChallengeMedley.cs
deleted file mode 100644
index 78da5f05..00000000
--- a/PartyModes/PartyModeChallengeMedley/CPartyModeChallengeMedley.cs
+++ /dev/null
@@ -1,562 +0,0 @@
-#region license
-// This file is part of Vocaluxe.
-//
-// Vocaluxe is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// Vocaluxe is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with Vocaluxe. If not, see .
-#endregion
-
-using System;
-using System.Collections.Generic;
-using System.Collections.ObjectModel;
-using System.Linq;
-using System.Runtime.InteropServices;
-using VocaluxeLib.Game;
-using VocaluxeLib.Menu;
-using VocaluxeLib.Profile;
-using VocaluxeLib.Songs;
-
-[assembly: ComVisible(false)]
-
-namespace VocaluxeLib.PartyModes.ChallengeMedley
-{
- public enum ESongSource
- {
- TR_ALLSONGS,
- TR_CATEGORY,
- TR_PLAYLIST
- }
-
- public class CResultTableRow : IComparable
- {
- public int Position;
- public int PlayerID;
- public int NumPlayed;
- public int NumWon;
- public int NumSingPoints;
- public int NumGamePoints;
-
- public int CompareTo(object obj)
- {
- var row = obj as CResultTableRow;
- if (row != null)
- {
- int res = row.NumGamePoints.CompareTo(NumGamePoints);
- if (res == 0)
- {
- res = row.NumSingPoints.CompareTo(NumSingPoints);
- if (res == 0)
- res = row.NumWon.CompareTo(NumWon);
- }
- return res;
- }
-
- throw new ArgumentException("object is not a ResultTableRow");
- }
- }
-
- public abstract class CPartyScreenChallengeMedley : CMenuParty
- {
- protected new CPartyModeChallengeMedley _PartyMode;
-
- public override void Init()
- {
- base.Init();
- _PartyMode = (CPartyModeChallengeMedley)base._PartyMode;
- }
- }
-
- // ReSharper disable ClassNeverInstantiated.Global
- public sealed class CPartyModeChallengeMedley : CPartyMode
- // ReSharper restore ClassNeverInstantiated.Global
- {
- public override int MinMics
- {
- get { return 1; }
- }
- public override int MaxMics
- {
- get { return CBase.Config.GetMaxNumMics(); }
- }
- public override int MinPlayers
- {
- get { return 1; }
- }
- public override int MaxPlayers
- {
- get { return 12; }
- }
- public override int MinTeams
- {
- get { return 1; }
- }
- public override int MaxTeams
- {
- get { return 1; }
- }
- public override int MinPlayersPerTeam
- {
- get { return MinPlayers; }
- }
- public override int MaxPlayersPerTeam
- {
- get { return MaxPlayers; }
- }
-
- public int MinSongs
- {
- get { return 1; }
- }
-
- public int MaxSongs
- {
- get { return 10; }
- }
-
- private enum EStage
- {
- Config,
- Names,
- Main,
- Singing
- }
-
- public struct SData
- {
- public int NumPlayer;
- public int NumPlayerAtOnce;
- public int NumRounds;
- public List ProfileIDs;
- public int NumSongs;
- public List Songs;
-
- public CChallengeRounds Rounds;
- public List ResultTable;
- public int[,] Results;
-
- public int CurrentRoundNr;
-
- public int[] CatSongIndices;
-
- public ESongSource SongSource;
- public int CategoryIndex;
- public int PlaylistID;
- }
-
- private struct SStats
- {
- public int ProfileID;
- public int SingPoints;
- public int GamePoints;
- public int Won;
- }
-
- public SData GameData;
- private EStage _Stage;
-
- public CPartyModeChallengeMedley(int id) : base(id)
- {
- GameData = new SData {NumPlayer = 4, NumPlayerAtOnce = 2, NumRounds = 12, CurrentRoundNr = 1, ProfileIDs = new List(), NumSongs = 5, Songs = new List(), SongSource = ESongSource.TR_ALLSONGS, CatSongIndices = null, Results = null};
- }
-
- public override void SetDefaults()
- {
- _Stage = EStage.Config;
- GameData.CurrentRoundNr = 1;
- GameData.ResultTable = new List();
- }
-
- public override bool Init()
- {
- if (!base.Init())
- return false;
-
- SetDefaults();
- return true;
- }
-
- public override void UpdateGame()
- {
- /*
- if (CBase.Songs.IsInCategory() || _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_OFF)
- _ScreenSongOptions.Selection.RandomOnly = true;
- else
- _ScreenSongOptions.Selection.RandomOnly = false;*/
- }
-
- private IMenu _GetNextScreen()
- {
- switch (_Stage)
- {
- case EStage.Config:
- return _Screens["CPartyScreenChallengeMedleyConfig"];
- case EStage.Names:
- return _Screens["CPartyScreenChallengeMedleyNames"];
- case EStage.Main:
- return _Screens["CPartyScreenChallengeMedleyMain"];
- case EStage.Singing:
- return CBase.Graphics.GetScreen(EScreen.Sing);
- default:
- throw new ArgumentException("Invalid stage: " + _Stage);
- }
- }
-
- private void _FadeToScreen()
- {
- CBase.Graphics.FadeTo(_GetNextScreen());
- }
-
- public void Next()
- {
- switch (_Stage)
- {
- case EStage.Config:
- _Stage = EStage.Names;
- break;
- case EStage.Names:
- _Stage = EStage.Main;
- CBase.Songs.ResetSongSung();
- GameData.ResultTable = new List();
- GameData.Rounds = new CChallengeRounds(GameData.NumRounds, GameData.NumPlayer, GameData.NumPlayerAtOnce);
- GameData.CurrentRoundNr = 1;
- break;
- case EStage.Main:
- _Stage = EStage.Singing;
- if (!_StartNextRound())
- CBase.Graphics.FadeTo(EScreen.Party);
- break;
- case EStage.Singing:
- _Stage = EStage.Main;
- _UpdateScores();
- break;
- default:
- throw new ArgumentException("Invalid stage: " + _Stage);
- }
- _FadeToScreen();
- }
-
- public void Back()
- {
- switch (_Stage)
- {
- case EStage.Config:
- CBase.Graphics.FadeTo(EScreen.Party);
- return;
- case EStage.Names:
- _Stage = EStage.Config;
- break;
- case EStage.Main:
- _Stage = EStage.Names;
- break;
- default: // Rest is not allowed
- throw new ArgumentException("Invalid stage: " + _Stage);
- }
- _FadeToScreen();
- }
-
- public override IMenu GetStartScreen()
- {
- return _Screens["CPartyScreenChallengeMedleyConfig"];
- }
- public override SScreenSongOptions GetScreenSongOptions()
- {
- throw new ArgumentException("Not required!");
- }
-
- public override void OnSongChange(int songIndex, ref SScreenSongOptions screenSongOptions)
- {
- throw new ArgumentException("Not required!");
- }
-
- public override void OnCategoryChange(int categoryIndex, ref SScreenSongOptions screenSongOptions)
- {
- throw new ArgumentException("Not required!");
- }
-
- public override void SetSearchString(string searchString, bool visible)
- {
- throw new ArgumentException("Not required!");
- }
-
- public override void JokerUsed(int teamNr) { }
-
- public override void SongSelected(int songID) {}
-
- public override void LeavingHighscore()
- {
- GameData.CurrentRoundNr++;
- Next();
- }
-
- private bool _StartNextRound()
- {
- _SetTeamNames();
- GameData.CatSongIndices = null;
-
- return _PrepareGame();
- }
-
- private bool _PrepareGame()
- {
- CBase.Game.Reset();
- CBase.Game.ClearSongs();
-
- #region PlayerNames
- CBase.Game.SetNumPlayer(GameData.NumPlayerAtOnce);
- SPlayer[] players = CBase.Game.GetPlayers();
- if (players == null)
- return false;
-
- if (players.Length < GameData.NumPlayerAtOnce)
- return false;
-
- CRound c = GameData.Rounds[GameData.CurrentRoundNr - 1];
-
- for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
- {
- //try to fill with the right data
- if (c != null)
- players[i].ProfileID = GameData.ProfileIDs[c.Players[i]];
- else
- players[i].ProfileID = -1;
- }
- #endregion PlayerNames
-
- #region SongQueue
- for (int i = 0; i < GameData.NumSongs; i++)
- {
- if (GameData.Songs.Count == 0)
- _UpdateSongList();
- CBase.Game.AddSong(GameData.Songs[0], EGameMode.TR_GAMEMODE_MEDLEY);
- GameData.Songs.RemoveAt(0);
- }
- return true;
- #endregion SongQueue
- }
-
- private void _UpdateSongList()
- {
- if (GameData.Songs.Count > 0)
- return;
-
- switch (GameData.SongSource)
- {
- case ESongSource.TR_PLAYLIST:
- for (int i = 0; i < CBase.Playlist.GetSongCount(GameData.PlaylistID); i++)
- {
- int id = CBase.Playlist.GetSong(GameData.PlaylistID, i).SongID;
- if (CBase.Songs.GetSongByID(id).AvailableGameModes.Contains(EGameMode.TR_GAMEMODE_MEDLEY))
- GameData.Songs.Add(id);
- }
- break;
-
- case ESongSource.TR_ALLSONGS:
- ReadOnlyCollection avSongs = CBase.Songs.GetSongs();
- GameData.Songs.AddRange(avSongs.Where(song => song.AvailableGameModes.Contains(EGameMode.TR_GAMEMODE_MEDLEY)).Select(song => song.ID));
- break;
-
- case ESongSource.TR_CATEGORY:
- CBase.Songs.SetCategory(GameData.CategoryIndex);
- avSongs = CBase.Songs.GetVisibleSongs();
- GameData.Songs.AddRange(avSongs.Where(song => song.AvailableGameModes.Contains(EGameMode.TR_GAMEMODE_MEDLEY)).Select(song => song.ID));
-
- CBase.Songs.SetCategory(-1);
- break;
- }
- GameData.Songs.Shuffle();
- }
-
-
- private void _SetTeamNames()
- {
- CProfile[] profiles = CBase.Profiles.GetProfiles();
-
- if (profiles == null)
- {
- _ScreenSongOptions.Selection.TeamNames = new string[] {"foo", "bar"};
- return;
- }
-
- if (GameData.NumPlayerAtOnce < 1 || GameData.ProfileIDs.Count < GameData.NumPlayerAtOnce || profiles.Length < GameData.NumPlayerAtOnce)
- {
- _ScreenSongOptions.Selection.TeamNames = new string[] {"foo", "bar"};
- return;
- }
-
- _ScreenSongOptions.Selection.TeamNames = new string[GameData.NumPlayerAtOnce];
- CRound c = GameData.Rounds[GameData.CurrentRoundNr - 1];
-
- for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
- {
- if (c != null)
- {
- if (GameData.ProfileIDs[c.Players[i]] < profiles.Length)
- _ScreenSongOptions.Selection.TeamNames[i] = profiles[GameData.ProfileIDs[c.Players[i]]].PlayerName;
- else
- _ScreenSongOptions.Selection.TeamNames[i] = "foobar";
- }
- else
- _ScreenSongOptions.Selection.TeamNames[i] = "foobar";
- }
- }
-
- private void _UpdateScores()
- {
- if (GameData.ResultTable.Count == 0)
- {
- for (int i = 0; i < GameData.NumPlayer; i++)
- {
- CResultTableRow row = new CResultTableRow {PlayerID = GameData.ProfileIDs[i], NumPlayed = 0, NumWon = 0, NumSingPoints = 0, NumGamePoints = 0};
- GameData.ResultTable.Add(row);
- }
-
- GameData.Results = new int[GameData.NumRounds,GameData.NumPlayerAtOnce];
- for (int i = 0; i < GameData.NumRounds; i++)
- {
- for (int j = 0; j < GameData.NumPlayerAtOnce; j++)
- GameData.Results[i, j] = 0;
- }
- }
-
- CPoints gamePoints = CBase.Game.GetPoints();
- if (gamePoints == null || gamePoints.NumPlayer < GameData.NumPlayerAtOnce)
- return;
-
- SPlayer[] results = gamePoints.GetPlayer(0, GameData.NumPlayerAtOnce);
- if (results == null)
- return;
-
- if (results.Length < GameData.NumPlayerAtOnce)
- return;
-
- if (gamePoints.NumRounds == 0)
- return;
-
- for (int i = 1; i < gamePoints.NumRounds; i++)
- {
- SPlayer[] temp = gamePoints.GetPlayer(i, GameData.NumPlayerAtOnce);
- for (int p = 0; p < GameData.NumPlayerAtOnce; p++)
- results[p].Points += temp[p].Points;
- }
-
- for (int j = 0; j < GameData.NumPlayerAtOnce; j++)
- {
- results[j].Points = results[j].Points / gamePoints.NumRounds;
- GameData.Results[GameData.CurrentRoundNr - 2, j] = (int)Math.Round(results[j].Points);
- }
-
- List points = _GetPointsForPlayer(results);
-
- for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
- {
- int index = -1;
- for (int j = 0; j < GameData.ResultTable.Count; j++)
- {
- if (points[i].ProfileID == GameData.ResultTable[j].PlayerID)
- {
- index = j;
- break;
- }
- }
-
- if (index != -1)
- {
- CResultTableRow row = GameData.ResultTable[index];
-
- row.NumPlayed++;
- row.NumWon += points[i].Won;
- row.NumSingPoints += points[i].SingPoints;
- row.NumGamePoints += points[i].GamePoints;
-
- GameData.ResultTable[index] = row;
- }
- }
-
- GameData.ResultTable.Sort();
-
- //Update position-number
- int pos = 1;
- int lastPoints = 0;
- int lastSingPoints = 0;
- foreach (CResultTableRow resultRow in GameData.ResultTable)
- {
- if (lastPoints > resultRow.NumGamePoints || lastSingPoints > resultRow.NumSingPoints)
- pos++;
- resultRow.Position = pos;
- lastPoints = resultRow.NumGamePoints;
- lastSingPoints = resultRow.NumSingPoints;
- }
- }
-
- private List _GetPointsForPlayer(SPlayer[] results)
- {
- var result = new List();
- for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
- {
- var stat = new SStats {ProfileID = results[i].ProfileID, SingPoints = (int)Math.Round(results[i].Points), Won = 0, GamePoints = 0};
- result.Add(stat);
- }
-
- result.Sort((s1, s2) => s1.SingPoints.CompareTo(s2.SingPoints));
-
- int current = result[result.Count - 1].SingPoints;
- int points = result.Count;
- bool wonset = false;
-
- for (int i = result.Count - 1; i >= 0; i--)
- {
- SStats res = result[i];
-
- if (i < result.Count - 1)
- {
- if (current > res.SingPoints)
- {
- res.GamePoints = i * 2;
- wonset = true;
- points = res.GamePoints;
- }
- else
- {
- if (!wonset)
- res.Won = 1;
- res.GamePoints = points;
- }
- }
- else
- {
- res.GamePoints = i * 2;
- res.Won = 1;
- }
-
- current = res.SingPoints;
-
- result[i] = res;
- }
-
-
- return result;
- }
-
- private void _CreateCatSongIndices()
- {
- if (GameData.CatSongIndices == null && CBase.Songs.GetNumCategories() > 0 && _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_ON)
- {
- GameData.CatSongIndices = new int[CBase.Songs.GetNumCategories()];
- for (int i = 0; i < GameData.CatSongIndices.Length; i++)
- GameData.CatSongIndices[i] = -1;
- }
-
- if (CBase.Songs.GetNumCategories() == 0 || _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_OFF)
- GameData.CatSongIndices = null;
- }
- }
-}
\ No newline at end of file
diff --git a/PartyModes/PartyModeChallengeMedley/CPartyScreenChallengeMedleyConfig.cs b/PartyModes/PartyModeChallengeMedley/CPartyScreenChallengeMedleyConfig.cs
deleted file mode 100644
index 88c5e688..00000000
--- a/PartyModes/PartyModeChallengeMedley/CPartyScreenChallengeMedleyConfig.cs
+++ /dev/null
@@ -1,290 +0,0 @@
-#region license
-// This file is part of Vocaluxe.
-//
-// Vocaluxe is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// Vocaluxe is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with Vocaluxe. If not, see .
-#endregion
-
-using System;
-using System.Linq;
-using System.Collections.Generic;
-using System.Windows.Forms;
-using VocaluxeLib.Songs;
-
-namespace VocaluxeLib.PartyModes.ChallengeMedley
-{
- // ReSharper disable UnusedMember.Global
- public class CPartyScreenChallengeMedleyConfig : CPartyScreenChallengeMedley
- // ReSharper restore UnusedMember.Global
- {
- // Version number for theme files. Increment it, if you've changed something on the theme files!
- protected override int _ScreenVersion
- {
- get { return 2; }
- }
-
- private const string _SelectSlideNumPlayers = "SelectSlideNumPlayers";
- private const string _SelectSlideNumMics = "SelectSlideNumMics";
- private const string _SelectSlideNumRounds = "SelectSlideNumRounds";
- private const string _SelectSlideNumSongs = "SelectSlideNumSongs";
- private const string _SelectSlideSongSource = "SelectSlideSongSource";
- private const string _SelectSlidePlaylist = "SelectSlidePlaylist";
- private const string _SelectSlideCategory = "SelectSlideCategory";
- private const string _ButtonNext = "ButtonNext";
- private const string _ButtonBack = "ButtonBack";
-
- private const int _MaxNumRounds = 100;
- private int _RoundSteps = 1;
- private bool _ConfigOk;
-
- public override void Init()
- {
- base.Init();
-
- _ThemeSelectSlides = new string[] {_SelectSlideNumPlayers, _SelectSlideNumMics, _SelectSlideNumRounds, _SelectSlideNumSongs, _SelectSlideSongSource, _SelectSlidePlaylist, _SelectSlideCategory};
- _ThemeButtons = new string[] {_ButtonNext, _ButtonBack};
- }
-
- public override bool HandleInput(SKeyEvent keyEvent)
- {
- base.HandleInput(keyEvent);
-
- if (keyEvent.KeyPressed) {}
- else
- {
- switch (keyEvent.Key)
- {
- case Keys.Back:
- case Keys.Escape:
- _PartyMode.Back();
- break;
-
- case Keys.Enter:
- _UpdateSlides();
-
- if (_Buttons[_ButtonBack].Selected)
- _PartyMode.Back();
-
- if (_Buttons[_ButtonNext].Selected)
- _PartyMode.Next();
- break;
-
- case Keys.Left:
- _UpdateSlides();
- break;
-
- case Keys.Right:
- _UpdateSlides();
- break;
- }
- }
- return true;
- }
-
- public override bool HandleMouse(SMouseEvent mouseEvent)
- {
- base.HandleMouse(mouseEvent);
-
- if (mouseEvent.LB && _IsMouseOverCurSelection(mouseEvent))
- {
- _UpdateSlides();
- if (_Buttons[_ButtonBack].Selected)
- _PartyMode.Back();
-
- if (_Buttons[_ButtonNext].Selected)
- _PartyMode.Next();
- }
-
- if (mouseEvent.RB)
- _PartyMode.Back();
-
- return true;
- }
-
- public override void OnShow()
- {
- base.OnShow();
-
- _RebuildSlides();
- _UpdateSlides();
- }
-
- public override bool UpdateGame()
- {
- _Buttons[_ButtonNext].Visible = _ConfigOk;
- return true;
- }
-
- private void _RebuildSlides()
- {
- // build num player slide (min player ... max player);
- _SelectSlides[_SelectSlideNumPlayers].Clear();
- for (int i = _PartyMode.MinPlayers; i <= _PartyMode.MaxPlayers; i++)
- _SelectSlides[_SelectSlideNumPlayers].AddValue(i.ToString());
- _SelectSlides[_SelectSlideNumPlayers].Selection = _PartyMode.GameData.NumPlayer - _PartyMode.MinPlayers;
-
- _SelectSlides[_SelectSlideNumSongs].Clear();
- for (int i = _PartyMode.MinSongs; i <= _PartyMode.MaxSongs; i++)
- _SelectSlides[_SelectSlideNumSongs].AddValue(i.ToString());
- _SelectSlides[_SelectSlideNumSongs].Selection = _PartyMode.GameData.NumSongs - _PartyMode.MinSongs;
-
- _SelectSlides[_SelectSlideSongSource].Clear();
- _SelectSlides[_SelectSlideSongSource].SetValues((int)_PartyMode.GameData.SongSource);
-
- List playlists = CBase.Playlist.GetNames();
- _SelectSlides[_SelectSlidePlaylist].Clear();
- for (int i = 0; i < playlists.Count; i++)
- {
- string value = playlists[i] + " (" + CBase.Playlist.GetSongCount(i) + " " + CBase.Language.Translate("TR_SONGS", PartyModeID) + ")";
- _SelectSlides[_SelectSlidePlaylist].AddValue(value);
- }
- _SelectSlides[_SelectSlidePlaylist].Selection = _PartyMode.GameData.PlaylistID;
- _SelectSlides[_SelectSlidePlaylist].Visible = _PartyMode.GameData.SongSource == ESongSource.TR_PLAYLIST;
-
- _SelectSlides[_SelectSlideCategory].Clear();
- for (int i = 0; i < CBase.Songs.GetNumCategories(); i++)
- {
- CCategory cat = CBase.Songs.GetCategory(i);
- string value = cat.Name + " (" + cat.GetNumSongsNotSung() + " " + CBase.Language.Translate("TR_SONGS", PartyModeID) + ")";
- _SelectSlides[_SelectSlideCategory].AddValue(value);
- }
- _SelectSlides[_SelectSlideCategory].Selection = _PartyMode.GameData.CategoryIndex;
- _SelectSlides[_SelectSlideCategory].Visible = _PartyMode.GameData.SongSource == ESongSource.TR_CATEGORY;
-
- _UpdateMicsAtOnce();
- _SetRoundSteps();
- _UpdateSlideRounds();
- }
-
- private void _UpdateSlides()
- {
- int player = _PartyMode.GameData.NumPlayer;
- int mics = _PartyMode.GameData.NumPlayerAtOnce;
- _PartyMode.GameData.NumPlayer = _SelectSlides[_SelectSlideNumPlayers].Selection + _PartyMode.MinPlayers;
- _PartyMode.GameData.NumPlayerAtOnce = _SelectSlides[_SelectSlideNumMics].Selection + _PartyMode.MinPlayers;
- _PartyMode.GameData.NumRounds = (_SelectSlides[_SelectSlideNumRounds].Selection + 1) * _RoundSteps;
- _PartyMode.GameData.NumSongs = _SelectSlides[_SelectSlideNumSongs].Selection + _PartyMode.MinSongs;
- _PartyMode.GameData.SongSource = (ESongSource)_SelectSlides[_SelectSlideSongSource].Selection;
- _PartyMode.GameData.PlaylistID = _SelectSlides[_SelectSlidePlaylist].Selection;
- _PartyMode.GameData.CategoryIndex = _SelectSlides[_SelectSlideCategory].Selection;
-
- _UpdateMicsAtOnce();
- _SetRoundSteps();
-
- if (player != _PartyMode.GameData.NumPlayer || mics != _PartyMode.GameData.NumPlayerAtOnce)
- {
- int num = CHelper.CombinationCount(_PartyMode.GameData.NumPlayer, _PartyMode.GameData.NumPlayerAtOnce);
- while (num > _MaxNumRounds)
- num -= _RoundSteps;
- _PartyMode.GameData.NumRounds = num;
- }
-
- if (_PartyMode.GameData.SongSource == ESongSource.TR_PLAYLIST)
- {
- if (CBase.Playlist.GetNumPlaylists() > 0)
- {
- if (CBase.Playlist.GetSongCount(_PartyMode.GameData.PlaylistID) > 0)
- {
- _ConfigOk = false;
- for (int i = 0; i < CBase.Playlist.GetSongCount(_PartyMode.GameData.PlaylistID); i++)
- {
- int id = CBase.Playlist.GetSong(_PartyMode.GameData.PlaylistID, i).SongID;
- _ConfigOk = CBase.Songs.GetSongByID(id).AvailableGameModes.Any(mode => mode == EGameMode.TR_GAMEMODE_MEDLEY);
- if (_ConfigOk)
- break;
- }
- }
- else
- _ConfigOk = false;
- }
- else
- _ConfigOk = false;
- }
- if (_PartyMode.GameData.SongSource == ESongSource.TR_CATEGORY)
- {
- if (CBase.Songs.GetNumCategories() == 0)
- _ConfigOk = false;
- else if (CBase.Songs.GetNumSongsNotSungInCategory(_PartyMode.GameData.CategoryIndex) <= 0)
- _ConfigOk = false;
- else
- {
- CBase.Songs.SetCategory(_PartyMode.GameData.CategoryIndex);
- _ConfigOk = false;
- foreach (CSong song in CBase.Songs.GetVisibleSongs())
- {
- _ConfigOk = song.AvailableGameModes.Any(mode => mode == EGameMode.TR_GAMEMODE_MEDLEY);
- if (_ConfigOk)
- break;
- }
- CBase.Songs.SetCategory(-1);
- }
- }
- if (_PartyMode.GameData.SongSource == ESongSource.TR_ALLSONGS)
- {
- if (CBase.Songs.GetNumSongs() > 0)
- {
- for (int i = 0; i < CBase.Songs.GetNumSongs(); i++)
- {
- _ConfigOk = CBase.Songs.GetSongByID(i).AvailableGameModes.Any(mode => mode == EGameMode.TR_GAMEMODE_MEDLEY);
- if (_ConfigOk)
- break;
- }
- }
- else
- _ConfigOk = false;
- }
-
- _SelectSlides[_SelectSlideCategory].Visible = _PartyMode.GameData.SongSource == ESongSource.TR_CATEGORY;
- _SelectSlides[_SelectSlidePlaylist].Visible = _PartyMode.GameData.SongSource == ESongSource.TR_PLAYLIST;
-
- _UpdateSlideRounds();
- }
-
- private void _UpdateMicsAtOnce()
- {
- int maxNum = Math.Min(_PartyMode.MaxMics, _PartyMode.GameData.NumPlayer);
-
- if (_PartyMode.GameData.NumPlayerAtOnce > maxNum)
- _PartyMode.GameData.NumPlayerAtOnce = maxNum;
-
- // build mics at once slide
- _SelectSlides[_SelectSlideNumMics].Clear();
- for (int i = 1; i <= maxNum; i++)
- _SelectSlides[_SelectSlideNumMics].AddValue(i.ToString());
- _SelectSlides[_SelectSlideNumMics].Selection = _PartyMode.GameData.NumPlayerAtOnce - _PartyMode.MinPlayers;
- }
-
- private void _UpdateSlideRounds()
- {
- // build num rounds slide
- _SelectSlides[_SelectSlideNumRounds].Clear();
- for (int i = _RoundSteps; i <= _MaxNumRounds; i += _RoundSteps)
- _SelectSlides[_SelectSlideNumRounds].AddValue(i.ToString());
- _SelectSlides[_SelectSlideNumRounds].Selection = _PartyMode.GameData.NumRounds / _RoundSteps - 1;
- }
-
- private void _SetRoundSteps()
- {
- if (_PartyMode.GameData.NumPlayerAtOnce < 1 || _PartyMode.GameData.NumPlayer < 1 || _PartyMode.GameData.NumPlayerAtOnce > _PartyMode.GameData.NumPlayer)
- {
- _RoundSteps = 1;
- return;
- }
-
- int res = _PartyMode.GameData.NumPlayer / _PartyMode.GameData.NumPlayerAtOnce;
- int mod = _PartyMode.GameData.NumPlayer % _PartyMode.GameData.NumPlayerAtOnce;
-
- _RoundSteps = mod == 0 ? res : _PartyMode.GameData.NumPlayer;
- }
- }
-}
\ No newline at end of file
diff --git a/PartyModes/PartyModeChallengeMedley/CPartyScreenChallengeMedleyMain.cs b/PartyModes/PartyModeChallengeMedley/CPartyScreenChallengeMedleyMain.cs
deleted file mode 100644
index 8e2841b1..00000000
--- a/PartyModes/PartyModeChallengeMedley/CPartyScreenChallengeMedleyMain.cs
+++ /dev/null
@@ -1,630 +0,0 @@
-#region license
-// This file is part of Vocaluxe.
-//
-// Vocaluxe is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// Vocaluxe is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with Vocaluxe. If not, see .
-#endregion
-
-using System;
-using System.Collections.Generic;
-using System.Windows.Forms;
-using VocaluxeLib.Menu;
-
-namespace VocaluxeLib.PartyModes.ChallengeMedley
-{
- struct STableRow
- {
- public CText Pos;
- public CText Name;
- public CText Rounds;
- public CText Won;
- public CText SingPoints;
- public CText GamePoints;
- }
-
- class CRoundsTableRow
- {
- public CText Number;
- public List TextPlayer;
- public List TextScores;
- }
-
- // ReSharper disable UnusedMember.Global
- public class CPartyScreenChallengeMedleyMain : CPartyScreenChallengeMedley
- // ReSharper restore UnusedMember.Global
- {
- // Version number for theme files. Increment it, if you've changed something on the theme files!
- protected override int _ScreenVersion
- {
- get { return 1; }
- }
-
- private const string _TextPosition = "TextPosition";
- private const string _TextPlayerName = "TextPlayerName";
- private const string _TextNumPlayed = "TextNumPlayed";
- private const string _TextWon = "TextWon";
- private const string _TextSingPoints = "TextSingPoints";
- private const string _TextGamePoints = "TextGamePoints";
- private const string _TextNextPlayer = "TextNextPlayer";
- private const string _TextPopupReallyExit = "TextPopupReallyExit";
- private const string _TextRoundPlayer = "TextRoundPlayer";
- private const string _TextRoundScore = "TextRoundScore";
- private const string _TextRoundNumber = "TextRoundNumber";
- private const string _TextFinishMessage = "TextFinishMessage";
- private const string _TextFinishPlayerWin = "TextFinishPlayerWin";
- private const string _TextNextPlayerMessage = "TextNextPlayerMessage";
-
- private const string _ButtonNextRound = "ButtonNextRound";
- private const string _ButtonBack = "ButtonBack";
- private const string _ButtonExit = "ButtonExit";
- private const string _ButtonPopupYes = "ButtonPopupYes";
- private const string _ButtonPopupNo = "ButtonPopupNo";
- private const string _ButtonPlayerScrollUp = "ButtonPlayerScrollUp";
- private const string _ButtonPlayerScrollDown = "ButtonPlayerScrollDown";
- private const string _ButtonRoundsScrollUp = "ButtonRoundsScrollUp";
- private const string _ButtonRoundsScrollDown = "ButtonRoundsScrollDown";
-
- private const string _StaticPopupBG = "StaticPopupBG";
- private const string _StaticNextPlayer = "StaticNextPlayer";
-
- private bool _ExitPopupVisible;
-
- private List _PlayerTable;
- private List _RoundsTable;
-
- private List _NextPlayerTexts;
- private List _NextPlayerStatics;
-
- private SRectF _RoundsTableScrollArea;
- private SRectF _PlayerTableScrollArea;
- private int _RoundsTableOffset;
- private int _PlayerTableOffset;
- private const int _NumPlayerVisible = 10;
- private int _NumRoundsVisible = 3;
-
- public override void Init()
- {
- base.Init();
-
- _ThemeTexts = new string[]
- {
- _TextPosition, _TextPlayerName, _TextNumPlayed, _TextWon, _TextSingPoints, _TextGamePoints, _TextNextPlayer, _TextPopupReallyExit, _TextRoundNumber,
- _TextRoundPlayer,
- _TextRoundScore, _TextFinishMessage, _TextFinishPlayerWin, _TextNextPlayerMessage
- };
- _ThemeButtons = new string[]
- {
- _ButtonNextRound, _ButtonBack, _ButtonExit, _ButtonPopupYes, _ButtonPopupNo, _ButtonPlayerScrollDown, _ButtonPlayerScrollUp, _ButtonRoundsScrollDown,
- _ButtonRoundsScrollUp
- };
- _ThemeStatics = new string[] {_StaticPopupBG, _StaticNextPlayer};
- }
-
- public override void LoadTheme(string xmlPath)
- {
- base.LoadTheme(xmlPath);
-
- _BuildPlayerTable();
- _CreateRoundsTable();
- _NextPlayerTexts = new List();
- _NextPlayerStatics = new List();
-
- for (int i = 0; i < _PartyMode.MaxPlayers; i++)
- {
- _NextPlayerTexts.Add(GetNewText(_Texts[_TextNextPlayer]));
- _AddText(_NextPlayerTexts[_NextPlayerTexts.Count - 1]);
- _NextPlayerStatics.Add(GetNewStatic(_Statics[_StaticNextPlayer]));
- _AddStatic(_NextPlayerStatics[_NextPlayerStatics.Count - 1]);
- }
- _Statics[_StaticNextPlayer].Visible = false;
- }
-
- public override bool HandleInput(SKeyEvent keyEvent)
- {
- base.HandleInput(keyEvent);
-
- if (keyEvent.KeyPressed) {}
- else
- {
- switch (keyEvent.Key)
- {
- case Keys.Back:
- case Keys.Escape:
- if (!_ExitPopupVisible)
- {
- if (_PartyMode.GameData.CurrentRoundNr == 1)
- _PartyMode.Back();
- else
- _ShowPopup(true);
- }
- else
- _ShowPopup(false);
- break;
-
- case Keys.Enter:
- if (!_ExitPopupVisible)
- {
- if (_Buttons[_ButtonNextRound].Selected)
- _PartyMode.Next();
- if (_Buttons[_ButtonBack].Selected && _PartyMode.GameData.CurrentRoundNr == 1)
- _PartyMode.Back();
- if (_Buttons[_ButtonExit].Selected && _PartyMode.GameData.CurrentRoundNr > 1)
- _ShowPopup(true);
- if (_Buttons[_ButtonPlayerScrollUp].Selected)
- _ScrollPlayerTable(-1);
- if (_Buttons[_ButtonPlayerScrollDown].Selected)
- _ScrollPlayerTable(1);
- if (_Buttons[_ButtonRoundsScrollUp].Selected)
- _ScrollRoundsTable(-1);
- if (_Buttons[_ButtonRoundsScrollDown].Selected)
- _ScrollRoundsTable(1);
- }
- else
- {
- if (_Buttons[_ButtonPopupYes].Selected)
- _EndParty();
- if (_Buttons[_ButtonPopupNo].Selected)
- _ShowPopup(false);
- }
- break;
- }
- }
- return true;
- }
-
- public override bool HandleMouse(SMouseEvent mouseEvent)
- {
- base.HandleMouse(mouseEvent);
-
- if (mouseEvent.LB && _IsMouseOverCurSelection(mouseEvent))
- {
- if (!_ExitPopupVisible)
- {
- if (_Buttons[_ButtonNextRound].Selected)
- _PartyMode.Next();
- if (_Buttons[_ButtonBack].Selected && _PartyMode.GameData.CurrentRoundNr == 1)
- _PartyMode.Back();
- if (_Buttons[_ButtonExit].Selected && _PartyMode.GameData.CurrentRoundNr > 1)
- _ShowPopup(true);
- if (_Buttons[_ButtonPlayerScrollUp].Selected)
- _ScrollPlayerTable(-1);
- if (_Buttons[_ButtonPlayerScrollDown].Selected)
- _ScrollPlayerTable(1);
- if (_Buttons[_ButtonRoundsScrollUp].Selected)
- _ScrollRoundsTable(-1);
- if (_Buttons[_ButtonRoundsScrollDown].Selected)
- _ScrollRoundsTable(1);
- }
- else
- {
- if (_Buttons[_ButtonPopupYes].Selected)
- _EndParty();
- if (_Buttons[_ButtonPopupNo].Selected)
- _ShowPopup(false);
- }
- }
-
- if (mouseEvent.RB)
- {
- if (!_ExitPopupVisible)
- {
- if (_PartyMode.GameData.CurrentRoundNr == 1)
- _PartyMode.Back();
- else
- _ShowPopup(true);
- }
- else
- _ShowPopup(false);
- }
-
- if (mouseEvent.Wheel != 0)
- {
- if (CHelper.IsInBounds(_RoundsTableScrollArea, mouseEvent))
- _ScrollRoundsTable(mouseEvent.Wheel);
- if (CHelper.IsInBounds(_PlayerTableScrollArea, mouseEvent))
- _ScrollPlayerTable(mouseEvent.Wheel);
- }
-
- return true;
- }
-
- public override void OnShow()
- {
- base.OnShow();
-
- _PlayerTableOffset = 0;
- _RoundsTableOffset = 0;
-
- _UpdatePlayerTable();
- _UpdateNextPlayerPositions();
- _UpdateNextPlayerContents();
- if (_PartyMode.GameData.CurrentRoundNr == 1)
- _BuildRoundsTable();
- else
- _ScrollRoundsTable(_PartyMode.GameData.CurrentRoundNr - 2);
- _UpdateRoundsTable();
-
- if (_PartyMode.GameData.CurrentRoundNr == 1)
- {
- _Buttons[_ButtonBack].Visible = true;
- _Buttons[_ButtonExit].Visible = false;
- }
- else
- {
- _Buttons[_ButtonBack].Visible = false;
- _Buttons[_ButtonExit].Visible = true;
- }
-
- if (_PartyMode.GameData.CurrentRoundNr <= _PartyMode.GameData.Rounds.Count)
- {
- _Buttons[_ButtonNextRound].Visible = true;
- _Texts[_TextFinishMessage].Visible = false;
- _Texts[_TextFinishPlayerWin].Visible = false;
- _SelectElement(_Buttons[_ButtonNextRound]);
- }
- else
- {
- _Buttons[_ButtonNextRound].Visible = false;
- _Texts[_TextFinishMessage].Visible = true;
- _Texts[_TextFinishPlayerWin].Visible = true;
- _Texts[_TextFinishPlayerWin].Text = _GetPlayerWinString();
- _SelectElement(_Buttons[_ButtonExit]);
- }
-
- _ShowPopup(false);
- }
-
- public override bool UpdateGame()
- {
- return true;
- }
-
- private void _EndParty()
- {
- CBase.Graphics.FadeTo(EScreen.Party);
- }
-
- private void _ShowPopup(bool visible)
- {
- _ExitPopupVisible = visible;
-
- _Statics[_StaticPopupBG].Visible = _ExitPopupVisible;
- _Texts[_TextPopupReallyExit].Visible = _ExitPopupVisible;
- _Buttons[_ButtonPopupYes].Visible = _ExitPopupVisible;
- _Buttons[_ButtonPopupNo].Visible = _ExitPopupVisible;
-
- if (_ExitPopupVisible)
- _SelectElement(_Buttons[_ButtonPopupNo]);
- }
-
- private void _UpdateNextPlayerPositions()
- {
- float x = (float)CBase.Settings.GetRenderW() / 2 -
- ((_PartyMode.GameData.NumPlayerAtOnce * _Statics[_StaticNextPlayer].Rect.W) + ((_PartyMode.GameData.NumPlayerAtOnce - 1) * 15)) / 2;
- const float staticY = 590;
- const float textY = 550;
- for (int i = 0; i < _PartyMode.GameData.NumPlayerAtOnce; i++)
- {
- //static
- _NextPlayerStatics[i].X = x;
- _NextPlayerStatics[i].Y = staticY;
- _NextPlayerStatics[i].Visible = true;
- //text
- _NextPlayerTexts[i].X = x + _Statics[_StaticNextPlayer].Rect.W / 2;
- _NextPlayerTexts[i].Y = textY;
- _NextPlayerTexts[i].Visible = true;
-
- x += _Statics[_StaticNextPlayer].Rect.W + 15;
- }
- for (int i = _PartyMode.GameData.NumPlayerAtOnce; i < _PartyMode.MaxPlayers; i++)
- {
- _NextPlayerStatics[i].Visible = false;
- _NextPlayerTexts[i].Visible = false;
- }
- }
-
- private void _UpdateNextPlayerContents()
- {
- if (_PartyMode.GameData.CurrentRoundNr <= _PartyMode.GameData.Rounds.Count)
- {
- _Texts[_TextNextPlayerMessage].Visible = true;
- for (int i = 0; i < _PartyMode.GameData.NumPlayerAtOnce; i++)
- {
- int id = _PartyMode.GameData.ProfileIDs[_PartyMode.GameData.Rounds[_PartyMode.GameData.CurrentRoundNr - 1].Players[i]];
- _NextPlayerStatics[i].Texture = CBase.Profiles.GetAvatar(id);
- _NextPlayerTexts[i].Text = CBase.Profiles.GetPlayerName(id);
- _NextPlayerTexts[i].Color = CBase.Themes.GetPlayerColor(i + 1);
- }
- }
- else
- {
- _Texts[_TextNextPlayerMessage].Visible = false;
- for (int i = 0; i < _PartyMode.GameData.NumPlayerAtOnce; i++)
- {
- _NextPlayerStatics[i].Visible = false;
- _NextPlayerTexts[i].Visible = false;
- }
- }
- }
-
- private void _CreateRoundsTable()
- {
- //Create lists
- _RoundsTable = new List();
- for (int i = 0; i < 5; i++)
- {
- var rtr = new CRoundsTableRow {TextPlayer = new List(), TextScores = new List()};
- _RoundsTable.Add(rtr);
- }
- //Create statics and texts for rounds
- foreach (CRoundsTableRow roundRow in _RoundsTable)
- {
- //Round-number
- CText text = GetNewText(_Texts[_TextRoundNumber]);
- _AddText(text);
- roundRow.Number = text;
- for (int row = 0; row < 2; row++)
- {
- for (int column = 0; column < 3; column++)
- {
- //Player
- text = GetNewText(_Texts[_TextRoundPlayer]);
- _AddText(text);
- roundRow.TextPlayer.Add(text);
- //Score
- text = GetNewText(_Texts[_TextRoundScore]);
- _AddText(text);
- roundRow.TextScores.Add(text);
- }
- }
- }
- }
-
- private void _BuildRoundsTable()
- {
- _RoundsTableScrollArea = new SRectF();
-
- const int numPlayerInOneRow = 3;
- _NumRoundsVisible = _PartyMode.GameData.NumPlayerAtOnce <= numPlayerInOneRow ? 5 : 3;
-
- if (_NumRoundsVisible > _PartyMode.GameData.Rounds.Count)
- _NumRoundsVisible = _PartyMode.GameData.Rounds.Count;
-
- float numberX = _Texts[_TextRoundNumber].X;
- float numberY = _Texts[_TextRoundNumber].Y;
-
- _RoundsTableScrollArea.X = numberX;
- _RoundsTableScrollArea.Y = numberY;
- _RoundsTableScrollArea.W = CBase.Settings.GetRenderW() - _Texts[_TextRoundNumber].X - 20;
-
- float delta = _Texts[_TextRoundNumber].Rect.H;
-
- //Update statics and texts for rounds
- foreach (CRoundsTableRow roundRow in _RoundsTable)
- {
- //Round-number
- roundRow.Number.X = numberX;
- roundRow.Number.Y = numberY;
- var numInnerRows = (int)Math.Ceiling(_PartyMode.GameData.NumPlayerAtOnce / ((double)numPlayerInOneRow));
- for (int row = 0; row < numInnerRows; row++)
- {
- int num = (row + 1) * numPlayerInOneRow;
- int numPlayerInThisRow = numPlayerInOneRow;
- if (num > _PartyMode.GameData.NumPlayerAtOnce)
- {
- num = _PartyMode.GameData.NumPlayerAtOnce;
- numPlayerInThisRow = _PartyMode.GameData.NumPlayerAtOnce - (row * numPlayerInOneRow);
- }
- for (int column = row * numPlayerInOneRow; column < num; column++)
- {
- //Player
- float x = numberX + 15 + (CBase.Settings.GetRenderW() - _Texts[_TextRoundNumber].X - 20) / numPlayerInThisRow * (column - row * numPlayerInOneRow) +
- ((CBase.Settings.GetRenderW() - _Texts[_TextRoundNumber].X - 20) / numPlayerInThisRow) / 2;
- float maxw = ((CBase.Settings.GetRenderW() - _Texts[_TextRoundNumber].X - 20) / numPlayerInThisRow) / 2 - 5;
- roundRow.TextPlayer[column].X = x;
- roundRow.TextPlayer[column].Y = numberY;
- roundRow.TextPlayer[column].W = maxw;
- //Score
- roundRow.TextScores[column].X = x;
- roundRow.TextScores[column].Y = numberY + delta;
- roundRow.TextScores[column].W = maxw;
- }
- numberY = numberY + 2 * delta;
- }
- numberY = numberY + delta / 2;
- }
- _RoundsTableScrollArea.H = numberY - _RoundsTableScrollArea.Y;
- }
-
- private void _UpdateRoundsTable()
- {
- for (int i = 0; i < _RoundsTable.Count; i++)
- {
- for (int p = 0; p < _RoundsTable[i].TextPlayer.Count; p++)
- {
- if (_PartyMode.GameData.Rounds.Count > i + _RoundsTableOffset && _PartyMode.GameData.Rounds[i + _RoundsTableOffset].Players.Count > p)
- {
- _RoundsTable[i].Number.Visible = true;
- _RoundsTable[i].TextPlayer[p].Visible = true;
- _RoundsTable[i].TextScores[p].Visible = true;
- _RoundsTable[i].Number.Text = (i + 1 + _RoundsTableOffset) + ")";
- _RoundsTable[i].TextPlayer[p].Text =
- CBase.Profiles.GetPlayerName(_PartyMode.GameData.ProfileIDs[_PartyMode.GameData.Rounds[i + _RoundsTableOffset].Players[p]]);
- // ReSharper disable ConvertIfStatementToConditionalTernaryExpression
- if ((_PartyMode.GameData.CurrentRoundNr - 1) > i + _RoundsTableOffset)
- // ReSharper restore ConvertIfStatementToConditionalTernaryExpression
- _RoundsTable[i].TextScores[p].Text = _PartyMode.GameData.Results[i + _RoundsTableOffset, p].ToString();
- else
- _RoundsTable[i].TextScores[p].Text = "";
- }
- else
- {
- _RoundsTable[i].TextPlayer[p].Visible = false;
- _RoundsTable[i].TextScores[p].Visible = false;
- }
- }
- if (_PartyMode.GameData.Rounds.Count < i + _RoundsTableOffset || i + 1 > _NumRoundsVisible)
- {
- _RoundsTable[i].Number.Visible = false;
- for (int p = 0; p < _RoundsTable[i].TextPlayer.Count; p++)
- {
- _RoundsTable[i].TextPlayer[p].Visible = false;
- _RoundsTable[i].TextScores[p].Visible = false;
- }
- }
- }
-
- _Buttons[_ButtonRoundsScrollUp].Visible = _RoundsTableOffset > 0;
- _Buttons[_ButtonRoundsScrollDown].Visible = _PartyMode.GameData.Rounds.Count - _NumRoundsVisible - _RoundsTableOffset > 0;
- }
-
- private void _BuildPlayerTable()
- {
- _PlayerTableScrollArea = new SRectF {X = _Texts[_TextPosition].X, Y = _Texts[_TextPosition].Y, W = _Texts[_TextGamePoints].X - _Texts[_TextPosition].X};
-
- _PlayerTable = new List();
- float delta = _Texts[_TextPosition].Rect.H * 1.2f;
-
- float h = 0;
-
- for (int i = 0; i < 10; i++)
- {
- var row = new STableRow
- {
- Pos = GetNewText(_Texts[_TextPosition]),
- Name = GetNewText(_Texts[_TextPlayerName]),
- Rounds = GetNewText(_Texts[_TextNumPlayed]),
- Won = GetNewText(_Texts[_TextWon]),
- SingPoints = GetNewText(_Texts[_TextSingPoints]),
- GamePoints = GetNewText(_Texts[_TextGamePoints])
- };
-
- row.Pos.Y += delta * (i + 1);
- row.Name.Y += delta * (i + 1);
- row.Rounds.Y += delta * (i + 1);
- row.Won.Y += delta * (i + 1);
- row.SingPoints.Y += delta * (i + 1);
- row.GamePoints.Y += delta * (i + 1);
-
- row.Pos.Text = (i + 1) + ".";
-
- row.Pos.Visible = false;
- row.Name.Visible = false;
- row.Rounds.Visible = false;
- row.Won.Visible = false;
- row.SingPoints.Visible = false;
- row.GamePoints.Visible = false;
-
- _AddText(row.Pos);
- _AddText(row.Name);
- _AddText(row.Rounds);
- _AddText(row.Won);
- _AddText(row.SingPoints);
- _AddText(row.GamePoints);
-
- _PlayerTable.Add(row);
-
- h = delta * (i + 1);
- }
- _PlayerTableScrollArea.H = h + delta;
- }
-
- private void _UpdatePlayerTable()
- {
- for (int i = 0; i < _PlayerTable.Count; i++)
- {
- STableRow row = _PlayerTable[i];
-
- if (i + _PlayerTableOffset < _PartyMode.GameData.ResultTable.Count)
- {
- row.Pos.Visible = true;
- row.Name.Visible = true;
- row.Rounds.Visible = true;
- row.Won.Visible = true;
- row.SingPoints.Visible = true;
- row.GamePoints.Visible = true;
-
- row.Pos.Text = _PartyMode.GameData.ResultTable[i + _PlayerTableOffset].Position + ".";
- row.Name.Text = CBase.Profiles.GetPlayerName(_PartyMode.GameData.ResultTable[i + _PlayerTableOffset].PlayerID);
- row.Rounds.Text = _PartyMode.GameData.ResultTable[i + _PlayerTableOffset].NumPlayed.ToString();
- row.Won.Text = _PartyMode.GameData.ResultTable[i + _PlayerTableOffset].NumWon.ToString();
- row.SingPoints.Text = _PartyMode.GameData.ResultTable[i + _PlayerTableOffset].NumSingPoints.ToString();
- row.GamePoints.Text = _PartyMode.GameData.ResultTable[i + _PlayerTableOffset].NumGamePoints.ToString();
- }
- else
- {
- row.Pos.Visible = false;
- row.Name.Visible = false;
- row.Rounds.Visible = false;
- row.Won.Visible = false;
- row.SingPoints.Visible = false;
- row.GamePoints.Visible = false;
- }
- }
-
- _Buttons[_ButtonPlayerScrollUp].Visible = _PlayerTableOffset > 0;
- _Buttons[_ButtonPlayerScrollDown].Visible = _PartyMode.GameData.ProfileIDs.Count - _NumPlayerVisible - _PlayerTableOffset > 0;
- }
-
- private void _ScrollPlayerTable(int offset)
- {
- if (_PartyMode.GameData.ProfileIDs.Count <= _NumPlayerVisible)
- _PlayerTableOffset = 0;
- else if (offset < 0 && _PlayerTableOffset + offset >= 0)
- _PlayerTableOffset += offset;
- else if (offset < 0 && _PlayerTableOffset + offset < 0)
- _PlayerTableOffset = 0;
- else if (offset > 0 && _PlayerTableOffset + offset <= _PartyMode.GameData.ProfileIDs.Count - _NumPlayerVisible)
- _PlayerTableOffset += offset;
- else if (offset > 0 && _PlayerTableOffset + offset > _PartyMode.GameData.ProfileIDs.Count - _NumPlayerVisible)
- _PlayerTableOffset = _PartyMode.GameData.ProfileIDs.Count - _NumPlayerVisible;
-
- _UpdatePlayerTable();
- }
-
- private void _ScrollRoundsTable(int offset)
- {
- if (_PartyMode.GameData.Rounds.Count <= _NumRoundsVisible)
- _RoundsTableOffset = 0;
- else if (offset < 0 && _RoundsTableOffset + offset >= 0)
- _RoundsTableOffset += offset;
- else if (offset < 0 && _RoundsTableOffset + offset < 0)
- _RoundsTableOffset = 0;
- else if (offset > 0 && _RoundsTableOffset + offset <= _PartyMode.GameData.Rounds.Count - _NumRoundsVisible)
- _RoundsTableOffset += offset;
- else if (offset > 0 && _RoundsTableOffset + offset > _PartyMode.GameData.Rounds.Count - _NumRoundsVisible)
- _RoundsTableOffset = _PartyMode.GameData.Rounds.Count - _NumRoundsVisible;
-
- _UpdateRoundsTable();
- }
-
- private string _GetPlayerWinString()
- {
- string s = "";
-
- for (int i = 0; i < _PartyMode.GameData.ResultTable.Count; i++)
- {
- if (_PartyMode.GameData.ResultTable[i].Position == 1)
- {
- if (i > 0)
- s += ", ";
- s += CBase.Profiles.GetPlayerName(_PartyMode.GameData.ResultTable[i].PlayerID);
- }
- else
- break;
- }
-
- return s;
- }
- }
-}
\ No newline at end of file
diff --git a/PartyModes/PartyModeChallengeMedley/CPartyScreenChallengeMedleyNames.cs b/PartyModes/PartyModeChallengeMedley/CPartyScreenChallengeMedleyNames.cs
deleted file mode 100644
index a95bfc53..00000000
--- a/PartyModes/PartyModeChallengeMedley/CPartyScreenChallengeMedleyNames.cs
+++ /dev/null
@@ -1,68 +0,0 @@
-#region license
-// This file is part of Vocaluxe.
-//
-// Vocaluxe is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// Vocaluxe is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with Vocaluxe. If not, see .
-#endregion
-
-using System.Collections.Generic;
-using VocaluxeLib.Menu;
-
-namespace VocaluxeLib.PartyModes.ChallengeMedley
-{
- // ReSharper disable UnusedMember.Global
- public class CPartyScreenChallengeMedleyNames : CMenuPartyNameSelection
- // ReSharper restore UnusedMember.Global
- {
- // Version number for theme files. Increment it, if you've changed something on the theme files!
- protected override int _ScreenVersion
- {
- get { return 1; }
- }
-
- private new CPartyModeChallengeMedley _PartyMode;
-
- public override void Init()
- {
- base.Init();
- _PartyMode = (CPartyModeChallengeMedley)base._PartyMode;
- _AllowChangePlayerNum = false;
- _Teams = false;
- }
-
- public override void OnShow()
- {
- base.OnShow();
- SetPartyModeData(_PartyMode.GameData.NumPlayer);
- while (_PartyMode.GameData.ProfileIDs.Count > _NumPlayer)
- _PartyMode.GameData.ProfileIDs.RemoveAt(_PartyMode.GameData.ProfileIDs.Count - 1);
-
- List[] ids = new List[] {_PartyMode.GameData.ProfileIDs};
- SetPartyModeProfiles(ids);
- }
-
- public override void Back()
- {
- if (_TeamList.Length == 1)
- _PartyMode.GameData.ProfileIDs = _TeamList[0];
- _PartyMode.Back();
- }
-
- public override void Next()
- {
- if (_TeamList.Length == 1)
- _PartyMode.GameData.ProfileIDs = _TeamList[0];
- _PartyMode.Next();
- }
- }
-}
\ No newline at end of file
diff --git a/PartyModes/PartyModeChallengeMedley/GlobalSuppressions.cs b/PartyModes/PartyModeChallengeMedley/GlobalSuppressions.cs
deleted file mode 100644
index e661ff03..00000000
Binary files a/PartyModes/PartyModeChallengeMedley/GlobalSuppressions.cs and /dev/null differ
diff --git a/PartyModes/PartyModeChallengeMedley/PartyModeChallengeMedley.csproj b/PartyModes/PartyModeChallengeMedley/PartyModeChallengeMedley.csproj
deleted file mode 100644
index d4ddbb68..00000000
--- a/PartyModes/PartyModeChallengeMedley/PartyModeChallengeMedley.csproj
+++ /dev/null
@@ -1,112 +0,0 @@
-
-
-
- DebugWin
- AnyCPU
- 8.0.30703
- 2.0
- {6F3E1874-F28A-40E9-AFBD-31934D593678}
- Library
- Properties
- VocaluxeLib.PartyModes.ChallengeMedley
- ChallengeMedley
- v4.0
- Client
- 512
-
-
- AnyCPU
- true
- full
- false
- bin
- TRACE;DEBUG;WIN
- prompt
- 4
- Off
- ..\..\CheckingRules.ruleset
-
-
- AnyCPU
- none
- true
- bin
- prompt
- 4
- false
- WIN
- Off
-
-
- AnyCPU
- true
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- false
- bin
- TRACE;DEBUG;LINUX
- prompt
- 4
- Off
-
-
- AnyCPU
- none
- true
- bin
- prompt
- 4
- false
- LINUX
- Off
-
-
- bin
- WIN
- true
- AnyCPU
- false
- Off
- prompt
- ManagedMinimumRules.ruleset
-
-
-
-
-
-
-
-
-
-
-
- {D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}
- VocaluxeLib
- False
-
-
-
-
-
-
-
-
-
-
-
- if exist "$(SolutionDir)Output\PartyModes\$(TargetName)\Code" rd "$(SolutionDir)Output\PartyModes\$(TargetName)\Code" /S /Q
-cd $(SolutionDir)Partymodes\
-xcopy "$(ProjectDir)*.cs" "$(SolutionDir)Output\PartyModes\$(TargetName)\Code\" /EXCLUDE:Excludes.txt /I /Y
- rm -rf "$(SolutionDir)Output\PartyModes\$(TargetName)\Code"
-mkdir -p "$(SolutionDir)Output\PartyModes\$(TargetName)\Code\"
-cp -R $(ProjectDir)*.cs "$(SolutionDir)Output\PartyModes\$(TargetName)\Code\"
-rm -f "$(SolutionDir)Output\PartyModes\$(TargetName)\Code\GlobalSuppressions.cs"
-
-
-
-
diff --git a/PartyModes/PartyModeChallengeMedley/Settings.StyleCop b/PartyModes/PartyModeChallengeMedley/Settings.StyleCop
deleted file mode 100644
index 72ed49f9..00000000
--- a/PartyModes/PartyModeChallengeMedley/Settings.StyleCop
+++ /dev/null
@@ -1,809 +0,0 @@
-
-
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
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-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
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-
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-
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- False
-
-
-
-
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-
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- False
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-
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-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
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-
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-
-
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-
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-
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-
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-
-
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-
-
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- False
-
-
-
-
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-
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-
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-
-
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-
-
-
-
- False
-
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- False
-
-
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-
- False
-
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- False
-
-
-
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-
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-
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- False
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-
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-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
-
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
-
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
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- False
-
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-
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-
-
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-
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-
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- False
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-
-
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-
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-
-
-
-
- False
-
-
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-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
-
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
-
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
- False
-
-
-
-
-
-
-
\ No newline at end of file
diff --git a/Vocaluxe.sln b/Vocaluxe.sln
index 3a32f864..a9b3384d 100644
--- a/Vocaluxe.sln
+++ b/Vocaluxe.sln
@@ -1,10 +1,10 @@
Microsoft Visual Studio Solution File, Format Version 12.00
-VisualStudioVersion = 12.0.31101.0
+# Visual Studio 15
+VisualStudioVersion = 15.0.26730.10
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Vocaluxe", "Vocaluxe\Vocaluxe.csproj", "{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}"
ProjectSection(ProjectDependencies) = postProject
{55F89808-4E79-4FFE-BC13-48258913F5C9} = {55F89808-4E79-4FFE-BC13-48258913F5C9}
- {6F3E1874-F28A-40E9-AFBD-31934D593678} = {6F3E1874-F28A-40E9-AFBD-31934D593678}
{6F3E1874-F28A-40E9-AFBD-31934D593679} = {6F3E1874-F28A-40E9-AFBD-31934D593679}
{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC} = {D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}
{5A4053F1-5AD5-441F-B254-D97A088127B6} = {5A4053F1-5AD5-441F-B254-D97A088127B6}
@@ -17,8 +17,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PartyModeTicTacToe", "Party
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PartyModeChallenge", "PartyModes\PartyModeChallenge\PartyModeChallenge.csproj", "{5A4053F1-5AD5-441F-B254-D97A088127B6}"
EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PartyModeChallengeMedley", "PartyModes\PartyModeChallengeMedley\PartyModeChallengeMedley.csproj", "{6F3E1874-F28A-40E9-AFBD-31934D593678}"
-EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WebserverInitalConfig", "WebserverInitalConfig\WebserverInitalConfig.csproj", "{55F89808-4E79-4FFE-BC13-48258913F5C9}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PitchTracker", "PitchTracker\PitchTracker.vcxproj", "{54A48AF7-515C-4EDD-B395-2BFFA096050A}"
@@ -124,26 +122,6 @@ Global
{5A4053F1-5AD5-441F-B254-D97A088127B6}.ReleaseWin|x64.Build.0 = ReleaseWin|Any CPU
{5A4053F1-5AD5-441F-B254-D97A088127B6}.ReleaseWin|x86.ActiveCfg = ReleaseWin|Any CPU
{5A4053F1-5AD5-441F-B254-D97A088127B6}.ReleaseWin|x86.Build.0 = ReleaseWin|Any CPU
- {6F3E1874-F28A-40E9-AFBD-31934D593678}.DebugLinux|x64.ActiveCfg = DebugLinux|Any CPU
- {6F3E1874-F28A-40E9-AFBD-31934D593678}.DebugLinux|x64.Build.0 = DebugLinux|Any CPU
- {6F3E1874-F28A-40E9-AFBD-31934D593678}.DebugLinux|x86.ActiveCfg = DebugLinux|Any CPU
- {6F3E1874-F28A-40E9-AFBD-31934D593678}.DebugLinux|x86.Build.0 = DebugLinux|Any CPU
- {6F3E1874-F28A-40E9-AFBD-31934D593678}.DebugWin|x64.ActiveCfg = DebugWin|Any CPU
- {6F3E1874-F28A-40E9-AFBD-31934D593678}.DebugWin|x64.Build.0 = DebugWin|Any CPU
- {6F3E1874-F28A-40E9-AFBD-31934D593678}.DebugWin|x86.ActiveCfg = DebugWin|Any CPU
- {6F3E1874-F28A-40E9-AFBD-31934D593678}.DebugWin|x86.Build.0 = DebugWin|Any CPU
- {6F3E1874-F28A-40E9-AFBD-31934D593678}.InstallerWin|x64.ActiveCfg = InstallerWin|Any CPU
- {6F3E1874-F28A-40E9-AFBD-31934D593678}.InstallerWin|x64.Build.0 = InstallerWin|Any CPU
- {6F3E1874-F28A-40E9-AFBD-31934D593678}.InstallerWin|x86.ActiveCfg = InstallerWin|Any CPU
- {6F3E1874-F28A-40E9-AFBD-31934D593678}.InstallerWin|x86.Build.0 = InstallerWin|Any CPU
- {6F3E1874-F28A-40E9-AFBD-31934D593678}.ReleaseLinux|x64.ActiveCfg = ReleaseLinux|Any CPU
- {6F3E1874-F28A-40E9-AFBD-31934D593678}.ReleaseLinux|x64.Build.0 = ReleaseLinux|Any CPU
- {6F3E1874-F28A-40E9-AFBD-31934D593678}.ReleaseLinux|x86.ActiveCfg = ReleaseLinux|Any CPU
- {6F3E1874-F28A-40E9-AFBD-31934D593678}.ReleaseLinux|x86.Build.0 = ReleaseLinux|Any CPU
- {6F3E1874-F28A-40E9-AFBD-31934D593678}.ReleaseWin|x64.ActiveCfg = ReleaseWin|Any CPU
- {6F3E1874-F28A-40E9-AFBD-31934D593678}.ReleaseWin|x64.Build.0 = ReleaseWin|Any CPU
- {6F3E1874-F28A-40E9-AFBD-31934D593678}.ReleaseWin|x86.ActiveCfg = ReleaseWin|Any CPU
- {6F3E1874-F28A-40E9-AFBD-31934D593678}.ReleaseWin|x86.Build.0 = ReleaseWin|Any CPU
{55F89808-4E79-4FFE-BC13-48258913F5C9}.DebugLinux|x64.ActiveCfg = Debug|Any CPU
{55F89808-4E79-4FFE-BC13-48258913F5C9}.DebugLinux|x86.ActiveCfg = Debug|Any CPU
{55F89808-4E79-4FFE-BC13-48258913F5C9}.DebugWin|x64.ActiveCfg = Debug|Any CPU
@@ -204,4 +182,7 @@ Global
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {5545CBA7-F7A7-4E72-B230-F6A6C3AD0A09}
+ EndGlobalSection
EndGlobal