Introduce CVideoStream for easier video handling (already includes a texture, important for common usage of streams)

This commit is contained in:
Flamefire committed 2014-10-05 14:20:57 +02:00
1 parent 89e528c2a6
commit 6a3bf7b2c0
15 files changed
+204 -168

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+45
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@@ -0,0 +1,45 @@
using VocaluxeLib.Draw;
namespace VocaluxeLib
{
public class CVideoStream
{
public int ID { get; private set; }
public CTextureRef Texture;
/// The actual position in s of the returned frame. Should be ~ time+VideoGap
public float VideoTime;
public CVideoStream(int id)
{
ID = id;
}
~CVideoStream()
{
if (ID >= 0)
{
CVideoStream tmp = this;
CBase.Video.Close(ref tmp);
}
}
/// <summary>
/// Should only be used by video decoders<br />
/// Set's this stream to closed state and frees the texture
/// </summary>
public void SetClosed()
{
ID = -1;
CBase.Drawing.RemoveTexture(ref Texture);
}
/// <summary>
/// Returns true if the video stream is closed
/// </summary>
/// <returns></returns>
public bool IsClosed()
{
return ID < 0;
}
}
}
+9 -9
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@@ -103,7 +103,7 @@ namespace VocaluxeLib
string GetThemeScreensPath(int partyModeID);
int GetSkinIndex(int partyModeID);
CTextureRef GetSkinTexture(string textureName, int partyModeID);
int GetSkinVideo(string videoName, int partyModeID, bool loop);
CVideoStream GetSkinVideo(string videoName, int partyModeID, bool loop);
bool GetColor(string colorName, int partyModeID, out SColorF color);
SColorF GetPlayerColor(int playerNr);
@@ -264,14 +264,14 @@ namespace VocaluxeLib
public interface IVideo
{
int Load(string videoFileName);
bool Skip(int streamID, float startPosition, float videoGap);
bool GetFrame(int streamID, ref CTextureRef videoTexture, float time, out float videoTime);
bool IsFinished(int streamID);
bool Close(int streamID);
void SetLoop(int streamID, bool loop = true);
void Resume(int streamID);
void Pause(int streamID);
CVideoStream Load(string videoFileName);
bool Skip(CVideoStream stream, float startPosition, float videoGap);
bool GetFrame(CVideoStream stream, float time);
bool IsFinished(CVideoStream stream);
void Close(ref CVideoStream stream);
void SetLoop(CVideoStream stream, bool loop = true);
void Resume(CVideoStream stream);
void Pause(CVideoStream stream);
}
public interface ISound
+7 -12
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@@ -16,7 +16,6 @@
#endregion
using System;
using System.Xml;
using System.Xml.Serialization;
using System.Diagnostics;
using System.Collections.Generic;
@@ -54,8 +53,7 @@ namespace VocaluxeLib.Menu
private readonly Stopwatch _SlideShowTimer = new Stopwatch();
private readonly List<CTextureRef> _SlideShowTextures = new List<CTextureRef>();
private int _VideoStream = -1;
private CTextureRef _VidTex;
private CVideoStream _VideoStream;
public SColorF Color;
public bool ThemeLoaded
@@ -136,13 +134,13 @@ namespace VocaluxeLib.Menu
public void Resume()
{
if (_VideoStream != -1)
if (_VideoStream != null)
CBase.Video.Resume(_VideoStream);
}
public void Pause()
{
if (_VideoStream != -1)
if (_VideoStream != null)
CBase.Video.Pause(_VideoStream);
}
@@ -176,9 +174,7 @@ namespace VocaluxeLib.Menu
public void UnloadTextures()
{
_SlideShowTextures.Clear();
CBase.Video.Close(_VideoStream);
_VideoStream = -1;
CBase.Drawing.RemoveTexture(ref _VidTex);
CBase.Video.Close(ref _VideoStream);
}
public void LoadTextures()
@@ -299,11 +295,10 @@ namespace VocaluxeLib.Menu
private bool _DrawVideo()
{
float time;
CBase.Video.GetFrame(_VideoStream, ref _VidTex, 0, out time);
if (_VidTex != null)
CBase.Video.GetFrame(_VideoStream, _VideoStream.VideoTime);
if (_VideoStream.Texture != null)
{
CBase.Drawing.DrawTexture(_VidTex, _GetDrawRect(), EAspect.Crop);
CBase.Drawing.DrawTexture(_VideoStream.Texture, _GetDrawRect(), EAspect.Crop);
return true;
}
return false;
+14 -27
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@@ -1,7 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using VocaluxeLib.Draw;
using VocaluxeLib.Songs;
@@ -12,8 +9,7 @@ namespace VocaluxeLib.Utils.Player
{
private CSong _Song;
private bool _VideoEnabled;
private int _Video = -1;
private CTextureRef _CurrentVideoTexture;
private CVideoStream _Video;
private CFading _VideoFading;
public bool VideoEnabled
@@ -26,12 +22,8 @@ namespace VocaluxeLib.Utils.Player
_VideoEnabled = value;
if (_VideoEnabled)
_LoadVideo();
else if (_Video != -1)
{
CBase.Video.Close(_Video);
CBase.Drawing.RemoveTexture(ref _CurrentVideoTexture);
_Video = -1;
}
else if (_Video != null)
CBase.Video.Close(ref _Video);
}
}
public int SongID
@@ -82,19 +74,18 @@ namespace VocaluxeLib.Utils.Player
public CTextureRef GetVideoTexture()
{
if (_Video == -1 || _Song == null)
if (_Video == null || _Song == null)
return null;
float vtime;
if (CBase.Video.GetFrame(_Video, ref _CurrentVideoTexture, CBase.Sound.GetPosition(_StreamID), out vtime))
if (CBase.Video.GetFrame(_Video, CBase.Sound.GetPosition(_StreamID)))
{
if (_VideoFading != null)
{
bool finished;
_CurrentVideoTexture.Color.A = _VideoFading.GetValue(out finished);
_Video.Texture.Color.A = _VideoFading.GetValue(out finished);
if (finished)
_VideoFading = null;
}
return _CurrentVideoTexture;
return _Video.Texture;
}
return null;
}
@@ -108,7 +99,7 @@ namespace VocaluxeLib.Utils.Player
_Song = song;
base.Load(Path.Combine(song.Folder, song.MP3FileName), position, false);
Load(Path.Combine(song.Folder, song.MP3FileName), position, autoplay);
_LoadVideo();
if (autoplay)
@@ -122,7 +113,7 @@ namespace VocaluxeLib.Utils.Player
Stop();
base.Load(file, position, autoplay);
Load(file, position, autoplay);
}
public new void Play()
@@ -138,22 +129,18 @@ namespace VocaluxeLib.Utils.Player
_Song = null;
if (_Video != -1)
{
CBase.Video.Close(_Video);
CBase.Drawing.RemoveTexture(ref _CurrentVideoTexture);
_Video = -1;
}
if (_Video != null)
CBase.Video.Close(ref _Video);
}
public new void TogglePause()
{
if (IsPlaying && _Video != -1)
if (IsPlaying && _Video != null)
{
CBase.Video.Pause(_Video);
CBase.Video.Skip(_Video, CBase.Sound.GetPosition(_StreamID) + _FadeTime, _Song.VideoGap);
}
else if (_Video != -1)
else if (_Video != null)
CBase.Video.Resume(_Video);
base.TogglePause();
}
@@ -164,7 +151,7 @@ namespace VocaluxeLib.Utils.Player
return;
string videoFilePath = Path.Combine(_Song.Folder, _Song.VideoFileName);
if (_Video != -1 || String.IsNullOrEmpty(videoFilePath))
if (_Video != null || String.IsNullOrEmpty(videoFilePath))
return;
_Video = CBase.Video.Load(videoFilePath);
CBase.Video.Skip(_Video, 0f, _Song.VideoGap); //Use gap, otherwhise we will overwrite position in GetVideoTexture
+1
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@@ -78,6 +78,7 @@
<ItemGroup>
<Compile Include="CEncoding.cs" />
<Compile Include="CFading.cs" />
<Compile Include="CVideoStream.cs" />
<Compile Include="Extensions.cs" />
<Compile Include="GlobalSuppressions.cs" />
<Compile Include="IBasic.cs" />