Automatic cleanup/formating
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@@ -636,7 +636,8 @@ namespace VocaluxeLib.PartyModes.Challenge
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int pos = 1;
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int lastPoints = 0;
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int lastSingPoints = 0;
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foreach (CResultTableRow resultRow in _GameData.ResultTable) {
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foreach (CResultTableRow resultRow in _GameData.ResultTable)
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{
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if (lastPoints > resultRow.NumGamePoints || lastSingPoints > resultRow.NumSingPoints)
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pos++;
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resultRow.Position = pos;
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@@ -409,7 +409,8 @@ namespace VocaluxeLib.PartyModes.Challenge
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_RoundsTable.Add(rtr);
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}
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//Create statics and texts for rounds
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foreach (CRoundsTableRow roundRow in _RoundsTable) {
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foreach (CRoundsTableRow roundRow in _RoundsTable)
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{
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//Round-number
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CText text = GetNewText(_Texts[_TextRoundNumber]);
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_AddText(text);
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@@ -451,7 +452,8 @@ namespace VocaluxeLib.PartyModes.Challenge
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float delta = _Texts[_TextRoundNumber].Height;
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//Update statics and texts for rounds
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foreach (CRoundsTableRow roundRow in _RoundsTable) {
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foreach (CRoundsTableRow roundRow in _RoundsTable)
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{
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//Round-number
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roundRow.Number.X = numberX;
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roundRow.Number.Y = numberY;
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