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#region license
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// /*
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// This file is part of Vocaluxe.
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//
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// Vocaluxe is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Vocaluxe is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
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// */
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#endregion
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namespace VocaluxeLib.Menu
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{
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public static class CBase
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{
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public static IConfig Config;
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public static ISettings Settings;
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public static ITheme Theme;
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public static ILog Log;
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public static IBackgroundMusic BackgroundMusic;
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public static IDrawing Drawing;
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public static IGraphics Graphics;
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public static IFonts Fonts;
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public static ILanguage Language;
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public static IGame Game;
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public static IProfiles Profiles;
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public static IRecording Record;
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public static ISongs Songs;
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public static IVideo Video;
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public static ISound Sound;
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public static ICover Cover;
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public static IDataBase DataBase;
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public static IControllers Controller;
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public static IPlaylist Playlist;
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public static void Assign(IConfig config, ISettings settings, ITheme theme, ILog log, IBackgroundMusic backgroundMusic,
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IDrawing draw, IGraphics graphics, IFonts fonts, ILanguage language, IGame game, IProfiles profiles, IRecording record,
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ISongs songs, IVideo video, ISound sound, ICover cover, IDataBase dataBase, IControllers controller, IPlaylist playlist)
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{
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Config = config;
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Settings = settings;
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Theme = theme;
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Log = log;
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BackgroundMusic = backgroundMusic;
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Drawing = draw;
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Graphics = graphics;
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Fonts = fonts;
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Language = language;
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Game = game;
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Profiles = profiles;
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Record = record;
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Songs = songs;
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Video = video;
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Sound = sound;
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Cover = cover;
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DataBase = dataBase;
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Controller = controller;
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Playlist = playlist;
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}
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}
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}
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