Renaming for namesheme
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@@ -22,12 +22,12 @@ namespace VocaluxeLib.Menu
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A = a;
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}
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public SColorF(SColorF Color)
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public SColorF(SColorF color)
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{
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R = Color.R;
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G = Color.G;
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B = Color.B;
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A = Color.A;
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R = color.R;
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G = color.G;
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B = color.B;
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A = color.A;
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}
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}
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@@ -61,7 +61,7 @@ namespace VocaluxeLib.Menu
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}
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}
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public struct SPoint3f
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public struct SPoint3F
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{
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public float X;
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public float Y;
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@@ -77,63 +77,63 @@ namespace VocaluxeLib.Menu
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public struct STexture
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{
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public int index;
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public int Index;
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public int PBO;
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public int ID;
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public string TexturePath;
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public float width;
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public float height;
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public SRectF rect;
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public float Width;
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public float Height;
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public SRectF Rect;
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public float w2; //power of 2 width
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public float h2; //power of 2 height
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public float width_ratio;
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public float height_ratio;
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public float W2; //power of 2 width
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public float H2; //power of 2 height
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public float WidthRatio;
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public float HeightRatio;
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public SColorF color;
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public SColorF Color;
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public STexture(int Index)
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public STexture(int index)
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{
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index = Index;
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Index = index;
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PBO = 0;
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ID = -1;
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TexturePath = String.Empty;
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width = 1f;
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height = 1f;
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rect = new SRectF(0f, 0f, 1f, 1f, 0f);
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Width = 1f;
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Height = 1f;
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Rect = new SRectF(0f, 0f, 1f, 1f, 0f);
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w2 = 2f;
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h2 = 2f;
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width_ratio = 0.5f;
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height_ratio = 0.5f;
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W2 = 2f;
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H2 = 2f;
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WidthRatio = 0.5f;
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HeightRatio = 0.5f;
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color = new SColorF(1f, 1f, 1f, 1f);
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Color = new SColorF(1f, 1f, 1f, 1f);
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}
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}
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#endregion Drawing
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#region Inputs
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public struct KeyEvent
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public struct SKeyEvent
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{
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public ESender Sender;
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public bool ModALT;
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public bool ModSHIFT;
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public bool ModCTRL;
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public bool ModAlt;
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public bool ModShift;
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public bool ModCtrl;
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public bool KeyPressed;
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public bool Handled;
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public Keys Key;
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public Char Unicode;
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public EModifier Mod;
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public KeyEvent(ESender sender, bool alt, bool shift, bool ctrl, bool pressed, char unicode, Keys key)
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public SKeyEvent(ESender sender, bool alt, bool shift, bool ctrl, bool pressed, char unicode, Keys key)
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{
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Sender = sender;
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ModALT = alt;
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ModSHIFT = shift;
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ModCTRL = ctrl;
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ModAlt = alt;
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ModShift = shift;
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ModCtrl = ctrl;
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KeyPressed = pressed;
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Unicode = unicode;
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Key = key;
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@@ -150,7 +150,7 @@ namespace VocaluxeLib.Menu
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}
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}
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public struct MouseEvent
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public struct SMouseEvent
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{
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public ESender Sender;
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public bool Handled;
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@@ -165,14 +165,14 @@ namespace VocaluxeLib.Menu
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public bool RBH; //right button hold (when moving)
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public bool MBH; //middle button hold (when moving)
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public bool ModALT;
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public bool ModSHIFT;
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public bool ModCTRL;
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public bool ModAlt;
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public bool ModShift;
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public bool ModCtrl;
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public EModifier Mod;
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public int Wheel;
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public MouseEvent(ESender sender, bool alt, bool shift, bool ctrl, int x, int y, bool lb, bool ld, bool rb, int wheel, bool lbh, bool rbh, bool mb, bool mbh)
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public SMouseEvent(ESender sender, bool alt, bool shift, bool ctrl, int x, int y, bool lb, bool ld, bool rb, int wheel, bool lbh, bool rbh, bool mb, bool mbh)
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{
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Sender = sender;
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Handled = false;
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@@ -187,27 +187,27 @@ namespace VocaluxeLib.Menu
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RBH = rbh;
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MBH = mbh;
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ModALT = alt;
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ModSHIFT = shift;
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ModCTRL = ctrl;
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ModAlt = alt;
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ModShift = shift;
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ModCtrl = ctrl;
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EModifier mALT = EModifier.None;
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EModifier mSHIFT = EModifier.None;
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EModifier mCTRL = EModifier.None;
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EModifier mAlt = EModifier.None;
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EModifier mShift = EModifier.None;
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EModifier mCtrl = EModifier.None;
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if (alt)
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mALT = EModifier.Alt;
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mAlt = EModifier.Alt;
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if (shift)
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mSHIFT = EModifier.Shift;
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mShift = EModifier.Shift;
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if (ctrl)
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mCTRL = EModifier.Ctrl;
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mCtrl = EModifier.Ctrl;
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if (!alt && !shift && !ctrl)
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Mod = EModifier.None;
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else
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Mod = mALT | mSHIFT | mCTRL;
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Mod = mAlt | mShift | mCtrl;
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Wheel = wheel;
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}
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