Renaming for namesheme
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1336a6fa36
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67da90427b
131 files changed
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-11812
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@@ -12,16 +12,16 @@ namespace VocaluxeLib.Menu
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{
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void Init();
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void LoadTheme(string XmlPath);
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void LoadTheme(string xmlPath);
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void SaveTheme();
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void ReloadTextures();
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void UnloadTextures();
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void ReloadTheme(string XmlPath);
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void ReloadTheme(string xmlPath);
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bool HandleInput(KeyEvent keyEvent);
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bool HandleMouse(MouseEvent mouseEvent);
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bool HandleInputThemeEditor(KeyEvent KeyEvent);
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bool HandleMouseThemeEditor(MouseEvent MouseEvent);
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bool HandleInput(SKeyEvent keyEvent);
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bool HandleMouse(SMouseEvent mouseEvent);
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bool HandleInputThemeEditor(SKeyEvent keyEvent);
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bool HandleMouseThemeEditor(SMouseEvent mouseEvent);
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bool UpdateGame();
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void ApplyVolume();
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@@ -44,16 +44,16 @@ namespace VocaluxeLib.Menu
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public interface IMenuParty
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{
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void SetPartyModeID(int PartyModeID);
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void SetPartyModeID(int partyModeID);
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int GetPartyModeID();
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void AssingPartyMode(IPartyMode PartyMode);
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void DataToScreen(Object Data);
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void AssingPartyMode(IPartyMode partyMode);
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void DataToScreen(Object data);
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}
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public interface IConfig
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{
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void SetBackgroundMusicVolume(int NewVolume);
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void SetBackgroundMusicVolume(int newVolume);
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int GetBackgroundMusicVolume();
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int GetPreviewMusicVolume();
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@@ -74,7 +74,7 @@ namespace VocaluxeLib.Menu
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EOffOn GetTabs();
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EOffOn GetIgnoreArticles();
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bool IsMicConfigured(int PlayerNr);
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bool IsMicConfigured(int playerNr);
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int GetMaxNumMics();
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}
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@@ -103,17 +103,17 @@ namespace VocaluxeLib.Menu
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public interface ITheme
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{
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string GetThemeScreensPath(int PartyModeID);
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int GetSkinIndex(int PartyModeID);
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STexture GetSkinTexture(string TextureName, int PartyModeID);
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STexture GetSkinVideoTexture(string VideoName, int PartyModeID);
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string GetThemeScreensPath(int partyModeID);
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int GetSkinIndex(int partyModeID);
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STexture GetSkinTexture(string textureName, int partyModeID);
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STexture GetSkinVideoTexture(string videoName, int partyModeID);
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void SkinVideoResume(string VideoName, int PartyModeID);
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void SkinVideoPause(string VideoName, int PartyModeID);
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void SkinVideoResume(string videoName, int partyModeID);
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void SkinVideoPause(string videoName, int partyModeID);
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SColorF GetColor(string ColorName, int PartyModeID);
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bool GetColor(string ColorName, int SkinIndex, out SColorF Color);
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SColorF GetPlayerColor(int PlayerNr);
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SColorF GetColor(string colorName, int partyModeID);
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bool GetColor(string colorName, int skinIndex, out SColorF color);
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SColorF GetPlayerColor(int playerNr);
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void UnloadSkins();
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void ListSkins();
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@@ -130,7 +130,7 @@ namespace VocaluxeLib.Menu
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bool SongHasVideo();
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bool VideoEnabled();
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void SetStatus(bool Disabled);
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void SetStatus(bool disabled);
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void Next();
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void Previous();
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void Pause();
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@@ -145,66 +145,66 @@ namespace VocaluxeLib.Menu
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{
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RectangleF GetTextBounds(CText text);
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void DrawTexture(STexture Texture, SRectF Rect);
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void DrawTexture(STexture Texture, SRectF Rect, SColorF Color);
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void DrawTexture(STexture Texture, SRectF Rect, SColorF Color, SRectF Bounds);
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void DrawTexture(STexture Texture, SRectF Rect, SColorF Color, SRectF Bounds, bool Mirrored);
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void DrawTextureReflection(STexture Texture, SRectF Rect, SColorF Color, SRectF Bounds, float ReflectionSpace, float ReflectionHeight);
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void DrawTexture(STexture texture, SRectF rect);
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void DrawTexture(STexture texture, SRectF rect, SColorF color);
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void DrawTexture(STexture texture, SRectF rect, SColorF color, SRectF bounds);
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void DrawTexture(STexture texture, SRectF rect, SColorF color, SRectF bounds, bool mirrored);
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void DrawTextureReflection(STexture texture, SRectF rect, SColorF color, SRectF bounds, float reflectionSpace, float reflectionHeight);
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void RemoveTexture(ref STexture Texture);
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void RemoveTexture(ref STexture texture);
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void DrawColor(SColorF Color, SRectF Rect);
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void DrawColorReflection(SColorF Color, SRectF Rect, float Space, float Height);
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void DrawColor(SColorF color, SRectF rect);
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void DrawColorReflection(SColorF color, SRectF rect, float space, float height);
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}
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public interface IGraphics
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{
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void ReloadTheme();
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void SaveTheme();
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void FadeTo(EScreens NextScreen);
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void FadeTo(EScreens nextScreen);
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float GetGlobalAlpha();
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}
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public interface ILog
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{
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void LogError(string ErrorText);
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void LogError(string errorText);
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}
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public interface IFonts
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{
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void SetFont(string FontName);
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void SetStyle(EStyle FontStyle);
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void SetFont(string fontName);
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void SetStyle(EStyle fontStyle);
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RectangleF GetTextBounds(CText Text, float TextHeight);
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RectangleF GetTextBounds(CText text, float textHeight);
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void DrawText(string Text, float TextHeight, float x, float y, float z, SColorF Color);
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void DrawTextReflection(string Text, float TextHeight, float x, float y, float z, SColorF Color, float ReflectionSpace, float ReflectionHeight);
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void DrawText(string Text, float TextHeight, float x, float y, float z, SColorF Color, float Begin, float End);
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void DrawText(string text, float textHeight, float x, float y, float z, SColorF color);
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void DrawTextReflection(string text, float textHeight, float x, float y, float z, SColorF color, float reflectionSpace, float reflectionHeight);
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void DrawText(string text, float textHeight, float x, float y, float z, SColorF color, float begin, float end);
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}
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public interface ILanguage
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{
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string Translate(string KeyWord);
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string Translate(string KeyWord, int PartyModeID);
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bool TranslationExists(string KeyWord);
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string Translate(string keyWord);
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string Translate(string keyWord, int partyModeID);
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bool TranslationExists(string keyWord);
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}
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public interface IGame
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{
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int GetNumPlayer();
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void SetNumPlayer(int NumPlayer);
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void SetNumPlayer(int numPlayer);
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SPlayer[] GetPlayer();
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CPoints GetPoints();
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float GetMidBeatD();
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int GetCurrentBeatD();
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int GetRandom(int Max);
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int GetRandom(int max);
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double GetRandomDouble();
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float GetTimeFromBeats(float Beat, float BPM);
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float GetTimeFromBeats(float beat, float bpm);
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void AddSong(int SongID, EGameMode GameMode);
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void AddSong(int songID, EGameMode gameMode);
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void Reset();
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void ClearSongs();
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int GetNumSongs();
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@@ -212,7 +212,7 @@ namespace VocaluxeLib.Menu
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public interface IRecording
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{
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int GetToneAbs(int PlayerNr);
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int GetToneAbs(int playerNr);
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}
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public interface IProfiles
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@@ -225,26 +225,26 @@ namespace VocaluxeLib.Menu
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int GetNumSongs();
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int GetNumVisibleSongs();
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int GetNumCategories();
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int NumSongsInCategory(int CategoryIndex);
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int NumSongsInCategory(int categoryIndex);
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int GetCurrentCategoryIndex();
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EOffOn GetTabs();
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string GetSearchFilter();
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void SetCategory(int CategoryIndex);
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void SetCategory(int categoryIndex);
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void UpdateRandomSongList();
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CSong GetVisibleSong(int VisibleIndex);
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CSong GetSongByID(int SongID);
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CSong GetVisibleSong(int visibleIndex);
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CSong GetSongByID(int songID);
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CSong[] GetSongs();
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CSong[] GetSongsNotSung();
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CCategory GetCategory(int Index);
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CCategory GetCategory(int index);
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void AddPartySongSung(int SongID);
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void AddPartySongSung(int songID);
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void ResetPartySongSung();
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void ResetPartySongSung(int CatIndex);
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void ResetPartySongSung(int catIndex);
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void SortSongs(ESongSorting Sorting, EOffOn Tabs, EOffOn IgnoreArticles, String SearchString, EDuetOptions DuetOptions);
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void SortSongs(ESongSorting sorting, EOffOn tabs, EOffOn ignoreArticles, String searchString, EDuetOptions duetOptions);
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void NextCategory();
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void PrevCategory();
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@@ -252,27 +252,27 @@ namespace VocaluxeLib.Menu
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public interface IVideo
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{
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int Load(string VideoFileName);
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bool Skip(int VideoStream, float StartPosition, float VideoGap);
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bool GetFrame(int VideoStream, ref STexture VideoTexture, float Time, ref float VideoTime);
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bool IsFinished(int VideoStream);
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bool Close(int VideoStream);
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int Load(string videoFileName);
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bool Skip(int videoStream, float startPosition, float videoGap);
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bool GetFrame(int videoStream, ref STexture videoTexture, float time, ref float videoTime);
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bool IsFinished(int videoStream);
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bool Close(int videoStream);
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}
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public interface ISound
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{
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int Load(string SoundFile, bool Prescan);
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void SetPosition(int SoundStream, float NewPosition);
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void Play(int SoundStream);
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void Fade(int SoundStream, float TargetVolume, float Duration);
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int Load(string soundFile, bool prescan);
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void SetPosition(int soundStream, float newPosition);
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void Play(int soundStream);
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void Fade(int soundStream, float targetVolume, float duration);
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bool IsFinished(int SoundStream);
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float GetPosition(int SoundStream);
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float GetLength(int SoundStream);
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void FadeAndStop(int SoundStream, float TargetVolume, float Duration);
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bool IsFinished(int soundStream);
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float GetPosition(int soundStream);
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float GetLength(int soundStream);
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void FadeAndStop(int soundStream, float targetVolume, float duration);
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void SetStreamVolume(int SoundStream, float Volume);
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void SetStreamVolumeMax(int SoundStream, float MaxVolume);
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void SetStreamVolume(int soundStream, float volume);
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void SetStreamVolumeMax(int soundStream, float maxVolume);
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}
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public interface ICover
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@@ -282,34 +282,34 @@ namespace VocaluxeLib.Menu
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public interface IDataBase
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{
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bool GetCover(string FileName, ref STexture Texture, int CoverSize);
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bool GetCover(string fileName, ref STexture texture, int coverSize);
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}
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public interface IInputs
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{
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void SetRumble(float Duration);
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void SetRumble(float duration);
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}
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public interface IPlaylist
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{
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string GetPlaylistName(int PlaylistID);
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string GetPlaylistName(int playlistID);
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string[] GetPlaylistNames();
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void SetPlaylistName(int PlaylistID, string Name);
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void DeletePlaylist(int PlaylistID);
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void SavePlaylist(int PlaylistID);
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void SetPlaylistName(int playlistID, string name);
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void DeletePlaylist(int playlistID);
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void SavePlaylist(int playlistID);
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int GetNumPlaylists();
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void AddPlaylistSong(int PlaylistID, int SongID);
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void AddPlaylistSong(int PlaylistID, int SongID, EGameMode GameMode);
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void InsertPlaylistSong(int PlaylistID, int PositionIndex, int SongID, EGameMode GameMode);
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void AddPlaylistSong(int playlistID, int songID);
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void AddPlaylistSong(int playlistID, int songID, EGameMode gameMode);
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void InsertPlaylistSong(int playlistID, int positionIndex, int songID, EGameMode gameMode);
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void MovePlaylistSong(int PlaylistID, int SourceIndex, int DestIndex);
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void MovePlaylistSongDown(int PlaylistID, int SongIndex);
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void MovePlaylistSongUp(int PlaylistID, int SongIndex);
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void DeletePlaylistSong(int PlaylistID, int SongIndex);
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void MovePlaylistSong(int playlistID, int sourceIndex, int destIndex);
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void MovePlaylistSongDown(int playlistID, int songIndex);
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void MovePlaylistSongUp(int playlistID, int songIndex);
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void DeletePlaylistSong(int playlistID, int songIndex);
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int GetPlaylistSongCount(int PlaylistID);
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CPlaylistSong GetPlaylistSong(int PlaylistID, int SongIndex);
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int GetPlaylistSongCount(int playlistID);
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CPlaylistSong GetPlaylistSong(int playlistID, int songIndex);
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}
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}
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