Renaming for namesheme
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@@ -8,17 +8,17 @@ namespace VocaluxeLib.Menu
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{
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private readonly SPlayer[,] _Rounds;
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public CPoints(int NumRounds, SPlayer[] Players)
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public CPoints(int numRounds, SPlayer[] players)
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{
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_Rounds = new SPlayer[NumRounds, Players.Length];
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_Rounds = new SPlayer[numRounds, players.Length];
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for (int round = 0; round < NumRounds; round++)
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for (int round = 0; round < numRounds; round++)
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{
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for (int player = 0; player < Players.Length; player++)
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for (int player = 0; player < players.Length; player++)
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{
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_Rounds[round, player].ProfileID = Players[player].ProfileID;
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_Rounds[round, player].Name = Players[player].Name;
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_Rounds[round, player].Difficulty = Players[player].Difficulty;
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_Rounds[round, player].ProfileID = players[player].ProfileID;
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_Rounds[round, player].Name = players[player].Name;
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_Rounds[round, player].Difficulty = players[player].Difficulty;
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_Rounds[round, player].Points = 0f;
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_Rounds[round, player].PointsGoldenNotes = 0f;
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_Rounds[round, player].PointsLineBonus = 0f;
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@@ -30,21 +30,21 @@ namespace VocaluxeLib.Menu
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}
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}
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public void SetPoints(int Round, int SongID, SPlayer[] Players, bool Medley, bool Duet, bool ShortSong)
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public void SetPoints(int round, int songID, SPlayer[] players, bool medley, bool duet, bool shortSong)
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{
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long DateTicks = DateTime.Now.Ticks;
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for (int player = 0; player < Players.Length; player++)
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long dateTicks = DateTime.Now.Ticks;
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for (int player = 0; player < players.Length; player++)
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{
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_Rounds[Round, player].SongID = SongID;
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_Rounds[Round, player].LineNr = Players[player].LineNr;
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_Rounds[Round, player].Points = Players[player].Points;
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_Rounds[Round, player].PointsGoldenNotes = Players[player].PointsGoldenNotes;
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_Rounds[Round, player].PointsLineBonus = Players[player].PointsLineBonus;
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_Rounds[Round, player].Medley = Medley;
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_Rounds[Round, player].Duet = Duet;
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_Rounds[Round, player].ShortSong = ShortSong;
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_Rounds[Round, player].DateTicks = DateTicks;
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_Rounds[Round, player].SongFinished = Players[player].SongFinished;
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_Rounds[round, player].SongID = songID;
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_Rounds[round, player].LineNr = players[player].LineNr;
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_Rounds[round, player].Points = players[player].Points;
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_Rounds[round, player].PointsGoldenNotes = players[player].PointsGoldenNotes;
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_Rounds[round, player].PointsLineBonus = players[player].PointsLineBonus;
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_Rounds[round, player].Medley = medley;
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_Rounds[round, player].Duet = duet;
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_Rounds[round, player].ShortSong = shortSong;
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_Rounds[round, player].DateTicks = dateTicks;
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_Rounds[round, player].SongFinished = players[player].SongFinished;
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}
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}
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@@ -58,30 +58,30 @@ namespace VocaluxeLib.Menu
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get { return _Rounds.GetLength(1); }
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}
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public SPlayer[] GetPlayer(int Round, int numPlayer)
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public SPlayer[] GetPlayer(int round, int numPlayer)
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{
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if (NumPlayer == 0)
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return new SPlayer[1];
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if (Round >= NumRounds)
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if (round >= NumRounds)
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return new SPlayer[1];
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SPlayer[] player = new SPlayer[numPlayer];
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for (int p = 0; p < player.Length; p++)
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{
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player[p].Name = _Rounds[Round, p].Name;
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player[p].Points = _Rounds[Round, p].Points;
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player[p].PointsGoldenNotes = _Rounds[Round, p].PointsGoldenNotes;
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player[p].PointsLineBonus = _Rounds[Round, p].PointsLineBonus;
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player[p].SongID = _Rounds[Round, p].SongID;
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player[p].LineNr = _Rounds[Round, p].LineNr;
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player[p].Difficulty = _Rounds[Round, p].Difficulty;
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player[p].Medley = _Rounds[Round, p].Medley;
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player[p].Duet = _Rounds[Round, p].Duet;
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player[p].ShortSong = _Rounds[Round, p].ShortSong;
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player[p].DateTicks = _Rounds[Round, p].DateTicks;
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player[p].SongFinished = _Rounds[Round, p].SongFinished;
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player[p].ProfileID = _Rounds[Round, p].ProfileID;
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player[p].Name = _Rounds[round, p].Name;
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player[p].Points = _Rounds[round, p].Points;
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player[p].PointsGoldenNotes = _Rounds[round, p].PointsGoldenNotes;
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player[p].PointsLineBonus = _Rounds[round, p].PointsLineBonus;
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player[p].SongID = _Rounds[round, p].SongID;
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player[p].LineNr = _Rounds[round, p].LineNr;
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player[p].Difficulty = _Rounds[round, p].Difficulty;
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player[p].Medley = _Rounds[round, p].Medley;
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player[p].Duet = _Rounds[round, p].Duet;
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player[p].ShortSong = _Rounds[round, p].ShortSong;
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player[p].DateTicks = _Rounds[round, p].DateTicks;
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player[p].SongFinished = _Rounds[round, p].SongFinished;
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player[p].ProfileID = _Rounds[round, p].ProfileID;
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}
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return player;
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}
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