fixed party screen translations

This commit is contained in:
Alexander Eckart committed 2012-12-15 16:35:48 +01:00
1 parent 196a881bcc
commit 632206c317
12 files changed
+123 -23

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@@ -11,7 +11,6 @@ namespace Vocaluxe.PartyModes
{
// Version number for theme files. Increment it, if you've changed something on the theme files!
const int ScreenVersion = 1;
private CText Warning;
public PartyScreenChallengeMain()
{
@@ -28,17 +27,6 @@ namespace Vocaluxe.PartyModes
public override void LoadTheme(string XmlPath)
{
base.LoadTheme(XmlPath);
Warning = GetNewText();
Warning.Height = 100f;
Warning.X = 150;
Warning.Y = 300;
Warning.Fon = "Outline";
Warning.Style = EStyle.Normal;
Warning.Color = new SColorF(1f, 0f, 0f, 1f);
Warning.SColor = new SColorF(1f, 0f, 0f, 1f);
Warning.Text = "CHALLENGE!";
AddText(Warning);
}
public override void ReloadTheme()
@@ -7,5 +7,7 @@
<!--General-->
<TR_PARTYMODE_NAME>Challenge Modus</TR_PARTYMODE_NAME>
<TR_PARTYMODE_DESCRIPTION>Spiele mit bis zu X Spielern einem Wettkampfmodus</TR_PARTYMODE_DESCRIPTION>
<!--ScreenMain-->
<TR_SCREENMAIN_TITLE>Challenge Modus: Übersicht</TR_SCREENMAIN_TITLE>
</Texts>
</root>
@@ -6,6 +6,8 @@
<Texts>
<!--General-->
<TR_PARTYMODE_NAME>Challenge Mode</TR_PARTYMODE_NAME>
<TR_PARTYMODE_DESCRIPTION>Challenge with zp to X Players</TR_PARTYMODE_DESCRIPTION>
<TR_PARTYMODE_DESCRIPTION>Challenge with zp to X Players</TR_PARTYMODE_DESCRIPTION>
<!--ScreenMain-->
<TR_SCREENMAIN_TITLE>Challenge Mode: Overview</TR_SCREENMAIN_TITLE>
</Texts>
</root>
@@ -7,5 +7,7 @@
<!--General-->
<TR_PARTYMODE_NAME>TODO: Challenge Mode</TR_PARTYMODE_NAME>
<TR_PARTYMODE_DESCRIPTION>TODO: Challenge with zp to X Players</TR_PARTYMODE_DESCRIPTION>
<!--ScreenMain-->
<TR_SCREENMAIN_TITLE>Challenge Mode: Overview</TR_SCREENMAIN_TITLE>
</Texts>
</root>
@@ -7,5 +7,7 @@
<!--General-->
<TR_PARTYMODE_NAME>TODO: Challenge Mode</TR_PARTYMODE_NAME>
<TR_PARTYMODE_DESCRIPTION>TODO: Challenge with zp to X Players</TR_PARTYMODE_DESCRIPTION>
<!--ScreenMain-->
<TR_SCREENMAIN_TITLE>Challenge Mode: Overview</TR_SCREENMAIN_TITLE>
</Texts>
</root>
@@ -53,7 +53,7 @@
<!--<Font>: Text font name-->
<Font>Outline</Font>
<!--<Text>: Nothing or translation tag-->
<Text>TR_SCREEN_PARTY_CHALLENGE_MAIN</Text>
<Text>TR_SCREENMAIN_TITLE</Text>
<!--<Reflection> If exists:-->
<!-- <Space>: Reflection Space-->
<!-- <Height>: Reflection Height-->
+58 -1
View File
@@ -211,7 +211,7 @@
<!--<NumVisible>: Number of visible elements in the slide-->
<NumVisible>1</NumVisible>
</SelectSlideModes>
<ButtonExit>
<ButtonStart>
<!--<Skin>: Texture name-->
<Skin>Button</Skin>
<!--<SkinSelected>: Texture name for selected button-->
@@ -228,6 +228,63 @@
<!--<SColor>: Selected button color from ColorScheme (high priority)-->
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
<SColor>ButtonSColor</SColor>
<Text>
<!--<X>, <Y>: Text position-->
<X>75</X>
<Y>10</Y>
<!--<H>: Text height-->
<H>32</H>
<!--<MaxW>: Maximum text width (if exists)-->
<MaxW>142</MaxW>
<!--<Color>: Text color from ColorScheme (high priority)-->
<!--or <R>, <G>, <B>, <A> (lower priority)-->
<Color>ButtonTextColor</Color>
<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
<SColor>ButtonTextSColor</SColor>
<!--<Align>: Text align horizontal: Left, Center, Right-->
<Align>Center</Align>
<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
<HAlign>Center</HAlign>
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
<Style>Bold</Style>
<!--<Font>: Text font name-->
<Font>Outline</Font>
<!--<Text>: Nothing or translation tag-->
<Text>TR_BUTTON_START</Text>
</Text>
<!--<Reflection> If exists:-->
<!-- <Space>: Reflection Space-->
<!-- <Height>: Reflection Height-->
<Reflection>
<Space>10</Space>
<Height>26</Height>
</Reflection>
<!--<SReflection> If exists:-->
<!-- <Space>: Reflection Space of selected button-->
<!-- <Height>: Reflection Height of selected button-->
<SReflection>
<Space>10</Space>
<Height>26</Height>
</SReflection>
</ButtonStart>
<ButtonExit>
<!--<Skin>: Texture name-->
<Skin>Button</Skin>
<!--<SkinSelected>: Texture name for selected button-->
<SkinSelected>Button</SkinSelected>
<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
<X>145</X>
<Y>600</Y>
<Z>0,00</Z>
<W>150</W>
<H>50</H>
<!--<Color>: Button color from ColorScheme (high priority)-->
<!--or <R>, <G>, <B>, <A> (lower priority)-->
<Color>ButtonColor</Color>
<!--<SColor>: Selected button color from ColorScheme (high priority)-->
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
<SColor>ButtonSColor</SColor>
<Text>
<!--<X>, <Y>: Text position-->
<X>75</X>