Merge branch 'develop' into rap
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@@ -64,6 +64,7 @@ namespace VocaluxeLib.Menu.SongMenu
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public SThemeText TextArtist;
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public SThemeText TextTitle;
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public SThemeText TextSongLength;
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public SThemeText TextSongYear;
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public SThemeStatic StaticCoverBig;
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public SThemeStatic StaticTextBG;
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@@ -113,6 +114,7 @@ namespace VocaluxeLib.Menu.SongMenu
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public SThemeText TextArtist;
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public SThemeText TextTitle;
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public SThemeText TextSongLength;
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public SThemeText TextSongYear;
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public SThemeStatic StaticCoverBig;
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public SThemeStatic StaticTextBG;
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@@ -223,7 +225,7 @@ namespace VocaluxeLib.Menu.SongMenu
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EScreen check = CBase.Graphics.GetNextScreenType();
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if (CBase.Graphics.GetNextScreenType() == EScreen.Sing)
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_ResetPreview(false);
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else if (CBase.Graphics.GetNextScreenType() != EScreen.Names || CBase.Config.GetBackgroundMusicStatus() == EBackgroundMusicOffOn.TR_CONFIG_OFF)
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else if ((CBase.Graphics.GetNextScreenType() != EScreen.Names && CBase.Graphics.GetNextScreenType() != EScreen.Highscore) || CBase.Config.GetBackgroundMusicStatus() == EBackgroundMusicOffOn.TR_CONFIG_OFF)
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_ResetPreview();
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}
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@@ -291,7 +293,9 @@ namespace VocaluxeLib.Menu.SongMenu
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public void LeaveSelectedCategory()
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{
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_LeaveCategory();
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// Stefan1200: This was implemented with the pull request #359 and is the reason for the bug described in issue #390.
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// Currently disabled until we know if this is still needed or we find a better solution!
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// _LeaveCategory();
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}
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public virtual void UnloadSkin() {}
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@@ -428,4 +432,4 @@ namespace VocaluxeLib.Menu.SongMenu
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}
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#endregion ThemeEdit
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}
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}
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}
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