Add partymode path as constructor param
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@@ -158,7 +158,8 @@ namespace VocaluxeLib.PartyModes.Challenge
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private SData _GameData;
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private SData _GameData;
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private EStage _Stage;
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private EStage _Stage;
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public CPartyModeChallenge()
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public CPartyModeChallenge(string folder)
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: base(folder)
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{
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{
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_ScreenSongOptions.Selection.RandomOnly = false;
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_ScreenSongOptions.Selection.RandomOnly = false;
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_ScreenSongOptions.Selection.PartyMode = true;
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_ScreenSongOptions.Selection.PartyMode = true;
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@@ -163,7 +163,8 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
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private SData _GameData;
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private SData _GameData;
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private EStage _Stage;
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private EStage _Stage;
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public CPartyModeChallengeMedley()
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public CPartyModeChallengeMedley(string folder)
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: base(folder)
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{
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{
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_ScreenSongOptions.Selection.RandomOnly = false;
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_ScreenSongOptions.Selection.RandomOnly = false;
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_ScreenSongOptions.Selection.PartyMode = true;
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_ScreenSongOptions.Selection.PartyMode = true;
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@@ -180,7 +180,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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private SData _GameData;
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private SData _GameData;
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private EStage _Stage;
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private EStage _Stage;
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public CPartyModeTicTacToe()
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public CPartyModeTicTacToe(string folder)
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: base(folder)
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{
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{
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_ScreenSongOptions.Selection.RandomOnly = false;
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_ScreenSongOptions.Selection.RandomOnly = false;
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_ScreenSongOptions.Selection.PartyMode = true;
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_ScreenSongOptions.Selection.PartyMode = true;
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@@ -64,9 +64,7 @@ namespace Vocaluxe.Base
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_NextID = 0;
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_NextID = 0;
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//add dummy normal game mode and set it as default
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//add dummy normal game mode and set it as default
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var pm = new SPartyMode {PartyMode = new CPartyModeNone(), ScreenFiles = new List<string>()};
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var pm = new SPartyMode {PartyMode = new CPartyModeNone(null), ScreenFiles = new List<string>(), PartyModeID = _NextID++};
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pm.PartyMode.Initialize();
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pm.PartyModeID = _NextID++;
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_NormalGameModeID = pm.PartyModeID;
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_NormalGameModeID = pm.PartyModeID;
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_PartyModes.Add(pm.PartyModeID, pm);
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_PartyModes.Add(pm.PartyModeID, pm);
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_CurrentPartyMode = pm;
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_CurrentPartyMode = pm;
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@@ -288,7 +286,8 @@ namespace Vocaluxe.Base
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return false;
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return false;
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}
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}
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object instance = output.CreateInstance(typeof(IPartyMode).Namespace + "." + pm.Folder + "." + pm.PartyModeFile);
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object instance = output.CreateInstance(typeof(IPartyMode).Namespace + "." + pm.Folder + "." + pm.PartyModeFile, false,
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BindingFlags.Public | BindingFlags.Instance,null, new object[]{pathToPm}, null, null);
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if (instance == null)
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if (instance == null)
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{
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{
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CLog.LogError("Error creating Instance of PartyMode file: " + file);
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CLog.LogError("Error creating Instance of PartyMode file: " + file);
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@@ -304,8 +303,6 @@ namespace Vocaluxe.Base
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CLog.LogError("Error casting PartyMode file: " + file + "; " + e.Message);
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CLog.LogError("Error casting PartyMode file: " + file + "; " + e.Message);
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return false;
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return false;
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}
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}
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pm.PartyMode.Initialize();
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pm.PartyMode.SetFolder(pathToPm);
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if (!CThemes.ReadThemesFromFolder(Path.Combine(pathToPm, CSettings.FolderNameThemes), pm.PartyModeID))
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if (!CThemes.ReadThemesFromFolder(Path.Combine(pathToPm, CSettings.FolderNameThemes), pm.PartyModeID))
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return false;
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return false;
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@@ -24,11 +24,6 @@ namespace VocaluxeLib.Menu
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{
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{
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protected IPartyMode _PartyMode;
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protected IPartyMode _PartyMode;
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protected CMenuParty()
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{
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_PartyMode = new CPartyModeNone();
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}
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public void SetPartyModeID(int partyModeID)
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public void SetPartyModeID(int partyModeID)
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{
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{
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PartyModeID = partyModeID;
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PartyModeID = partyModeID;
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@@ -40,23 +35,5 @@ namespace VocaluxeLib.Menu
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}
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}
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public virtual void DataToScreen(Object data) {}
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public virtual void DataToScreen(Object data) {}
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/*
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public sealed override void LoadTheme()
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{
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}
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public sealed override void ReloadTextures()
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{
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}
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public sealed override void ReloadTheme()
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{
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}
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public override void UnloadTextures()
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{
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}
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*/
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}
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}
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}
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}
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@@ -23,14 +23,15 @@ namespace VocaluxeLib.PartyModes
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{
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{
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public abstract class CPartyMode : IPartyMode
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public abstract class CPartyMode : IPartyMode
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{
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{
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private string _Folder;
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private readonly string _Folder;
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protected SScreenSongOptions _ScreenSongOptions;
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protected SScreenSongOptions _ScreenSongOptions;
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protected readonly Dictionary<string, CMenuParty> _Screens;
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protected readonly Dictionary<string, CMenuParty> _Screens;
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protected CPartyMode()
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protected CPartyMode(string folder)
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{
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{
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_Screens = new Dictionary<string, CMenuParty>();
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_Screens = new Dictionary<string, CMenuParty>();
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_ScreenSongOptions = new SScreenSongOptions {Selection = new SSelectionOptions(), Sorting = new SSortingOptions()};
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_ScreenSongOptions = new SScreenSongOptions {Selection = new SSelectionOptions(), Sorting = new SSortingOptions()};
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_Folder = folder;
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}
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}
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#region Implementation
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#region Implementation
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@@ -39,8 +40,6 @@ namespace VocaluxeLib.PartyModes
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return false;
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return false;
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}
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}
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public void Initialize() {}
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public void AddScreen(CMenuParty screen, string screenName)
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public void AddScreen(CMenuParty screen, string screenName)
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{
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{
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_Screens.Add(screenName, screen);
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_Screens.Add(screenName, screen);
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@@ -121,11 +120,6 @@ namespace VocaluxeLib.PartyModes
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return _Folder;
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return _Folder;
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}
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}
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public void SetFolder(string folder)
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{
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_Folder = folder;
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}
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public virtual void SetSearchString(string searchString, bool visible) {}
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public virtual void SetSearchString(string searchString, bool visible) {}
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public virtual void JokerUsed(int teamNr)
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public virtual void JokerUsed(int teamNr)
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@@ -22,7 +22,8 @@ namespace VocaluxeLib.PartyModes
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public class CPartyModeNone : CPartyMode
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public class CPartyModeNone : CPartyMode
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{
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{
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//just a dummy for normal game mode
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//just a dummy for normal game mode
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public CPartyModeNone()
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public CPartyModeNone(string folder)
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: base(folder)
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{
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{
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_ScreenSongOptions.Selection.RandomOnly = false;
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_ScreenSongOptions.Selection.RandomOnly = false;
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_ScreenSongOptions.Selection.PartyMode = false;
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_ScreenSongOptions.Selection.PartyMode = false;
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@@ -83,7 +83,6 @@ namespace VocaluxeLib.PartyModes
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public interface IPartyMode
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public interface IPartyMode
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{
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{
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bool Init();
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bool Init();
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void Initialize();
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void AddScreen(CMenuParty screen, string screenName);
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void AddScreen(CMenuParty screen, string screenName);
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void SaveScreens();
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void SaveScreens();
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void DataFromScreen(string screenName, Object data);
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void DataFromScreen(string screenName, Object data);
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@@ -105,8 +104,6 @@ namespace VocaluxeLib.PartyModes
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int GetMinPlayerPerTeam();
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int GetMinPlayerPerTeam();
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int GetMaxPlayerPerTeam();
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int GetMaxPlayerPerTeam();
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int GetMaxNumRounds();
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int GetMaxNumRounds();
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string GetFolder();
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void SetFolder(string folder);
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void SetSearchString(string searchString, bool visible);
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void SetSearchString(string searchString, bool visible);
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