From 557ba6207c5b122b3862d7422df7a36eb8d14f22 Mon Sep 17 00:00:00 2001 From: lukeIam <2lukeiam@gmail.com> Date: Sun, 27 Nov 2016 13:55:42 +0100 Subject: [PATCH] Mod: Change gamepad's Abort/"Esc" button from "X" to "B" (as "B" is common key for aborting something) --- Vocaluxe/Lib/Input/CGamePad.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Vocaluxe/Lib/Input/CGamePad.cs b/Vocaluxe/Lib/Input/CGamePad.cs index 482dce1a..04810d7a 100644 --- a/Vocaluxe/Lib/Input/CGamePad.cs +++ b/Vocaluxe/Lib/Input/CGamePad.cs @@ -161,7 +161,7 @@ namespace Vocaluxe.Lib.Input key = Keys.Space; else if (buttonStates.Buttons.A == OpenTK.Input.ButtonState.Pressed && _OldButtonStates.Buttons.A == OpenTK.Input.ButtonState.Released) key = Keys.Enter; - else if (buttonStates.Buttons.X == OpenTK.Input.ButtonState.Pressed && _OldButtonStates.Buttons.X == OpenTK.Input.ButtonState.Released) + else if (buttonStates.Buttons.B == OpenTK.Input.ButtonState.Pressed && _OldButtonStates.Buttons.B == OpenTK.Input.ButtonState.Released) key = Keys.Escape; else if (buttonStates.Buttons.Back == OpenTK.Input.ButtonState.Pressed && _OldButtonStates.Buttons.Back == OpenTK.Input.ButtonState.Released) key = Keys.Back;