diff --git a/Vocaluxe/Lib/Input/CGamePad.cs b/Vocaluxe/Lib/Input/CGamePad.cs index 482dce1a..04810d7a 100644 --- a/Vocaluxe/Lib/Input/CGamePad.cs +++ b/Vocaluxe/Lib/Input/CGamePad.cs @@ -161,7 +161,7 @@ namespace Vocaluxe.Lib.Input key = Keys.Space; else if (buttonStates.Buttons.A == OpenTK.Input.ButtonState.Pressed && _OldButtonStates.Buttons.A == OpenTK.Input.ButtonState.Released) key = Keys.Enter; - else if (buttonStates.Buttons.X == OpenTK.Input.ButtonState.Pressed && _OldButtonStates.Buttons.X == OpenTK.Input.ButtonState.Released) + else if (buttonStates.Buttons.B == OpenTK.Input.ButtonState.Pressed && _OldButtonStates.Buttons.B == OpenTK.Input.ButtonState.Released) key = Keys.Escape; else if (buttonStates.Buttons.Back == OpenTK.Input.ButtonState.Pressed && _OldButtonStates.Buttons.Back == OpenTK.Input.ButtonState.Released) key = Keys.Back;