From 5449d985efa3ac6051c7e690c0820ca17b483d83 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Florian=20K=C3=BCpper?= Date: Sat, 21 Dec 2013 23:40:23 +0100 Subject: [PATCH] Revert PartyNames-changes on develop-branch. --- .../Screens/PartyScreenChallengeNames.xml | 330 +--------- .../PartyModes/Challenge/Textures/Minus.png | Bin 3116 -> 0 bytes .../Challenge/Textures/PlayerSelector.png | Bin 1086 -> 0 bytes Output/PartyModes/Challenge/Textures/Plus.png | Bin 6333 -> 0 bytes Output/PartyModes/Challenge/Textures/Skin.xml | 5 +- .../Screens/PartyScreenTicTacToeNames.xml | 482 ++++++-------- .../PartyModes/TicTacToe/Textures/Minus.png | Bin 3116 -> 0 bytes .../TicTacToe/Textures/PlayerSelector.png | Bin 1086 -> 0 bytes Output/PartyModes/TicTacToe/Textures/Plus.png | Bin 6333 -> 0 bytes Output/PartyModes/TicTacToe/Textures/Skin.xml | 5 +- .../CPartyScreenChallengeNames.cs | 358 +++++++++- .../PartyModeTicTacToe/CPartyModeTicTacToe.cs | 12 - .../CPartyScreenTicTacToeNames.cs | 548 +++++++++++++++- Vocaluxe/Base/CMain.cs | 15 - Vocaluxe/Base/CProfiles.cs | 10 + Vocaluxe/Screens/CScreenNames.cs | 6 - VocaluxeLib/IBasic.cs | 3 - VocaluxeLib/Menu/CMenuPartyNameSelection.cs | 612 ------------------ VocaluxeLib/Menu/CNameSelection.cs | 29 +- VocaluxeLib/Menu/CSelectSlide.cs | 25 +- VocaluxeLib/PartyModes/CPartyMode.cs | 10 - VocaluxeLib/PartyModes/IPartyMode.cs | 2 - VocaluxeLib/Profile/CProfile.cs | 10 - VocaluxeLib/VocaluxeLib.csproj | 1 - 24 files changed, 1112 insertions(+), 1351 deletions(-) delete mode 100644 Output/PartyModes/Challenge/Textures/Minus.png delete mode 100644 Output/PartyModes/Challenge/Textures/PlayerSelector.png delete mode 100644 Output/PartyModes/Challenge/Textures/Plus.png delete mode 100644 Output/PartyModes/TicTacToe/Textures/Minus.png delete mode 100644 Output/PartyModes/TicTacToe/Textures/PlayerSelector.png delete mode 100644 Output/PartyModes/TicTacToe/Textures/Plus.png delete mode 100644 VocaluxeLib/Menu/CMenuPartyNameSelection.cs diff --git a/Output/PartyModes/Challenge/Screens/PartyScreenChallengeNames.xml b/Output/PartyModes/Challenge/Screens/PartyScreenChallengeNames.xml index c87205b7..42fb5218 100644 --- a/Output/PartyModes/Challenge/Screens/PartyScreenChallengeNames.xml +++ b/Output/PartyModes/Challenge/Screens/PartyScreenChallengeNames.xml @@ -57,7 +57,7 @@ - + Button @@ -65,7 +65,7 @@ Button 985 - 625 + 600 0,00 150 50 @@ -122,7 +122,7 @@ Button 145 - 625 + 600 0,00 150 50 @@ -172,17 +172,17 @@ 26 - + - Plus + CoverTile - Plus + CoverTile - 145 - 1200 + 0 + 0 0,00 - 40 - 40 + 100 + 100 ButtonColor @@ -191,12 +191,12 @@ ButtonSColor - 75 - 10 + 50 + 102 - 27 + 20 - 142 + 98 ButtonTextColor @@ -220,18 +220,18 @@ - - + + - Minus + CoverTile - Minus + CoverTile - 145 - 1200 + 0 + 0 0,00 - 40 - 40 + 100 + 100 ButtonColor @@ -240,12 +240,12 @@ ButtonSColor - 75 - 10 + 50 + 102 - 27 + 20 - 142 + 98 ButtonTextColor @@ -269,282 +269,6 @@ - - - - Plus - - Plus - - 145 - 1200 - 0,00 - 40 - 40 - - - ButtonColor - - - ButtonSColor - - - 75 - 10 - - 27 - - 142 - - - ButtonTextColor - - - ButtonTextSColor - - Center - - Center - - - - Outline - - - - - - - - - - - - - Minus - - Minus - - 145 - 1200 - 0,00 - 40 - 40 - - - ButtonColor - - - ButtonSColor - - - 75 - 10 - - 27 - - 142 - - - ButtonTextColor - - - ButtonTextSColor - - Center - - Center - - - - Outline - - - - - - - - - - - - - Invisible - - SelectSlideArrowLeft - - SelectSlideArrowRight - - SelectSlide - - SelectSlideArrowLeft - - SelectSlideArrowRight - - SelectSlide - - 40 - 100 - 0,00 - 1200 - 50 - - 45 - 105 - 0,00 - 40 - 40 - - 1170 - 105 - 0,00 - 40 - 40 - - - SelectSlideColor - - - SelectSlideSColor - - - SelectSlideHColor - - - ArrowColor - - - ArrowSColor - - - TextColor - - - TextSColor - - 27,00 - - - - 205,33 - - Outline - - Bold - - 2 - - - - Invisible - - SelectSlideArrowLeft - - SelectSlideArrowRight - - SelectSlidePlayer - - SelectSlideArrowLeft - - SelectSlideArrowRight - - SelectSlidePlayer - - 40 - 160 - 0,00 - 1200 - 150 - - 45 - 210 - 0,00 - 40 - 40 - - 1170 - 210 - 0,00 - 40 - 40 - - - SelectSlideColor - - - SelectSlideSColor - - - SelectSlideHColor - - - ArrowColor - - - ArrowSColor - - - TextColor - - - TextSColor - - 27,00 - - - -5,00 - - 205,33 - - Outline - - Bold - - 8 - - - - 42 - 327 - 0,00 - 1200 - 393 - - CoverTile - - - 1,00 - 1,00 - 1,00 - 0,20 - - PlayerSelector - - - - 100 - 100 - - 10 - 2 - - 20,71 - 30,00 - - - - 2,0 - - Outline - - TextColor - - - - 17 - - - + diff --git a/Output/PartyModes/Challenge/Textures/Minus.png b/Output/PartyModes/Challenge/Textures/Minus.png deleted file mode 100644 index 9bdede57bfffd4f9a472430bd7976dd102b6f5cb..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 3116 zcmeHJ={pn(A01?w8lgc(Xv}1qMAzPsjAbw*#x_*8?wBF6WEpEz$}+NN7nixrr0mPQ zRQ4r8Wtog*&vG%!z9f0w_b<2~-w*fqJm+_w^ZW37&T~GUSPQ(d;Bm?0002M`hs9VO zarfU4;5phk(N3iR0QZ4~DZ%haMm~zfU@#pW9p~iE6%`hdUC6Vuv!bG+Y3XSM0)fS1 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a/Output/PartyModes/TicTacToe/Screens/PartyScreenTicTacToeNames.xml b/Output/PartyModes/TicTacToe/Screens/PartyScreenTicTacToeNames.xml index 00a64260..2e73b1b1 100644 --- a/Output/PartyModes/TicTacToe/Screens/PartyScreenTicTacToeNames.xml +++ b/Output/PartyModes/TicTacToe/Screens/PartyScreenTicTacToeNames.xml @@ -57,7 +57,163 @@ - + + + + 58 + 375 + + -1,00 + + 20 + + + + Player1 + + + TextSColor + + Center + + Center + + + + Outline + + TR_SCREENNAMES_TEAM1 + + + + + + + 58 + 500 + + -1,00 + + 20 + + + + Player2 + + + TextSColor + + Center + + Center + + + + Outline + + TR_SCREENNAMES_TEAM2 + + + + + + + ScrollUp + + ScrollUp + + 609 + 90 + -0,01 + 28 + 15 + + + ButtonColor + + + ButtonSColor + + + 75 + 10 + + 27 + + 142 + + + ButtonTextColor + + + ButtonTextSColor + + Center + + Center + + + + Outline + + + + + + + + + + + + + ScrollDown + + ScrollDown + + 609 + 345 + -0,01 + 28 + 15 + + + ButtonColor + + + ButtonSColor + + + 75 + 10 + + 27 + + 142 + + + ButtonTextColor + + + ButtonTextSColor + + Center + + Center + + + + Outline + + + + + + + + + + Button @@ -172,17 +328,17 @@ 26 - + - Plus + CoverTile - Plus + CoverTile - 145 - 1200 + 0 + 0 0,00 - 40 - 40 + 100 + 100 ButtonColor @@ -191,12 +347,12 @@ ButtonSColor - 75 - 10 + 50 + 102 - 27 + 20 - 142 + 98 ButtonTextColor @@ -220,18 +376,18 @@ - - + + - Minus + CoverTile - Minus + CoverTile - 145 - 1200 + 0 + 0 0,00 - 40 - 40 + 100 + 100 ButtonColor @@ -240,12 +396,12 @@ ButtonSColor - 75 - 10 + 50 + 102 - 27 + 20 - 142 + 98 ButtonTextColor @@ -269,282 +425,6 @@ - - - - Plus - - Plus - - 145 - 1200 - 0,00 - 40 - 40 - - - ButtonColor - - - ButtonSColor - - - 75 - 10 - - 27 - - 142 - - - ButtonTextColor - - - ButtonTextSColor - - Center - - Center - - - - Outline - - - - - - - - - - - - - Minus - - Minus - - 145 - 1200 - 0,00 - 40 - 40 - - - ButtonColor - - - ButtonSColor - - - 75 - 10 - - 27 - - 142 - - - ButtonTextColor - - - ButtonTextSColor - - Center - - Center - - - - Outline - - - - - - - - - - - - - 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zQ?ngyevPcj3!QeDY6EFP@}d^^A4!`WO_c wDjJVgs@eMzo6jKHD$nqYpYTUP0aw((cl!oM`O8`Va#aer0YV?Ad+*8r0WNL0r~m)} diff --git a/Output/PartyModes/TicTacToe/Textures/Skin.xml b/Output/PartyModes/TicTacToe/Textures/Skin.xml index 9145b6bf..4965d2eb 100644 --- a/Output/PartyModes/TicTacToe/Textures/Skin.xml +++ b/Output/PartyModes/TicTacToe/Textures/Skin.xml @@ -222,11 +222,8 @@ ScrollUp.png ScrollDown.png Invisible.png - PlayerSelector.png - Plus.png - Minus.png [Blue]BG_Video.mp4 - + \ No newline at end of file diff --git a/PartyModes/PartyModeChallenge/CPartyScreenChallengeNames.cs b/PartyModes/PartyModeChallenge/CPartyScreenChallengeNames.cs index 203d54f2..16b275de 100644 --- a/PartyModes/PartyModeChallenge/CPartyScreenChallengeNames.cs +++ b/PartyModes/PartyModeChallenge/CPartyScreenChallengeNames.cs @@ -25,7 +25,7 @@ using VocaluxeLib.Profile; namespace VocaluxeLib.PartyModes.Challenge { // ReSharper disable UnusedMember.Global - public class CPartyScreenChallengeNames : CMenuPartyNameSelection + public class CPartyScreenChallengeNames : CMenuParty // ReSharper restore UnusedMember.Global { // Version number for theme files. Increment it, if you've changed something on the theme files! @@ -34,14 +34,58 @@ namespace VocaluxeLib.PartyModes.Challenge get { return 1; } } - private int _NumPlayer = 4; + private const string _ButtonNext = "ButtonNext"; + private const string _ButtonBack = "ButtonBack"; + private const string _ButtonPlayerDestination = "ButtonPlayerDestination"; + private const string _ButtonPlayerChoose = "ButtonPlayerChoose"; + + private List _PlayerChooseButtons; + private List _PlayerDestinationButtons; + //PlayerDestinationButtons-Option + private const int _PlayerDestinationButtonsNumH = 3; + private const int _PlayerDestinationButtonsFirstX = 900; + private const int _PlayerDestinationButtonsFirstY = 105; + private const int _PlayerDestinationButtonsSpaceH = 15; + private const int _PlayerDestinationButtonsSpaceW = 25; + //PlayerChooseButtons-Option + private List _PlayerChooseButtonsVisibleProfiles; + private const int _PlayerChooseButtonsNumH = 7; + private const int _PlayerChooseButtonsNumW = 4; + private const int _PlayerChooseButtonsFirstX = 52; + private const int _PlayerChooseButtonsFirstY = 105; + private const int _PlayerChooseButtonsSpaceH = 15; + private const int _PlayerChooseButtonsSpaceW = 25; + private const int _PlayerChooseButtonsOffset = 0; + + private CStatic _ChooseAvatarStatic; + private bool _SelectingMouseActive; + private int _OldMouseX; + private int _OldMouseY; + private bool _ButtonsAdded; + + private int _NumPlayer = 4; + private SDataFromScreen _Data; + private class CPlayerChooseButton + { + public CButton Button; + public int ProfileID; + } + public override void Init() { base.Init(); + _ChooseAvatarStatic = GetNewStatic(); + _ChooseAvatarStatic.Visible = false; + + _PlayerChooseButtonsVisibleProfiles = new List(); + _Data.ScreenNames.ProfileIDs = new List(); + + _ThemeButtons = new string[] {_ButtonBack, _ButtonNext, _ButtonPlayerDestination, _ButtonPlayerChoose}; + _Data = new SDataFromScreen(); var names = new SFromScreenNames {FadeBack = false, ProfileIDs = new List()}; _Data.ScreenNames = names; @@ -65,24 +109,320 @@ namespace VocaluxeLib.PartyModes.Challenge } } + public override bool HandleInput(SKeyEvent keyEvent) + { + base.HandleInput(keyEvent); + + if (keyEvent.KeyPressed) {} + else + { + switch (keyEvent.Key) + { + case Keys.Back: + case Keys.Escape: + _Back(); + break; + + case Keys.Enter: + if (_Buttons[_ButtonBack].Selected) + _Back(); + + if (_Buttons[_ButtonNext].Selected) + _Next(); + + if (!_OnAdd()) + _OnRemove(); + break; + + case Keys.Delete: + _OnRemove(); + break; + } + } + return true; + } + + public override bool HandleMouse(SMouseEvent mouseEvent) + { + base.HandleMouse(mouseEvent); + + //Check if LeftButton is hold and Select-Mode active + if (mouseEvent.LBH && _SelectingMouseActive) + { + //Update coords for Drag/Drop-Texture + _ChooseAvatarStatic.Rect.X += mouseEvent.X - _OldMouseX; + _ChooseAvatarStatic.Rect.Y += mouseEvent.Y - _OldMouseY; + _OldMouseX = mouseEvent.X; + _OldMouseY = mouseEvent.Y; + } + // LeftButton isn't hold anymore, but Selec-Mode is still active -> "Drop" of Avatar + else if (_SelectingMouseActive) + { + //Reset variables + _SelectingMouseActive = false; + _ChooseAvatarStatic.Visible = false; + } + + if (mouseEvent.LB && _IsMouseOver(mouseEvent)) + { + if (_Buttons[_ButtonBack].Selected) + _Back(); + + if (_Buttons[_ButtonNext].Selected) + _Next(); + + if (!_OnAdd()) + _OnRemove(); + } + + if (mouseEvent.RB) + _Back(); + + return true; + } + public override void OnShow() { base.OnShow(); - SetPartyModeData(_NumPlayer); + + if (!_ButtonsAdded) + { + _AddButtonPlayerDestination(); + _AddButtonPlayerChoose(); + _ButtonsAdded = true; + } + + _UpdateButtonPlayerDestination(); + _UpdateButtonPlayerChoose(); + + _UpdateButtonNext(); } - public override void Back() + public override bool UpdateGame() + { + return true; + } + + public override bool Draw() + { + base.Draw(); + if (_ChooseAvatarStatic.Visible) + _ChooseAvatarStatic.Draw(); + return true; + } + + private void _AddButtonPlayerDestination() + { + _Buttons[_ButtonPlayerDestination].Visible = false; + _PlayerDestinationButtons = new List(); + int row = 0; + int column = 0; + for (int i = 1; i <= _PartyMode.GetMaxPlayer(); i++) + { + CButton b = GetNewButton(_Buttons[_ButtonPlayerDestination]); + b.Rect.X = _PlayerDestinationButtonsFirstX + column * (b.Rect.W + _PlayerDestinationButtonsSpaceH); + b.Rect.Y = _PlayerDestinationButtonsFirstY + row * (b.Rect.H + _PlayerDestinationButtonsSpaceW); + _PlayerDestinationButtons.Add(b); + column++; + if (column >= _PlayerDestinationButtonsNumH) + { + row++; + column = 0; + } + b.Visible = true; + b.Enabled = false; + _AddButton(b); + } + } + + private void _AddButtonPlayerChoose() + { + _Buttons[_ButtonPlayerChoose].Visible = false; + _PlayerChooseButtons = new List(); + int row = 0; + int column = 0; + for (int i = 1; i <= _PlayerChooseButtonsNumH * _PlayerChooseButtonsNumW; i++) + { + CButton b = GetNewButton(_Buttons[_ButtonPlayerChoose]); + b.Rect.X = _PlayerChooseButtonsFirstX + column * (b.Rect.W + _PlayerChooseButtonsSpaceH); + b.Rect.Y = _PlayerChooseButtonsFirstY + row * (b.Rect.H + _PlayerChooseButtonsSpaceW); + var pcb = new CPlayerChooseButton {Button = b, ProfileID = -1}; + _PlayerChooseButtons.Add(pcb); + column++; + if (column >= _PlayerChooseButtonsNumH) + { + row++; + column = 0; + } + b.Visible = true; + b.Enabled = false; + _AddButton(b); + } + } + + private void _UpdateButtonPlayerChoose() + { + _UpdateVisibleProfiles(); + if ((_PlayerChooseButtonsNumW * _PlayerChooseButtonsNumH) * (_PlayerChooseButtonsOffset + 1) - _PlayerChooseButtonsVisibleProfiles.Count >= + (_PlayerChooseButtonsNumW * _PlayerChooseButtonsNumH) * _PlayerChooseButtonsOffset) + _UpdateButtonPlayerChoose(_PlayerChooseButtonsOffset - 1); + else + _UpdateButtonPlayerChoose(_PlayerChooseButtonsOffset); + } + + private void _UpdateButtonPlayerChoose(int offset) + { + const int numButtonPlayerChoose = _PlayerChooseButtonsNumW * _PlayerChooseButtonsNumH; + if (offset < 0) + offset = 0; + + if (numButtonPlayerChoose * (offset + 1) - _PlayerChooseButtonsVisibleProfiles.Count <= numButtonPlayerChoose) + { + for (int i = 0; i < numButtonPlayerChoose; i++) + { + if ((i + offset * numButtonPlayerChoose) < _PlayerChooseButtonsVisibleProfiles.Count) + { + int id = _PlayerChooseButtonsVisibleProfiles[i + offset * numButtonPlayerChoose]; + _PlayerChooseButtons[i].ProfileID = id; + _PlayerChooseButtons[i].Button.Text.Text = CBase.Profiles.GetPlayerName(id); + _PlayerChooseButtons[i].Button.Texture = CBase.Profiles.GetAvatar(id); + _PlayerChooseButtons[i].Button.SelTexture = CBase.Profiles.GetAvatar(id); + _PlayerChooseButtons[i].Button.Color = new SColorF(1, 1, 1, 0.6f); + _PlayerChooseButtons[i].Button.SelColor = new SColorF(1, 1, 1, 1); + _PlayerChooseButtons[i].Button.Enabled = true; + } + else + { + _PlayerChooseButtons[i].ProfileID = -1; + _PlayerChooseButtons[i].Button.Text.Text = String.Empty; + _PlayerChooseButtons[i].Button.Texture = _Buttons[_ButtonPlayerChoose].Texture; + _PlayerChooseButtons[i].Button.SelTexture = _Buttons[_ButtonPlayerChoose].SelTexture; + _PlayerChooseButtons[i].Button.Color = _Buttons[_ButtonPlayerChoose].Color; + _PlayerChooseButtons[i].Button.SelColor = _Buttons[_ButtonPlayerChoose].SelColor; + _PlayerChooseButtons[i].Button.Enabled = false; + } + } + } + } + + private void _UpdateVisibleProfiles() + { + _PlayerChooseButtonsVisibleProfiles.Clear(); + CProfile[] profiles = CBase.Profiles.GetProfiles(); + foreach (CProfile profile in profiles) + { + bool visible = false; + //Show profile only if active + if (profile.Active == EOffOn.TR_CONFIG_ON) + visible = _Data.ScreenNames.ProfileIDs.All(profileID => profileID != profile.ID); + if (visible) + _PlayerChooseButtonsVisibleProfiles.Add(profile.ID); + } + } + + private void _UpdateButtonPlayerDestination() + { + for (int i = 0; i < _PlayerDestinationButtons.Count; i++) + { + if (_NumPlayer > i) + { + _PlayerDestinationButtons[i].Visible = true; + _PlayerDestinationButtons[i].Enabled = true; + } + else + { + _PlayerDestinationButtons[i].Visible = false; + _PlayerDestinationButtons[i].Enabled = false; + } + } + for (int i = 0; i < _NumPlayer; i++) + { + if (i < _Data.ScreenNames.ProfileIDs.Count) + { + if (_Data.ScreenNames.ProfileIDs[i] != -1) + { + int id = _Data.ScreenNames.ProfileIDs[i]; + _PlayerDestinationButtons[i].Color = new SColorF(1, 1, 1, 0.6f); + _PlayerDestinationButtons[i].SelColor = new SColorF(1, 1, 1, 1); + _PlayerDestinationButtons[i].Texture = CBase.Profiles.GetAvatar(id); + _PlayerDestinationButtons[i].SelTexture = CBase.Profiles.GetAvatar(id); + _PlayerDestinationButtons[i].Text.Text = CBase.Profiles.GetPlayerName(id); + _PlayerDestinationButtons[i].Enabled = true; + } + } + else + { + _PlayerDestinationButtons[i].Color = _Buttons[_ButtonPlayerDestination].Color; + _PlayerDestinationButtons[i].SelColor = _Buttons[_ButtonPlayerDestination].SelColor; + _PlayerDestinationButtons[i].Texture = _Buttons[_ButtonPlayerDestination].Texture; + _PlayerDestinationButtons[i].SelTexture = _Buttons[_ButtonPlayerDestination].SelTexture; + _PlayerDestinationButtons[i].Text.Text = String.Empty; + _PlayerDestinationButtons[i].Enabled = false; + } + } + } + + private void _UpdateButtonNext() + { + if (_Data.ScreenNames.ProfileIDs.Count == _NumPlayer) + { + _Buttons[_ButtonNext].Visible = true; + _SetInteractionToButton(_Buttons[_ButtonNext]); + } + else + _Buttons[_ButtonNext].Visible = false; + } + + private bool _OnAdd() + { + foreach (CPlayerChooseButton button in _PlayerChooseButtons) + { + int id = button.ProfileID; + if (!button.Button.Selected || id == -1 || _Data.ScreenNames.ProfileIDs.Count >= _NumPlayer) + continue; + _Data.ScreenNames.ProfileIDs.Add(id); + int added = _Data.ScreenNames.ProfileIDs.Count - 1; + _UpdateButtonNext(); + //Update texture and name + _PlayerDestinationButtons[added].Color = new SColorF(1, 1, 1, 0.6f); + _PlayerDestinationButtons[added].SelColor = new SColorF(1, 1, 1, 1); + _PlayerDestinationButtons[added].Texture = CBase.Profiles.GetAvatar(id); + _PlayerDestinationButtons[added].SelTexture = CBase.Profiles.GetAvatar(id); + _PlayerDestinationButtons[added].Text.Text = CBase.Profiles.GetPlayerName(id); + _PlayerDestinationButtons[added].Enabled = true; + //Update Tiles-List + _UpdateButtonPlayerChoose(); + _CheckInteraction(); + return true; + } + return false; + } + + private void _OnRemove() + { + for (int i = 0; i < _PlayerDestinationButtons.Count; i++) + { + if (!_PlayerDestinationButtons[i].Selected) + continue; + if ((i + 1) > _Data.ScreenNames.ProfileIDs.Count) + continue; + _Data.ScreenNames.ProfileIDs.RemoveAt(i); + _UpdateButtonNext(); + _UpdateButtonPlayerDestination(); + _UpdateButtonPlayerChoose(); + _CheckInteraction(); + return; + } + } + + private void _Back() { - List ids = GetTeamIDs(0); - _Data.ScreenNames.ProfileIDs = ids; _Data.ScreenNames.FadeBack = true; _PartyMode.DataFromScreen(ThemeName, _Data); } - public override void Next() + private void _Next() { - List ids = GetTeamIDs(0); - _Data.ScreenNames.ProfileIDs = ids; _Data.ScreenNames.FadeBack = false; _PartyMode.DataFromScreen(ThemeName, _Data); } diff --git a/PartyModes/PartyModeTicTacToe/CPartyModeTicTacToe.cs b/PartyModes/PartyModeTicTacToe/CPartyModeTicTacToe.cs index 404ae1f5..d3628d3e 100644 --- a/PartyModes/PartyModeTicTacToe/CPartyModeTicTacToe.cs +++ b/PartyModes/PartyModeTicTacToe/CPartyModeTicTacToe.cs @@ -135,8 +135,6 @@ namespace VocaluxeLib.PartyModes.TicTacToe private const int _MinPlayer = 2; private const int _MaxTeams = 2; private const int _MinTeams = 2; - private const int _MinPlayerPerTeam = 1; - private const int _MaxPlayerPerTeam = 10; private const int _NumFields = 9; private enum EStage @@ -482,16 +480,6 @@ namespace VocaluxeLib.PartyModes.TicTacToe return _MinTeams; } - public override int GetMinPlayerPerTeam() - { - return _MinPlayerPerTeam; - } - - public override int GetMaxPlayerPerTeam() - { - return _MaxPlayerPerTeam; - } - public override int GetMaxNumRounds() { return _NumFields; diff --git a/PartyModes/PartyModeTicTacToe/CPartyScreenTicTacToeNames.cs b/PartyModes/PartyModeTicTacToe/CPartyScreenTicTacToeNames.cs index 0fd0d3cd..4f8a86cd 100644 --- a/PartyModes/PartyModeTicTacToe/CPartyScreenTicTacToeNames.cs +++ b/PartyModes/PartyModeTicTacToe/CPartyScreenTicTacToeNames.cs @@ -25,7 +25,7 @@ using VocaluxeLib.Profile; namespace VocaluxeLib.PartyModes.TicTacToe { // ReSharper disable UnusedMember.Global - public class CPartyScreenTicTacToeNames : CMenuPartyNameSelection + public class CPartyScreenTicTacToeNames : CMenuParty // ReSharper restore UnusedMember.Global { // Version number for theme files. Increment it, if you've changed something on the theme files! @@ -34,6 +34,38 @@ namespace VocaluxeLib.PartyModes.TicTacToe get { return 1; } } + private const string _ButtonNext = "ButtonNext"; + private const string _ButtonBack = "ButtonBack"; + private const string _ButtonPlayerDestination = "ButtonPlayerDestination"; + private const string _ButtonPlayerChoose = "ButtonPlayerChoose"; + private const string _ButtonPlayerChooseScrollUp = "ButtonPlayerChooseScrollUp"; + private const string _ButtonPlayerChooseScrollDown = "ButtonPlayerChooseScrollDown"; + + private List _PlayerChooseButtons; + private List _PlayerDestinationButtons; + //PlayerDestinationButtons-Option + private const int _PlayerDestinationButtonsNumH = 10; + private const int _PlayerDestinationButtonsFirstX = 58; + private const int _PlayerDestinationButtonsFirstY = 380; + private const int _PlayerDestinationButtonsSpaceH = 15; + private const int _PlayerDestinationButtonsSpaceW = 25; + //PlayerChooseButtons-Option + private List _PlayerChooseButtonsVisibleProfiles; + private const int _PlayerChooseButtonsNumH = 10; + private const int _PlayerChooseButtonsNumW = 2; + private const int _PlayerChooseButtonsFirstX = 58; + private const int _PlayerChooseButtonsFirstY = 105; + private const int _PlayerChooseButtonsSpaceH = 15; + private const int _PlayerChooseButtonsSpaceW = 25; + private int _PlayerChooseButtonsOffset; + + private CStatic _ChooseAvatarStatic; + private bool _SelectingMouseActive; + private int _OldMouseX; + private int _OldMouseY; + private int _SelectedPlayerNr = -1; + private bool _ButtonsAdded; + private int _NumPlayerTeam1 = 2; private int _NumPlayerTeam2 = 2; @@ -49,9 +81,16 @@ namespace VocaluxeLib.PartyModes.TicTacToe { base.Init(); + _ChooseAvatarStatic = GetNewStatic(); + _ChooseAvatarStatic.Visible = false; + + _PlayerChooseButtonsVisibleProfiles = new List(); + _Data.ScreenNames.ProfileIDsTeam1 = new List(); _Data.ScreenNames.ProfileIDsTeam2 = new List(); + _ThemeButtons = new string[] {_ButtonBack, _ButtonNext, _ButtonPlayerDestination, _ButtonPlayerChoose, _ButtonPlayerChooseScrollUp, _ButtonPlayerChooseScrollDown}; + _Data = new SDataFromScreen(); var names = new SFromScreenNames {FadeToConfig = false, ProfileIDsTeam1 = new List(), ProfileIDsTeam2 = new List()}; _Data.ScreenNames = names; @@ -83,33 +122,514 @@ namespace VocaluxeLib.PartyModes.TicTacToe } } + public override bool HandleInput(SKeyEvent keyEvent) + { + base.HandleInput(keyEvent); + + if (keyEvent.KeyPressed) {} + else + { + switch (keyEvent.Key) + { + case Keys.Back: + case Keys.Escape: + _Back(); + break; + + case Keys.Enter: + if (_Buttons[_ButtonBack].Selected) + _Back(); + + if (_Buttons[_ButtonNext].Selected) + _Next(); + + if (_Buttons[_ButtonPlayerChooseScrollUp].Selected) + _Scroll(-1); + + if (_Buttons[_ButtonPlayerChooseScrollDown].Selected) + _Scroll(1); + + if (!_OnAdd()) + _OnRemove(); + break; + + case Keys.Delete: + _OnRemove(); + break; + } + } + return true; + } + + public override bool HandleMouse(SMouseEvent mouseEvent) + { + base.HandleMouse(mouseEvent); + + //Check if LeftButton is hold and Select-Mode inactive + if (mouseEvent.LBH && !_SelectingMouseActive) + { + //Save mouse-coords + _OldMouseX = mouseEvent.X; + _OldMouseY = mouseEvent.Y; + //Check if mouse if over tile + foreach (CPlayerChooseButton chooseButton in _PlayerChooseButtons) + { + if (chooseButton.Button.Selected) + { + _SelectedPlayerNr = chooseButton.ProfileID; + if (_SelectedPlayerNr != -1) + { + //Activate mouse-selecting + _SelectingMouseActive = true; + //Update of Drag/Drop-Texture + _ChooseAvatarStatic.Visible = true; + _ChooseAvatarStatic.Rect = chooseButton.Button.Rect; + _ChooseAvatarStatic.Rect.Z = -100; + _ChooseAvatarStatic.Color = new SColorF(1, 1, 1, 1); + _ChooseAvatarStatic.Texture = CBase.Profiles.GetAvatar(_SelectedPlayerNr); + } + } + } + return true; + } + + //Check if LeftButton is hold and Select-Mode active + if (mouseEvent.LBH && _SelectingMouseActive) + { + //Update coords for Drag/Drop-Texture + _ChooseAvatarStatic.Rect.X += mouseEvent.X - _OldMouseX; + _ChooseAvatarStatic.Rect.Y += mouseEvent.Y - _OldMouseY; + _OldMouseX = mouseEvent.X; + _OldMouseY = mouseEvent.Y; + + return true; + } + // LeftButton isn't hold anymore, but Selec-Mode is still active -> "Drop" of Avatar + if (_SelectingMouseActive) + { + //Check if really a player was selected + if (_SelectedPlayerNr != -1) + { + //Foreach Drop-Area + for (int i = 0; i < _PlayerDestinationButtons.Count; i++) + { + //Check first, if area is "active" + if (_PlayerDestinationButtons[i].Visible) + { + //Check if Mouse is in area + if (CHelper.IsInBounds(_PlayerDestinationButtons[i].Rect, mouseEvent)) + { + int added = -1; + //Add Player-ID to list. + if (i - _PlayerDestinationButtonsNumH < 0) + { + if (_Data.ScreenNames.ProfileIDsTeam1.Count < (i + 1)) + { + _Data.ScreenNames.ProfileIDsTeam1.Add(_SelectedPlayerNr); + added = _Data.ScreenNames.ProfileIDsTeam1.Count - 1; + } + else if (_Data.ScreenNames.ProfileIDsTeam1.Count >= (i + 1)) + { + _Data.ScreenNames.ProfileIDsTeam1[i] = _SelectedPlayerNr; + added = i; + } + } + else if (i - _PlayerDestinationButtonsNumH >= 0) + { + if (_Data.ScreenNames.ProfileIDsTeam2.Count < ((i - _PlayerDestinationButtonsNumH) + 1)) + { + _Data.ScreenNames.ProfileIDsTeam2.Add(_SelectedPlayerNr); + added = _Data.ScreenNames.ProfileIDsTeam2.Count - 1 + _PlayerDestinationButtonsNumH; + } + else if (_Data.ScreenNames.ProfileIDsTeam2.Count >= ((i - _PlayerDestinationButtonsNumH) + 1)) + { + _Data.ScreenNames.ProfileIDsTeam2[i - _PlayerDestinationButtonsNumH] = _SelectedPlayerNr; + added = i; + } + } + _UpdateButtonNext(); + //Update texture and name + _PlayerDestinationButtons[added].Color = new SColorF(1, 1, 1, 0.6f); + _PlayerDestinationButtons[added].SelColor = new SColorF(1, 1, 1, 1); + _PlayerDestinationButtons[added].Texture = _ChooseAvatarStatic.Texture; + _PlayerDestinationButtons[added].SelTexture = _ChooseAvatarStatic.Texture; + _PlayerDestinationButtons[added].Text.Text = CBase.Profiles.GetPlayerName(_SelectedPlayerNr); + _PlayerDestinationButtons[added].Enabled = true; + //Update Tiles-List + _UpdateButtonPlayerChoose(); + } + } + } + _SelectedPlayerNr = -1; + } + //Reset variables + _SelectingMouseActive = false; + _ChooseAvatarStatic.Visible = false; + return true; + } + + if (mouseEvent.LB && _IsMouseOver(mouseEvent)) + { + if (_Buttons[_ButtonBack].Selected) + _Back(); + + if (_Buttons[_ButtonNext].Selected) + _Next(); + + if (_Buttons[_ButtonPlayerChooseScrollUp].Selected) + _Scroll(-1); + + if (_Buttons[_ButtonPlayerChooseScrollDown].Selected) + _Scroll(1); + } + + if (mouseEvent.LD && _IsMouseOver(mouseEvent)) + { + if (!_OnAdd()) + _OnRemove(); + } + + if (mouseEvent.RB) + _Back(); + + return true; + } public override void OnShow() { base.OnShow(); - SetPartyModeData(2, _NumPlayerTeam1 + _NumPlayerTeam2, new int[] { _NumPlayerTeam1, _NumPlayerTeam2 }); + + if (!_ButtonsAdded) + { + _AddButtonPlayerDestination(); + _AddButtonPlayerChoose(); + _ButtonsAdded = true; + } + + _UpdateButtonPlayerDestination(); + _UpdateButtonPlayerChoose(); + + _UpdateButtonNext(); } - public override void Back() + public override bool UpdateGame() { - List[] ids = GetTeamIDs(); - if(ids.Length == 2) + return true; + } + + public override bool Draw() + { + base.Draw(); + if (_ChooseAvatarStatic.Visible) + _ChooseAvatarStatic.Draw(); + return true; + } + + private void _Scroll(int offset) + { + if (offset < 0 && _PlayerChooseButtonsOffset > 0) { - _Data.ScreenNames.ProfileIDsTeam1 = ids[0]; - _Data.ScreenNames.ProfileIDsTeam2 = ids[1]; + _PlayerChooseButtonsOffset += offset; + _UpdateButtonPlayerChoose(); } + else if (_PlayerChooseButtonsVisibleProfiles.Count < _PlayerChooseButtons.Count + (_PlayerChooseButtonsOffset + offset) * _PlayerChooseButtonsNumH) + { + _PlayerChooseButtonsOffset += offset; + _UpdateButtonPlayerChoose(); + } + } + + private void _AddButtonPlayerDestination() + { + _Buttons[_ButtonPlayerDestination].Visible = false; + _PlayerDestinationButtons = new List(); + int row = 0; + int column = 0; + for (int i = 1; i <= _PartyMode.GetMaxPlayer(); i++) + { + CButton b = GetNewButton(_Buttons[_ButtonPlayerDestination]); + b.Rect.X = _PlayerDestinationButtonsFirstX + column * (b.Rect.W + _PlayerDestinationButtonsSpaceH); + b.Rect.Y = _PlayerDestinationButtonsFirstY + row * (b.Rect.H + _PlayerDestinationButtonsSpaceW); + _PlayerDestinationButtons.Add(b); + column++; + if (column >= _PlayerDestinationButtonsNumH) + { + row++; + column = 0; + } + b.Visible = true; + b.Enabled = false; + _AddButton(b); + } + } + + private void _AddButtonPlayerChoose() + { + _Buttons[_ButtonPlayerChoose].Visible = false; + _PlayerChooseButtons = new List(); + int row = 0; + int column = 0; + for (int i = 1; i <= _PlayerChooseButtonsNumH * _PlayerChooseButtonsNumW; i++) + { + CButton b = GetNewButton(_Buttons[_ButtonPlayerChoose]); + b.Rect.X = _PlayerChooseButtonsFirstX + column * (b.Rect.W + _PlayerChooseButtonsSpaceH); + b.Rect.Y = _PlayerChooseButtonsFirstY + row * (b.Rect.H + _PlayerChooseButtonsSpaceW); + var pcb = new CPlayerChooseButton {Button = b, ProfileID = -1}; + _PlayerChooseButtons.Add(pcb); + column++; + if (column >= _PlayerChooseButtonsNumH) + { + row++; + column = 0; + } + b.Visible = true; + b.Enabled = false; + _AddButton(b); + } + } + + private void _UpdateButtonPlayerChoose() + { + _UpdateVisibleProfiles(); + if ((_PlayerChooseButtonsNumW * _PlayerChooseButtonsNumH) * (_PlayerChooseButtonsOffset + 1) - _PlayerChooseButtonsVisibleProfiles.Count >= + (_PlayerChooseButtonsNumW * _PlayerChooseButtonsNumH) * _PlayerChooseButtonsOffset) + _UpdateButtonPlayerChoose(_PlayerChooseButtonsOffset - 1); + else + _UpdateButtonPlayerChoose(_PlayerChooseButtonsOffset); + _Buttons[_ButtonPlayerChooseScrollUp].Enabled = _PlayerChooseButtonsOffset > 0; + _Buttons[_ButtonPlayerChooseScrollDown].Enabled = _PlayerChooseButtonsVisibleProfiles.Count > + _PlayerChooseButtons.Count + _PlayerChooseButtonsOffset * _PlayerChooseButtonsNumH; + } + + private void _UpdateButtonPlayerChoose(int offset) + { + const int numButtonPlayerChoose = _PlayerChooseButtonsNumW * _PlayerChooseButtonsNumH; + if (offset < 0) + offset = 0; + + if (numButtonPlayerChoose * (offset + 1) - _PlayerChooseButtonsVisibleProfiles.Count <= numButtonPlayerChoose) + { + for (int i = 0; i < numButtonPlayerChoose; i++) + { + if ((i + offset * numButtonPlayerChoose) < _PlayerChooseButtonsVisibleProfiles.Count) + { + int id = _PlayerChooseButtonsVisibleProfiles[i + offset * numButtonPlayerChoose]; + _PlayerChooseButtons[i].ProfileID = id; + _PlayerChooseButtons[i].Button.Text.Text = CBase.Profiles.GetPlayerName(id); + _PlayerChooseButtons[i].Button.Texture = CBase.Profiles.GetAvatar(id); + _PlayerChooseButtons[i].Button.SelTexture = CBase.Profiles.GetAvatar(id); + _PlayerChooseButtons[i].Button.Color = new SColorF(1, 1, 1, 0.6f); + _PlayerChooseButtons[i].Button.SelColor = new SColorF(1, 1, 1, 1); + _PlayerChooseButtons[i].Button.Enabled = true; + } + else + { + _PlayerChooseButtons[i].ProfileID = -1; + _PlayerChooseButtons[i].Button.Text.Text = String.Empty; + _PlayerChooseButtons[i].Button.Texture = _Buttons[_ButtonPlayerChoose].Texture; + _PlayerChooseButtons[i].Button.SelTexture = _Buttons[_ButtonPlayerChoose].SelTexture; + _PlayerChooseButtons[i].Button.Color = _Buttons[_ButtonPlayerChoose].Color; + _PlayerChooseButtons[i].Button.SelColor = _Buttons[_ButtonPlayerChoose].SelColor; + _PlayerChooseButtons[i].Button.Enabled = false; + } + } + } + } + + private void _UpdateVisibleProfiles() + { + _PlayerChooseButtonsVisibleProfiles.Clear(); + CProfile[] profiles = CBase.Profiles.GetProfiles(); + foreach (CProfile profile in profiles) + { + bool visible = false; + //Show profile only if active + if (profile.Active == EOffOn.TR_CONFIG_ON) + { + visible = _Data.ScreenNames.ProfileIDsTeam1.All(profileID => profileID != profile.ID) && + _Data.ScreenNames.ProfileIDsTeam2.All(profileID => profileID != profile.ID); + } + if (visible) + _PlayerChooseButtonsVisibleProfiles.Add(profile.ID); + } + } + + private void _UpdateButtonPlayerDestination() + { + for (int i = 0; i < _PlayerDestinationButtons.Count / 2; i++) + { + if (_NumPlayerTeam1 > i) + { + _PlayerDestinationButtons[i].Visible = true; + _PlayerDestinationButtons[i].Enabled = true; + } + else + { + _PlayerDestinationButtons[i].Visible = false; + _PlayerDestinationButtons[i].Enabled = false; + } + } + for (int i = 0; i < _PlayerDestinationButtons.Count / 2; i++) + { + if (_NumPlayerTeam2 > i) + { + _PlayerDestinationButtons[i + _PlayerDestinationButtonsNumH].Visible = true; + _PlayerDestinationButtons[i + _PlayerDestinationButtonsNumH].Enabled = true; + } + else + { + _PlayerDestinationButtons[i + _PlayerDestinationButtonsNumH].Visible = false; + _PlayerDestinationButtons[i + _PlayerDestinationButtonsNumH].Enabled = false; + } + } + for (int i = 0; i < _NumPlayerTeam1; i++) + { + if (i < _Data.ScreenNames.ProfileIDsTeam1.Count) + { + if (_Data.ScreenNames.ProfileIDsTeam1[i] != -1) + { + int id = _Data.ScreenNames.ProfileIDsTeam1[i]; + _PlayerDestinationButtons[i].Color = new SColorF(1, 1, 1, 0.6f); + _PlayerDestinationButtons[i].SelColor = new SColorF(1, 1, 1, 1); + _PlayerDestinationButtons[i].Texture = CBase.Profiles.GetAvatar(id); + _PlayerDestinationButtons[i].SelTexture = CBase.Profiles.GetAvatar(id); + _PlayerDestinationButtons[i].Text.Text = CBase.Profiles.GetPlayerName(id); + _PlayerDestinationButtons[i].Enabled = true; + } + } + else + { + _PlayerDestinationButtons[i].Color = _Buttons[_ButtonPlayerDestination].Color; + _PlayerDestinationButtons[i].SelColor = _Buttons[_ButtonPlayerDestination].SelColor; + _PlayerDestinationButtons[i].Texture = _Buttons[_ButtonPlayerDestination].Texture; + _PlayerDestinationButtons[i].SelTexture = _Buttons[_ButtonPlayerDestination].SelTexture; + _PlayerDestinationButtons[i].Text.Text = String.Empty; + _PlayerDestinationButtons[i].Enabled = false; + } + } + for (int i = 0; i < _NumPlayerTeam2; i++) + { + if (i < _Data.ScreenNames.ProfileIDsTeam2.Count) + { + if (_Data.ScreenNames.ProfileIDsTeam2[i] != -1) + { + int id = _Data.ScreenNames.ProfileIDsTeam2[i]; + _PlayerDestinationButtons[i + _PlayerDestinationButtonsNumH].Color = new SColorF(1, 1, 1, 0.6f); + _PlayerDestinationButtons[i + _PlayerDestinationButtonsNumH].SelColor = new SColorF(1, 1, 1, 1); + _PlayerDestinationButtons[i].Texture = CBase.Profiles.GetAvatar(id); + _PlayerDestinationButtons[i].SelTexture = CBase.Profiles.GetAvatar(id); + _PlayerDestinationButtons[i].Text.Text = CBase.Profiles.GetPlayerName(id); + _PlayerDestinationButtons[i + _PlayerDestinationButtonsNumH].Enabled = true; + } + } + else + { + _PlayerDestinationButtons[i + _PlayerDestinationButtonsNumH].Color = _Buttons[_ButtonPlayerDestination].Color; + _PlayerDestinationButtons[i + _PlayerDestinationButtonsNumH].SelColor = _Buttons[_ButtonPlayerDestination].SelColor; + _PlayerDestinationButtons[i + _PlayerDestinationButtonsNumH].Texture = _Buttons[_ButtonPlayerDestination].Texture; + _PlayerDestinationButtons[i + _PlayerDestinationButtonsNumH].SelTexture = _Buttons[_ButtonPlayerDestination].SelTexture; + _PlayerDestinationButtons[i + _PlayerDestinationButtonsNumH].Text.Text = String.Empty; + _PlayerDestinationButtons[i + _PlayerDestinationButtonsNumH].Enabled = false; + } + } + } + + private void _UpdateButtonNext() + { + if (_Data.ScreenNames.ProfileIDsTeam1.Count == _NumPlayerTeam1 && _Data.ScreenNames.ProfileIDsTeam2.Count == _NumPlayerTeam2) + { + _Buttons[_ButtonNext].Visible = true; + _SetInteractionToButton(_Buttons[_ButtonNext]); + } + else + _Buttons[_ButtonNext].Visible = false; + } + + private bool _OnAdd() + { + foreach (CPlayerChooseButton chooseButton in _PlayerChooseButtons.Where(chooseButton => chooseButton.Button.Selected && chooseButton.ProfileID != -1)) + { + if (_Data.ScreenNames.ProfileIDsTeam1.Count < _NumPlayerTeam1) + { + _Data.ScreenNames.ProfileIDsTeam1.Add(chooseButton.ProfileID); + int added = _Data.ScreenNames.ProfileIDsTeam1.Count - 1; + _UpdateButtonNext(); + //Update texture and name + _PlayerDestinationButtons[added].Color = new SColorF(1, 1, 1, 0.6f); + _PlayerDestinationButtons[added].SelColor = new SColorF(1, 1, 1, 1); + _PlayerDestinationButtons[added].Texture = CBase.Profiles.GetAvatar(chooseButton.ProfileID); + _PlayerDestinationButtons[added].SelTexture = CBase.Profiles.GetAvatar(chooseButton.ProfileID); + _PlayerDestinationButtons[added].Text.Text = CBase.Profiles.GetPlayerName(chooseButton.ProfileID); + _PlayerDestinationButtons[added].Enabled = true; + //Update Tiles-List + _UpdateButtonPlayerChoose(); + _CheckInteraction(); + return true; + } + if (_Data.ScreenNames.ProfileIDsTeam2.Count < _NumPlayerTeam2) + { + _Data.ScreenNames.ProfileIDsTeam2.Add(chooseButton.ProfileID); + int added = (_Data.ScreenNames.ProfileIDsTeam2.Count - 1) + _PlayerDestinationButtonsNumH; + _UpdateButtonNext(); + //Update texture and name + _PlayerDestinationButtons[added].Color = new SColorF(1, 1, 1, 0.6f); + _PlayerDestinationButtons[added].SelColor = new SColorF(1, 1, 1, 1); + _PlayerDestinationButtons[added].Texture = CBase.Profiles.GetAvatar(chooseButton.ProfileID); + _PlayerDestinationButtons[added].SelTexture = CBase.Profiles.GetAvatar(chooseButton.ProfileID); + _PlayerDestinationButtons[added].Text.Text = CBase.Profiles.GetPlayerName(chooseButton.ProfileID); + _PlayerDestinationButtons[added].Enabled = true; + //Update Tiles-List + _UpdateButtonPlayerChoose(); + _CheckInteraction(); + return true; + } + } + return false; + } + + private bool _OnRemove() + { + for (int i = 0; i < _PlayerDestinationButtonsNumH; i++) + { + if (_PlayerDestinationButtons[i].Selected) + { + if ((i + 1) <= _Data.ScreenNames.ProfileIDsTeam1.Count) + { + _Data.ScreenNames.ProfileIDsTeam1.RemoveAt(i); + _UpdateButtonNext(); + _UpdateButtonPlayerDestination(); + _UpdateButtonPlayerChoose(); + _CheckInteraction(); + return true; + } + } + } + for (int i = _PlayerDestinationButtonsNumH; i < _PlayerDestinationButtonsNumH * 2; i++) + { + if (_PlayerDestinationButtons[i].Selected) + { + if (((i - _PlayerDestinationButtonsNumH) + 1) <= _Data.ScreenNames.ProfileIDsTeam2.Count) + { + _Data.ScreenNames.ProfileIDsTeam2.RemoveAt(i - _PlayerDestinationButtonsNumH); + _UpdateButtonNext(); + _UpdateButtonPlayerDestination(); + _UpdateButtonPlayerChoose(); + _CheckInteraction(); + return true; + } + } + } + return false; + } + + private void _Back() + { _Data.ScreenNames.FadeToConfig = true; _PartyMode.DataFromScreen(ThemeName, _Data); } - public override void Next() + private void _Next() { - List[] ids = GetTeamIDs(); - if (ids.Length == 2) - { - _Data.ScreenNames.ProfileIDsTeam1 = ids[0]; - _Data.ScreenNames.ProfileIDsTeam2 = ids[1]; - } _Data.ScreenNames.FadeToConfig = false; _PartyMode.DataFromScreen(ThemeName, _Data); } diff --git a/Vocaluxe/Base/CMain.cs b/Vocaluxe/Base/CMain.cs index 94539b78..ff9f0f5d 100644 --- a/Vocaluxe/Base/CMain.cs +++ b/Vocaluxe/Base/CMain.cs @@ -595,21 +595,6 @@ namespace Vocaluxe.Base { return CProfiles.GetAvatarTextureFromProfile(profileID); } - - public bool IsProfileIDValid(int profileID) - { - return CProfiles.IsProfileIDValid(profileID); - } - - public bool IsGuest(int profileID) - { - return CProfiles.IsGuestProfile(profileID); - } - - public void AddProfileChangedCallback(ProfileChangedCallback notification) - { - CProfiles.AddProfileChangedCallback(notification); - } } class CBrecord : IRecording diff --git a/Vocaluxe/Base/CProfiles.cs b/Vocaluxe/Base/CProfiles.cs index f15be468..d77331ca 100644 --- a/Vocaluxe/Base/CProfiles.cs +++ b/Vocaluxe/Base/CProfiles.cs @@ -24,6 +24,16 @@ using VocaluxeLib.Draw; namespace Vocaluxe.Base { + [Flags] + public enum EProfileChangedFlags + { + None = 1, + Avatar = 2, + Profile = 4 + } + + public delegate void ProfileChangedCallback(EProfileChangedFlags typeChanged); + static class CProfiles { #region enums and structs diff --git a/Vocaluxe/Screens/CScreenNames.cs b/Vocaluxe/Screens/CScreenNames.cs index faf86007..62a99c37 100644 --- a/Vocaluxe/Screens/CScreenNames.cs +++ b/Vocaluxe/Screens/CScreenNames.cs @@ -23,7 +23,6 @@ using VocaluxeLib; using VocaluxeLib.Draw; using VocaluxeLib.Menu; using VocaluxeLib.Songs; -using VocaluxeLib.Profile; namespace Vocaluxe.Screens { @@ -603,7 +602,6 @@ namespace Vocaluxe.Screens for (int i = 0; i < CSettings.MaxNumPlayer; i++) { - _NameSelections[_NameSelection].UseProfile(CGame.Players[i].ProfileID); _Statics[_StaticPlayerAvatar[i]].Texture = CProfiles.IsProfileIDValid(CGame.Players[i].ProfileID) ? CProfiles.GetAvatarTextureFromProfile(CGame.Players[i].ProfileID) : _OriginalPlayerAvatarTextures[i]; @@ -677,8 +675,6 @@ namespace Vocaluxe.Screens private void _UpdateSelectedProfile(int playerNum, int profileId) { - _NameSelections[_NameSelection].RemoveUsedProfile(CGame.Players[playerNum].ProfileID); - _NameSelections[_NameSelection].UseProfile(profileId); //Update Game-infos with new player CGame.Players[playerNum].ProfileID = profileId; //Update config for default players. @@ -697,7 +693,6 @@ namespace Vocaluxe.Screens { for (int i = 0; i < CGame.NumPlayer; i++) { - _NameSelections[_NameSelection].RemoveUsedProfile(CGame.Players[i].ProfileID); CGame.Players[i].ProfileID = -1; //Update config for default players. CConfig.Players[i] = String.Empty; @@ -711,7 +706,6 @@ namespace Vocaluxe.Screens private void _ResetPlayerSelection(int playerNum) { - _NameSelections[_NameSelection].RemoveUsedProfile(CGame.Players[playerNum].ProfileID); CGame.Players[playerNum].ProfileID = -1; //Update config for default players. CConfig.Players[playerNum] = String.Empty; diff --git a/VocaluxeLib/IBasic.cs b/VocaluxeLib/IBasic.cs index 3c3725ad..ac8ed878 100644 --- a/VocaluxeLib/IBasic.cs +++ b/VocaluxeLib/IBasic.cs @@ -209,9 +209,6 @@ namespace VocaluxeLib EGameDifficulty GetDifficulty(int profileID); string GetPlayerName(int profileID, int playerNum = 0); CTexture GetAvatar(int profileID); - bool IsProfileIDValid(int profileID); - bool IsGuest(int profileID); - void AddProfileChangedCallback(ProfileChangedCallback notification); } public interface ISongs diff --git a/VocaluxeLib/Menu/CMenuPartyNameSelection.cs b/VocaluxeLib/Menu/CMenuPartyNameSelection.cs deleted file mode 100644 index 42497756..00000000 --- a/VocaluxeLib/Menu/CMenuPartyNameSelection.cs +++ /dev/null @@ -1,612 +0,0 @@ -#region license -// This file is part of Vocaluxe. -// -// Vocaluxe is free software: you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// Vocaluxe is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with Vocaluxe. If not, see . -#endregion - -using System; -using System.Collections.Generic; -using System.Linq; -using System.Windows.Forms; -using VocaluxeLib.PartyModes; -using VocaluxeLib.Draw; -using VocaluxeLib.Profile; - -namespace VocaluxeLib.Menu -{ - public abstract class CMenuPartyNameSelection : CMenuParty - { - private bool _Teams; - protected int _NumTeams = -1; - protected int _NumPlayer = -1; - protected int[] _NumPlayerTeams; - protected bool _AllowChangePlayerNum = true; - protected bool _AllowChangeTeamNum = true; - protected bool _ChangePlayerNumDynamic = true; - private int _CurrentTeam = 0; - - private bool _AvatarsChanged; - private bool _ProfilesChanged; - - private bool _SelectingKeyboardActive; - private bool _SelectingFast; - private int _SelectingSwitchNr = -1; - private int _SelectingFastPlayerNr; - private int _SelectedProfileID = -1; - - private CStatic _ChooseAvatarStatic; - private int _OldMouseX; - private int _OldMouseY; - - private const string _ButtonNext = "ButtonNext"; - private const string _ButtonBack = "ButtonBack"; - private const string _ButtonIncreaseTeams = "ButtonIncreaseTeams"; - private const string _ButtonDecreaseTeams = "ButtonDecreaseTeams"; - private const string _ButtonIncreasePlayer = "ButtonIncreasePlayer"; - private const string _ButtonDecreasePlayer = "ButtonDecreasePlayer"; - private const string _SelectSlideTeams = "SelectSlideTeams"; - private const string _SelectSlidePlayer = "SelectSlidePlayer"; - private const string _NameSelection = "NameSelection"; - - private List[] _TeamList; - - public override void Init() - { - base.Init(); - _Teams = _PartyMode.GetMinTeams() > 0; - - _ThemeButtons = new string[] { _ButtonBack, _ButtonNext, _ButtonIncreaseTeams, _ButtonDecreaseTeams, _ButtonIncreasePlayer, _ButtonDecreasePlayer }; - _ThemeSelectSlides = new string[] { _SelectSlideTeams, _SelectSlidePlayer }; - _ThemeNameSelections = new string[] { _NameSelection }; - - _ChooseAvatarStatic = GetNewStatic(); - _ChooseAvatarStatic.Visible = false; - _ChooseAvatarStatic.Aspect = EAspect.Crop; - - CBase.Profiles.AddProfileChangedCallback(_OnProfileChanged); - } - - public void SetPartyModeData(int numPlayer) - { - SetPartyModeData(1, numPlayer, new int[] { numPlayer }); - _CurrentTeam = 0; - } - - public void SetPartyModeData(int numTeams, int numPlayer, int[] numPlayerTeams) - { - _NumTeams = numTeams; - _NumPlayer = numPlayer; - _NumPlayerTeams = numPlayerTeams; - - if (_NumTeams > 0) - _TeamList = new List[_NumTeams]; - else - _TeamList = new List[1]; - - if (_NumTeams != _NumPlayerTeams.Length) - _NumPlayerTeams = new int[_NumTeams]; - - for (int i = 0; i < _TeamList.Length; i++) - _TeamList[i] = new List(); - - _UpdateSlides(); - _LoadProfiles(); - } - - public override bool HandleInput(SKeyEvent keyEvent) - { - //Check if selecting with keyboard is active - if (_SelectingKeyboardActive) - { - //Handle left/right/up/down - _NameSelections[_NameSelection].HandleInput(keyEvent); - int numberPressed = -1; - bool resetSelection = false; - switch (keyEvent.Key) - { - case Keys.Enter: - //Check, if a player is selected - if (_NameSelections[_NameSelection].Selection > -1) - { - _SelectedProfileID = _NameSelections[_NameSelection].Selection; - - if (!CBase.Profiles.IsProfileIDValid(_SelectedProfileID)) - return true; - - _AddPlayer(_CurrentTeam, _SelectedProfileID); - } - //Started selecting with 'P' - if (_SelectingFast) { - if (!_ChangePlayerNumDynamic && _TeamList[_CurrentTeam].Count == _NumPlayerTeams[_CurrentTeam]) - resetSelection = true; - else if (_TeamList[_CurrentTeam].Count == _PartyMode.GetMaxPlayerPerTeam()) - resetSelection = true; - } - else if(!_SelectingFast) - resetSelection = true; - break; - - case Keys.Escape: - case Keys.Back: - resetSelection = true; - break; - } - if (numberPressed > 0 || resetSelection) - { - if (numberPressed == _SelectingFastPlayerNr || resetSelection) - { - //Reset all values - _SelectingFastPlayerNr = 0; - _SelectingKeyboardActive = false; - _NameSelections[_NameSelection].FastSelection(false, -1); - } - else if (numberPressed <= _NumPlayerTeams[_CurrentTeam]) - { - _SelectingFastPlayerNr = numberPressed; - _NameSelections[_NameSelection].FastSelection(true, numberPressed); - } - _SelectingFast = false; - } - } - else - { - base.HandleInput(keyEvent); - - switch (keyEvent.Key) - { - case Keys.Back: - case Keys.Escape: - Back(); - break; - - case Keys.Enter: - if (_Buttons[_ButtonBack].Selected) - Back(); - - if (_Buttons[_ButtonNext].Selected) - Next(); - - if (_Buttons[_ButtonIncreaseTeams].Selected) - IncreaseTeamNum(); - - if (_Buttons[_ButtonDecreaseTeams].Selected) - DecreaseTeamNum(); - - if (_Buttons[_ButtonIncreasePlayer].Selected) - IncreasePlayerNum(_CurrentTeam); - - if (_Buttons[_ButtonDecreasePlayer].Selected) - DecreasePlayerNum(_CurrentTeam); - - break; - - case Keys.Delete: - if (_SelectSlides[_SelectSlidePlayer].Selected && _SelectSlides[_SelectSlidePlayer].NumValues > 0) - { - int index = _SelectSlides[_SelectSlidePlayer].Selection; - _RemovePlayerByIndex(_CurrentTeam, index); - _UpdatePlayerSlide(); - } - break; - - case Keys.Left: - case Keys.Right: - if (_SelectSlides[_SelectSlideTeams].Selected) - _OnChangeTeamSlide(); - break; - - case Keys.P: - if (!_SelectingKeyboardActive) - { - _SelectingFastPlayerNr = (_CurrentTeam + 1); - _SelectingFast = true; - //_ResetPlayerSelections(); - } - break; - } - } - if (_SelectingFastPlayerNr > 0 && _SelectingFastPlayerNr <= _NumPlayerTeams[_CurrentTeam]) - { - _SelectingKeyboardActive = true; - _NameSelections[_NameSelection].FastSelection(true, _SelectingFastPlayerNr); - } - return true; - } - - public override bool HandleMouse(SMouseEvent mouseEvent) - { - bool stopSelectingFast = false; - - if (_SelectingFast) - _NameSelections[_NameSelection].HandleMouse(mouseEvent); - else - base.HandleMouse(mouseEvent); - - //Check if LeftButton is hold and Select-Mode inactive - if (mouseEvent.LBH && _SelectedProfileID < 0 && !_SelectingFast) - { - //Save mouse-coords - _OldMouseX = mouseEvent.X; - _OldMouseY = mouseEvent.Y; - //Check if mouse if over tile - if (_NameSelections[_NameSelection].IsOverTile(mouseEvent)) - { - //Get player-number of tile - _SelectedProfileID = _NameSelections[_NameSelection].TilePlayerNr(mouseEvent); - if (_SelectedProfileID != -1) - { - //Update of Drag/Drop-Texture - CStatic selectedPlayer = _NameSelections[_NameSelection].TilePlayerAvatar(mouseEvent); - _ChooseAvatarStatic.Visible = true; - _ChooseAvatarStatic.Rect = selectedPlayer.Rect; - _ChooseAvatarStatic.Rect.Z = CBase.Settings.GetZNear(); - _ChooseAvatarStatic.Color = new SColorF(1, 1, 1, 1); - _ChooseAvatarStatic.Texture = selectedPlayer.Texture; - } - } - } - //Check if LeftButton is hold and Select-Mode active - if (mouseEvent.LBH && _SelectedProfileID >= 0 && !_SelectingFast) - { - //Update coords for Drag/Drop-Texture - _ChooseAvatarStatic.Rect.X += mouseEvent.X - _OldMouseX; - _ChooseAvatarStatic.Rect.Y += mouseEvent.Y - _OldMouseY; - _OldMouseX = mouseEvent.X; - _OldMouseY = mouseEvent.Y; - } - // LeftButton isn't hold anymore, but Select-Mode is still active -> "Drop" of Avatar - else if (_SelectedProfileID >= 0 && !_SelectingFast) - { - //Check if mouse is in drop-area - if (CHelper.IsInBounds(_SelectSlides[_SelectSlidePlayer].Rect, mouseEvent)) - { - if (!CBase.Profiles.IsProfileIDValid(_SelectedProfileID)) - return true; - - _AddPlayer(_CurrentTeam, _SelectedProfileID); - } - - //Reset variables - _SelectingSwitchNr = -1; - _SelectedProfileID = -1; - _ChooseAvatarStatic.Visible = false; - } - if (mouseEvent.LB && _SelectingFast) - { - if (_NameSelections[_NameSelection].IsOverTile(mouseEvent)) - { - //Get player-number of tile - _SelectedProfileID = _NameSelections[_NameSelection].TilePlayerNr(mouseEvent); - if (_SelectedProfileID != -1) - { - if (!CBase.Profiles.IsProfileIDValid(_SelectedProfileID)) - return true; - - _AddPlayer(_CurrentTeam, _SelectedProfileID); - - if (!_ChangePlayerNumDynamic && _TeamList[_CurrentTeam].Count == _NumPlayerTeams[_CurrentTeam]) - stopSelectingFast = true; - else if (_TeamList[_CurrentTeam].Count == _PartyMode.GetMaxPlayerPerTeam()) - stopSelectingFast = true; - } - else - stopSelectingFast = true; - } - } - - else if (mouseEvent.LB && _IsMouseOver(mouseEvent)) - { - if (_Buttons[_ButtonBack].Selected) - Back(); - - if (_Buttons[_ButtonNext].Selected) - Next(); - - if (_Buttons[_ButtonIncreaseTeams].Selected) - IncreaseTeamNum(); - - if (_Buttons[_ButtonDecreaseTeams].Selected) - DecreaseTeamNum(); - - if (_Buttons[_ButtonIncreasePlayer].Selected) - IncreasePlayerNum(_CurrentTeam); - - if (_Buttons[_ButtonDecreasePlayer].Selected) - DecreasePlayerNum(_CurrentTeam); - - if (_SelectSlides[_SelectSlideTeams].Selected) - _OnChangeTeamSlide(); - - //Update Tiles-List - _NameSelections[_NameSelection].UpdateList(); - } - - if (mouseEvent.LD && _NameSelections[_NameSelection].IsOverTile(mouseEvent) && !_SelectingFast) - { - _SelectedProfileID = _NameSelections[_NameSelection].TilePlayerNr(mouseEvent); - if (_SelectedProfileID > -1) - { - if (!CBase.Profiles.IsProfileIDValid(_SelectedProfileID)) - return true; - - _AddPlayer(_CurrentTeam, _SelectedProfileID); - } - } - - if (mouseEvent.RB && _SelectingFast) - stopSelectingFast = true; - else if (mouseEvent.RB) - { - bool exit = true; - if (_SelectSlides[_SelectSlidePlayer].Selected && _SelectSlides[_SelectSlidePlayer].NumValues > 0 ) - { - int currentSelection = _SelectSlides[_SelectSlidePlayer].Selection; - int id = _TeamList[_CurrentTeam][currentSelection]; - _RemovePlayer(_CurrentTeam, id); - _UpdatePlayerSlide(); - exit = false; - } - - if (exit) - Back(); - } - - if (mouseEvent.MB && _SelectingFast) - { - if (!_ChangePlayerNumDynamic && _TeamList[_CurrentTeam].Count == _NumPlayerTeams[_CurrentTeam]) - stopSelectingFast = true; - else if (_TeamList[_CurrentTeam].Count == _PartyMode.GetMaxPlayerPerTeam()) - stopSelectingFast = true; - } - else if (mouseEvent.MB) - { - _SelectingFast = true; - _SelectingFastPlayerNr = (_CurrentTeam + 1); - _SelectingKeyboardActive = true; - _NameSelections[_NameSelection].FastSelection(true, _SelectingFastPlayerNr); - } - - //Check mouse-wheel for scrolling - if (mouseEvent.Wheel != 0) - { - if (CHelper.IsInBounds(_NameSelections[_NameSelection].Rect, mouseEvent)) - { - int offset = _NameSelections[_NameSelection].Offset + mouseEvent.Wheel; - _NameSelections[_NameSelection].UpdateList(offset); - } - } - - if (stopSelectingFast) - { - _SelectingFast = false; - _SelectingFastPlayerNr = 0; - _SelectingKeyboardActive = false; - _NameSelections[_NameSelection].FastSelection(false, -1); - } - return true; - } - - public override void LoadTheme(string xmlPath) - { - base.LoadTheme(xmlPath); - _SelectSlides[_SelectSlidePlayer].WithTextures = true; - _SelectSlides[_SelectSlidePlayer].SelectionByHover = true; - _SelectSlides[_SelectSlideTeams].Visible = _Teams; - _Buttons[_ButtonIncreaseTeams].Visible = _AllowChangePlayerNum && _Teams; - _Buttons[_ButtonDecreaseTeams].Visible = _AllowChangePlayerNum && _Teams; - _Buttons[_ButtonIncreasePlayer].Visible = _AllowChangePlayerNum; - _Buttons[_ButtonDecreasePlayer].Visible = _AllowChangePlayerNum; - } - - public override bool UpdateGame() - { - if (_ProfilesChanged || _AvatarsChanged) - _LoadProfiles(); - - return true; - } - - public override void OnShow() - { - _NameSelections[_NameSelection].Init(); - - base.OnShow(); - } - - public override bool Draw() - { - base.Draw(); - - if (_ChooseAvatarStatic.Visible) - _ChooseAvatarStatic.Draw(); - - return true; - } - - public abstract void Back(); - public abstract void Next(); - - public List GetTeamIDs(int team) - { - if (team < _TeamList.Length) - return _TeamList[team]; - return null; - } - - public List[] GetTeamIDs() - { - return _TeamList; - } - - public void IncreaseTeamNum() - { - if (!_AllowChangeTeamNum) - return; - - if (_NumTeams + 1 <= _PartyMode.GetMaxTeams()) - { - _NumTeams++; - int[] numPlayerTeams = _NumPlayerTeams; - List[] teamList = _TeamList; - _NumPlayerTeams = new int[_NumTeams]; - _TeamList = new List[_NumTeams]; - for (int i = 0; i < _NumPlayerTeams.Length; i++) - { - if (i < numPlayerTeams.Length) - { - _NumPlayerTeams[i] = numPlayerTeams[i]; - _TeamList[i] = teamList[i]; - } - else - { - _NumPlayerTeams[i] = _NumPlayer; - _TeamList[i] = new List(); - } - } - } - } - - public void DecreaseTeamNum() - { - if (!_AllowChangeTeamNum) - return; - - if (_NumTeams - 1 >= _PartyMode.GetMinTeams()) - { - _NumTeams--; - } - } - - public void IncreasePlayerNum(int team) - { - if (!_AllowChangePlayerNum) - return; - if (_NumPlayerTeams.Length < team) - { - if (_NumPlayerTeams[team] + 1 <= _PartyMode.GetMaxPlayerPerTeam()) - _NumPlayerTeams[team]++; - _UpdatePlayerSlide(); - } - } - - public void DecreasePlayerNum(int team) - { - if (!_AllowChangePlayerNum) - return; - if (_NumPlayerTeams.Length < team) - { - if (_NumPlayerTeams[team] - 1 >= _PartyMode.GetMinPlayerPerTeam()) - _NumPlayerTeams[team]--; - if (_TeamList[team].Count > _NumPlayerTeams[team]) - _RemovePlayerByIndex(team, _NumPlayerTeams[team] - 1); - _UpdatePlayerSlide(); - } - } - - #region private methods - - private void _OnProfileChanged(EProfileChangedFlags flags) - { - if (EProfileChangedFlags.Avatar == (EProfileChangedFlags.Avatar & flags)) - _AvatarsChanged = true; - - if (EProfileChangedFlags.Profile == (EProfileChangedFlags.Profile & flags)) - _ProfilesChanged = true; - } - - private void _LoadProfiles() - { - _NameSelections[_NameSelection].UpdateList(); - - _UpdateSlides(); - _OnChangeTeamSlide(); - - _ProfilesChanged = false; - _AvatarsChanged = false; - } - - private void _UpdateSlides() - { - _UpdateTeamSlide(); - _UpdatePlayerSlide(); - } - - private void _OnChangeTeamSlide() - { - if (_CurrentTeam == _SelectSlides[_SelectSlideTeams].Selection) - return; - - _CurrentTeam = _SelectSlides[_SelectSlideTeams].Selection; - _UpdatePlayerSlide(); - } - - private void _UpdatePlayerSlide() - { - int selection = _SelectSlides[_SelectSlidePlayer].Selection; - _SelectSlides[_SelectSlidePlayer].Clear(); - for (int i = 0; i < _TeamList[_CurrentTeam].Count; i++) - { - string name = CBase.Profiles.GetPlayerName(_TeamList[_CurrentTeam][i]); - CTexture avatar = CBase.Profiles.GetAvatar(_TeamList[_CurrentTeam][i]); - _SelectSlides[_SelectSlidePlayer].AddValue(name, avatar); - } - for (int i = _TeamList[_CurrentTeam].Count; i < _NumPlayerTeams[_CurrentTeam]; i++) - { - _SelectSlides[_SelectSlidePlayer].AddValue("Test", _NameSelections[_NameSelection].TextureEmptyTile); - } - if (selection >= _TeamList[_CurrentTeam].Count) - selection = _TeamList[_CurrentTeam].Count - 1; - _SelectSlides[_SelectSlidePlayer].SetSelectionByValueIndex(selection); - } - - private void _UpdateTeamSlide() - { - _SelectSlides[_SelectSlideTeams].Clear(); - for (int i = 1; i <= _NumTeams; i++) - _SelectSlides[_SelectSlideTeams].AddValue("Team " + i); - - } - - private void _AddPlayer(int team, int profileID) - { - if (_NumPlayerTeams[team] == _TeamList[team].Count && !_ChangePlayerNumDynamic) - return; - else if (_NumPlayerTeams[team] == _PartyMode.GetMaxPlayerPerTeam()) - return; - - _NameSelections[_NameSelection].UseProfile(profileID); - _TeamList[team].Add(profileID); - - _UpdatePlayerSlide(); - } - - private void _RemovePlayerByIndex(int team, int index) - { - if (_TeamList[team].Count > index) - { - int id = _TeamList[team][index]; - _TeamList[team].RemoveAt(index); - _NameSelections[_NameSelection].RemoveUsedProfile(id); - } - } - - private void _RemovePlayer(int team, int profileID) - { - _TeamList[team].Remove(profileID); - _NameSelections[_NameSelection].RemoveUsedProfile(profileID); - } - - #endregion - } -} diff --git a/VocaluxeLib/Menu/CNameSelection.cs b/VocaluxeLib/Menu/CNameSelection.cs index 66612234..bb1df5b2 100644 --- a/VocaluxeLib/Menu/CNameSelection.cs +++ b/VocaluxeLib/Menu/CNameSelection.cs @@ -71,10 +71,6 @@ namespace VocaluxeLib.Menu private CTexture _TextureEmptyTile; private CTexture _TextureTileSelected; - public CTexture TextureEmptyTile - { - get { return _TextureEmptyTile; } - } public SColorF ColorEmptyTile; @@ -94,7 +90,6 @@ namespace VocaluxeLib.Menu private int _Player = -1; private readonly List _VisibleProfiles; - private List _UsedProfiles; private CStatic _PlayerSelector; @@ -105,7 +100,6 @@ namespace VocaluxeLib.Menu _Tiles = new List(); _VisibleProfiles = new List(); - _UsedProfiles = new List(); } public void Init() @@ -484,19 +478,6 @@ namespace VocaluxeLib.Menu _PrepareTiles(); } - public void UseProfile(int id) - { - if(id > -1) - if (!_UsedProfiles.Contains(id) && CBase.Profiles.IsProfileIDValid(id) && !CBase.Profiles.IsGuest(id)) - _UsedProfiles.Add(id); - } - - public void RemoveUsedProfile(int id) - { - if(id > -1) - _UsedProfiles.Remove(id); - } - private void _PrepareTiles() { _Tiles.Clear(); @@ -523,8 +504,14 @@ namespace VocaluxeLib.Menu bool visible = profile.Active == EOffOn.TR_CONFIG_ON; if (visible) { - if (_UsedProfiles.Contains(profile.ID) && !profile.UserRole.HasFlag(EUserRole.TR_USERROLE_GUEST)) - visible = false; + //Show profile only if active + for (int p = 0; p < CBase.Game.GetNumPlayer(); p++) + { + //Don't show profile if is selected, but if selected and guest + if (CBase.Game.GetPlayers()[p].ProfileID == profile.ID + && profile.UserRole.HasFlag(EUserRole.TR_USERROLE_GUEST)) + visible = false; + } } if (visible) _VisibleProfiles.Add(profile.ID); diff --git a/VocaluxeLib/Menu/CSelectSlide.cs b/VocaluxeLib/Menu/CSelectSlide.cs index 5a4f1a78..19d5d924 100644 --- a/VocaluxeLib/Menu/CSelectSlide.cs +++ b/VocaluxeLib/Menu/CSelectSlide.cs @@ -104,8 +104,6 @@ namespace VocaluxeLib.Menu public bool Visible = true; public bool Highlighted; - public bool SelectionByHover; - private bool _ArrowLeftSelected; private bool _ArrowRightSelected; @@ -116,7 +114,7 @@ namespace VocaluxeLib.Menu private readonly List _ValueBounds = new List(); - public bool WithTextures; + public readonly bool WithTextures; private int _Selection = -1; public int Selection @@ -656,27 +654,6 @@ namespace VocaluxeLib.Menu { _ArrowLeftSelected = CHelper.IsInBounds(RectArrowLeft, x, y) && _Selection > 0; _ArrowRightSelected = CHelper.IsInBounds(RectArrowRight, x, y) && _Selection < _ValueNames.Count - 1; - - if (SelectionByHover) - { - for (int i = 0; i < _ValueBounds.Count; i++) - { - if (CHelper.IsInBounds(_ValueBounds[i], x, y)) - { - int offset = _Selection - _NumVisible / 2; - - if (_ValueNames.Count - _NumVisible - offset < 0) - offset = _ValueNames.Count - _NumVisible; - - if (offset < 0) - offset = 0; - - Selection = i + offset; - _ValueBounds.Clear(); - break; - } - } - } } public void ProcessMouseLBClick(int x, int y) diff --git a/VocaluxeLib/PartyModes/CPartyMode.cs b/VocaluxeLib/PartyModes/CPartyMode.cs index 5ef78a60..370d125a 100644 --- a/VocaluxeLib/PartyModes/CPartyMode.cs +++ b/VocaluxeLib/PartyModes/CPartyMode.cs @@ -95,16 +95,6 @@ namespace VocaluxeLib.PartyModes return 0; } - public virtual int GetMinPlayerPerTeam() - { - return GetMinPlayer(); - } - - public virtual int GetMaxPlayerPerTeam() - { - return GetMaxPlayer(); - } - public virtual int GetMaxNumRounds() { return 1; diff --git a/VocaluxeLib/PartyModes/IPartyMode.cs b/VocaluxeLib/PartyModes/IPartyMode.cs index d71e8135..e720d096 100644 --- a/VocaluxeLib/PartyModes/IPartyMode.cs +++ b/VocaluxeLib/PartyModes/IPartyMode.cs @@ -101,8 +101,6 @@ namespace VocaluxeLib.PartyModes int GetMinPlayer(); int GetMaxTeams(); int GetMinTeams(); - int GetMinPlayerPerTeam(); - int GetMaxPlayerPerTeam(); int GetMaxNumRounds(); string GetFolder(); void SetFolder(string folder); diff --git a/VocaluxeLib/Profile/CProfile.cs b/VocaluxeLib/Profile/CProfile.cs index 4e27614c..21b10e03 100644 --- a/VocaluxeLib/Profile/CProfile.cs +++ b/VocaluxeLib/Profile/CProfile.cs @@ -22,16 +22,6 @@ using System.Xml; namespace VocaluxeLib.Profile { - [Flags] - public enum EProfileChangedFlags - { - None = 1, - Avatar = 2, - Profile = 4 - } - - public delegate void ProfileChangedCallback(EProfileChangedFlags typeChanged); - public class CProfile { public int ID; diff --git a/VocaluxeLib/VocaluxeLib.csproj b/VocaluxeLib/VocaluxeLib.csproj index d44d9b74..ee8e196f 100644 --- a/VocaluxeLib/VocaluxeLib.csproj +++ b/VocaluxeLib/VocaluxeLib.csproj @@ -142,7 +142,6 @@ -