From 524852d3c80fae824e3e341b3ae33fdc35d0dac4 Mon Sep 17 00:00:00 2001 From: Alexander Eckart Date: Sun, 30 Dec 2012 17:57:11 +0100 Subject: [PATCH] fixed num round table visible --- PartyModeChallenge/PartyScreenChallengeMain.cs | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/PartyModeChallenge/PartyScreenChallengeMain.cs b/PartyModeChallenge/PartyScreenChallengeMain.cs index 717bc7de..547aa6f5 100644 --- a/PartyModeChallenge/PartyScreenChallengeMain.cs +++ b/PartyModeChallenge/PartyScreenChallengeMain.cs @@ -421,6 +421,9 @@ namespace Vocaluxe.PartyModes int NumPlayerInOneRow = 3; if (GameState.NumPlayerAtOnce <= NumPlayerInOneRow) NumRoundsVisible = 5; + else + NumRoundsVisible = 3; + if (NumRoundsVisible > GameState.Combs.Count) NumRoundsVisible = GameState.Combs.Count; @@ -496,9 +499,14 @@ namespace Vocaluxe.PartyModes RoundsTable[i].TextScores[p].Visible = false; } } - if (GameState.Combs.Count < i + RoundsTableOffset) + if (GameState.Combs.Count < i + RoundsTableOffset || i + 1 > NumRoundsVisible) { RoundsTable[i].Number.Visible = false; + for (int p = 0; p < RoundsTable[i].TextPlayer.Count; p++) + { + RoundsTable[i].TextPlayer[p].Visible = false; + RoundsTable[i].TextScores[p].Visible = false; + } } }