some code reorganization

This commit is contained in:
Alexander Eckart committed 2013-02-22 21:27:34 +01:00
1 parent a29f4fb0d6
commit 521033ed97
41 files changed
+836 -842

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+33 -33
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@@ -249,7 +249,7 @@ namespace Vocaluxe.Menu
if (xmlReader.GetValue(item + "/Color", ref _Theme.ColorName, String.Empty))
{
_ThemeLoaded &= CBase.Base.Theme.GetColor(_Theme.ColorName, SkinIndex, ref Color);
_ThemeLoaded &= CBase.Theme.GetColor(_Theme.ColorName, SkinIndex, ref Color);
}
else
{
@@ -261,7 +261,7 @@ namespace Vocaluxe.Menu
if (xmlReader.GetValue(item + "/SColor", ref _Theme.SColorName, String.Empty))
{
_ThemeLoaded &= CBase.Base.Theme.GetColor(_Theme.SColorName, SkinIndex, ref SColor);
_ThemeLoaded &= CBase.Theme.GetColor(_Theme.SColorName, SkinIndex, ref SColor);
}
else
{
@@ -273,7 +273,7 @@ namespace Vocaluxe.Menu
if (xmlReader.GetValue(item + "/HColor", ref _Theme.HColorName, String.Empty))
{
_ThemeLoaded &= CBase.Base.Theme.GetColor(_Theme.HColorName, SkinIndex, ref HColor);
_ThemeLoaded &= CBase.Theme.GetColor(_Theme.HColorName, SkinIndex, ref HColor);
}
else
{
@@ -297,7 +297,7 @@ namespace Vocaluxe.Menu
if (xmlReader.GetValue(item + "/ArrowColor", ref _Theme.ArrowColorName, String.Empty))
{
_ThemeLoaded &= CBase.Base.Theme.GetColor(_Theme.ArrowColorName, SkinIndex, ref ColorArrow);
_ThemeLoaded &= CBase.Theme.GetColor(_Theme.ArrowColorName, SkinIndex, ref ColorArrow);
}
else
{
@@ -309,7 +309,7 @@ namespace Vocaluxe.Menu
if (xmlReader.GetValue(item + "/ArrowSColor", ref _Theme.SArrowColorName, String.Empty))
{
_ThemeLoaded &= CBase.Base.Theme.GetColor(_Theme.SArrowColorName, SkinIndex, ref SColorArrow);
_ThemeLoaded &= CBase.Theme.GetColor(_Theme.SArrowColorName, SkinIndex, ref SColorArrow);
}
else
{
@@ -321,7 +321,7 @@ namespace Vocaluxe.Menu
if (xmlReader.GetValue(item + "/TextColor", ref _Theme.TextColorName, String.Empty))
{
_ThemeLoaded &= CBase.Base.Theme.GetColor(_Theme.TextColorName, SkinIndex, ref TextColor);
_ThemeLoaded &= CBase.Theme.GetColor(_Theme.TextColorName, SkinIndex, ref TextColor);
}
else
{
@@ -333,7 +333,7 @@ namespace Vocaluxe.Menu
if (xmlReader.GetValue(item + "/TextSColor", ref _Theme.STextColorName, String.Empty))
{
_ThemeLoaded &= CBase.Base.Theme.GetColor(_Theme.STextColorName, SkinIndex, ref STextColor);
_ThemeLoaded &= CBase.Theme.GetColor(_Theme.STextColorName, SkinIndex, ref STextColor);
}
else
{
@@ -713,43 +713,43 @@ namespace Vocaluxe.Menu
public void Draw()
{
if (!Visible && CBase.Base.Settings.GetGameState() != EGameState.EditTheme)
if (!Visible && CBase.Settings.GetGameState() != EGameState.EditTheme)
return;
STexture Texture = CBase.Base.Theme.GetSkinTexture(_Theme.TextureName, _PartyModeID);
STexture TextureArrowLeft = CBase.Base.Theme.GetSkinTexture(_Theme.TextureArrowLeftName, _PartyModeID);
STexture TextureArrowRight = CBase.Base.Theme.GetSkinTexture(_Theme.TextureArrowRightName, _PartyModeID);
STexture Texture = CBase.Theme.GetSkinTexture(_Theme.TextureName, _PartyModeID);
STexture TextureArrowLeft = CBase.Theme.GetSkinTexture(_Theme.TextureArrowLeftName, _PartyModeID);
STexture TextureArrowRight = CBase.Theme.GetSkinTexture(_Theme.TextureArrowRightName, _PartyModeID);
STexture STexture = CBase.Base.Theme.GetSkinTexture(_Theme.STextureName, _PartyModeID);
STexture STextureArrowLeft = CBase.Base.Theme.GetSkinTexture(_Theme.STextureArrowLeftName, _PartyModeID);
STexture STextureArrowRight = CBase.Base.Theme.GetSkinTexture(_Theme.STextureArrowRightName, _PartyModeID);
STexture STexture = CBase.Theme.GetSkinTexture(_Theme.STextureName, _PartyModeID);
STexture STextureArrowLeft = CBase.Theme.GetSkinTexture(_Theme.STextureArrowLeftName, _PartyModeID);
STexture STextureArrowRight = CBase.Theme.GetSkinTexture(_Theme.STextureArrowRightName, _PartyModeID);
STexture HTexture = CBase.Base.Theme.GetSkinTexture(_Theme.HTextureName, _PartyModeID);
STexture HTexture = CBase.Theme.GetSkinTexture(_Theme.HTextureName, _PartyModeID);
if (Selected)
{
if (Highlighted)
CBase.Base.Drawing.DrawTexture(HTexture, Rect, HColor);
CBase.Drawing.DrawTexture(HTexture, Rect, HColor);
else
CBase.Base.Drawing.DrawTexture(STexture, Rect, SColor);
CBase.Drawing.DrawTexture(STexture, Rect, SColor);
}
else
CBase.Base.Drawing.DrawTexture(Texture, Rect, Color);
CBase.Drawing.DrawTexture(Texture, Rect, Color);
if (_Selection > 0 || CBase.Base.Settings.GetGameState() == EGameState.EditTheme)
if (_Selection > 0 || CBase.Settings.GetGameState() == EGameState.EditTheme)
{
if (_ArrowLeftSelected)
CBase.Base.Drawing.DrawTexture(STextureArrowLeft, RectArrowLeft, SColorArrow);
CBase.Drawing.DrawTexture(STextureArrowLeft, RectArrowLeft, SColorArrow);
else
CBase.Base.Drawing.DrawTexture(TextureArrowLeft, RectArrowLeft, ColorArrow);
CBase.Drawing.DrawTexture(TextureArrowLeft, RectArrowLeft, ColorArrow);
}
if (_Selection < _ValueNames.Count - 1 || CBase.Base.Settings.GetGameState() == EGameState.EditTheme)
if (_Selection < _ValueNames.Count - 1 || CBase.Settings.GetGameState() == EGameState.EditTheme)
{
if (_ArrowRightSelected)
CBase.Base.Drawing.DrawTexture(STextureArrowRight, RectArrowRight, SColorArrow);
CBase.Drawing.DrawTexture(STextureArrowRight, RectArrowRight, SColorArrow);
else
CBase.Base.Drawing.DrawTexture(TextureArrowRight, RectArrowRight, ColorArrow);
CBase.Drawing.DrawTexture(TextureArrowRight, RectArrowRight, ColorArrow);
}
if (_NumVisible < 1 || _ValueNames.Count == 0)
@@ -786,7 +786,7 @@ namespace Vocaluxe.Menu
Alpha = new SColorF(1f, 1f, 1f, 1f);
}
RectangleF bounds = CBase.Base.Drawing.GetTextBounds(Text);
RectangleF bounds = CBase.Drawing.GetTextBounds(Text);
Text.X = (x + dx/2f + dx * i)+TextRelativeX;
if (!WithTextures)
@@ -801,7 +801,7 @@ namespace Vocaluxe.Menu
{
float dh = Text.Y - Rect.Y - Rect.H * 0.1f;
SRectF rect = new SRectF(Text.X - dh / 2, Rect.Y + Rect.H * 0.05f, dh, dh, Rect.Z);
CBase.Base.Drawing.DrawTexture(_Textures[i + offset], rect, Alpha);
CBase.Drawing.DrawTexture(_Textures[i + offset], rect, Alpha);
_ValueBounds.Add(rect);
}
else
@@ -818,25 +818,25 @@ namespace Vocaluxe.Menu
public void LoadTextures()
{
if (_Theme.ColorName != String.Empty)
Color = CBase.Base.Theme.GetColor(_Theme.ColorName, _PartyModeID);
Color = CBase.Theme.GetColor(_Theme.ColorName, _PartyModeID);
if (_Theme.SColorName != String.Empty)
SColor = CBase.Base.Theme.GetColor(_Theme.SColorName, _PartyModeID);
SColor = CBase.Theme.GetColor(_Theme.SColorName, _PartyModeID);
if (_Theme.HColorName != String.Empty)
HColor = CBase.Base.Theme.GetColor(_Theme.HColorName, _PartyModeID);
HColor = CBase.Theme.GetColor(_Theme.HColorName, _PartyModeID);
if (_Theme.ArrowColorName != String.Empty)
ColorArrow = CBase.Base.Theme.GetColor(_Theme.ArrowColorName, _PartyModeID);
ColorArrow = CBase.Theme.GetColor(_Theme.ArrowColorName, _PartyModeID);
if (_Theme.SArrowColorName != String.Empty)
SColorArrow = CBase.Base.Theme.GetColor(_Theme.SArrowColorName, _PartyModeID);
SColorArrow = CBase.Theme.GetColor(_Theme.SArrowColorName, _PartyModeID);
if (_Theme.TextColorName != String.Empty)
TextColor = CBase.Base.Theme.GetColor(_Theme.TextColorName, _PartyModeID);
TextColor = CBase.Theme.GetColor(_Theme.TextColorName, _PartyModeID);
if (_Theme.SColorName != String.Empty)
STextColor = CBase.Base.Theme.GetColor(_Theme.STextColorName, _PartyModeID);
STextColor = CBase.Theme.GetColor(_Theme.STextColorName, _PartyModeID);
}
public void ReloadTextures()