Added dynamic Glyph resizing

Show Program name on loading screen when videos disabled
This commit is contained in:
Flamefire committed 2013-05-02 00:32:24 +02:00
1 parent 9aafd6f82c
commit 507df651c0
5 files changed
+57 -39

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+7
View File
@@ -63,6 +63,7 @@ namespace Vocaluxe.Base.Fonts
_MaxGlyphHeight = 100f;
break;
}
_MaxGlyphHeight = 50;
}
public Font GetFont()
@@ -125,6 +126,12 @@ namespace Vocaluxe.Base.Fonts
glyph = new CGlyph(chr, _MaxGlyphHeight);
_Glyphs.Add(chr, glyph);
}
if (glyph.MaxHeight + 50 < CFonts.Height)
{
glyph.UnloadTexture();
glyph = new CGlyph(chr, (float)Math.Round(CFonts.Height / 50) * 50);
_Glyphs[chr] = glyph;
}
return glyph;
}
+2
View File
@@ -32,6 +32,7 @@ namespace Vocaluxe.Base.Fonts
private STexture _Texture;
private readonly SizeF _BoundingBox;
private readonly RectangleF _DrawBounding;
public readonly float MaxHeight;
public float Width
{
@@ -45,6 +46,7 @@ namespace Vocaluxe.Base.Fonts
public CGlyph(char chr, float maxHeight)
{
MaxHeight = maxHeight;
float oldHeight = CFonts.Height;
float outline = CFonts.Outline;
float outlineSize = outline * maxHeight;
+10 -8
View File
@@ -30,10 +30,11 @@ namespace Vocaluxe.Screens
// Version number for theme files. Increment it, if you've changed something on the theme files!
protected override int _ScreenVersion
{
get { return 1; }
get { return 2; }
}
private const string _TextStatus = "TextStatus";
private const string _TextProgramName = "TextProgramName";
private readonly string[] _IntroVideo = new string[] {"IntroIn", "IntroMid", "IntroOut"};
@@ -44,13 +45,13 @@ namespace Vocaluxe.Screens
private bool _IntroOutPlayed;
private CVideoPlayer[] _Intros;
private bool _BGMusicStartet;
private bool _BGMusicStarted;
public override void Init()
{
base.Init();
_ThemeTexts = new string[] {_TextStatus};
_ThemeTexts = new string[] {_TextStatus, _TextProgramName};
_Intros = new CVideoPlayer[_IntroVideo.Length];
for (int i = 0; i < _Intros.Length; i++)
_Intros[i] = new CVideoPlayer();
@@ -116,9 +117,10 @@ namespace Vocaluxe.Screens
{
for (int i = 0; i < _Intros.Length; i++)
_Intros[i].Load(_IntroVideo[i]);
_Texts[_TextProgramName].Visible = false;
}
_BGMusicStartet = false;
_BGMusicStarted = false;
}
public override void OnShowFinish()
@@ -137,14 +139,14 @@ namespace Vocaluxe.Screens
_Timer.Start();
if (CConfig.BackgroundMusic == EOffOn.TR_CONFIG_ON &&
CConfig.BackgroundMusicSource == EBackgroundMusicSource.TR_CONFIG_NO_OWN_MUSIC && !_BGMusicStartet)
CConfig.BackgroundMusicSource == EBackgroundMusicSource.TR_CONFIG_NO_OWN_MUSIC && !_BGMusicStarted)
{
CBackgroundMusic.AddOwnMusic();
if (!CBackgroundMusic.IsPlaying)
CBackgroundMusic.Next();
_BGMusicStartet = true;
_BGMusicStarted = true;
}
CBackgroundMusic.CanSing = false;
@@ -173,14 +175,14 @@ namespace Vocaluxe.Screens
CLanguage.Translate("TR_SCREENLOAD_LOADED") + ")";
if (CSongs.SongsLoaded && CConfig.BackgroundMusic == EOffOn.TR_CONFIG_ON &&
CConfig.BackgroundMusicSource != EBackgroundMusicSource.TR_CONFIG_NO_OWN_MUSIC && !_BGMusicStartet)
CConfig.BackgroundMusicSource != EBackgroundMusicSource.TR_CONFIG_NO_OWN_MUSIC && !_BGMusicStarted)
{
CBackgroundMusic.AddOwnMusic();
if (!CBackgroundMusic.IsPlaying)
CBackgroundMusic.Next();
_BGMusicStartet = true;
_BGMusicStarted = true;
}
return true;