Added CXMLReader for all XML-reading operations

Added GetIntValueRange to force a value to be in a specific range
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Flamefire committed 2013-02-21 17:07:09 +01:00
1 parent 1a644ab22c
commit 506d98bd3c
30 files changed
+1107 -1302

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@@ -3,7 +3,6 @@ using System.Drawing;
using System.Collections.Generic;
using System.Text;
using System.Xml;
using System.Xml.XPath;
namespace Vocaluxe.Menu
{
@@ -135,69 +134,69 @@ namespace Vocaluxe.Menu
SReflectionSpace = button.SReflectionSpace;
}
public bool LoadTheme(string XmlPath, string ElementName, XPathNavigator navigator, int SkinIndex)
public bool LoadTheme(string XmlPath, string ElementName, CXMLReader xPathHelper, int SkinIndex)
{
string item = XmlPath + "/" + ElementName;
_ThemeLoaded = true;
_ThemeLoaded &= CHelper.GetValueFromXML(item + "/Skin", navigator, ref _Theme.TextureName, String.Empty);
_ThemeLoaded &= CHelper.GetValueFromXML(item + "/SkinSelected", navigator, ref _Theme.STextureName, String.Empty);
_ThemeLoaded &= xPathHelper.GetValue(item + "/Skin", ref _Theme.TextureName, String.Empty);
_ThemeLoaded &= xPathHelper.GetValue(item + "/SkinSelected", ref _Theme.STextureName, String.Empty);
_ThemeLoaded &= CHelper.TryGetFloatValueFromXML(item + "/X", navigator, ref Rect.X);
_ThemeLoaded &= CHelper.TryGetFloatValueFromXML(item + "/Y", navigator, ref Rect.Y);
_ThemeLoaded &= CHelper.TryGetFloatValueFromXML(item + "/Z", navigator, ref Rect.Z);
_ThemeLoaded &= CHelper.TryGetFloatValueFromXML(item + "/W", navigator, ref Rect.W);
_ThemeLoaded &= CHelper.TryGetFloatValueFromXML(item + "/H", navigator, ref Rect.H);
_ThemeLoaded &= xPathHelper.TryGetFloatValue(item + "/X", ref Rect.X);
_ThemeLoaded &= xPathHelper.TryGetFloatValue(item + "/Y", ref Rect.Y);
_ThemeLoaded &= xPathHelper.TryGetFloatValue(item + "/Z", ref Rect.Z);
_ThemeLoaded &= xPathHelper.TryGetFloatValue(item + "/W", ref Rect.W);
_ThemeLoaded &= xPathHelper.TryGetFloatValue(item + "/H", ref Rect.H);
if (CHelper.GetValueFromXML(item + "/Color", navigator, ref _Theme.ColorName, String.Empty))
if (xPathHelper.GetValue(item + "/Color", ref _Theme.ColorName, String.Empty))
{
_ThemeLoaded &= _Base.Theme.GetColor(_Theme.ColorName, SkinIndex, ref Color);
}
else
{
_ThemeLoaded &= CHelper.TryGetFloatValueFromXML(item + "/R", navigator, ref Color.R);
_ThemeLoaded &= CHelper.TryGetFloatValueFromXML(item + "/G", navigator, ref Color.G);
_ThemeLoaded &= CHelper.TryGetFloatValueFromXML(item + "/B", navigator, ref Color.B);
_ThemeLoaded &= CHelper.TryGetFloatValueFromXML(item + "/A", navigator, ref Color.A);
_ThemeLoaded &= xPathHelper.TryGetFloatValue(item + "/R", ref Color.R);
_ThemeLoaded &= xPathHelper.TryGetFloatValue(item + "/G", ref Color.G);
_ThemeLoaded &= xPathHelper.TryGetFloatValue(item + "/B", ref Color.B);
_ThemeLoaded &= xPathHelper.TryGetFloatValue(item + "/A", ref Color.A);
}
if (CHelper.GetValueFromXML(item + "/SColor", navigator, ref _Theme.SColorName, String.Empty))
if (xPathHelper.GetValue(item + "/SColor", ref _Theme.SColorName, String.Empty))
{
_ThemeLoaded &= _Base.Theme.GetColor(_Theme.SColorName, SkinIndex, ref SColor);
}
else
{
_ThemeLoaded &= CHelper.TryGetFloatValueFromXML(item + "/SR", navigator, ref SColor.R);
_ThemeLoaded &= CHelper.TryGetFloatValueFromXML(item + "/SG", navigator, ref SColor.G);
_ThemeLoaded &= CHelper.TryGetFloatValueFromXML(item + "/SB", navigator, ref SColor.B);
_ThemeLoaded &= CHelper.TryGetFloatValueFromXML(item + "/SA", navigator, ref SColor.A);
_ThemeLoaded &= xPathHelper.TryGetFloatValue(item + "/SR", ref SColor.R);
_ThemeLoaded &= xPathHelper.TryGetFloatValue(item + "/SG", ref SColor.G);
_ThemeLoaded &= xPathHelper.TryGetFloatValue(item + "/SB", ref SColor.B);
_ThemeLoaded &= xPathHelper.TryGetFloatValue(item + "/SA", ref SColor.A);
}
_ThemeLoaded &= Text.LoadTheme(item, "Text", navigator, SkinIndex, true);
_ThemeLoaded &= Text.LoadTheme(item, "Text", xPathHelper, SkinIndex, true);
Text.Z = Rect.Z;
if (CHelper.ItemExistsInXML(item + "/SText", navigator))
if (xPathHelper.ItemExists(item + "/SText"))
{
SelText = true;
_ThemeLoaded &= SText.LoadTheme(item, "SText", navigator, SkinIndex, true);
_ThemeLoaded &= SText.LoadTheme(item, "SText", xPathHelper, SkinIndex, true);
SText.Z = Rect.Z;
}
//Reflections
if (CHelper.ItemExistsInXML(item + "/Reflection", navigator))
if (xPathHelper.ItemExists(item + "/Reflection"))
{
Reflection = true;
_ThemeLoaded &= CHelper.TryGetFloatValueFromXML(item + "/Reflection/Space", navigator, ref ReflectionSpace);
_ThemeLoaded &= CHelper.TryGetFloatValueFromXML(item + "/Reflection/Height", navigator, ref ReflectionHeight);
_ThemeLoaded &= xPathHelper.TryGetFloatValue(item + "/Reflection/Space", ref ReflectionSpace);
_ThemeLoaded &= xPathHelper.TryGetFloatValue(item + "/Reflection/Height", ref ReflectionHeight);
}
else
Reflection = false;
if (CHelper.ItemExistsInXML(item + "/SReflection", navigator))
if (xPathHelper.ItemExists(item + "/SReflection"))
{
SReflection = true;
_ThemeLoaded &= CHelper.TryGetFloatValueFromXML(item + "/SReflection/Space", navigator, ref SReflectionSpace);
_ThemeLoaded &= CHelper.TryGetFloatValueFromXML(item + "/SReflection/Height", navigator, ref SReflectionHeight);
_ThemeLoaded &= xPathHelper.TryGetFloatValue(item + "/SReflection/Space", ref SReflectionSpace);
_ThemeLoaded &= xPathHelper.TryGetFloatValue(item + "/SReflection/Height", ref SReflectionHeight);
}
else
SReflection = false;