Make Vocaluxe buildable and playable on GNU/Linux

Build with MonoDevelop or make.
Summary of the biggest changes:

* Correct for case differences between System.Data.SQLite and
  Mono.Data.Sqlite
* Exclude Direct3D and DirectSound from linux builds
* Provide linux versions of some windows-specific build events
* Exclude VocaluxeTests from linux builds so xbuild will work
* Add ability to build the native PitchTracker on linux
* Fix some problems with acinerella module
* Fix some windows-specific dependency checks that fail on linux
* Set OpenGL color format to 24-bit on linux
This commit is contained in:
derivator committed 2015-02-13 03:15:19 +01:00
1 parent 2b9a38ff0d
commit 5049ba5895
28 files changed
+123 -32

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@@ -349,6 +349,9 @@ namespace Vocaluxe
CLog.LogError("Cannot load assembly " + args.Name + " from " + path + ": " + e + "\r\nOuter Error: " + e1);
}
}
#if LINUX
catch(FileNotFoundException){}
#endif
}
return assembly;
}